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# Copyright © 2012 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
if HAVE_SHARED_GLAPI
SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI
SHARED_GLAPI_LIBS = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
endif
GLAPI_LIB = ../mapi/glapi/libglapi.a
if HAVE_XF86VIDMODE
EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
endif
AM_CFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/include/GL/internal \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mapi/glapi \
$(SHARED_GLAPI_CFLAGS) \
$(EXTRA_DEFINES_XF86VIDMODE) \
-D_REENTRANT \
-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
$(DEFINES) \
$(LIBDRM_CFLAGS) \
$(DRI2PROTO_CFLAGS) \
$(GLPROTO_CFLAGS) \
$(X11_INCLUDES)
if HAVE_MANGLED_GL
MANGLED_GL_LIB = libMangledGL.la
else
NORMAL_GL_LIB = libGL.la
endif
lib_LTLIBRARIES = \
$(NORMAL_GL_LIB) \
$(MANGLED_GL_LIB)
GL_FILES = \
clientattrib.c \
clientinfo.c \
compsize.c \
create_context.c \
eval.c \
glxconfig.c \
glxcmds.c \
glxcurrent.c \
glx_error.c \
glxext.c \
glxextensions.c \
indirect_glx.c \
indirect.c \
indirect_init.c \
indirect_size.c \
indirect_window_pos.c \
indirect_texture_compression.c \
indirect_transpose_matrix.c \
indirect_vertex_array.c \
indirect_vertex_program.c \
pixel.c \
pixelstore.c \
render2.c \
renderpix.c \
single2.c \
singlepix.c \
vertarr.c \
xfont.c \
glx_pbuffer.c \
glx_query.c \
drisw_glx.c \
dri_common.c \
dri_glx.c \
XF86dri.c \
glxhash.c \
dri2_glx.c \
dri2.c \
applegl_glx.c
GL_LIBS = \
$(SHARED_GLAPI_LIBS) \
$(GLAPI_LIB) \
$(GL_LIB_DEPS)
GL_LDFLAGS = \
-Wl,-Bsymbolic \
-version-number 1:2 -no-undefined
libGL_la_SOURCES = $(GL_FILES)
libMangledGL_la_SOURCES = $(GL_FILES)
libGL_la_LIBADD = $(GL_LIBS)
libMangledGL_la_LIBADD = $(GL_LIBS)
libGL_la_LDFLAGS = $(GL_LDFLAGS)
libMangledGL_la_LDFLAGS = $(GL_LDFLAGS)
# Provide compatibility with scripts for the old Mesa build system for
# a while by putting a link to the driver into /lib of the build tree.
if !HAVE_MANGLED_GL
all-local: $(NORMAL_GL_LIB) $(MANGLED_GL_LIB)
$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
ln -f .libs/libGL.so.1.2.0 $(top_builddir)/$(LIB_DIR)/libGL.so.1
ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
endif
$(GLAPI_LIB):
@$(MAKE) -C $(TOP)/src/mapi/glapi
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