aboutsummaryrefslogtreecommitdiffstats
path: root/src/glut/glx/glut.dsp
blob: 0d47c2aa0b22222d2c19f55f0bad8b0fa45af174 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=glut - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "glut.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "glut - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy import lib and dll
PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib	copy Release\GLUT32.LIB ..\..\..\lib	copy Release\GLUT32.DLL ..\..\..\libexec
# End Special Build Tool

!ELSEIF  "$(CFG)" == "glut - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /pdb:none /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL"
# SUBTRACT LINK32 /verbose /map /debug
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy import lib and dll
PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib	copy Debug\GLUT32.LIB ..\..\..\lib	copy Debug\GLUT32.DLL ..\..\..\libexec
# End Special Build Tool

!ENDIF 

# Begin Target

# Name "glut - Win32 Release"
# Name "glut - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\glut_8x13.c
# End Source File
# Begin Source File

SOURCE=.\glut_9x15.c
# End Source File
# Begin Source File

SOURCE=.\glut_bitmap.c
# End Source File
# Begin Source File

SOURCE=.\glut_bwidth.c
# End Source File
# Begin Source File

SOURCE=.\glut_cindex.c
# End Source File
# Begin Source File

SOURCE=.\glut_cmap.c
# End Source File
# Begin Source File

SOURCE=.\glut_cursor.c
# End Source File
# Begin Source File

SOURCE=.\glut_dials.c
# End Source File
# Begin Source File

SOURCE=.\glut_dstr.c
# End Source File
# Begin Source File

SOURCE=.\glut_event.c
# End Source File
# Begin Source File

SOURCE=.\glut_ext.c
# End Source File
# Begin Source File

SOURCE=.\glut_fbc.c
# End Source File
# Begin Source File

SOURCE=.\glut_fullscrn.c
# End Source File
# Begin Source File

SOURCE=.\glut_gamemode.c
# End Source File
# Begin Source File

SOURCE=.\glut_get.c
# End Source File
# Begin Source File

SOURCE=.\glut_hel10.c
# End Source File
# Begin Source File

SOURCE=.\glut_hel12.c
# End Source File
# Begin Source File

SOURCE=.\glut_hel18.c
# End Source File
# Begin Source File

SOURCE=.\glut_init.c
# End Source File
# Begin Source File

SOURCE=.\glut_input.c
# End Source File
# Begin Source File

SOURCE=.\glut_joy.c
# End Source File
# Begin Source File

SOURCE=.\glut_key.c
# End Source File
# Begin Source File

SOURCE=.\glut_keyctrl.c
# End Source File
# Begin Source File

SOURCE=.\glut_keyup.c
# End Source File
# Begin Source File

SOURCE=.\glut_mesa.c
# End Source File
# Begin Source File

SOURCE=.\glut_modifier.c
# End Source File
# Begin Source File

SOURCE=.\glut_mroman.c
# End Source File
# Begin Source File

SOURCE=.\glut_overlay.c
# End Source File
# Begin Source File

SOURCE=.\glut_roman.c
# End Source File
# Begin Source File

SOURCE=.\glut_shapes.c
# End Source File
# Begin Source File

SOURCE=.\glut_space.c
# End Source File
# Begin Source File

SOURCE=.\glut_stroke.c
# End Source File
# Begin Source File

SOURCE=.\glut_swap.c
# End Source File
# Begin Source File

SOURCE=.\glut_swidth.c
# End Source File
# Begin Source File

SOURCE=.\glut_tablet.c
# End Source File
# Begin Source File

SOURCE=.\glut_teapot.c
# End Source File
# Begin Source File

SOURCE=.\glut_tr10.c
# End Source File
# Begin Source File

SOURCE=.\glut_tr24.c
# End Source File
# Begin Source File

SOURCE=.\glut_util.c
# End Source File
# Begin Source File

SOURCE=.\glut_vidresize.c
# End Source File
# Begin Source File

SOURCE=.\glut_warp.c
# End Source File
# Begin Source File

SOURCE=.\glut_win.c
# End Source File
# Begin Source File

SOURCE=.\glut_winmisc.c
# End Source File
# Begin Source File

SOURCE=.\win32_glx.c
# End Source File
# Begin Source File

SOURCE=.\win32_menu.c
# End Source File
# Begin Source File

SOURCE=.\win32_util.c
# End Source File
# Begin Source File

SOURCE=.\win32_winproc.c
# End Source File
# Begin Source File

SOURCE=.\win32_x11.c
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\glutbitmap.h
# End Source File
# Begin Source File

SOURCE=.\glutint.h
# End Source File
# Begin Source File

SOURCE=.\glutstroke.h
# End Source File
# Begin Source File

SOURCE=.\glutwin32.h
# End Source File
# Begin Source File

SOURCE=.\layerutil.h
# End Source File
# Begin Source File

SOURCE=.\stroke.h
# End Source File
# Begin Source File

SOURCE=.\win32_glx.h
# End Source File
# Begin Source File

SOURCE=.\win32_x11.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project