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# subset glut
TOP = ../../..
include $(TOP)/configs/current
GLX_SHARED = $(TOP)/src/glut/glx
MINI_SHARED = $(TOP)/src/glut/mini
GLUT_MAJOR = 3
GLUT_MINOR = 7
GLUT_TINY = 1
INCLUDES = -I$(TOP)/include -I$(GLX_SHARED)
CORE_SOURCES = \
fbdev.c \
colormap.c \
cursor.c \
menu.c \
overlay.c \
ext.c \
state.c \
input.c \
callback.c \
gamemode.c \
vidresize.c \
bitmap.c \
stroke.c
GLX_SHARED_SOURCES = \
$(GLX_SHARED)/glut_8x13.c \
$(GLX_SHARED)/glut_9x15.c \
$(GLX_SHARED)/glut_hel10.c \
$(GLX_SHARED)/glut_hel12.c \
$(GLX_SHARED)/glut_hel18.c \
$(GLX_SHARED)/glut_tr10.c \
$(GLX_SHARED)/glut_tr24.c \
$(GLX_SHARED)/glut_mroman.c \
$(GLX_SHARED)/glut_roman.c \
MINI_SHARED_SOURCES = \
$(MINI_SHARED)/models.c \
$(MINI_SHARED)/teapot.c
SOURCES = $(CORE_SOURCES) $(GLX_SHARED_SOURCES) $(MINI_SHARED_SOURCES)
OBJECTS = $(SOURCES:.c=.o)
##### RULES #####
.c.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
.S.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
##### TARGETS #####
default: depend $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
# Make the library
$(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS)
$(TOP)/bin/mklib -o $(GLUT_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
-major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \
$(GLUT_LIB_DEPS) -install $(TOP)/$(LIB_DIR) \
$(MKLIB_OPTIONS) $(OBJECTS)
install:
$(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_INC_DIR)/GL
$(INSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR)
# Run 'make -f Makefile.solo dep' to update the dependencies if you change
# what's included by any source file.
depend: $(SOURCES)
touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null
# Emacs tags
tags:
etags `find . -name \*.[ch]` `find ../include`
# Remove .o and backup files
clean: depend
-rm -f depend depend.bak
-rm -f *.o *~ *.o *~ *.so libglut.so.3.7
include depend
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