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/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <gtest/gtest.h>
#include "main/compiler.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "ralloc.h"
#include "ir.h"
TEST(ir_variable_constructor, interface)
{
void *mem_ctx = ralloc_context(NULL);
static const glsl_struct_field f[] = {
{
glsl_type::vec(4),
"v",
false
}
};
const glsl_type *const interface =
glsl_type::get_interface_instance(f,
ARRAY_SIZE(f),
GLSL_INTERFACE_PACKING_STD140,
"simple_interface");
static const char name[] = "named_instance";
ir_variable *const v =
new(mem_ctx) ir_variable(interface, name, ir_var_uniform);
EXPECT_STREQ(name, v->name);
EXPECT_NE(name, v->name);
EXPECT_EQ(interface, v->type);
EXPECT_EQ(interface, v->get_interface_type());
}
TEST(ir_variable_constructor, interface_array)
{
void *mem_ctx = ralloc_context(NULL);
static const glsl_struct_field f[] = {
{
glsl_type::vec(4),
"v",
false
}
};
const glsl_type *const interface =
glsl_type::get_interface_instance(f,
ARRAY_SIZE(f),
GLSL_INTERFACE_PACKING_STD140,
"simple_interface");
const glsl_type *const interface_array =
glsl_type::get_array_instance(interface, 2);
static const char name[] = "array_instance";
ir_variable *const v =
new(mem_ctx) ir_variable(interface_array, name, ir_var_uniform);
EXPECT_STREQ(name, v->name);
EXPECT_NE(name, v->name);
EXPECT_EQ(interface_array, v->type);
EXPECT_EQ(interface, v->get_interface_type());
}
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