summaryrefslogtreecommitdiffstats
path: root/src/glsl/nir/nir_intrinsics.h
blob: bc6e6b8f4985cdaba9dba00d5542ebce26bc85ee (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
/*
 * Copyright © 2014 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 *
 * Authors:
 *    Connor Abbott (cwabbott0@gmail.com)
 *
 */

/**
 * This header file defines all the available intrinsics in one place. It
 * expands to a list of macros of the form:
 *
 * INTRINSIC(name, num_srcs, src_components, has_dest, dest_components,
 *              num_variables, num_indices, flags)
 *
 * Which should correspond one-to-one with the nir_intrinsic_info structure. It
 * is included in both ir.h to create the nir_intrinsic enum (with members of
 * the form nir_intrinsic_(name)) and and in opcodes.c to create
 * nir_intrinsic_infos, which is a const array of nir_intrinsic_info structures
 * for each intrinsic.
 */

#define ARR(...) { __VA_ARGS__ }


INTRINSIC(load_var, 0, ARR(), true, 0, 1, 0, NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(store_var, 1, ARR(0), false, 0, 1, 0, 0)
INTRINSIC(copy_var, 0, ARR(), false, 0, 2, 0, 0)

/*
 * Interpolation of input.  The interp_var_at* intrinsics are similar to the
 * load_var intrinsic acting an a shader input except that they interpolate
 * the input differently.  The at_sample and at_offset intrinsics take an
 * aditional source that is a integer sample id or a vec2 position offset
 * respectively.
 */

INTRINSIC(interp_var_at_centroid, 0, ARR(0), true, 0, 1, 0,
          NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
INTRINSIC(interp_var_at_sample, 1, ARR(1), true, 0, 1, 0,
          NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
INTRINSIC(interp_var_at_offset, 1, ARR(2), true, 0, 1, 0,
          NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)

/*
 * a barrier is an intrinsic with no inputs/outputs but which can't be moved
 * around/optimized in general
 */
#define BARRIER(name) INTRINSIC(name, 0, ARR(), false, 0, 0, 0, 0)

BARRIER(barrier)
BARRIER(discard)

/*
 * Memory barrier with semantics analogous to the memoryBarrier() GLSL
 * intrinsic.
 */
BARRIER(memory_barrier)

/** A conditional discard, with a single boolean source. */
INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, 0)

INTRINSIC(emit_vertex,   0, ARR(), false, 0, 0, 1, 0)
INTRINSIC(end_primitive, 0, ARR(), false, 0, 0, 1, 0)

/*
 * Atomic counters
 *
 * The *_var variants take an atomic_uint nir_variable, while the other,
 * lowered, variants take a constant buffer index and register offset.
 */

#define ATOMIC(name, flags) \
   INTRINSIC(atomic_counter_##name##_var, 0, ARR(), true, 1, 1, 0, flags) \
   INTRINSIC(atomic_counter_##name, 1, ARR(1), true, 1, 0, 1, flags)

ATOMIC(inc, 0)
ATOMIC(dec, 0)
ATOMIC(read, NIR_INTRINSIC_CAN_ELIMINATE)

/*
 * Image load, store and atomic intrinsics.
 *
 * All image intrinsics take an image target passed as a nir_variable.  Image
 * variables contain a number of memory and layout qualifiers that influence
 * the semantics of the intrinsic.
 *
 * All image intrinsics take a four-coordinate vector and a sample index as
 * first two sources, determining the location within the image that will be
 * accessed by the intrinsic.  Components not applicable to the image target
 * in use are undefined.  Image store takes an additional four-component
 * argument with the value to be written, and image atomic operations take
 * either one or two additional scalar arguments with the same meaning as in
 * the ARB_shader_image_load_store specification.
 */
INTRINSIC(image_load, 2, ARR(4, 1), true, 4, 1, 0,
          NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(image_store, 3, ARR(4, 1, 4), false, 0, 1, 0, 0)
INTRINSIC(image_atomic_add, 3, ARR(4, 1, 1), true, 1, 1, 0, 0)
INTRINSIC(image_atomic_min, 3, ARR(4, 1, 1), true, 1, 1, 0, 0)
INTRINSIC(image_atomic_max, 3, ARR(4, 1, 1), true, 1, 1, 0, 0)
INTRINSIC(image_atomic_and, 3, ARR(4, 1, 1), true, 1, 1, 0, 0)
INTRINSIC(image_atomic_or, 3, ARR(4, 1, 1), true, 1, 1, 0, 0)
INTRINSIC(image_atomic_xor, 3, ARR(4, 1, 1), true, 1, 1, 0, 0)
INTRINSIC(image_atomic_exchange, 3, ARR(4, 1, 1), true, 1, 1, 0, 0)
INTRINSIC(image_atomic_comp_swap, 4, ARR(4, 1, 1, 1), true, 1, 1, 0, 0)

#define SYSTEM_VALUE(name, components) \
   INTRINSIC(load_##name, 0, ARR(), true, components, 0, 0, \
   NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)

SYSTEM_VALUE(front_face, 1)
SYSTEM_VALUE(vertex_id, 1)
SYSTEM_VALUE(vertex_id_zero_base, 1)
SYSTEM_VALUE(base_vertex, 1)
SYSTEM_VALUE(instance_id, 1)
SYSTEM_VALUE(sample_id, 1)
SYSTEM_VALUE(sample_pos, 2)
SYSTEM_VALUE(sample_mask_in, 1)
SYSTEM_VALUE(invocation_id, 1)

/*
 * The first and only index is the base address to load from.  Indirect
 * loads have an additional register input, which is added to the constant
 * address to compute the final address to load from.  For UBO's (and
 * SSBO's), the first source is the (possibly constant) UBO buffer index
 * and the indirect (if it exists) is the second source.
 *
 * For vector backends, the address is in terms of one vec4, and so each array
 * element is +4 scalar components from the previous array element. For scalar
 * backends, the address is in terms of a single 4-byte float/int and arrays
 * elements begin immediately after the previous array element.
 */

#define LOAD(name, extra_srcs, flags) \
   INTRINSIC(load_##name, extra_srcs, ARR(1), true, 0, 0, 1, flags) \
   INTRINSIC(load_##name##_indirect, extra_srcs + 1, ARR(1, 1), \
             true, 0, 0, 1, flags)

LOAD(uniform, 0, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
LOAD(ubo, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
LOAD(input, 0, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
/* LOAD(ssbo, 1, 0) */

/*
 * Stores work the same way as loads, except now the first register input is
 * the value or array to store and the optional second input is the indirect
 * offset.
 */

#define STORE(name, num_indices, flags) \
   INTRINSIC(store_##name, 1, ARR(0), false, 0, 0, num_indices, flags) \
   INTRINSIC(store_##name##_indirect, 2, ARR(0, 1), false, 0, 0, \
             num_indices, flags) \

STORE(output, 1, 0)
/* STORE(ssbo, 2, 0) */

LAST_INTRINSIC(store_output_indirect)