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path: root/src/glsl/builtins/profiles/100es.frag
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#version 100
precision highp float;

vec4 texture2D       (sampler2D sampler, vec2 coord, float bias);
vec4 texture2DProj   (sampler2D sampler, vec3 coord, float bias);
vec4 texture2DProj   (sampler2D sampler, vec4 coord, float bias);

vec4 textureCube     (samplerCube sampler, vec3 coord, float bias);