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((function step
(signature float
(parameters
(declare (in) float edge)
(declare (in) float x))
((return (expression float b2f (expression bool < (var_ref x) (var_ref edge))))))
(signature vec2
(parameters
(declare (in) float edge)
(declare (in) vec2 x))
((declare () vec2 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec3
(parameters
(declare (in) float edge)
(declare (in) vec3 x))
((declare () vec3 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))
(assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec4
(parameters
(declare (in) float edge)
(declare (in) vec4 x))
((declare () vec4 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))
(assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(var_ref edge))))
(assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool < (swiz w (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec2
(parameters
(declare (in) vec2 edge)
(declare (in) vec2 x))
((declare () vec2 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))
(return (var_ref t))))
(signature vec3
(parameters
(declare (in) vec3 edge)
(declare (in) vec3 x))
((declare () vec3 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))
(assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(swiz z (var_ref edge)))))
(return (var_ref t))))
(signature vec4
(parameters
(declare (in) vec4 edge)
(declare (in) vec4 x))
((declare () vec4 t)
(assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))
(assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))
(assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz z (var_ref edge)))))
(assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool < (swiz w (var_ref x))(swiz w (var_ref edge)))))
(return (var_ref t))))
))
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