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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell
* Brian Paul
*/
#include "xlib.h"
#ifdef GALLIUM_CELL
#include "xm_api.h"
#undef ASSERT
#undef Elements
#include "pipe/p_winsys.h"
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "cell/ppu/cell_context.h"
#include "cell/ppu/cell_screen.h"
#include "cell/ppu/cell_winsys.h"
/**
* Subclass of pipe_buffer for Xlib winsys.
* Low-level OS/window system memory buffer
*/
struct xm_buffer
{
struct pipe_buffer base;
boolean userBuffer; /** Is this a user-space buffer? */
void *data;
void *mapped;
XImage *tempImage;
int shm;
};
/**
* Subclass of pipe_winsys for Xlib winsys
*/
struct xmesa_pipe_winsys
{
struct pipe_winsys base;
};
/** Cast wrapper */
static INLINE struct xm_buffer *
xm_buffer( struct pipe_buffer *buf )
{
return (struct xm_buffer *)buf;
}
/* Most callbacks map direcly onto dri_bufmgr operations:
*/
static void *
xm_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf,
unsigned flags)
{
struct xm_buffer *xm_buf = xm_buffer(buf);
xm_buf->mapped = xm_buf->data;
return xm_buf->mapped;
}
static void
xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
{
struct xm_buffer *xm_buf = xm_buffer(buf);
xm_buf->mapped = NULL;
}
static void
xm_buffer_destroy(struct pipe_winsys *pws,
struct pipe_buffer *buf)
{
struct xm_buffer *oldBuf = xm_buffer(buf);
if (oldBuf->data) {
{
if (!oldBuf->userBuffer) {
align_free(oldBuf->data);
}
}
oldBuf->data = NULL;
}
free(oldBuf);
}
/**
* For Cell. Basically, rearrange the pixels/quads from this layout:
* +--+--+--+--+
* |p0|p1|p2|p3|....
* +--+--+--+--+
*
* to this layout:
* +--+--+
* |p0|p1|....
* +--+--+
* |p2|p3|
* +--+--+
*/
static void
twiddle_tile(const uint *tileIn, uint *tileOut)
{
int y, x;
for (y = 0; y < TILE_SIZE; y+=2) {
for (x = 0; x < TILE_SIZE; x+=2) {
int k = 4 * (y/2 * TILE_SIZE/2 + x/2);
tileOut[y * TILE_SIZE + (x + 0)] = tileIn[k];
tileOut[y * TILE_SIZE + (x + 1)] = tileIn[k+1];
tileOut[(y + 1) * TILE_SIZE + (x + 0)] = tileIn[k+2];
tileOut[(y + 1) * TILE_SIZE + (x + 1)] = tileIn[k+3];
}
}
}
/**
* Display a surface that's in a tiled configuration. That is, all the
* pixels for a TILE_SIZExTILE_SIZE block are contiguous in memory.
*/
static void
xlib_cell_display_surface(struct xmesa_buffer *b, struct pipe_surface *surf)
{
XImage *ximage;
struct xm_buffer *xm_buf = xm_buffer(surf->buffer);
const uint tilesPerRow = (surf->width + TILE_SIZE - 1) / TILE_SIZE;
uint x, y;
ximage = b->tempImage;
/* check that the XImage has been previously initialized */
assert(ximage->format);
assert(ximage->bitmap_unit);
/* update XImage's fields */
ximage->width = TILE_SIZE;
ximage->height = TILE_SIZE;
ximage->bytes_per_line = TILE_SIZE * 4;
for (y = 0; y < surf->height; y += TILE_SIZE) {
for (x = 0; x < surf->width; x += TILE_SIZE) {
uint tmpTile[TILE_SIZE * TILE_SIZE];
int tx = x / TILE_SIZE;
int ty = y / TILE_SIZE;
int offset = ty * tilesPerRow + tx;
int w = TILE_SIZE;
int h = TILE_SIZE;
if (y + h > surf->height)
h = surf->height - y;
if (x + w > surf->width)
w = surf->width - x;
/* offset in pixels */
offset *= TILE_SIZE * TILE_SIZE;
/* twiddle from ximage buffer to temp tile */
twiddle_tile((uint *) xm_buf->data + offset, tmpTile);
/* display temp tile data */
ximage->data = (char *) tmpTile;
XPutImage(b->xm_visual->display, b->drawable, b->gc,
ximage, 0, 0, x, y, w, h);
}
}
}
static void
xm_flush_frontbuffer(struct pipe_winsys *pws,
struct pipe_surface *surf,
void *context_private)
{
/*
* The front color buffer is actually just another XImage buffer.
* This function copies that XImage to the actual X Window.
*/
XMesaContext xmctx = (XMesaContext) context_private;
xlib_cell_display_surface(xmctx->xm_buffer, surf);
}
static const char *
xm_get_name(struct pipe_winsys *pws)
{
return "Xlib/Cell";
}
static struct pipe_buffer *
xm_buffer_create(struct pipe_winsys *pws,
unsigned alignment,
unsigned usage,
unsigned size)
{
struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
buffer->base.refcount = 1;
buffer->base.alignment = alignment;
buffer->base.usage = usage;
buffer->base.size = size;
if (buffer->data == NULL) {
buffer->shm = 0;
/* align to 16-byte multiple for Cell */
buffer->data = align_malloc(size, max(alignment, 16));
}
return &buffer->base;
}
/**
* Create buffer which wraps user-space data.
*/
static struct pipe_buffer *
xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
{
struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer);
buffer->base.refcount = 1;
buffer->base.size = bytes;
buffer->userBuffer = TRUE;
buffer->data = ptr;
buffer->shm = 0;
return &buffer->base;
}
/**
* Round n up to next multiple.
*/
static INLINE unsigned
round_up(unsigned n, unsigned multiple)
{
return (n + multiple - 1) & ~(multiple - 1);
}
static int
xm_surface_alloc_storage(struct pipe_winsys *winsys,
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
unsigned flags,
unsigned tex_usage)
{
const unsigned alignment = 64;
surf->width = width;
surf->height = height;
surf->format = format;
pf_get_block(format, &surf->block);
surf->nblocksx = pf_get_nblocksx(&surf->block, width);
surf->nblocksy = pf_get_nblocksy(&surf->block, height);
surf->stride = round_up(surf->nblocksx * surf->block.size, alignment);
surf->usage = flags;
assert(!surf->buffer);
surf->buffer = winsys->buffer_create(winsys, alignment,
PIPE_BUFFER_USAGE_PIXEL,
/* XXX a bit of a hack */
surf->stride * round_up(surf->nblocksy, TILE_SIZE));
if(!surf->buffer)
return -1;
return 0;
}
/**
* Called via winsys->surface_alloc() to create new surfaces.
*/
static struct pipe_surface *
xm_surface_alloc(struct pipe_winsys *ws)
{
struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
assert(ws);
surface->refcount = 1;
surface->winsys = ws;
return surface;
}
static void
xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s)
{
struct pipe_surface *surf = *s;
assert(!surf->texture);
surf->refcount--;
if (surf->refcount == 0) {
if (surf->buffer)
winsys_buffer_reference(winsys, &surf->buffer, NULL);
free(surf);
}
*s = NULL;
}
/*
* Fence functions - basically nothing to do, as we don't create any actual
* fence objects.
*/
static void
xm_fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
}
static int
xm_fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence,
unsigned flag)
{
return 0;
}
static int
xm_fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence,
unsigned flag)
{
return 0;
}
static struct pipe_winsys *
xlib_create_cell_winsys( void )
{
static struct xmesa_pipe_winsys *ws = NULL;
if (!ws) {
ws = CALLOC_STRUCT(xmesa_pipe_winsys);
/* Fill in this struct with callbacks that pipe will need to
* communicate with the window system, buffer manager, etc.
*/
ws->base.buffer_create = xm_buffer_create;
ws->base.user_buffer_create = xm_user_buffer_create;
ws->base.buffer_map = xm_buffer_map;
ws->base.buffer_unmap = xm_buffer_unmap;
ws->base.buffer_destroy = xm_buffer_destroy;
ws->base.surface_alloc = xm_surface_alloc;
ws->base.surface_alloc_storage = xm_surface_alloc_storage;
ws->base.surface_release = xm_surface_release;
ws->base.fence_reference = xm_fence_reference;
ws->base.fence_signalled = xm_fence_signalled;
ws->base.fence_finish = xm_fence_finish;
ws->base.flush_frontbuffer = xm_flush_frontbuffer;
ws->base.get_name = xm_get_name;
}
return &ws->base;
}
static struct pipe_screen *
xlib_create_cell_screen( struct pipe_winsys *pws )
{
return cell_create_screen( pws );
}
static struct pipe_context *
xlib_create_cell_context( struct pipe_screen *screen,
void *priv )
{
struct pipe_context *pipe;
/* This takes a cell_winsys pointer, but probably that should be
* created and stored at screen creation, not context creation.
*
* The actual cell_winsys value isn't used for anything, so just
* passing NULL for now.
*/
pipe = cell_create_context( screen, NULL);
if (pipe == NULL)
goto fail;
pipe->priv = priv;
return pipe;
fail:
return NULL;
}
struct xm_driver xlib_cell_driver =
{
.create_pipe_winsys = xlib_create_cell_winsys,
.create_pipe_screen = xlib_create_cell_screen,
.create_pipe_context = xlib_create_cell_context,
.display_surface = xlib_cell_display_surface,
};
#else
struct xm_driver xlib_cell_driver =
{
.create_pipe_winsys = NULL,
.create_pipe_screen = NULL,
.create_pipe_context = NULL,
.display_surface = NULL,
};
#endif
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