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# src/gallium/winsys/xlib/Makefile
TOP = ../../../..
include $(TOP)/configs/current
GL_MAJOR = 1
GL_MINOR = 5
GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
INCLUDE_DIRS = \
-I$(TOP)/include \
-I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/main \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/gallium/auxiliary
XLIB_WINSYS_SOURCES = \
glxapi.c \
fakeglx.c \
xfonts.c \
xm_api.c \
xm_winsys.c \
xm_winsys_aub.c \
brw_aub.c
XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o)
ifeq ($(CONFIG_NAME), linux-cell)
# The SPU code is in a separate .a file, unfortunately
CELL_SPU_LIB = $(TOP)/src/gallium/drivers/cell/spu/g3d_spu.a
endif
LIBS = \
$(GALLIUM_DRIVERS) \
$(TOP)/src/mesa/libglapi.a \
$(TOP)/src/mesa/libmesa.a \
$(GALLIUM_AUXILIARIES) \
$(CELL_SPU_LIB) \
.SUFFIXES : .cpp
.c.o:
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
.cpp.o:
$(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@
default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
# Make the libGL.so library
$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS)
$(TOP)/bin/mklib -o $(GL_LIB) \
-linker "$(CC)" \
-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
-install $(TOP)/$(LIB_DIR) \
$(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \
--start-group $(LIBS) --end-group $(GL_LIB_DEPS)
depend: $(ALL_SOURCES)
@ echo "running $(MKDEP)"
@ rm -f depend # workaround oops on gutsy?!?
@ touch depend
@ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
> /dev/null 2>/dev/null
install: default
$(INSTALL) -d $(INSTALL_DIR)/include/GL
$(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
$(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
@if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
$(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
fi
# Emacs tags
tags:
etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
clean:
-rm -f *.o
include depend
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