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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* Totally software-based winsys layer.
* Note that the one winsys function that we can't implement here
* is flush_frontbuffer().
* Whoever uses this code will have to provide that.
*
* Authors: Brian Paul
*/
#include "pipe/p_winsys.h"
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "sw_winsys.h"
/** Subclass of pipe_winsys */
struct sw_pipe_winsys
{
struct pipe_winsys Base;
/* no extra fields for now */
};
/** subclass of pipe_buffer */
struct sw_pipe_buffer
{
struct pipe_buffer Base;
boolean UserBuffer; /** Is this a user-space buffer? */
void *Data;
void *Mapped;
};
/** cast wrapper */
static INLINE struct sw_pipe_buffer *
sw_pipe_buffer(struct pipe_buffer *b)
{
return (struct sw_pipe_buffer *) b;
}
/**
* Round n up to next multiple.
*/
static INLINE unsigned
round_up(unsigned n, unsigned multiple)
{
return (n + multiple - 1) & ~(multiple - 1);
}
static const char *
get_name(struct pipe_winsys *pws)
{
return "software";
}
/** Create new pipe_buffer and allocate storage of given size */
static struct pipe_buffer *
buffer_create(struct pipe_winsys *pws,
unsigned alignment,
unsigned usage,
unsigned size)
{
struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer);
if (!buffer)
return NULL;
buffer->Base.refcount = 1;
buffer->Base.alignment = alignment;
buffer->Base.usage = usage;
buffer->Base.size = size;
/* align to 16-byte multiple for Cell */
buffer->Data = align_malloc(size, MAX2(alignment, 16));
return &buffer->Base;
}
/**
* Create buffer which wraps user-space data.
*/
static struct pipe_buffer *
user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
{
struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer);
if (!buffer)
return NULL;
buffer->Base.refcount = 1;
buffer->Base.size = bytes;
buffer->UserBuffer = TRUE;
buffer->Data = ptr;
return &buffer->Base;
}
static void *
buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, unsigned flags)
{
struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf);
buffer->Mapped = buffer->Data;
return buffer->Mapped;
}
static void
buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
{
struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf);
buffer->Mapped = NULL;
}
static void
buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buf)
{
struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf);
if (buffer->Data && !buffer->UserBuffer) {
align_free(buffer->Data);
buffer->Data = NULL;
}
free(buffer);
}
/**
* Called via winsys->surface_alloc() to create new surfaces.
*/
static struct pipe_surface *
surface_alloc(struct pipe_winsys *ws)
{
struct pipe_surface *surf = CALLOC_STRUCT(pipe_surface);
if (!surf)
return NULL;
surf->refcount = 1;
surf->winsys = ws;
return surf;
}
static int
surface_alloc_storage(struct pipe_winsys *winsys,
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
unsigned flags,
unsigned tex_usage)
{
const unsigned alignment = 64;
surf->width = width;
surf->height = height;
surf->format = format;
pf_get_block(surf->format, &surf->block);
surf->nblocksx = pf_get_nblocksx(&surf->block, width);
surf->nblocksy = pf_get_nblocksy(&surf->block, height);
surf->stride = round_up(surf->nblocksx * surf->block.size, alignment);
surf->usage = flags;
assert(!surf->buffer);
surf->buffer = winsys->buffer_create(winsys, alignment,
PIPE_BUFFER_USAGE_PIXEL,
surf->stride * height);
if(!surf->buffer)
return -1;
return 0;
}
static void
surface_release(struct pipe_winsys *winsys, struct pipe_surface **s)
{
struct pipe_surface *surf = *s;
assert(!surf->texture);
surf->refcount--;
if (surf->refcount == 0) {
if (surf->buffer)
pipe_buffer_reference(winsys, &surf->buffer, NULL);
free(surf);
}
*s = NULL;
}
static void
fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
/* no-op */
}
static int
fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence,
unsigned flag)
{
/* no-op */
return 0;
}
static int
fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence,
unsigned flag)
{
/* no-op */
return 0;
}
/**
* Create/return a new pipe_winsys object.
*/
struct pipe_winsys *
create_sw_winsys(void)
{
struct sw_pipe_winsys *ws = CALLOC_STRUCT(sw_pipe_winsys);
if (!ws)
return NULL;
/* Fill in this struct with callbacks that pipe will need to
* communicate with the window system, buffer manager, etc.
*/
ws->Base.buffer_create = buffer_create;
ws->Base.user_buffer_create = user_buffer_create;
ws->Base.buffer_map = buffer_map;
ws->Base.buffer_unmap = buffer_unmap;
ws->Base.buffer_destroy = buffer_destroy;
ws->Base.surface_alloc = surface_alloc;
ws->Base.surface_alloc_storage = surface_alloc_storage;
ws->Base.surface_release = surface_release;
ws->Base.fence_reference = fence_reference;
ws->Base.fence_signalled = fence_signalled;
ws->Base.fence_finish = fence_finish;
ws->Base.flush_frontbuffer = NULL; /* not implemented here! */
ws->Base.get_name = get_name;
return &ws->Base;
}
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