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/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "device9.h"
#include "volume9.h"
#include "basetexture9.h" /* for marking dirty */
#include "volumetexture9.h"
#include "nine_helpers.h"
#include "nine_pipe.h"
#include "nine_dump.h"
#include "util/u_hash_table.h"
#include "util/u_format.h"
#include "util/u_surface.h"
#include "nine_pdata.h"
#define DBG_CHANNEL DBG_VOLUME
static HRESULT
NineVolume9_AllocateData( struct NineVolume9 *This )
{
unsigned size = This->layer_stride * This->desc.Depth;
DBG("(%p(This=%p),level=%u) Allocating 0x%x bytes of system memory.\n",
This->base.container, This, This->level, size);
This->data = (uint8_t *)align_malloc(size, 32);
if (!This->data)
return E_OUTOFMEMORY;
return D3D_OK;
}
static HRESULT
NineVolume9_ctor( struct NineVolume9 *This,
struct NineUnknownParams *pParams,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
unsigned Level,
D3DVOLUME_DESC *pDesc )
{
HRESULT hr;
assert(pContainer); /* stand-alone volumes can't be created */
DBG("This=%p pContainer=%p pDevice=%p pResource=%p Level=%u pDesc=%p\n",
This, pContainer, pParams->device, pResource, Level, pDesc);
/* Mark this as a special surface held by another internal resource. */
pParams->container = pContainer;
user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) ||
(pDesc->Pool != D3DPOOL_MANAGED), D3DERR_INVALIDCALL);
assert(pResource || pDesc->Pool != D3DPOOL_DEFAULT);
hr = NineUnknown_ctor(&This->base, pParams);
if (FAILED(hr))
return hr;
This->pdata = util_hash_table_create(ht_guid_hash, ht_guid_compare);
if (!This->pdata)
return E_OUTOFMEMORY;
pipe_resource_reference(&This->resource, pResource);
This->pipe = pParams->device->pipe;
This->transfer = NULL;
This->lock_count = 0;
This->level = Level;
This->level_actual = Level;
This->desc = *pDesc;
This->info.screen = pParams->device->screen;
This->info.target = PIPE_TEXTURE_3D;
This->info.width0 = pDesc->Width;
This->info.height0 = pDesc->Height;
This->info.depth0 = pDesc->Depth;
This->info.last_level = 0;
This->info.array_size = 1;
This->info.nr_samples = 0;
This->info.usage = PIPE_USAGE_DEFAULT;
This->info.bind = PIPE_BIND_SAMPLER_VIEW;
This->info.flags = 0;
This->info.format = d3d9_to_pipe_format_checked(This->info.screen,
pDesc->Format,
This->info.target,
This->info.nr_samples,
This->info.bind, FALSE,
pDesc->Pool == D3DPOOL_SCRATCH);
if (This->info.format == PIPE_FORMAT_NONE)
return D3DERR_DRIVERINTERNALERROR;
This->stride = util_format_get_stride(This->info.format, pDesc->Width);
This->stride = align(This->stride, 4);
This->layer_stride = util_format_get_2d_size(This->info.format,
This->stride, pDesc->Height);
if (!This->resource) {
hr = NineVolume9_AllocateData(This);
if (FAILED(hr))
return hr;
}
return D3D_OK;
}
static void
NineVolume9_dtor( struct NineVolume9 *This )
{
DBG("This=%p\n", This);
if (This->transfer)
NineVolume9_UnlockBox(This);
if (This->data)
align_free(This->data);
pipe_resource_reference(&This->resource, NULL);
NineUnknown_dtor(&This->base);
}
HRESULT WINAPI
NineVolume9_GetContainer( struct NineVolume9 *This,
REFIID riid,
void **ppContainer )
{
if (!NineUnknown(This)->container)
return E_NOINTERFACE;
return NineUnknown_QueryInterface(NineUnknown(This)->container, riid, ppContainer);
}
static inline void
NineVolume9_MarkContainerDirty( struct NineVolume9 *This )
{
struct NineBaseTexture9 *tex;
#ifdef DEBUG
/* This is always contained by a NineVolumeTexture9. */
GUID id = IID_IDirect3DVolumeTexture9;
REFIID ref = &id;
assert(NineUnknown_QueryInterface(This->base.container, ref, (void **)&tex)
== S_OK);
assert(NineUnknown_Release(NineUnknown(tex)) != 0);
#endif
tex = NineBaseTexture9(This->base.container);
assert(tex);
if (This->desc.Pool == D3DPOOL_MANAGED)
tex->managed.dirty = TRUE;
BASETEX_REGISTER_UPDATE(tex);
}
HRESULT WINAPI
NineVolume9_GetDesc( struct NineVolume9 *This,
D3DVOLUME_DESC *pDesc )
{
user_assert(pDesc != NULL, E_POINTER);
*pDesc = This->desc;
return D3D_OK;
}
inline void
NineVolume9_AddDirtyRegion( struct NineVolume9 *This,
const struct pipe_box *box )
{
D3DBOX dirty_region;
struct NineVolumeTexture9 *tex = NineVolumeTexture9(This->base.container);
if (!box) {
NineVolumeTexture9_AddDirtyBox(tex, NULL);
} else {
dirty_region.Left = box->x << This->level_actual;
dirty_region.Top = box->y << This->level_actual;
dirty_region.Front = box->z << This->level_actual;
dirty_region.Right = dirty_region.Left + (box->width << This->level_actual);
dirty_region.Bottom = dirty_region.Top + (box->height << This->level_actual);
dirty_region.Back = dirty_region.Front + (box->depth << This->level_actual);
NineVolumeTexture9_AddDirtyBox(tex, &dirty_region);
}
}
static inline uint8_t *
NineVolume9_GetSystemMemPointer(struct NineVolume9 *This, int x, int y, int z)
{
unsigned x_offset = util_format_get_stride(This->info.format, x);
y = util_format_get_nblocksy(This->info.format, y);
assert(This->data);
return This->data + (z * This->layer_stride + y * This->stride + x_offset);
}
HRESULT WINAPI
NineVolume9_LockBox( struct NineVolume9 *This,
D3DLOCKED_BOX *pLockedVolume,
const D3DBOX *pBox,
DWORD Flags )
{
struct pipe_resource *resource = This->resource;
struct pipe_box box;
unsigned usage;
DBG("This=%p(%p) pLockedVolume=%p pBox=%p[%u..%u,%u..%u,%u..%u] Flags=%s\n",
This, This->base.container, pLockedVolume, pBox,
pBox ? pBox->Left : 0, pBox ? pBox->Right : 0,
pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0,
pBox ? pBox->Front : 0, pBox ? pBox->Back : 0,
nine_D3DLOCK_to_str(Flags));
/* check if it's already locked */
user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
/* set pBits to NULL after lock_count check */
user_assert(pLockedVolume, E_POINTER);
pLockedVolume->pBits = NULL;
user_assert(This->desc.Pool != D3DPOOL_DEFAULT ||
(This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL);
user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
D3DERR_INVALIDCALL);
if (pBox && compressed_format (This->desc.Format)) { /* For volume all pools are checked */
const unsigned w = util_format_get_blockwidth(This->info.format);
const unsigned h = util_format_get_blockheight(This->info.format);
user_assert((pBox->Left == 0 && pBox->Right == This->desc.Width &&
pBox->Top == 0 && pBox->Bottom == This->desc.Height) ||
(!(pBox->Left % w) && !(pBox->Right % w) &&
!(pBox->Top % h) && !(pBox->Bottom % h)),
D3DERR_INVALIDCALL);
}
if (Flags & D3DLOCK_DISCARD) {
usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
} else {
usage = (Flags & D3DLOCK_READONLY) ?
PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
}
if (Flags & D3DLOCK_DONOTWAIT)
usage |= PIPE_TRANSFER_DONTBLOCK;
if (pBox) {
user_assert(pBox->Right > pBox->Left, D3DERR_INVALIDCALL);
user_assert(pBox->Bottom > pBox->Top, D3DERR_INVALIDCALL);
user_assert(pBox->Back > pBox->Front, D3DERR_INVALIDCALL);
user_assert(pBox->Right <= This->desc.Width, D3DERR_INVALIDCALL);
user_assert(pBox->Bottom <= This->desc.Height, D3DERR_INVALIDCALL);
user_assert(pBox->Back <= This->desc.Depth, D3DERR_INVALIDCALL);
d3dbox_to_pipe_box(&box, pBox);
if (u_box_clip_2d(&box, &box, This->desc.Width, This->desc.Height) < 0) {
DBG("Locked volume intersection empty.\n");
return D3DERR_INVALIDCALL;
}
} else {
u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth,
&box);
}
if (This->data) {
pLockedVolume->RowPitch = This->stride;
pLockedVolume->SlicePitch = This->layer_stride;
pLockedVolume->pBits =
NineVolume9_GetSystemMemPointer(This, box.x, box.y, box.z);
} else {
pLockedVolume->pBits =
This->pipe->transfer_map(This->pipe, resource, This->level, usage,
&box, &This->transfer);
if (!This->transfer) {
if (Flags & D3DLOCK_DONOTWAIT)
return D3DERR_WASSTILLDRAWING;
return D3DERR_DRIVERINTERNALERROR;
}
pLockedVolume->RowPitch = This->transfer->stride;
pLockedVolume->SlicePitch = This->transfer->layer_stride;
}
if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
NineVolume9_MarkContainerDirty(This);
NineVolume9_AddDirtyRegion(This, &box);
}
++This->lock_count;
return D3D_OK;
}
HRESULT WINAPI
NineVolume9_UnlockBox( struct NineVolume9 *This )
{
DBG("This=%p lock_count=%u\n", This, This->lock_count);
user_assert(This->lock_count, D3DERR_INVALIDCALL);
if (This->transfer) {
This->pipe->transfer_unmap(This->pipe, This->transfer);
This->transfer = NULL;
}
--This->lock_count;
return D3D_OK;
}
/* When this function is called, we have already checked
* The copy regions fit the volumes */
HRESULT
NineVolume9_CopyMemToDefault( struct NineVolume9 *This,
struct NineVolume9 *From,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_box *pSrcBox )
{
struct pipe_context *pipe = This->pipe;
struct pipe_resource *r_dst = This->resource;
struct pipe_box src_box;
struct pipe_box dst_box;
const uint8_t *p_src;
DBG("This=%p From=%p dstx=%u dsty=%u dstz=%u pSrcBox=%p\n",
This, From, dstx, dsty, dstz, pSrcBox);
assert(This->desc.Pool == D3DPOOL_DEFAULT &&
From->desc.Pool == D3DPOOL_SYSTEMMEM);
dst_box.x = dstx;
dst_box.y = dsty;
dst_box.z = dstz;
if (pSrcBox) {
src_box = *pSrcBox;
} else {
src_box.x = 0;
src_box.y = 0;
src_box.z = 0;
src_box.width = From->desc.Width;
src_box.height = From->desc.Height;
src_box.depth = From->desc.Depth;
}
dst_box.width = src_box.width;
dst_box.height = src_box.height;
dst_box.depth = src_box.depth;
p_src = NineVolume9_GetSystemMemPointer(From,
src_box.x, src_box.y, src_box.z);
pipe->transfer_inline_write(pipe, r_dst, This->level,
0, /* WRITE|DISCARD are implicit */
&dst_box, p_src,
From->stride, From->layer_stride);
NineVolume9_MarkContainerDirty(This);
return D3D_OK;
}
HRESULT
NineVolume9_UploadSelf( struct NineVolume9 *This,
const struct pipe_box *damaged )
{
struct pipe_context *pipe = This->pipe;
struct pipe_resource *res = This->resource;
struct pipe_box box;
uint8_t *ptr;
DBG("This=%p damaged=%p data=%p res=%p\n", This, damaged,
This->data, res);
assert(This->desc.Pool == D3DPOOL_MANAGED);
assert(res);
if (damaged) {
box = *damaged;
} else {
box.x = 0;
box.y = 0;
box.z = 0;
box.width = This->desc.Width;
box.height = This->desc.Height;
box.depth = This->desc.Depth;
}
ptr = NineVolume9_GetSystemMemPointer(This, box.x, box.y, box.z);
pipe->transfer_inline_write(pipe, res, This->level, 0, &box,
ptr, This->stride, This->layer_stride);
return D3D_OK;
}
IDirect3DVolume9Vtbl NineVolume9_vtable = {
(void *)NineUnknown_QueryInterface,
(void *)NineUnknown_AddRef,
(void *)NineUnknown_Release,
(void *)NineUnknown_GetDevice, /* actually part of Volume9 iface */
(void *)NineVolume9_SetPrivateData,
(void *)NineVolume9_GetPrivateData,
(void *)NineVolume9_FreePrivateData,
(void *)NineVolume9_GetContainer,
(void *)NineVolume9_GetDesc,
(void *)NineVolume9_LockBox,
(void *)NineVolume9_UnlockBox
};
static const GUID *NineVolume9_IIDs[] = {
&IID_IDirect3DVolume9,
&IID_IUnknown,
NULL
};
HRESULT
NineVolume9_new( struct NineDevice9 *pDevice,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
unsigned Level,
D3DVOLUME_DESC *pDesc,
struct NineVolume9 **ppOut )
{
NINE_DEVICE_CHILD_NEW(Volume9, ppOut, pDevice, /* args */
pContainer, pResource, Level, pDesc);
}
/*** The boring stuff. TODO: Unify with Resource. ***/
HRESULT WINAPI
NineVolume9_SetPrivateData( struct NineVolume9 *This,
REFGUID refguid,
const void *pData,
DWORD SizeOfData,
DWORD Flags )
{
enum pipe_error err;
struct pheader *header;
const void *user_data = pData;
DBG("This=%p refguid=%p pData=%p SizeOfData=%d Flags=%d\n",
This, refguid, pData, SizeOfData, Flags);
if (Flags & D3DSPD_IUNKNOWN)
user_assert(SizeOfData == sizeof(IUnknown *), D3DERR_INVALIDCALL);
/* data consists of a header and the actual data. avoiding 2 mallocs */
header = CALLOC_VARIANT_LENGTH_STRUCT(pheader, SizeOfData-1);
if (!header) { return E_OUTOFMEMORY; }
header->unknown = (Flags & D3DSPD_IUNKNOWN) ? TRUE : FALSE;
/* if the refguid already exists, delete it */
NineVolume9_FreePrivateData(This, refguid);
/* IUnknown special case */
if (header->unknown) {
/* here the pointer doesn't point to the data we want, so point at the
* pointer making what we eventually copy is the pointer itself */
user_data = &pData;
}
header->size = SizeOfData;
memcpy(header->data, user_data, header->size);
err = util_hash_table_set(This->pdata, refguid, header);
if (err == PIPE_OK) {
if (header->unknown) { IUnknown_AddRef(*(IUnknown **)header->data); }
return D3D_OK;
}
FREE(header);
if (err == PIPE_ERROR_OUT_OF_MEMORY) { return E_OUTOFMEMORY; }
return D3DERR_DRIVERINTERNALERROR;
}
HRESULT WINAPI
NineVolume9_GetPrivateData( struct NineVolume9 *This,
REFGUID refguid,
void *pData,
DWORD *pSizeOfData )
{
struct pheader *header;
user_assert(pSizeOfData, E_POINTER);
header = util_hash_table_get(This->pdata, refguid);
if (!header) { return D3DERR_NOTFOUND; }
if (!pData) {
*pSizeOfData = header->size;
return D3D_OK;
}
if (*pSizeOfData < header->size) {
return D3DERR_MOREDATA;
}
if (header->unknown) { IUnknown_AddRef(*(IUnknown **)header->data); }
memcpy(pData, header->data, header->size);
return D3D_OK;
}
HRESULT WINAPI
NineVolume9_FreePrivateData( struct NineVolume9 *This,
REFGUID refguid )
{
struct pheader *header;
DBG("This=%p refguid=%p\n", This, refguid);
header = util_hash_table_get(This->pdata, refguid);
if (!header) { return D3DERR_NOTFOUND; }
ht_guid_delete(NULL, header, NULL);
util_hash_table_remove(This->pdata, refguid);
return D3D_OK;
}
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