1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
|
/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "surface9.h"
#include "device9.h"
#include "basetexture9.h" /* for marking dirty */
#include "nine_helpers.h"
#include "nine_pipe.h"
#include "nine_dump.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_math.h"
#include "util/u_inlines.h"
#include "util/u_surface.h"
#define DBG_CHANNEL DBG_SURFACE
HRESULT
NineSurface9_ctor( struct NineSurface9 *This,
struct NineUnknownParams *pParams,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
uint8_t TextureType,
unsigned Level,
unsigned Layer,
D3DSURFACE_DESC *pDesc )
{
HRESULT hr;
DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n",
This, pParams->device, pResource, Level, Layer, pDesc);
/* Mark this as a special surface held by another internal resource. */
pParams->container = pContainer;
user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) ||
(pDesc->Pool != D3DPOOL_MANAGED), D3DERR_INVALIDCALL);
assert(pResource ||
pDesc->Pool != D3DPOOL_DEFAULT || pDesc->Format == D3DFMT_NULL);
This->base.info.screen = pParams->device->screen;
This->base.info.target = PIPE_TEXTURE_2D;
This->base.info.format = d3d9_to_pipe_format(pDesc->Format);
This->base.info.width0 = pDesc->Width;
This->base.info.height0 = pDesc->Height;
This->base.info.depth0 = 1;
This->base.info.last_level = 0;
This->base.info.array_size = 1;
This->base.info.nr_samples = pDesc->MultiSampleType;
This->base.info.usage = PIPE_USAGE_DEFAULT;
This->base.info.bind = PIPE_BIND_SAMPLER_VIEW;
This->base.info.flags = 0;
if (pDesc->Usage & D3DUSAGE_RENDERTARGET)
This->base.info.bind |= PIPE_BIND_RENDER_TARGET;
if (pDesc->Usage & D3DUSAGE_DEPTHSTENCIL)
This->base.info.bind |= PIPE_BIND_DEPTH_STENCIL;
if (pDesc->Pool == D3DPOOL_SYSTEMMEM) {
This->base.info.usage = PIPE_USAGE_STAGING;
if (pResource)
This->base.data = (uint8_t *)pResource; /* this is *pSharedHandle */
pResource = NULL;
} else {
if (pResource && (pDesc->Usage & D3DUSAGE_DYNAMIC))
pResource->flags |= NINE_RESOURCE_FLAG_LOCKABLE;
pipe_resource_reference(&This->base.resource, pResource);
}
hr = NineResource9_ctor(&This->base, pParams, FALSE, D3DRTYPE_SURFACE,
pDesc->Pool);
if (FAILED(hr))
return hr;
This->base.usage = pDesc->Usage;
This->pipe = This->base.base.device->pipe;
This->transfer = NULL;
This->texture = TextureType;
This->level = Level;
This->level_actual = Level;
This->layer = Layer;
This->desc = *pDesc;
This->stride = util_format_get_stride(This->base.info.format, pDesc->Width);
This->stride = align(This->stride, 4);
if (!pResource && !This->base.data) {
hr = NineSurface9_AllocateData(This);
if (FAILED(hr))
return hr;
} else {
if (pResource && NineSurface9_IsOffscreenPlain(This))
pResource->flags |= NINE_RESOURCE_FLAG_LOCKABLE;
}
NineSurface9_Dump(This);
return D3D_OK;
}
void
NineSurface9_dtor( struct NineSurface9 *This )
{
if (This->transfer)
NineSurface9_UnlockRect(This);
NineSurface9_ClearDirtyRects(This);
pipe_surface_reference(&This->surface[0], NULL);
pipe_surface_reference(&This->surface[1], NULL);
NineResource9_dtor(&This->base);
}
struct pipe_surface *
NineSurface9_CreatePipeSurface( struct NineSurface9 *This, const int sRGB )
{
struct pipe_context *pipe = This->pipe;
struct pipe_resource *resource = This->base.resource;
struct pipe_surface templ;
assert(This->desc.Pool == D3DPOOL_DEFAULT ||
This->desc.Pool == D3DPOOL_MANAGED);
assert(resource);
templ.format = sRGB ? util_format_srgb(resource->format) : resource->format;
templ.u.tex.level = This->level;
templ.u.tex.first_layer = This->layer;
templ.u.tex.last_layer = This->layer;
This->surface[sRGB] = pipe->create_surface(pipe, resource, &templ);
assert(This->surface[sRGB]);
return This->surface[sRGB];
}
#ifdef DEBUG
void
NineSurface9_Dump( struct NineSurface9 *This )
{
struct NineBaseTexture9 *tex;
GUID id = IID_IDirect3DBaseTexture9;
REFIID ref = &id;
DBG("\nNineSurface9(%p->%p/%p): Pool=%s Type=%s Usage=%s\n"
"Dims=%ux%u Format=%s Stride=%u Lockable=%i\n"
"Level=%u(%u), Layer=%u\n", This, This->base.resource, This->base.data,
nine_D3DPOOL_to_str(This->desc.Pool),
nine_D3DRTYPE_to_str(This->desc.Type),
nine_D3DUSAGE_to_str(This->desc.Usage),
This->desc.Width, This->desc.Height,
d3dformat_to_string(This->desc.Format), This->stride,
This->base.resource &&
(This->base.resource->flags & NINE_RESOURCE_FLAG_LOCKABLE),
This->level, This->level_actual, This->layer);
if (!This->base.base.container)
return;
NineUnknown_QueryInterface(This->base.base.container, ref, (void **)&tex);
if (tex) {
NineBaseTexture9_Dump(tex);
NineUnknown_Release(NineUnknown(tex));
}
}
#endif /* DEBUG */
HRESULT WINAPI
NineSurface9_GetContainer( struct NineSurface9 *This,
REFIID riid,
void **ppContainer )
{
HRESULT hr;
if (!NineUnknown(This)->container)
return E_NOINTERFACE;
hr = NineUnknown_QueryInterface(NineUnknown(This)->container, riid, ppContainer);
if (FAILED(hr))
DBG("QueryInterface FAILED!\n");
return hr;
}
static INLINE void
NineSurface9_MarkContainerDirty( struct NineSurface9 *This )
{
if (This->texture) {
struct NineBaseTexture9 *tex =
NineBaseTexture9(This->base.base.container);
assert(tex);
assert(This->texture == D3DRTYPE_TEXTURE ||
This->texture == D3DRTYPE_CUBETEXTURE);
if (This->base.pool == D3DPOOL_MANAGED)
tex->dirty = TRUE;
else
if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP)
tex->dirty_mip = TRUE;
BASETEX_REGISTER_UPDATE(tex);
}
}
HRESULT WINAPI
NineSurface9_GetDesc( struct NineSurface9 *This,
D3DSURFACE_DESC *pDesc )
{
user_assert(pDesc != NULL, E_POINTER);
*pDesc = This->desc;
return D3D_OK;
}
/* Wine just keeps a single directy rect and expands it to cover all
* the dirty rects ever added.
* We'll keep 2, and expand the one that fits better, just for fun.
*/
INLINE void
NineSurface9_AddDirtyRect( struct NineSurface9 *This,
const struct pipe_box *box )
{
float area[2];
struct u_rect rect, cover_a, cover_b;
if (!box) {
This->dirty_rects[0].x0 = 0;
This->dirty_rects[0].y0 = 0;
This->dirty_rects[0].x1 = This->desc.Width;
This->dirty_rects[0].y1 = This->desc.Height;
memset(&This->dirty_rects[1], 0, sizeof(This->dirty_rects[1]));
return;
}
rect.x0 = box->x;
rect.y0 = box->y;
rect.x1 = box->x + box->width;
rect.y1 = box->y + box->height;
if (This->dirty_rects[0].x1 == 0) {
This->dirty_rects[0] = rect;
return;
}
u_rect_union(&cover_a, &This->dirty_rects[0], &rect);
area[0] = u_rect_area(&cover_a);
if (This->dirty_rects[1].x1 == 0) {
area[1] = u_rect_area(&This->dirty_rects[0]);
if (area[0] > (area[1] * 1.25f))
This->dirty_rects[1] = rect;
else
This->dirty_rects[0] = cover_a;
} else {
u_rect_union(&cover_b, &This->dirty_rects[1], &rect);
area[1] = u_rect_area(&cover_b);
if (area[0] > area[1])
This->dirty_rects[1] = cover_b;
else
This->dirty_rects[0] = cover_a;
}
}
static INLINE uint8_t *
NineSurface9_GetSystemMemPointer(struct NineSurface9 *This, int x, int y)
{
unsigned x_offset = util_format_get_stride(This->base.info.format, x);
y = util_format_get_nblocksy(This->base.info.format, y);
assert(This->base.data);
return This->base.data + (y * This->stride + x_offset);
}
HRESULT WINAPI
NineSurface9_LockRect( struct NineSurface9 *This,
D3DLOCKED_RECT *pLockedRect,
const RECT *pRect,
DWORD Flags )
{
struct pipe_resource *resource = This->base.resource;
struct pipe_box box;
unsigned usage;
DBG("This=%p pLockedRect=%p pRect=%p[%u..%u,%u..%u] Flags=%s\n", This,
pLockedRect, pRect,
pRect ? pRect->left : 0, pRect ? pRect->right : 0,
pRect ? pRect->top : 0, pRect ? pRect->bottom : 0,
nine_D3DLOCK_to_str(Flags));
NineSurface9_Dump(This);
#ifdef NINE_STRICT
user_assert(This->base.pool != D3DPOOL_DEFAULT ||
(resource && (resource->flags & NINE_RESOURCE_FLAG_LOCKABLE)),
D3DERR_INVALIDCALL);
#endif
user_assert(!(Flags & ~(D3DLOCK_DISCARD |
D3DLOCK_DONOTWAIT |
D3DLOCK_NO_DIRTY_UPDATE |
D3DLOCK_NOOVERWRITE |
D3DLOCK_NOSYSLOCK | /* ignored */
D3DLOCK_READONLY)), D3DERR_INVALIDCALL);
user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
D3DERR_INVALIDCALL);
/* check if it's already locked */
user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
user_assert(pLockedRect, E_POINTER);
user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE,
D3DERR_INVALIDCALL);
if (pRect && This->base.pool == D3DPOOL_DEFAULT &&
util_format_is_compressed(This->base.info.format)) {
const unsigned w = util_format_get_blockwidth(This->base.info.format);
const unsigned h = util_format_get_blockheight(This->base.info.format);
user_assert(!(pRect->left % w) && !(pRect->right % w) &&
!(pRect->top % h) && !(pRect->bottom % h),
D3DERR_INVALIDCALL);
}
if (Flags & D3DLOCK_DISCARD) {
usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
} else {
usage = (Flags & D3DLOCK_READONLY) ?
PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
}
if (Flags & D3DLOCK_DONOTWAIT)
usage |= PIPE_TRANSFER_DONTBLOCK;
if (pRect) {
rect_to_pipe_box(&box, pRect);
if (u_box_clip_2d(&box, &box, This->desc.Width,
This->desc.Height) < 0) {
DBG("pRect clipped by Width=%u Height=%u\n",
This->desc.Width, This->desc.Height);
return D3DERR_INVALIDCALL;
}
} else {
u_box_origin_2d(This->desc.Width, This->desc.Height, &box);
}
user_warn(This->desc.Format == D3DFMT_NULL);
if (This->base.data) {
DBG("returning system memory\n");
pLockedRect->Pitch = This->stride;
pLockedRect->pBits = NineSurface9_GetSystemMemPointer(This,
box.x, box.y);
} else {
DBG("mapping pipe_resource %p (level=%u usage=%x)\n",
resource, This->level, usage);
pLockedRect->pBits = This->pipe->transfer_map(This->pipe, resource,
This->level, usage, &box,
&This->transfer);
if (!This->transfer) {
DBG("transfer_map failed\n");
if (Flags & D3DLOCK_DONOTWAIT)
return D3DERR_WASSTILLDRAWING;
return D3DERR_INVALIDCALL;
}
pLockedRect->Pitch = This->transfer->stride;
}
if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
NineSurface9_MarkContainerDirty(This);
if (This->base.pool == D3DPOOL_MANAGED)
NineSurface9_AddDirtyRect(This, &box);
}
++This->lock_count;
return D3D_OK;
}
HRESULT WINAPI
NineSurface9_UnlockRect( struct NineSurface9 *This )
{
DBG("This=%p lock_count=%u\n", This, This->lock_count);
user_assert(This->lock_count, D3DERR_INVALIDCALL);
if (This->transfer) {
This->pipe->transfer_unmap(This->pipe, This->transfer);
This->transfer = NULL;
}
--This->lock_count;
return D3D_OK;
}
HRESULT WINAPI
NineSurface9_GetDC( struct NineSurface9 *This,
HDC *phdc )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineSurface9_ReleaseDC( struct NineSurface9 *This,
HDC hdc )
{
STUB(D3DERR_INVALIDCALL);
}
/* nine private */
HRESULT
NineSurface9_AllocateData( struct NineSurface9 *This )
{
#if 0
struct pipe_screen *screen = This->base.info.screen;
/* XXX: Can't use staging resource because apparently apps expect
* memory offsets to be the same across locks.
* NV50 doesn't support direct mapping yet so only enable this if
* everything else works.
*/
if (This->base.pool == D3DPOOL_SYSTEMMEM) {
/* Allocate a staging resource to save a copy:
* user -> staging resource
* staging resource -> (blit) -> video memory
*
* Instead of:
* user -> system memory
* system memory -> transfer staging area
* transfer -> video memory
*
* Does this work if we "lose" the device ?
*/
struct pipe_resource *resource;
struct pipe_resource templ;
templ.target = PIPE_TEXTURE_2D;
templ.format = This->base.info.format;
templ.width0 = This->desc.Width;
templ.height0 = This->desc.Height;
templ.depth0 = 1;
templ.array_size = 1;
templ.last_level = 0;
templ.nr_samples = 0;
templ.usage = PIPE_USAGE_STAGING;
templ.bind =
PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_TRANSFER_WRITE |
PIPE_BIND_TRANSFER_READ;
templ.flags = 0;
DBG("(%p(This=%p),level=%u) Allocating staging resource.\n",
This->base.base.container, This, This->level);
resource = screen->resource_create(screen, &templ);
if (!resource)
DBG("Failed to allocate staging resource.\n");
/* Also deallocate old staging resource. */
pipe_resource_reference(&This->base.resource, resource);
}
#endif
if (!This->base.resource) {
const unsigned size = This->stride *
util_format_get_nblocksy(This->base.info.format, This->desc.Height);
DBG("(%p(This=%p),level=%u) Allocating 0x%x bytes of system memory.\n",
This->base.base.container, This, This->level, size);
This->base.data = (uint8_t *)MALLOC(size);
if (!This->base.data)
return E_OUTOFMEMORY;
}
return D3D_OK;
}
IDirect3DSurface9Vtbl NineSurface9_vtable = {
(void *)NineUnknown_QueryInterface,
(void *)NineUnknown_AddRef,
(void *)NineUnknown_Release,
(void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
(void *)NineResource9_SetPrivateData,
(void *)NineResource9_GetPrivateData,
(void *)NineResource9_FreePrivateData,
(void *)NineResource9_SetPriority,
(void *)NineResource9_GetPriority,
(void *)NineResource9_PreLoad,
(void *)NineResource9_GetType,
(void *)NineSurface9_GetContainer,
(void *)NineSurface9_GetDesc,
(void *)NineSurface9_LockRect,
(void *)NineSurface9_UnlockRect,
(void *)NineSurface9_GetDC,
(void *)NineSurface9_ReleaseDC
};
static INLINE boolean
NineSurface9_IsDirty(struct NineSurface9 *This)
{
return This->dirty_rects[0].x1 != 0;
}
HRESULT
NineSurface9_CopySurface( struct NineSurface9 *This,
struct NineSurface9 *From,
const POINT *pDestPoint,
const RECT *pSourceRect )
{
struct pipe_context *pipe = This->pipe;
struct pipe_resource *r_dst = This->base.resource;
struct pipe_resource *r_src = From->base.resource;
struct pipe_transfer *transfer;
struct pipe_box src_box;
struct pipe_box dst_box;
uint8_t *p_dst;
const uint8_t *p_src;
user_assert(This->desc.Format == From->desc.Format, D3DERR_INVALIDCALL);
dst_box.x = pDestPoint ? pDestPoint->x : 0;
dst_box.y = pDestPoint ? pDestPoint->y : 0;
user_assert(dst_box.x >= 0 &&
dst_box.y >= 0, D3DERR_INVALIDCALL);
dst_box.z = This->layer;
src_box.z = From->layer;
dst_box.depth = 1;
src_box.depth = 1;
if (pSourceRect) {
/* make sure it doesn't range outside the source surface */
user_assert(pSourceRect->left >= 0 &&
pSourceRect->right <= From->desc.Width &&
pSourceRect->top >= 0 &&
pSourceRect->bottom <= From->desc.Height,
D3DERR_INVALIDCALL);
if (rect_to_pipe_box_xy_only_clamp(&src_box, pSourceRect))
return D3D_OK;
} else {
src_box.x = 0;
src_box.y = 0;
src_box.width = From->desc.Width;
src_box.height = From->desc.Height;
}
/* limits */
dst_box.width = This->desc.Width - dst_box.x;
dst_box.height = This->desc.Height - dst_box.y;
user_assert(src_box.width <= dst_box.width &&
src_box.height <= dst_box.height, D3DERR_INVALIDCALL);
dst_box.width = src_box.width;
dst_box.height = src_box.height;
/* Don't copy to device memory of managed resources.
* We don't want to download it back again later.
*/
if (This->base.pool == D3DPOOL_MANAGED)
r_dst = NULL;
/* Don't copy from stale device memory of managed resources.
* Also, don't copy between system and device if we don't have to.
*/
if (From->base.pool == D3DPOOL_MANAGED) {
if (!r_dst || NineSurface9_IsDirty(From))
r_src = NULL;
}
if (r_dst && r_src) {
pipe->resource_copy_region(pipe,
r_dst, This->level,
dst_box.x, dst_box.y, dst_box.z,
r_src, From->level,
&src_box);
} else
if (r_dst) {
p_src = NineSurface9_GetSystemMemPointer(From, src_box.x, src_box.y);
pipe->transfer_inline_write(pipe, r_dst, This->level,
0, /* WRITE|DISCARD are implicit */
&dst_box, p_src, From->stride, 0);
} else
if (r_src) {
p_dst = NineSurface9_GetSystemMemPointer(This, 0, 0);
p_src = pipe->transfer_map(pipe, r_src, From->level,
PIPE_TRANSFER_READ,
&src_box, &transfer);
if (!p_src)
return D3DERR_DRIVERINTERNALERROR;
util_copy_rect(p_dst, This->base.info.format,
This->stride, dst_box.x, dst_box.y,
dst_box.width, dst_box.height,
p_src,
transfer->stride, src_box.x, src_box.y);
pipe->transfer_unmap(pipe, transfer);
} else {
p_dst = NineSurface9_GetSystemMemPointer(This, 0, 0);
p_src = NineSurface9_GetSystemMemPointer(From, 0, 0);
util_copy_rect(p_dst, This->base.info.format,
This->stride, dst_box.x, dst_box.y,
dst_box.width, dst_box.height,
p_src,
From->stride, src_box.x, src_box.y);
}
if (This->base.pool == D3DPOOL_DEFAULT ||
This->base.pool == D3DPOOL_MANAGED)
NineSurface9_MarkContainerDirty(This);
if (!r_dst && This->base.resource)
NineSurface9_AddDirtyRect(This, &dst_box);
return D3D_OK;
}
/* Gladly, rendering to a MANAGED surface is not permitted, so we will
* never have to do the reverse, i.e. download the surface.
*/
HRESULT
NineSurface9_UploadSelf( struct NineSurface9 *This )
{
struct pipe_context *pipe = This->pipe;
struct pipe_resource *res = This->base.resource;
uint8_t *ptr;
unsigned i;
assert(This->base.pool == D3DPOOL_MANAGED);
if (!NineSurface9_IsDirty(This))
return D3D_OK;
for (i = 0; i < Elements(This->dirty_rects); ++i) {
struct pipe_box box;
nine_u_rect_to_pipe_box(&box, &This->dirty_rects[i], This->layer);
if (box.width == 0)
break;
ptr = NineSurface9_GetSystemMemPointer(This, box.x, box.y);
pipe->transfer_inline_write(pipe, res, This->level,
0,
&box, ptr, This->stride, 0);
}
NineSurface9_ClearDirtyRects(This);
return D3D_OK;
}
void
NineSurface9_SetResourceResize( struct NineSurface9 *This,
struct pipe_resource *resource )
{
assert(This->level == 0 && This->level_actual == 0);
assert(!This->lock_count);
assert(This->desc.Pool == D3DPOOL_DEFAULT);
assert(!This->texture);
pipe_resource_reference(&This->base.resource, resource);
This->desc.Width = This->base.info.width0 = resource->width0;
This->desc.Height = This->base.info.height0 = resource->height0;
This->stride = util_format_get_stride(This->base.info.format,
This->desc.Width);
This->stride = align(This->stride, 4);
pipe_surface_reference(&This->surface[0], NULL);
pipe_surface_reference(&This->surface[1], NULL);
}
static const GUID *NineSurface9_IIDs[] = {
&IID_IDirect3DSurface9,
&IID_IDirect3DResource9,
&IID_IUnknown,
NULL
};
HRESULT
NineSurface9_new( struct NineDevice9 *pDevice,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
uint8_t TextureType,
unsigned Level,
unsigned Layer,
D3DSURFACE_DESC *pDesc,
struct NineSurface9 **ppOut )
{
NINE_DEVICE_CHILD_NEW(Surface9, ppOut, pDevice, /* args */
pContainer, pResource,
TextureType, Level, Layer, pDesc);
}
|