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|
/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "surface9.h"
#include "device9.h"
#include "basetexture9.h" /* for marking dirty */
#include "nine_helpers.h"
#include "nine_pipe.h"
#include "nine_dump.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_math.h"
#include "util/u_inlines.h"
#include "util/u_surface.h"
#define DBG_CHANNEL DBG_SURFACE
#define is_ATI1_ATI2(format) (format == PIPE_FORMAT_RGTC1_UNORM || format == PIPE_FORMAT_RGTC2_UNORM)
HRESULT
NineSurface9_ctor( struct NineSurface9 *This,
struct NineUnknownParams *pParams,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
void *user_buffer,
uint8_t TextureType,
unsigned Level,
unsigned Layer,
D3DSURFACE_DESC *pDesc )
{
HRESULT hr;
DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n",
This, pParams->device, pResource, Level, Layer, pDesc);
/* Mark this as a special surface held by another internal resource. */
pParams->container = pContainer;
user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) ||
(pDesc->Pool != D3DPOOL_MANAGED), D3DERR_INVALIDCALL);
assert(pResource ||
pDesc->Pool != D3DPOOL_DEFAULT || pDesc->Format == D3DFMT_NULL);
assert(!pResource || !user_buffer);
This->base.info.screen = pParams->device->screen;
This->base.info.target = PIPE_TEXTURE_2D;
This->base.info.format = d3d9_to_pipe_format(pDesc->Format);
This->base.info.width0 = pDesc->Width;
This->base.info.height0 = pDesc->Height;
This->base.info.depth0 = 1;
This->base.info.last_level = 0;
This->base.info.array_size = 1;
This->base.info.nr_samples = pDesc->MultiSampleType;
This->base.info.usage = PIPE_USAGE_DEFAULT;
This->base.info.bind = PIPE_BIND_SAMPLER_VIEW;
This->base.info.flags = 0;
if (pDesc->Usage & D3DUSAGE_RENDERTARGET)
This->base.info.bind |= PIPE_BIND_RENDER_TARGET;
if (pDesc->Usage & D3DUSAGE_DEPTHSTENCIL)
This->base.info.bind |= PIPE_BIND_DEPTH_STENCIL;
if (pDesc->Pool == D3DPOOL_SYSTEMMEM) {
This->base.info.usage = PIPE_USAGE_STAGING;
This->data = (uint8_t *)user_buffer; /* this is *pSharedHandle */
assert(!pResource);
} else {
if (pResource && (pDesc->Usage & D3DUSAGE_DYNAMIC))
pResource->flags |= NINE_RESOURCE_FLAG_LOCKABLE;
}
hr = NineResource9_ctor(&This->base, pParams, pResource, FALSE, D3DRTYPE_SURFACE,
pDesc->Pool, pDesc->Usage);
if (FAILED(hr))
return hr;
This->pipe = This->base.base.device->pipe;
This->transfer = NULL;
This->texture = TextureType;
This->level = Level;
This->level_actual = Level;
This->layer = Layer;
This->desc = *pDesc;
This->stride = util_format_get_stride(This->base.info.format, pDesc->Width);
This->stride = align(This->stride, 4);
if (!pResource && !This->data) {
const unsigned size = This->stride *
util_format_get_nblocksy(This->base.info.format, This->desc.Height);
DBG("(%p(This=%p),level=%u) Allocating 0x%x bytes of system memory.\n",
This->base.base.container, This, This->level, size);
This->data = (uint8_t *)MALLOC(size);
if (!This->data)
return E_OUTOFMEMORY;
This->manage_data = TRUE;
} else {
if (pResource && NineSurface9_IsOffscreenPlain(This))
pResource->flags |= NINE_RESOURCE_FLAG_LOCKABLE; /* why setting this flag there ? too late ? should be before NineResource9_ctor call perhaps ? */
}
NineSurface9_Dump(This);
return D3D_OK;
}
void
NineSurface9_dtor( struct NineSurface9 *This )
{
if (This->transfer)
NineSurface9_UnlockRect(This);
NineSurface9_ClearDirtyRects(This);
pipe_surface_reference(&This->surface[0], NULL);
pipe_surface_reference(&This->surface[1], NULL);
/* release allocated system memory for non-D3DPOOL_DEFAULT resources */
if (This->manage_data && This->data)
FREE(This->data);
NineResource9_dtor(&This->base);
}
struct pipe_surface *
NineSurface9_CreatePipeSurface( struct NineSurface9 *This, const int sRGB )
{
struct pipe_context *pipe = This->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_resource *resource = This->base.resource;
struct pipe_surface templ;
enum pipe_format srgb_format;
assert(This->desc.Pool == D3DPOOL_DEFAULT ||
This->desc.Pool == D3DPOOL_MANAGED);
assert(resource);
srgb_format = util_format_srgb(resource->format);
if (sRGB && srgb_format != PIPE_FORMAT_NONE &&
screen->is_format_supported(screen, srgb_format,
resource->target, 0, resource->bind))
templ.format = srgb_format;
else
templ.format = resource->format;
templ.u.tex.level = This->level;
templ.u.tex.first_layer = This->layer;
templ.u.tex.last_layer = This->layer;
This->surface[sRGB] = pipe->create_surface(pipe, resource, &templ);
assert(This->surface[sRGB]);
return This->surface[sRGB];
}
#ifdef DEBUG
void
NineSurface9_Dump( struct NineSurface9 *This )
{
struct NineBaseTexture9 *tex;
GUID id = IID_IDirect3DBaseTexture9;
REFIID ref = &id;
DBG("\nNineSurface9(%p->%p/%p): Pool=%s Type=%s Usage=%s\n"
"Dims=%ux%u Format=%s Stride=%u Lockable=%i\n"
"Level=%u(%u), Layer=%u\n", This, This->base.resource, This->data,
nine_D3DPOOL_to_str(This->desc.Pool),
nine_D3DRTYPE_to_str(This->desc.Type),
nine_D3DUSAGE_to_str(This->desc.Usage),
This->desc.Width, This->desc.Height,
d3dformat_to_string(This->desc.Format), This->stride,
This->base.resource &&
(This->base.resource->flags & NINE_RESOURCE_FLAG_LOCKABLE),
This->level, This->level_actual, This->layer);
if (!This->base.base.container)
return;
NineUnknown_QueryInterface(This->base.base.container, ref, (void **)&tex);
if (tex) {
NineBaseTexture9_Dump(tex);
NineUnknown_Release(NineUnknown(tex));
}
}
#endif /* DEBUG */
HRESULT WINAPI
NineSurface9_GetContainer( struct NineSurface9 *This,
REFIID riid,
void **ppContainer )
{
HRESULT hr;
if (!NineUnknown(This)->container)
return E_NOINTERFACE;
hr = NineUnknown_QueryInterface(NineUnknown(This)->container, riid, ppContainer);
if (FAILED(hr))
DBG("QueryInterface FAILED!\n");
return hr;
}
static INLINE void
NineSurface9_MarkContainerDirty( struct NineSurface9 *This )
{
if (This->texture) {
struct NineBaseTexture9 *tex =
NineBaseTexture9(This->base.base.container);
assert(tex);
assert(This->texture == D3DRTYPE_TEXTURE ||
This->texture == D3DRTYPE_CUBETEXTURE);
if (This->base.pool == D3DPOOL_MANAGED)
tex->dirty = TRUE;
else
if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP)
tex->dirty_mip = TRUE;
BASETEX_REGISTER_UPDATE(tex);
}
}
HRESULT WINAPI
NineSurface9_GetDesc( struct NineSurface9 *This,
D3DSURFACE_DESC *pDesc )
{
user_assert(pDesc != NULL, E_POINTER);
*pDesc = This->desc;
return D3D_OK;
}
/* Wine just keeps a single directy rect and expands it to cover all
* the dirty rects ever added.
* We'll keep 2, and expand the one that fits better, just for fun.
*/
INLINE void
NineSurface9_AddDirtyRect( struct NineSurface9 *This,
const struct pipe_box *box )
{
float area[2];
struct u_rect rect, cover_a, cover_b;
DBG("This=%p box=%p\n", This, box);
if (!box) {
This->dirty_rects[0].x0 = 0;
This->dirty_rects[0].y0 = 0;
This->dirty_rects[0].x1 = This->desc.Width;
This->dirty_rects[0].y1 = This->desc.Height;
memset(&This->dirty_rects[1], 0, sizeof(This->dirty_rects[1]));
return;
}
rect.x0 = box->x;
rect.y0 = box->y;
rect.x1 = box->x + box->width;
rect.y1 = box->y + box->height;
if (This->dirty_rects[0].x1 == 0) {
This->dirty_rects[0] = rect;
return;
}
u_rect_union(&cover_a, &This->dirty_rects[0], &rect);
area[0] = u_rect_area(&cover_a);
if (This->dirty_rects[1].x1 == 0) {
area[1] = u_rect_area(&This->dirty_rects[0]);
if (area[0] > (area[1] * 1.25f))
This->dirty_rects[1] = rect;
else
This->dirty_rects[0] = cover_a;
} else {
u_rect_union(&cover_b, &This->dirty_rects[1], &rect);
area[1] = u_rect_area(&cover_b);
if (area[0] > area[1])
This->dirty_rects[1] = cover_b;
else
This->dirty_rects[0] = cover_a;
}
}
static INLINE uint8_t *
NineSurface9_GetSystemMemPointer(struct NineSurface9 *This, int x, int y)
{
unsigned x_offset = util_format_get_stride(This->base.info.format, x);
y = util_format_get_nblocksy(This->base.info.format, y);
assert(This->data);
return This->data + (y * This->stride + x_offset);
}
HRESULT WINAPI
NineSurface9_LockRect( struct NineSurface9 *This,
D3DLOCKED_RECT *pLockedRect,
const RECT *pRect,
DWORD Flags )
{
struct pipe_resource *resource = This->base.resource;
struct pipe_box box;
unsigned usage;
DBG("This=%p pLockedRect=%p pRect=%p[%u..%u,%u..%u] Flags=%s\n", This,
pLockedRect, pRect,
pRect ? pRect->left : 0, pRect ? pRect->right : 0,
pRect ? pRect->top : 0, pRect ? pRect->bottom : 0,
nine_D3DLOCK_to_str(Flags));
NineSurface9_Dump(This);
#ifdef NINE_STRICT
user_assert(This->base.pool != D3DPOOL_DEFAULT ||
(resource && (resource->flags & NINE_RESOURCE_FLAG_LOCKABLE)),
D3DERR_INVALIDCALL);
#endif
user_assert(!(Flags & ~(D3DLOCK_DISCARD |
D3DLOCK_DONOTWAIT |
D3DLOCK_NO_DIRTY_UPDATE |
D3DLOCK_NOOVERWRITE |
D3DLOCK_NOSYSLOCK | /* ignored */
D3DLOCK_READONLY)), D3DERR_INVALIDCALL);
user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
D3DERR_INVALIDCALL);
/* check if it's already locked */
user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
user_assert(pLockedRect, E_POINTER);
user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE,
D3DERR_INVALIDCALL);
if (pRect && This->base.pool == D3DPOOL_DEFAULT &&
util_format_is_compressed(This->base.info.format)) {
const unsigned w = util_format_get_blockwidth(This->base.info.format);
const unsigned h = util_format_get_blockheight(This->base.info.format);
user_assert(!(pRect->left % w) && !(pRect->right % w) &&
!(pRect->top % h) && !(pRect->bottom % h),
D3DERR_INVALIDCALL);
}
if (Flags & D3DLOCK_DISCARD) {
usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
} else {
usage = (Flags & D3DLOCK_READONLY) ?
PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
}
if (Flags & D3DLOCK_DONOTWAIT)
usage |= PIPE_TRANSFER_DONTBLOCK;
if (pRect) {
rect_to_pipe_box(&box, pRect);
if (u_box_clip_2d(&box, &box, This->desc.Width,
This->desc.Height) < 0) {
DBG("pRect clipped by Width=%u Height=%u\n",
This->desc.Width, This->desc.Height);
return D3DERR_INVALIDCALL;
}
} else {
u_box_origin_2d(This->desc.Width, This->desc.Height, &box);
}
user_warn(This->desc.Format == D3DFMT_NULL);
if (This->data) {
DBG("returning system memory\n");
/* ATI1 and ATI2 need special handling, because of d3d9 bug.
* We must advertise to the application as if it is uncompressed
* and bpp 8, and the app has a workaround to work with the fact
* that it is actually compressed. */
if (is_ATI1_ATI2(This->base.info.format)) {
pLockedRect->Pitch = This->desc.Height;
pLockedRect->pBits = This->data + box.y * This->desc.Height + box.x;
} else {
pLockedRect->Pitch = This->stride;
pLockedRect->pBits = NineSurface9_GetSystemMemPointer(This,
box.x,
box.y);
}
} else {
DBG("mapping pipe_resource %p (level=%u usage=%x)\n",
resource, This->level, usage);
pLockedRect->pBits = This->pipe->transfer_map(This->pipe, resource,
This->level, usage, &box,
&This->transfer);
if (!This->transfer) {
DBG("transfer_map failed\n");
if (Flags & D3DLOCK_DONOTWAIT)
return D3DERR_WASSTILLDRAWING;
return D3DERR_INVALIDCALL;
}
pLockedRect->Pitch = This->transfer->stride;
}
if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
NineSurface9_MarkContainerDirty(This);
if (This->base.pool == D3DPOOL_MANAGED)
NineSurface9_AddDirtyRect(This, &box);
}
++This->lock_count;
return D3D_OK;
}
HRESULT WINAPI
NineSurface9_UnlockRect( struct NineSurface9 *This )
{
DBG("This=%p lock_count=%u\n", This, This->lock_count);
user_assert(This->lock_count, D3DERR_INVALIDCALL);
if (This->transfer) {
This->pipe->transfer_unmap(This->pipe, This->transfer);
This->transfer = NULL;
}
--This->lock_count;
return D3D_OK;
}
HRESULT WINAPI
NineSurface9_GetDC( struct NineSurface9 *This,
HDC *phdc )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineSurface9_ReleaseDC( struct NineSurface9 *This,
HDC hdc )
{
STUB(D3DERR_INVALIDCALL);
}
IDirect3DSurface9Vtbl NineSurface9_vtable = {
(void *)NineUnknown_QueryInterface,
(void *)NineUnknown_AddRef,
(void *)NineUnknown_Release,
(void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
(void *)NineResource9_SetPrivateData,
(void *)NineResource9_GetPrivateData,
(void *)NineResource9_FreePrivateData,
(void *)NineResource9_SetPriority,
(void *)NineResource9_GetPriority,
(void *)NineResource9_PreLoad,
(void *)NineResource9_GetType,
(void *)NineSurface9_GetContainer,
(void *)NineSurface9_GetDesc,
(void *)NineSurface9_LockRect,
(void *)NineSurface9_UnlockRect,
(void *)NineSurface9_GetDC,
(void *)NineSurface9_ReleaseDC
};
static INLINE boolean
NineSurface9_IsDirty(struct NineSurface9 *This)
{
return This->dirty_rects[0].x1 != 0;
}
HRESULT
NineSurface9_CopySurface( struct NineSurface9 *This,
struct NineSurface9 *From,
const POINT *pDestPoint,
const RECT *pSourceRect )
{
struct pipe_context *pipe = This->pipe;
struct pipe_resource *r_dst = This->base.resource;
struct pipe_resource *r_src = From->base.resource;
struct pipe_transfer *transfer;
struct pipe_box src_box;
struct pipe_box dst_box;
uint8_t *p_dst;
const uint8_t *p_src;
DBG("This=%p From=%p pDestPoint=%p pSourceRect=%p\n",
This, From, pDestPoint, pSourceRect);
user_assert(This->desc.Format == From->desc.Format, D3DERR_INVALIDCALL);
dst_box.x = pDestPoint ? pDestPoint->x : 0;
dst_box.y = pDestPoint ? pDestPoint->y : 0;
user_assert(dst_box.x >= 0 &&
dst_box.y >= 0, D3DERR_INVALIDCALL);
dst_box.z = This->layer;
src_box.z = From->layer;
dst_box.depth = 1;
src_box.depth = 1;
if (pSourceRect) {
/* make sure it doesn't range outside the source surface */
user_assert(pSourceRect->left >= 0 &&
pSourceRect->right <= From->desc.Width &&
pSourceRect->top >= 0 &&
pSourceRect->bottom <= From->desc.Height,
D3DERR_INVALIDCALL);
if (rect_to_pipe_box_xy_only_clamp(&src_box, pSourceRect))
return D3D_OK;
} else {
src_box.x = 0;
src_box.y = 0;
src_box.width = From->desc.Width;
src_box.height = From->desc.Height;
}
/* limits */
dst_box.width = This->desc.Width - dst_box.x;
dst_box.height = This->desc.Height - dst_box.y;
user_assert(src_box.width <= dst_box.width &&
src_box.height <= dst_box.height, D3DERR_INVALIDCALL);
dst_box.width = src_box.width;
dst_box.height = src_box.height;
/* Don't copy to device memory of managed resources.
* We don't want to download it back again later.
*/
if (This->base.pool == D3DPOOL_MANAGED)
r_dst = NULL;
/* Don't copy from stale device memory of managed resources.
* Also, don't copy between system and device if we don't have to.
*/
if (From->base.pool == D3DPOOL_MANAGED) {
if (!r_dst || NineSurface9_IsDirty(From))
r_src = NULL;
}
if (r_dst && r_src) {
pipe->resource_copy_region(pipe,
r_dst, This->level,
dst_box.x, dst_box.y, dst_box.z,
r_src, From->level,
&src_box);
} else
if (r_dst) {
p_src = NineSurface9_GetSystemMemPointer(From, src_box.x, src_box.y);
pipe->transfer_inline_write(pipe, r_dst, This->level,
0, /* WRITE|DISCARD are implicit */
&dst_box, p_src, From->stride, 0);
} else
if (r_src) {
p_dst = NineSurface9_GetSystemMemPointer(This, 0, 0);
p_src = pipe->transfer_map(pipe, r_src, From->level,
PIPE_TRANSFER_READ,
&src_box, &transfer);
if (!p_src)
return D3DERR_DRIVERINTERNALERROR;
util_copy_rect(p_dst, This->base.info.format,
This->stride, dst_box.x, dst_box.y,
dst_box.width, dst_box.height,
p_src,
transfer->stride, src_box.x, src_box.y);
pipe->transfer_unmap(pipe, transfer);
} else {
p_dst = NineSurface9_GetSystemMemPointer(This, 0, 0);
p_src = NineSurface9_GetSystemMemPointer(From, 0, 0);
util_copy_rect(p_dst, This->base.info.format,
This->stride, dst_box.x, dst_box.y,
dst_box.width, dst_box.height,
p_src,
From->stride, src_box.x, src_box.y);
}
if (This->base.pool == D3DPOOL_DEFAULT ||
This->base.pool == D3DPOOL_MANAGED)
NineSurface9_MarkContainerDirty(This);
if (!r_dst && This->base.resource)
NineSurface9_AddDirtyRect(This, &dst_box);
return D3D_OK;
}
/* Gladly, rendering to a MANAGED surface is not permitted, so we will
* never have to do the reverse, i.e. download the surface.
*/
HRESULT
NineSurface9_UploadSelf( struct NineSurface9 *This )
{
struct pipe_context *pipe = This->pipe;
struct pipe_resource *res = This->base.resource;
uint8_t *ptr;
unsigned i;
DBG("This=%p\n", This);
assert(This->base.pool == D3DPOOL_MANAGED);
if (!NineSurface9_IsDirty(This))
return D3D_OK;
for (i = 0; i < Elements(This->dirty_rects); ++i) {
struct pipe_box box;
nine_u_rect_to_pipe_box(&box, &This->dirty_rects[i], This->layer);
if (box.width == 0)
break;
ptr = NineSurface9_GetSystemMemPointer(This, box.x, box.y);
pipe->transfer_inline_write(pipe, res, This->level,
0,
&box, ptr, This->stride, 0);
}
NineSurface9_ClearDirtyRects(This);
return D3D_OK;
}
void
NineSurface9_SetResourceResize( struct NineSurface9 *This,
struct pipe_resource *resource )
{
assert(This->level == 0 && This->level_actual == 0);
assert(!This->lock_count);
assert(This->desc.Pool == D3DPOOL_DEFAULT);
assert(!This->texture);
pipe_resource_reference(&This->base.resource, resource);
This->desc.Width = This->base.info.width0 = resource->width0;
This->desc.Height = This->base.info.height0 = resource->height0;
This->stride = util_format_get_stride(This->base.info.format,
This->desc.Width);
This->stride = align(This->stride, 4);
pipe_surface_reference(&This->surface[0], NULL);
pipe_surface_reference(&This->surface[1], NULL);
}
static const GUID *NineSurface9_IIDs[] = {
&IID_IDirect3DSurface9,
&IID_IDirect3DResource9,
&IID_IUnknown,
NULL
};
HRESULT
NineSurface9_new( struct NineDevice9 *pDevice,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
void *user_buffer,
uint8_t TextureType,
unsigned Level,
unsigned Layer,
D3DSURFACE_DESC *pDesc,
struct NineSurface9 **ppOut )
{
NINE_DEVICE_CHILD_NEW(Surface9, ppOut, pDevice, /* args */
pContainer, pResource, user_buffer,
TextureType, Level, Layer, pDesc);
}
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