summaryrefslogtreecommitdiffstats
path: root/src/gallium/state_trackers/nine/nine_pipe.h
blob: 7b68c09c47a241a9151b9a5ea32ac29dfb865b76 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
/*
 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE. */

#ifndef _NINE_PIPE_H_
#define _NINE_PIPE_H_

#include "d3d9.h"
#include "pipe/p_format.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h" /* pipe_box */
#include "util/macros.h"
#include "util/u_rect.h"
#include "util/u_format.h"
#include "nine_helpers.h"

struct cso_context;

extern const enum pipe_format nine_d3d9_to_pipe_format_map[120];
extern const D3DFORMAT nine_pipe_to_d3d9_format_map[PIPE_FORMAT_COUNT];

void nine_convert_dsa_state(struct pipe_depth_stencil_alpha_state *, const DWORD *);
void nine_convert_rasterizer_state(struct NineDevice9 *, struct pipe_rasterizer_state *, const DWORD *);
void nine_convert_blend_state(struct pipe_blend_state *, const DWORD *);
void nine_convert_sampler_state(struct cso_context *, int idx, const DWORD *);

#define is_ATI1_ATI2(format) (format == PIPE_FORMAT_RGTC1_UNORM || format == PIPE_FORMAT_RGTC2_UNORM)

static inline void
rect_to_pipe_box(struct pipe_box *dst, const RECT *src)
{
    dst->x = src->left;
    dst->y = src->top;
    dst->z = 0;
    dst->width = src->right - src->left;
    dst->height = src->bottom - src->top;
    dst->depth = 1;
}

static inline void
pipe_box_to_rect(RECT *dst, const struct pipe_box *src)
{
    dst->left = src->x;
    dst->right = src->x + src->width;
    dst->top = src->y;
    dst->bottom = src->y + src->height;
}

static inline void
rect_minify_inclusive(RECT *rect)
{
    rect->left = rect->left >> 2;
    rect->top = rect->top >> 2;
    rect->right = DIV_ROUND_UP(rect->right, 2);
    rect->bottom = DIV_ROUND_UP(rect->bottom, 2);
}

/* We suppose:
 * 0 <= rect->left < rect->right
 * 0 <= rect->top < rect->bottom
 */
static inline void
fit_rect_format_inclusive(enum pipe_format format, RECT *rect, int width, int height)
{
    const unsigned w = util_format_get_blockwidth(format);
    const unsigned h = util_format_get_blockheight(format);

    if (util_format_is_compressed(format)) {
        rect->left = rect->left - rect->left % w;
        rect->top = rect->top - rect->top % h;
        rect->right = (rect->right % w) == 0 ?
            rect->right :
            rect->right - (rect->right % w) + w;
        rect->bottom = (rect->bottom % h) == 0 ?
            rect->bottom :
            rect->bottom - (rect->bottom % h) + h;
    }

    rect->right = MIN2(rect->right, width);
    rect->bottom = MIN2(rect->bottom, height);
}

static inline boolean
rect_to_pipe_box_clamp(struct pipe_box *dst, const RECT *src)
{
    rect_to_pipe_box(dst, src);

    if (dst->width <= 0 || dst->height <= 0) {
        DBG_FLAG(DBG_UNKNOWN, "Warning: NULL box");
        dst->width = MAX2(dst->width, 0);
        dst->height = MAX2(dst->height, 0);
        return TRUE;
    }
    return FALSE;
}

static inline boolean
rect_to_pipe_box_flip(struct pipe_box *dst, const RECT *src)
{
    rect_to_pipe_box(dst, src);

    if (dst->width >= 0 && dst->height >= 0)
        return FALSE;
    if (dst->width < 0) dst->width = -dst->width;
    if (dst->height < 0) dst->height = -dst->height;
    return TRUE;
}

static inline void
rect_to_pipe_box_xy_only(struct pipe_box *dst, const RECT *src)
{
    user_warn(src->left > src->right || src->top > src->bottom);

    dst->x = src->left;
    dst->y = src->top;
    dst->width = src->right - src->left;
    dst->height = src->bottom - src->top;
}

static inline boolean
rect_to_pipe_box_xy_only_clamp(struct pipe_box *dst, const RECT *src)
{
    rect_to_pipe_box_xy_only(dst, src);

    if (dst->width <= 0 || dst->height <= 0) {
        DBG_FLAG(DBG_UNKNOWN, "Warning: NULL box");
        dst->width = MAX2(dst->width, 0);
        dst->height = MAX2(dst->height, 0);
        return TRUE;
    }
    return FALSE;
}

static inline void
rect_to_g3d_u_rect(struct u_rect *dst, const RECT *src)
{
    user_warn(src->left > src->right || src->top > src->bottom);

    dst->x0 = src->left;
    dst->x1 = src->right;
    dst->y0 = src->top;
    dst->y1 = src->bottom;
}

static inline void
d3dbox_to_pipe_box(struct pipe_box *dst, const D3DBOX *src)
{
    user_warn(src->Left > src->Right);
    user_warn(src->Top > src->Bottom);
    user_warn(src->Front > src->Back);

    dst->x = src->Left;
    dst->y = src->Top;
    dst->z = src->Front;
    dst->width = src->Right - src->Left;
    dst->height = src->Bottom - src->Top;
    dst->depth = src->Back - src->Front;
}

static inline D3DFORMAT
pipe_to_d3d9_format(enum pipe_format format)
{
    return nine_pipe_to_d3d9_format_map[format];
}

/* ATI1 and ATI2 are not officially compressed in d3d9 */
static inline boolean
compressed_format( D3DFORMAT fmt )
{
    switch (fmt) {
    case D3DFMT_DXT1:
    case D3DFMT_DXT2:
    case D3DFMT_DXT3:
    case D3DFMT_DXT4:
    case D3DFMT_DXT5:
        return TRUE;
    default:
        break;
    }
    return FALSE;
}

static inline boolean
depth_stencil_format( D3DFORMAT fmt )
{
    static const D3DFORMAT allowed[] = {
        D3DFMT_D16_LOCKABLE,
        D3DFMT_D32,
        D3DFMT_D15S1,
        D3DFMT_D24S8,
        D3DFMT_D24X8,
        D3DFMT_D24X4S4,
        D3DFMT_D16,
        D3DFMT_D32F_LOCKABLE,
        D3DFMT_D24FS8,
        D3DFMT_D32_LOCKABLE,
        D3DFMT_DF16,
        D3DFMT_DF24,
        D3DFMT_INTZ
    };
    unsigned i;

    for (i = 0; i < sizeof(allowed)/sizeof(D3DFORMAT); i++) {
        if (fmt == allowed[i]) { return TRUE; }
    }
    return FALSE;
}

static inline unsigned
d3d9_get_pipe_depth_format_bindings(D3DFORMAT format)
{
    switch (format) {
    case D3DFMT_D32:
    case D3DFMT_D15S1:
    case D3DFMT_D24S8:
    case D3DFMT_D24X8:
    case D3DFMT_D24X4S4:
    case D3DFMT_D16:
    case D3DFMT_D24FS8:
        return PIPE_BIND_DEPTH_STENCIL;
    case D3DFMT_D32F_LOCKABLE:
    case D3DFMT_D16_LOCKABLE:
    case D3DFMT_D32_LOCKABLE:
        return PIPE_BIND_DEPTH_STENCIL;
    case D3DFMT_DF16:
    case D3DFMT_DF24:
    case D3DFMT_INTZ:
        return PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW;
    default: unreachable("Unexpected format");
    }
}

static inline enum pipe_format
d3d9_to_pipe_format_internal(D3DFORMAT format)
{
    if (format <= D3DFMT_A2B10G10R10_XR_BIAS)
        return nine_d3d9_to_pipe_format_map[format];
    switch (format) {
    case D3DFMT_INTZ: return PIPE_FORMAT_S8_UINT_Z24_UNORM;
    case D3DFMT_DF16: return PIPE_FORMAT_Z16_UNORM;
    case D3DFMT_DXT1: return PIPE_FORMAT_DXT1_RGBA;
    case D3DFMT_DXT2: return PIPE_FORMAT_DXT3_RGBA; /* XXX */
    case D3DFMT_DXT3: return PIPE_FORMAT_DXT3_RGBA;
    case D3DFMT_DXT4: return PIPE_FORMAT_DXT5_RGBA; /* XXX */
    case D3DFMT_DXT5: return PIPE_FORMAT_DXT5_RGBA;
    case D3DFMT_ATI1: return PIPE_FORMAT_RGTC1_UNORM;
    case D3DFMT_ATI2: return PIPE_FORMAT_RGTC2_UNORM;
    case D3DFMT_UYVY: return PIPE_FORMAT_UYVY;
    case D3DFMT_YUY2: return PIPE_FORMAT_YUYV; /* XXX check */
    case D3DFMT_NV12: return PIPE_FORMAT_NV12;
    case D3DFMT_G8R8_G8B8: return PIPE_FORMAT_G8R8_G8B8_UNORM; /* XXX order ? */
    case D3DFMT_R8G8_B8G8: return PIPE_FORMAT_R8G8_B8G8_UNORM; /* XXX order ? */
    case D3DFMT_BINARYBUFFER: return PIPE_FORMAT_NONE; /* not a format */
    case D3DFMT_MULTI2_ARGB8: return PIPE_FORMAT_NONE; /* not supported */
    case D3DFMT_Y210: /* XXX */
    case D3DFMT_Y216:
    case D3DFMT_NV11:
    case D3DFMT_DF24: /* Similar to D3DFMT_DF16 but for 24-bits.
        We don't advertise it because when it is supported, Fetch-4 is
        supposed to be supported, which we don't support yet. */
    case D3DFMT_NULL: /* special cased, only for surfaces */
        return PIPE_FORMAT_NONE;
    default:
        DBG_FLAG(DBG_UNKNOWN, "unknown D3DFORMAT: 0x%x/%c%c%c%c\n",
                 format, (char)format, (char)(format >> 8),
                 (char)(format >> 16), (char)(format >> 24));
        return PIPE_FORMAT_NONE;
    }
}

#define format_check_internal(pipe_format) \
    screen->is_format_supported(screen, pipe_format, target, \
                                sample_count, sample_count, bindings)

static inline enum pipe_format
d3d9_to_pipe_format_checked(struct pipe_screen *screen,
                            D3DFORMAT format,
                            enum pipe_texture_target target,
                            unsigned sample_count,
                            unsigned bindings,
                            boolean srgb,
                            boolean bypass_check)
{
    enum pipe_format result;

    result = d3d9_to_pipe_format_internal(format);
    if (result == PIPE_FORMAT_NONE)
        return PIPE_FORMAT_NONE;

    if (srgb)
        result = util_format_srgb(result);

    /* bypass_check: Used for D3DPOOL_SCRATCH, which
     * isn't limited to the formats supported by the
     * device, and to check we are not using a format
     * fallback. */
    if (bypass_check || format_check_internal(result))
        return result;

    /* fallback to another format for formats
     * that match several pipe_format */
    switch(format) {
        /* depth buffer formats are not lockable (except those for which it
         * is precised in the name), so it is ok to match to another similar
         * format. In all cases, if the app reads the texture with a shader,
         * it gets depth on r and doesn't get stencil.*/
        case D3DFMT_INTZ:
        case D3DFMT_D24S8:
            if (format_check_internal(PIPE_FORMAT_Z24_UNORM_S8_UINT))
                return PIPE_FORMAT_Z24_UNORM_S8_UINT;
            break;
        case D3DFMT_D24X8:
            if (format_check_internal(PIPE_FORMAT_Z24X8_UNORM))
                return PIPE_FORMAT_Z24X8_UNORM;
            break;
        /* Support for X8L8V8U8 bumpenvmap format with lighting bits.
         * X8L8V8U8 is commonly supported among dx9 cards.
         * To avoid precision loss, we use PIPE_FORMAT_R32G32B32X32_FLOAT,
         * however using PIPE_FORMAT_R8G8B8A8_SNORM should be ok */
        case D3DFMT_X8L8V8U8:
            if (bindings & PIPE_BIND_RENDER_TARGET)
                return PIPE_FORMAT_NONE;
            if (format_check_internal(PIPE_FORMAT_R32G32B32X32_FLOAT))
                return PIPE_FORMAT_R32G32B32X32_FLOAT;
        default:
            break;
    }
    return PIPE_FORMAT_NONE;
}

/* The quality levels are vendor dependent, so we set our own.
 * Every quality level has its own sample count and sample
 * position matrix.
 * The exact mapping might differ from system to system but thats OK,
 * as there's no way to gather more information about quality levels
 * in D3D9.
 * In case of NONMASKABLE multisample map every quality-level
 * to a MASKABLE MultiSampleType:
 *  0: no MSAA
 *  1: 2x MSAA
 *  2: 4x MSAA
 *  ...
 *  If the requested quality level is not available to nearest
 *  matching quality level is used.
 *  If no multisample is available the function sets
 *  multisample to D3DMULTISAMPLE_NONE and returns zero.
 */
static inline HRESULT
d3dmultisample_type_check(struct pipe_screen *screen,
                          D3DFORMAT format,
                          D3DMULTISAMPLE_TYPE *multisample,
                          DWORD multisamplequality,
                          DWORD *levels)
{
    unsigned bind, i;

    assert(multisample);

    if (levels)
        *levels = 1;

    if (*multisample == D3DMULTISAMPLE_NONMASKABLE) {
        if (depth_stencil_format(format))
            bind = d3d9_get_pipe_depth_format_bindings(format);
        else /* render-target */
            bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;

        *multisample = 0;
        for (i = D3DMULTISAMPLE_2_SAMPLES; i < D3DMULTISAMPLE_16_SAMPLES &&
            multisamplequality; ++i) {
            if (d3d9_to_pipe_format_checked(screen, format, PIPE_TEXTURE_2D,
                    i, bind, FALSE, FALSE) != PIPE_FORMAT_NONE) {
                multisamplequality--;
                if (levels)
                    (*levels)++;
                *multisample = i;
            }
        }
    }
    /* Make sure to get an exact match */
    if (multisamplequality)
        return D3DERR_INVALIDCALL;
    return D3D_OK;
}

static inline const char *
d3dformat_to_string(D3DFORMAT fmt)
{
    switch (fmt) {
    case D3DFMT_UNKNOWN: return "D3DFMT_UNKNOWN";
    case D3DFMT_R8G8B8: return "D3DFMT_R8G8B8";
    case D3DFMT_A8R8G8B8: return "D3DFMT_A8R8G8B8";
    case D3DFMT_X8R8G8B8: return "D3DFMT_X8R8G8B8";
    case D3DFMT_R5G6B5: return "D3DFMT_R5G6B5";
    case D3DFMT_X1R5G5B5: return "D3DFMT_X1R5G5B5";
    case D3DFMT_A1R5G5B5: return "D3DFMT_A1R5G5B5";
    case D3DFMT_A4R4G4B4: return "D3DFMT_A4R4G4B4";
    case D3DFMT_R3G3B2: return "D3DFMT_R3G3B2";
    case D3DFMT_A8: return "D3DFMT_A8";
    case D3DFMT_A8R3G3B2: return "D3DFMT_A8R3G3B2";
    case D3DFMT_X4R4G4B4: return "D3DFMT_X4R4G4B4";
    case D3DFMT_A2B10G10R10: return "D3DFMT_A2B10G10R10";
    case D3DFMT_A8B8G8R8: return "D3DFMT_A8B8G8R8";
    case D3DFMT_X8B8G8R8: return "D3DFMT_X8B8G8R8";
    case D3DFMT_G16R16: return "D3DFMT_G16R16";
    case D3DFMT_A2R10G10B10: return "D3DFMT_A2R10G10B10";
    case D3DFMT_A16B16G16R16: return "D3DFMT_A16B16G16R16";
    case D3DFMT_A8P8: return "D3DFMT_A8P8";
    case D3DFMT_P8: return "D3DFMT_P8";
    case D3DFMT_L8: return "D3DFMT_L8";
    case D3DFMT_A8L8: return "D3DFMT_A8L8";
    case D3DFMT_A4L4: return "D3DFMT_A4L4";
    case D3DFMT_V8U8: return "D3DFMT_V8U8";
    case D3DFMT_L6V5U5: return "D3DFMT_L6V5U5";
    case D3DFMT_X8L8V8U8: return "D3DFMT_X8L8V8U8";
    case D3DFMT_Q8W8V8U8: return "D3DFMT_Q8W8V8U8";
    case D3DFMT_V16U16: return "D3DFMT_V16U16";
    case D3DFMT_A2W10V10U10: return "D3DFMT_A2W10V10U10";
    case D3DFMT_UYVY: return "D3DFMT_UYVY";
    case D3DFMT_R8G8_B8G8: return "D3DFMT_R8G8_B8G8";
    case D3DFMT_YUY2: return "D3DFMT_YUY2";
    case D3DFMT_G8R8_G8B8: return "D3DFMT_G8R8_G8B8";
    case D3DFMT_DXT1: return "D3DFMT_DXT1";
    case D3DFMT_DXT2: return "D3DFMT_DXT2";
    case D3DFMT_DXT3: return "D3DFMT_DXT3";
    case D3DFMT_DXT4: return "D3DFMT_DXT4";
    case D3DFMT_DXT5: return "D3DFMT_DXT5";
    case D3DFMT_ATI1: return "D3DFMT_ATI1";
    case D3DFMT_ATI2: return "D3DFMT_ATI2";
    case D3DFMT_D16_LOCKABLE: return "D3DFMT_D16_LOCKABLE";
    case D3DFMT_D32: return "D3DFMT_D32";
    case D3DFMT_D15S1: return "D3DFMT_D15S1";
    case D3DFMT_D24S8: return "D3DFMT_D24S8";
    case D3DFMT_D24X8: return "D3DFMT_D24X8";
    case D3DFMT_D24X4S4: return "D3DFMT_D24X4S4";
    case D3DFMT_D16: return "D3DFMT_D16";
    case D3DFMT_D32F_LOCKABLE: return "D3DFMT_D32F_LOCKABLE";
    case D3DFMT_D24FS8: return "D3DFMT_D24FS8";
    case D3DFMT_D32_LOCKABLE: return "D3DFMT_D32_LOCKABLE";
    case D3DFMT_S8_LOCKABLE: return "D3DFMT_S8_LOCKABLE";
    case D3DFMT_L16: return "D3DFMT_L16";
    case D3DFMT_VERTEXDATA: return "D3DFMT_VERTEXDATA";
    case D3DFMT_INDEX16: return "D3DFMT_INDEX16";
    case D3DFMT_INDEX32: return "D3DFMT_INDEX32";
    case D3DFMT_Q16W16V16U16: return "D3DFMT_Q16W16V16U16";
    case D3DFMT_MULTI2_ARGB8: return "D3DFMT_MULTI2_ARGB8";
    case D3DFMT_R16F: return "D3DFMT_R16F";
    case D3DFMT_G16R16F: return "D3DFMT_G16R16F";
    case D3DFMT_A16B16G16R16F: return "D3DFMT_A16B16G16R16F";
    case D3DFMT_R32F: return "D3DFMT_R32F";
    case D3DFMT_G32R32F: return "D3DFMT_G32R32F";
    case D3DFMT_A32B32G32R32F: return "D3DFMT_A32B32G32R32F";
    case D3DFMT_CxV8U8: return "D3DFMT_CxV8U8";
    case D3DFMT_A1: return "D3DFMT_A1";
    case D3DFMT_A2B10G10R10_XR_BIAS: return "D3DFMT_A2B10G10R10_XR_BIAS";
    case D3DFMT_BINARYBUFFER: return "D3DFMT_BINARYBUFFER";
    case D3DFMT_DF16: return "D3DFMT_DF16";
    case D3DFMT_DF24: return "D3DFMT_DF24";
    case D3DFMT_INTZ: return "D3DFMT_INTZ";
    case D3DFMT_NVDB: return "D3DFMT_NVDB";
    case D3DFMT_RESZ: return "D3DFMT_RESZ";
    case D3DFMT_NULL: return "D3DFMT_NULL";
    case D3DFMT_ATOC: return "D3DFMT_ATOC";
    default:
        break;
    }
    return "Unknown";
}

static inline unsigned
nine_fvf_stride( DWORD fvf )
{
    unsigned texcount, i, size = 0;

    switch (fvf & D3DFVF_POSITION_MASK) {
    case D3DFVF_XYZ:    size += 3*4; break;
    case D3DFVF_XYZRHW: size += 4*4; break;
    case D3DFVF_XYZB1:  size += 4*4; break;
    case D3DFVF_XYZB2:  size += 5*4; break;
    case D3DFVF_XYZB3:  size += 6*4; break;
    case D3DFVF_XYZB4:  size += 7*4; break;
    case D3DFVF_XYZB5:  size += 8*4; break;
    case D3DFVF_XYZW:   size += 4*4; break;
    default:
        user_warn("Position doesn't match any known combination.");
        break;
    }

    if (fvf & D3DFVF_NORMAL)   { size += 3*4; }
    if (fvf & D3DFVF_PSIZE)    { size += 1*4; }
    if (fvf & D3DFVF_DIFFUSE)  { size += 1*4; }
    if (fvf & D3DFVF_SPECULAR) { size += 1*4; }

    texcount = (fvf >> D3DFVF_TEXCOUNT_SHIFT) & D3DFVF_TEXCOUNT_MASK;
    if (user_error(texcount <= 8))
        texcount = 8;

    for (i = 0; i < texcount; ++i) {
        unsigned texformat = (fvf>>(16+i*2))&0x3;
        /* texformats are defined having been shifted around so 1=3,2=0,3=1,4=2
         * meaning we can just do this instead of the switch below */
        size += (((texformat+1)&0x3)+1)*4;

        /*
        switch (texformat) {
        case D3DFVF_TEXTUREFORMAT1: size += 1*4;
        case D3DFVF_TEXTUREFORMAT2: size += 2*4;
        case D3DFVF_TEXTUREFORMAT3: size += 3*4;
        case D3DFVF_TEXTUREFORMAT4: size += 4*4;
        }
        */
    }

    return size;
}

static inline void
d3dcolor_to_rgba(float *rgba, D3DCOLOR color)
{
    rgba[0] = (float)((color >> 16) & 0xFF) / 0xFF;
    rgba[1] = (float)((color >>  8) & 0xFF) / 0xFF;
    rgba[2] = (float)((color >>  0) & 0xFF) / 0xFF;
    rgba[3] = (float)((color >> 24) & 0xFF) / 0xFF;
}

static inline void
d3dcolor_to_pipe_color_union(union pipe_color_union *rgba, D3DCOLOR color)
{
    d3dcolor_to_rgba(&rgba->f[0], color);
}

static inline unsigned
d3dprimitivetype_to_pipe_prim(D3DPRIMITIVETYPE prim)
{
    switch (prim) {
    case D3DPT_POINTLIST:     return PIPE_PRIM_POINTS;
    case D3DPT_LINELIST:      return PIPE_PRIM_LINES;
    case D3DPT_LINESTRIP:     return PIPE_PRIM_LINE_STRIP;
    case D3DPT_TRIANGLELIST:  return PIPE_PRIM_TRIANGLES;
    case D3DPT_TRIANGLESTRIP: return PIPE_PRIM_TRIANGLE_STRIP;
    case D3DPT_TRIANGLEFAN:   return PIPE_PRIM_TRIANGLE_FAN;
    default:
        assert(0);
        return PIPE_PRIM_POINTS;
    }
}

static inline unsigned
prim_count_to_vertex_count(D3DPRIMITIVETYPE prim, UINT count)
{
    switch (prim) {
    case D3DPT_POINTLIST:     return count;
    case D3DPT_LINELIST:      return count * 2;
    case D3DPT_LINESTRIP:     return count + 1;
    case D3DPT_TRIANGLELIST:  return count * 3;
    case D3DPT_TRIANGLESTRIP: return count + 2;
    case D3DPT_TRIANGLEFAN:   return count + 2;
    default:
        assert(0);
        return 0;
    }
}

static inline unsigned
d3dcmpfunc_to_pipe_func(D3DCMPFUNC func)
{
    switch (func) {
    case D3DCMP_NEVER:        return PIPE_FUNC_NEVER;
    case D3DCMP_LESS:         return PIPE_FUNC_LESS;
    case D3DCMP_EQUAL:        return PIPE_FUNC_EQUAL;
    case D3DCMP_LESSEQUAL:    return PIPE_FUNC_LEQUAL;
    case D3DCMP_GREATER:      return PIPE_FUNC_GREATER;
    case D3DCMP_NOTEQUAL:     return PIPE_FUNC_NOTEQUAL;
    case D3DCMP_GREATEREQUAL: return PIPE_FUNC_GEQUAL;
    case D3DCMP_ALWAYS:       return PIPE_FUNC_ALWAYS;
    case D3DCMP_NEVER_ZERO:   return PIPE_FUNC_NEVER; // Tested on windows + ATI HD5770
    default:
        assert(0);
        return PIPE_FUNC_NEVER;
    }
}

static inline unsigned
d3dstencilop_to_pipe_stencil_op(D3DSTENCILOP op)
{
    switch (op) {
    case D3DSTENCILOP_KEEP:    return PIPE_STENCIL_OP_KEEP;
    case D3DSTENCILOP_ZERO:    return PIPE_STENCIL_OP_ZERO;
    case D3DSTENCILOP_REPLACE: return PIPE_STENCIL_OP_REPLACE;
    case D3DSTENCILOP_INCRSAT: return PIPE_STENCIL_OP_INCR;
    case D3DSTENCILOP_DECRSAT: return PIPE_STENCIL_OP_DECR;
    case D3DSTENCILOP_INVERT:  return PIPE_STENCIL_OP_INVERT;
    case D3DSTENCILOP_INCR:    return PIPE_STENCIL_OP_INCR_WRAP;
    case D3DSTENCILOP_DECR:    return PIPE_STENCIL_OP_DECR_WRAP;
    default:
        return PIPE_STENCIL_OP_ZERO;
    }
}

static inline unsigned
d3dcull_to_pipe_face(D3DCULL cull)
{
    switch (cull) {
    case D3DCULL_NONE: return PIPE_FACE_NONE;
    case D3DCULL_CW:   return PIPE_FACE_FRONT;
    case D3DCULL_CCW:  return PIPE_FACE_BACK;
    default:
        assert(0);
        return PIPE_FACE_NONE;
    }
}

static inline unsigned
d3dfillmode_to_pipe_polygon_mode(D3DFILLMODE mode)
{
    switch (mode) {
    case D3DFILL_POINT:     return PIPE_POLYGON_MODE_POINT;
    case D3DFILL_WIREFRAME: return PIPE_POLYGON_MODE_LINE;
    case D3DFILL_SOLID:     return PIPE_POLYGON_MODE_FILL;
    case D3DFILL_SOLID_ZERO:return PIPE_POLYGON_MODE_FILL;
    default:
        assert(0);
        return PIPE_POLYGON_MODE_FILL;
    }
}

static inline unsigned
d3dblendop_to_pipe_blend(D3DBLENDOP op)
{
    switch (op) {
    case D3DBLENDOP_ADD:         return PIPE_BLEND_ADD;
    case D3DBLENDOP_SUBTRACT:    return PIPE_BLEND_SUBTRACT;
    case D3DBLENDOP_REVSUBTRACT: return PIPE_BLEND_REVERSE_SUBTRACT;
    case D3DBLENDOP_MIN:         return PIPE_BLEND_MIN;
    case D3DBLENDOP_MAX:         return PIPE_BLEND_MAX;
    default:
        assert(0);
        return PIPE_BLEND_ADD;
    }
}

/* NOTE: The COLOR factors for are equal to the ALPHA ones for alpha.
 * Drivers may check RGB and ALPHA factors for equality so we should not
 * simply substitute the ALPHA variants.
 */
static inline unsigned
d3dblend_alpha_to_pipe_blendfactor(D3DBLEND b)
{
    switch (b) {
    case D3DBLEND_ZERO:            return PIPE_BLENDFACTOR_ZERO;
    case D3DBLEND_ONE:             return PIPE_BLENDFACTOR_ONE;
    case D3DBLEND_SRCCOLOR:        return PIPE_BLENDFACTOR_SRC_COLOR/*ALPHA*/;
    case D3DBLEND_INVSRCCOLOR:     return PIPE_BLENDFACTOR_INV_SRC_COLOR/*ALPHA*/;
    case D3DBLEND_SRCALPHA:        return PIPE_BLENDFACTOR_SRC_ALPHA;
    case D3DBLEND_INVSRCALPHA:     return PIPE_BLENDFACTOR_INV_SRC_ALPHA;
    case D3DBLEND_DESTALPHA:       return PIPE_BLENDFACTOR_DST_ALPHA;
    case D3DBLEND_INVDESTALPHA:    return PIPE_BLENDFACTOR_INV_DST_ALPHA;
    case D3DBLEND_DESTCOLOR:       return PIPE_BLENDFACTOR_DST_COLOR/*ALPHA*/;
    case D3DBLEND_INVDESTCOLOR:    return PIPE_BLENDFACTOR_INV_DST_COLOR/*ALPHA*/;
    case D3DBLEND_SRCALPHASAT:     return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE;
    case D3DBLEND_BOTHSRCALPHA:    return PIPE_BLENDFACTOR_SRC_ALPHA;
    case D3DBLEND_BOTHINVSRCALPHA: return PIPE_BLENDFACTOR_INV_SRC_ALPHA;
    case D3DBLEND_BLENDFACTOR:     return PIPE_BLENDFACTOR_CONST_COLOR/*ALPHA*/;
    case D3DBLEND_INVBLENDFACTOR:  return PIPE_BLENDFACTOR_INV_CONST_COLOR/*ALPHA*/;
    case D3DBLEND_SRCCOLOR2:       return PIPE_BLENDFACTOR_ONE; /* XXX */
    case D3DBLEND_INVSRCCOLOR2:    return PIPE_BLENDFACTOR_ZERO; /* XXX */
    default:
       DBG_FLAG(DBG_UNKNOWN, "Unhandled blend factor %d\n", b);
       return PIPE_BLENDFACTOR_ZERO;
    }
}

static inline unsigned
d3dblend_color_to_pipe_blendfactor(D3DBLEND b)
{
    switch (b) {
    case D3DBLEND_ZERO:            return PIPE_BLENDFACTOR_ZERO;
    case D3DBLEND_ONE:             return PIPE_BLENDFACTOR_ONE;
    case D3DBLEND_SRCCOLOR:        return PIPE_BLENDFACTOR_SRC_COLOR;
    case D3DBLEND_INVSRCCOLOR:     return PIPE_BLENDFACTOR_INV_SRC_COLOR;
    case D3DBLEND_SRCALPHA:        return PIPE_BLENDFACTOR_SRC_ALPHA;
    case D3DBLEND_INVSRCALPHA:     return PIPE_BLENDFACTOR_INV_SRC_ALPHA;
    case D3DBLEND_DESTALPHA:       return PIPE_BLENDFACTOR_DST_ALPHA;
    case D3DBLEND_INVDESTALPHA:    return PIPE_BLENDFACTOR_INV_DST_ALPHA;
    case D3DBLEND_DESTCOLOR:       return PIPE_BLENDFACTOR_DST_COLOR;
    case D3DBLEND_INVDESTCOLOR:    return PIPE_BLENDFACTOR_INV_DST_COLOR;
    case D3DBLEND_SRCALPHASAT:     return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE;
    case D3DBLEND_BOTHSRCALPHA:    return PIPE_BLENDFACTOR_SRC_ALPHA;
    case D3DBLEND_BOTHINVSRCALPHA: return PIPE_BLENDFACTOR_INV_SRC_ALPHA;
    case D3DBLEND_BLENDFACTOR:     return PIPE_BLENDFACTOR_CONST_COLOR;
    case D3DBLEND_INVBLENDFACTOR:  return PIPE_BLENDFACTOR_INV_CONST_COLOR;
    case D3DBLEND_SRCCOLOR2:       return PIPE_BLENDFACTOR_SRC1_COLOR;
    case D3DBLEND_INVSRCCOLOR2:    return PIPE_BLENDFACTOR_INV_SRC1_COLOR;
    default:
       DBG_FLAG(DBG_UNKNOWN, "Unhandled blend factor %d\n", b);
       return PIPE_BLENDFACTOR_ZERO;
    }
}

static inline unsigned
d3dtextureaddress_to_pipe_tex_wrap(D3DTEXTUREADDRESS addr)
{
    switch (addr) {
    case D3DTADDRESS_WRAP:       return PIPE_TEX_WRAP_REPEAT;
    case D3DTADDRESS_MIRROR:     return PIPE_TEX_WRAP_MIRROR_REPEAT;
    case D3DTADDRESS_CLAMP:      return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
    case D3DTADDRESS_BORDER:     return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
    case D3DTADDRESS_MIRRORONCE: return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE;
    default:
        assert(0);
        return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
    }
}

static inline unsigned
d3dtexturefiltertype_to_pipe_tex_filter(D3DTEXTUREFILTERTYPE filter)
{
    switch (filter) {
    case D3DTEXF_POINT:       return PIPE_TEX_FILTER_NEAREST;
    case D3DTEXF_LINEAR:      return PIPE_TEX_FILTER_LINEAR;
    case D3DTEXF_ANISOTROPIC: return PIPE_TEX_FILTER_LINEAR;

    case D3DTEXF_NONE:
    case D3DTEXF_PYRAMIDALQUAD:
    case D3DTEXF_GAUSSIANQUAD:
    case D3DTEXF_CONVOLUTIONMONO:
    default:
        assert(0);
        return PIPE_TEX_FILTER_NEAREST;
    }
}

static inline unsigned
d3dtexturefiltertype_to_pipe_tex_mipfilter(D3DTEXTUREFILTERTYPE filter)
{
    switch (filter) {
    case D3DTEXF_NONE:        return PIPE_TEX_MIPFILTER_NONE;
    case D3DTEXF_POINT:       return PIPE_TEX_FILTER_NEAREST;
    case D3DTEXF_LINEAR:      return PIPE_TEX_FILTER_LINEAR;
    case D3DTEXF_ANISOTROPIC: return PIPE_TEX_FILTER_LINEAR;

    case D3DTEXF_PYRAMIDALQUAD:
    case D3DTEXF_GAUSSIANQUAD:
    case D3DTEXF_CONVOLUTIONMONO:
    default:
        assert(0);
        return PIPE_TEX_MIPFILTER_NONE;
    }
}

static inline unsigned nine_format_get_stride(enum pipe_format format,
                                              unsigned width)
{
    unsigned stride = util_format_get_stride(format, width);

    return align(stride, 4);
}

static inline unsigned nine_format_get_level_alloc_size(enum pipe_format format,
                                                        unsigned width,
                                                        unsigned height,
                                                        unsigned level)
{
    unsigned w, h, size;

    w = u_minify(width, level);
    h = u_minify(height, level);
    if (is_ATI1_ATI2(format)) {
        /* For "unknown" formats like ATIx use width * height bytes */
        size = w * h;
    } else if (format == PIPE_FORMAT_NONE) { /* D3DFMT_NULL */
        size = w * h * 4;
    } else {
        size = nine_format_get_stride(format, w) *
            util_format_get_nblocksy(format, h);
    }

    return size;
}

static inline unsigned nine_format_get_size_and_offsets(enum pipe_format format,
                                                        unsigned *offsets,
                                                        unsigned width,
                                                        unsigned height,
                                                        unsigned last_level)
{
    unsigned l, w, h, size = 0;

    for (l = 0; l <= last_level; ++l) {
        w = u_minify(width, l);
        h = u_minify(height, l);
        offsets[l] = size;
        if (is_ATI1_ATI2(format)) {
            /* For "unknown" formats like ATIx use width * height bytes */
            size += w * h;
        } else {
            size += nine_format_get_stride(format, w) *
                util_format_get_nblocksy(format, h);
        }
    }

    return size;
}

#endif /* _NINE_PIPE_H_ */