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/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "device9ex.h"
#include "swapchain9ex.h"
#include "nine_helpers.h"
#define DBG_CHANNEL DBG_DEVICE
static HRESULT
NineDevice9Ex_ctor( struct NineDevice9Ex *This,
struct NineUnknownParams *pParams,
struct pipe_screen *pScreen,
D3DDEVICE_CREATION_PARAMETERS *pCreationParameters,
D3DCAPS9 *pCaps,
D3DPRESENT_PARAMETERS *pPresentationParameters,
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
IDirect3D9Ex *pD3D9Ex,
ID3DPresentGroup *pPresentationGroup,
struct d3dadapter9_context *pCTX )
{
return NineDevice9_ctor(&This->base, pParams,
pScreen, pCreationParameters, pCaps,
pPresentationParameters,
(IDirect3D9 *)pD3D9Ex, pPresentationGroup, pCTX,
TRUE, pFullscreenDisplayMode);
}
static void
NineDevice9Ex_dtor( struct NineDevice9Ex *This )
{
NineDevice9_dtor(&This->base);
}
HRESULT WINAPI
NineDevice9Ex_SetConvolutionMonoKernel( struct NineDevice9Ex *This,
UINT width,
UINT height,
float *rows,
float *columns )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_ComposeRects( struct NineDevice9Ex *This,
IDirect3DSurface9 *pSrc,
IDirect3DSurface9 *pDst,
IDirect3DVertexBuffer9 *pSrcRectDescs,
UINT NumRects,
IDirect3DVertexBuffer9 *pDstRectDescs,
D3DCOMPOSERECTSOP Operation,
int Xoffset,
int Yoffset )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_PresentEx( struct NineDevice9Ex *This,
const RECT *pSourceRect,
const RECT *pDestRect,
HWND hDestWindowOverride,
const RGNDATA *pDirtyRegion,
DWORD dwFlags )
{
unsigned i;
HRESULT hr;
for (i = 0; i < This->base.nswapchains; i++) {
hr = NineSwapChain9_Present(This->base.swapchains[i], pSourceRect, pDestRect,
hDestWindowOverride, pDirtyRegion, dwFlags);
if (FAILED(hr)) { return hr; }
}
return D3D_OK;
}
HRESULT WINAPI
NineDevice9Ex_GetGPUThreadPriority( struct NineDevice9Ex *This,
INT *pPriority )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_SetGPUThreadPriority( struct NineDevice9Ex *This,
INT Priority )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_WaitForVBlank( struct NineDevice9Ex *This,
UINT iSwapChain )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_CheckResourceResidency( struct NineDevice9Ex *This,
IDirect3DResource9 **pResourceArray,
UINT32 NumResources )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_SetMaximumFrameLatency( struct NineDevice9Ex *This,
UINT MaxLatency )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_GetMaximumFrameLatency( struct NineDevice9Ex *This,
UINT *pMaxLatency )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_CheckDeviceState( struct NineDevice9Ex *This,
HWND hDestinationWindow )
{
DBG("This=%p hDestinationWindow=%p\n",
This, hDestinationWindow);
/* TODO: handle the other return values */
return D3D_OK;
}
HRESULT WINAPI
NineDevice9Ex_CreateRenderTargetEx( struct NineDevice9Ex *This,
UINT Width,
UINT Height,
D3DFORMAT Format,
D3DMULTISAMPLE_TYPE MultiSample,
DWORD MultisampleQuality,
BOOL Lockable,
IDirect3DSurface9 **ppSurface,
HANDLE *pSharedHandle,
DWORD Usage )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_CreateOffscreenPlainSurfaceEx( struct NineDevice9Ex *This,
UINT Width,
UINT Height,
D3DFORMAT Format,
D3DPOOL Pool,
IDirect3DSurface9 **ppSurface,
HANDLE *pSharedHandle,
DWORD Usage )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_CreateDepthStencilSurfaceEx( struct NineDevice9Ex *This,
UINT Width,
UINT Height,
D3DFORMAT Format,
D3DMULTISAMPLE_TYPE MultiSample,
DWORD MultisampleQuality,
BOOL Discard,
IDirect3DSurface9 **ppSurface,
HANDLE *pSharedHandle,
DWORD Usage )
{
STUB(D3DERR_INVALIDCALL);
}
HRESULT WINAPI
NineDevice9Ex_ResetEx( struct NineDevice9Ex *This,
D3DPRESENT_PARAMETERS *pPresentationParameters,
D3DDISPLAYMODEEX *pFullscreenDisplayMode )
{
HRESULT hr = D3D_OK;
unsigned i;
DBG("This=%p pPresentationParameters=%p pFullscreenDisplayMode=%p\n", This, pPresentationParameters, pFullscreenDisplayMode);
for (i = 0; i < This->base.nswapchains; ++i) {
D3DDISPLAYMODEEX *mode = NULL;
D3DPRESENT_PARAMETERS *params = &pPresentationParameters[i];
if (pFullscreenDisplayMode) mode = &(pFullscreenDisplayMode[i]);
hr = NineSwapChain9_Resize(This->base.swapchains[i], params, mode);
if (FAILED(hr))
return (hr == D3DERR_OUTOFVIDEOMEMORY) ? hr : D3DERR_DEVICELOST;
}
NineDevice9_SetRenderTarget(
(struct NineDevice9 *)This, 0, (IDirect3DSurface9 *)This->base.swapchains[0]->buffers[0]);
return hr;
}
HRESULT WINAPI
NineDevice9Ex_GetDisplayModeEx( struct NineDevice9Ex *This,
UINT iSwapChain,
D3DDISPLAYMODEEX *pMode,
D3DDISPLAYROTATION *pRotation )
{
struct NineSwapChain9Ex *swapchain;
user_assert(iSwapChain < This->base.nswapchains, D3DERR_INVALIDCALL);
swapchain = NineSwapChain9Ex(This->base.swapchains[iSwapChain]);
return NineSwapChain9Ex_GetDisplayModeEx(swapchain, pMode, pRotation);
}
IDirect3DDevice9ExVtbl NineDevice9Ex_vtable = {
(void *)NineUnknown_QueryInterface,
(void *)NineUnknown_AddRef,
(void *)NineUnknown_Release,
(void *)NineDevice9_TestCooperativeLevel,
(void *)NineDevice9_GetAvailableTextureMem,
(void *)NineDevice9_EvictManagedResources,
(void *)NineDevice9_GetDirect3D,
(void *)NineDevice9_GetDeviceCaps,
(void *)NineDevice9_GetDisplayMode,
(void *)NineDevice9_GetCreationParameters,
(void *)NineDevice9_SetCursorProperties,
(void *)NineDevice9_SetCursorPosition,
(void *)NineDevice9_ShowCursor,
(void *)NineDevice9_CreateAdditionalSwapChain,
(void *)NineDevice9_GetSwapChain,
(void *)NineDevice9_GetNumberOfSwapChains,
(void *)NineDevice9_Reset,
(void *)NineDevice9_Present,
(void *)NineDevice9_GetBackBuffer,
(void *)NineDevice9_GetRasterStatus,
(void *)NineDevice9_SetDialogBoxMode,
(void *)NineDevice9_SetGammaRamp,
(void *)NineDevice9_GetGammaRamp,
(void *)NineDevice9_CreateTexture,
(void *)NineDevice9_CreateVolumeTexture,
(void *)NineDevice9_CreateCubeTexture,
(void *)NineDevice9_CreateVertexBuffer,
(void *)NineDevice9_CreateIndexBuffer,
(void *)NineDevice9_CreateRenderTarget,
(void *)NineDevice9_CreateDepthStencilSurface,
(void *)NineDevice9_UpdateSurface,
(void *)NineDevice9_UpdateTexture,
(void *)NineDevice9_GetRenderTargetData,
(void *)NineDevice9_GetFrontBufferData,
(void *)NineDevice9_StretchRect,
(void *)NineDevice9_ColorFill,
(void *)NineDevice9_CreateOffscreenPlainSurface,
(void *)NineDevice9_SetRenderTarget,
(void *)NineDevice9_GetRenderTarget,
(void *)NineDevice9_SetDepthStencilSurface,
(void *)NineDevice9_GetDepthStencilSurface,
(void *)NineDevice9_BeginScene,
(void *)NineDevice9_EndScene,
(void *)NineDevice9_Clear,
(void *)NineDevice9_SetTransform,
(void *)NineDevice9_GetTransform,
(void *)NineDevice9_MultiplyTransform,
(void *)NineDevice9_SetViewport,
(void *)NineDevice9_GetViewport,
(void *)NineDevice9_SetMaterial,
(void *)NineDevice9_GetMaterial,
(void *)NineDevice9_SetLight,
(void *)NineDevice9_GetLight,
(void *)NineDevice9_LightEnable,
(void *)NineDevice9_GetLightEnable,
(void *)NineDevice9_SetClipPlane,
(void *)NineDevice9_GetClipPlane,
(void *)NineDevice9_SetRenderState,
(void *)NineDevice9_GetRenderState,
(void *)NineDevice9_CreateStateBlock,
(void *)NineDevice9_BeginStateBlock,
(void *)NineDevice9_EndStateBlock,
(void *)NineDevice9_SetClipStatus,
(void *)NineDevice9_GetClipStatus,
(void *)NineDevice9_GetTexture,
(void *)NineDevice9_SetTexture,
(void *)NineDevice9_GetTextureStageState,
(void *)NineDevice9_SetTextureStageState,
(void *)NineDevice9_GetSamplerState,
(void *)NineDevice9_SetSamplerState,
(void *)NineDevice9_ValidateDevice,
(void *)NineDevice9_SetPaletteEntries,
(void *)NineDevice9_GetPaletteEntries,
(void *)NineDevice9_SetCurrentTexturePalette,
(void *)NineDevice9_GetCurrentTexturePalette,
(void *)NineDevice9_SetScissorRect,
(void *)NineDevice9_GetScissorRect,
(void *)NineDevice9_SetSoftwareVertexProcessing,
(void *)NineDevice9_GetSoftwareVertexProcessing,
(void *)NineDevice9_SetNPatchMode,
(void *)NineDevice9_GetNPatchMode,
(void *)NineDevice9_DrawPrimitive,
(void *)NineDevice9_DrawIndexedPrimitive,
(void *)NineDevice9_DrawPrimitiveUP,
(void *)NineDevice9_DrawIndexedPrimitiveUP,
(void *)NineDevice9_ProcessVertices,
(void *)NineDevice9_CreateVertexDeclaration,
(void *)NineDevice9_SetVertexDeclaration,
(void *)NineDevice9_GetVertexDeclaration,
(void *)NineDevice9_SetFVF,
(void *)NineDevice9_GetFVF,
(void *)NineDevice9_CreateVertexShader,
(void *)NineDevice9_SetVertexShader,
(void *)NineDevice9_GetVertexShader,
(void *)NineDevice9_SetVertexShaderConstantF,
(void *)NineDevice9_GetVertexShaderConstantF,
(void *)NineDevice9_SetVertexShaderConstantI,
(void *)NineDevice9_GetVertexShaderConstantI,
(void *)NineDevice9_SetVertexShaderConstantB,
(void *)NineDevice9_GetVertexShaderConstantB,
(void *)NineDevice9_SetStreamSource,
(void *)NineDevice9_GetStreamSource,
(void *)NineDevice9_SetStreamSourceFreq,
(void *)NineDevice9_GetStreamSourceFreq,
(void *)NineDevice9_SetIndices,
(void *)NineDevice9_GetIndices,
(void *)NineDevice9_CreatePixelShader,
(void *)NineDevice9_SetPixelShader,
(void *)NineDevice9_GetPixelShader,
(void *)NineDevice9_SetPixelShaderConstantF,
(void *)NineDevice9_GetPixelShaderConstantF,
(void *)NineDevice9_SetPixelShaderConstantI,
(void *)NineDevice9_GetPixelShaderConstantI,
(void *)NineDevice9_SetPixelShaderConstantB,
(void *)NineDevice9_GetPixelShaderConstantB,
(void *)NineDevice9_DrawRectPatch,
(void *)NineDevice9_DrawTriPatch,
(void *)NineDevice9_DeletePatch,
(void *)NineDevice9_CreateQuery,
(void *)NineDevice9Ex_SetConvolutionMonoKernel,
(void *)NineDevice9Ex_ComposeRects,
(void *)NineDevice9Ex_PresentEx,
(void *)NineDevice9Ex_GetGPUThreadPriority,
(void *)NineDevice9Ex_SetGPUThreadPriority,
(void *)NineDevice9Ex_WaitForVBlank,
(void *)NineDevice9Ex_CheckResourceResidency,
(void *)NineDevice9Ex_SetMaximumFrameLatency,
(void *)NineDevice9Ex_GetMaximumFrameLatency,
(void *)NineDevice9Ex_CheckDeviceState,
(void *)NineDevice9Ex_CreateRenderTargetEx,
(void *)NineDevice9Ex_CreateOffscreenPlainSurfaceEx,
(void *)NineDevice9Ex_CreateDepthStencilSurfaceEx,
(void *)NineDevice9Ex_ResetEx,
(void *)NineDevice9Ex_GetDisplayModeEx
};
static const GUID *NineDevice9Ex_IIDs[] = {
&IID_IDirect3DDevice9Ex,
&IID_IDirect3DDevice9,
&IID_IUnknown,
NULL
};
HRESULT
NineDevice9Ex_new( struct pipe_screen *pScreen,
D3DDEVICE_CREATION_PARAMETERS *pCreationParameters,
D3DCAPS9 *pCaps,
D3DPRESENT_PARAMETERS *pPresentationParameters,
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
IDirect3D9Ex *pD3D9Ex,
ID3DPresentGroup *pPresentationGroup,
struct d3dadapter9_context *pCTX,
struct NineDevice9Ex **ppOut )
{
BOOL lock;
lock = !!(pCreationParameters->BehaviorFlags & D3DCREATE_MULTITHREADED);
NINE_NEW(Device9Ex, ppOut, lock,
pScreen, pCreationParameters, pCaps, pPresentationParameters,
pFullscreenDisplayMode, pD3D9Ex, pPresentationGroup, pCTX);
}
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