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/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
* Copyright 2015 Patrick Rudolph <siro@das-labor.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef _NINE_BUFFER9_H_
#define _NINE_BUFFER9_H_
#include "device9.h"
#include "resource9.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/list.h"
struct pipe_screen;
struct pipe_context;
struct pipe_transfer;
struct NineBuffer9
{
struct NineResource9 base;
/* G3D */
struct pipe_transfer **maps;
int nmaps, maxmaps;
UINT size;
int16_t bind_count; /* to Device9->state.stream */
/* Specific to managed buffers */
struct {
void *data;
boolean dirty;
struct pipe_box dirty_box;
struct list_head list; /* for update_buffers */
struct list_head list2; /* for managed_buffers */
} managed;
};
static inline struct NineBuffer9 *
NineBuffer9( void *data )
{
return (struct NineBuffer9 *)data;
}
HRESULT
NineBuffer9_ctor( struct NineBuffer9 *This,
struct NineUnknownParams *pParams,
D3DRESOURCETYPE Type,
DWORD Usage,
UINT Size,
D3DPOOL Pool );
void
NineBuffer9_dtor( struct NineBuffer9 *This );
struct pipe_resource *
NineBuffer9_GetResource( struct NineBuffer9 *This );
HRESULT NINE_WINAPI
NineBuffer9_Lock( struct NineBuffer9 *This,
UINT OffsetToLock,
UINT SizeToLock,
void **ppbData,
DWORD Flags );
HRESULT NINE_WINAPI
NineBuffer9_Unlock( struct NineBuffer9 *This );
static inline void
NineBuffer9_Upload( struct NineBuffer9 *This )
{
struct pipe_context *pipe = NineDevice9_GetPipe(This->base.base.device);
assert(This->base.pool == D3DPOOL_MANAGED && This->managed.dirty);
pipe->buffer_subdata(pipe, This->base.resource, 0,
This->managed.dirty_box.x,
This->managed.dirty_box.width,
(char *)This->managed.data + This->managed.dirty_box.x);
This->managed.dirty = FALSE;
}
static void inline
NineBindBufferToDevice( struct NineDevice9 *device,
struct NineBuffer9 **slot,
struct NineBuffer9 *buf )
{
struct NineBuffer9 *old = *slot;
if (buf) {
if ((buf->managed.dirty) && LIST_IS_EMPTY(&buf->managed.list))
list_add(&buf->managed.list, &device->update_buffers);
buf->bind_count++;
}
if (old)
old->bind_count--;
nine_bind(slot, buf);
}
void
NineBuffer9_SetDirty( struct NineBuffer9 *This );
#define BASEBUF_REGISTER_UPDATE(b) { \
if ((b)->managed.dirty && (b)->bind_count) \
if (LIST_IS_EMPTY(&(b)->managed.list)) \
list_add(&(b)->managed.list, &(b)->base.base.device->update_buffers); \
}
#endif /* _NINE_BUFFER9_H_ */
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