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/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef _NINE_ADAPTER9_H_
#define _NINE_ADAPTER9_H_
#include "iunknown.h"
#include "d3dadapter/d3dadapter9.h"
struct pipe_screen;
struct pipe_resource;
struct d3dadapter9_context
{
struct pipe_screen *hal, *ref;
D3DADAPTER_IDENTIFIER9 identifier;
BOOL linear_framebuffer;
BOOL throttling;
int throttling_value;
int vblank_mode;
BOOL thread_submit;
BOOL discard_delayed_release;
BOOL tearfree_discard;
int csmt_force;
void (*destroy)( struct d3dadapter9_context *ctx );
};
struct NineAdapter9
{
struct NineUnknown base;
struct d3dadapter9_context *ctx;
};
static inline struct NineAdapter9 *
NineAdapter9( void *data )
{
return (struct NineAdapter9 *)data;
}
HRESULT
NineAdapter9_new( struct d3dadapter9_context *pCTX,
struct NineAdapter9 **ppOut );
HRESULT
NineAdapter9_ctor( struct NineAdapter9 *This,
struct NineUnknownParams *pParams,
struct d3dadapter9_context *pCTX );
void
NineAdapter9_dtor( struct NineAdapter9 *This );
HRESULT NINE_WINAPI
NineAdapter9_GetAdapterIdentifier( struct NineAdapter9 *This,
DWORD Flags,
D3DADAPTER_IDENTIFIER9 *pIdentifier );
HRESULT NINE_WINAPI
NineAdapter9_CheckDeviceType( struct NineAdapter9 *This,
D3DDEVTYPE DevType,
D3DFORMAT AdapterFormat,
D3DFORMAT BackBufferFormat,
BOOL bWindowed );
HRESULT NINE_WINAPI
NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This,
D3DDEVTYPE DeviceType,
D3DFORMAT AdapterFormat,
DWORD Usage,
D3DRESOURCETYPE RType,
D3DFORMAT CheckFormat );
HRESULT NINE_WINAPI
NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This,
D3DDEVTYPE DeviceType,
D3DFORMAT SurfaceFormat,
BOOL Windowed,
D3DMULTISAMPLE_TYPE MultiSampleType,
DWORD *pQualityLevels );
HRESULT NINE_WINAPI
NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This,
D3DDEVTYPE DeviceType,
D3DFORMAT AdapterFormat,
D3DFORMAT RenderTargetFormat,
D3DFORMAT DepthStencilFormat );
HRESULT NINE_WINAPI
NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This,
D3DDEVTYPE DeviceType,
D3DFORMAT SourceFormat,
D3DFORMAT TargetFormat );
HRESULT NINE_WINAPI
NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
D3DDEVTYPE DeviceType,
D3DCAPS9 *pCaps );
HRESULT NINE_WINAPI
NineAdapter9_CreateDevice( struct NineAdapter9 *This,
UINT RealAdapter,
D3DDEVTYPE DeviceType,
HWND hFocusWindow,
DWORD BehaviorFlags,
D3DPRESENT_PARAMETERS *pPresentationParameters,
IDirect3D9 *pD3D9,
ID3DPresentGroup *pPresentationGroup,
IDirect3DDevice9 **ppReturnedDeviceInterface );
HRESULT NINE_WINAPI
NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This,
UINT RealAdapter,
D3DDEVTYPE DeviceType,
HWND hFocusWindow,
DWORD BehaviorFlags,
D3DPRESENT_PARAMETERS *pPresentationParameters,
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
IDirect3D9Ex *pD3D9Ex,
ID3DPresentGroup *pPresentationGroup,
IDirect3DDevice9Ex **ppReturnedDeviceInterface );
#endif /* _NINE_ADAPTER9_H_ */
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