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#######################################################################
# SConscript for egl state_tracker
Import('*')
if env['platform'] != 'windows':
Return()
env = env.Clone()
env.Append(CPPPATH = [
'#/src/egl/main',
'#/src/gallium/winsys/sw',
'.',
])
env.Append(CPPDEFINES = [
'HAVE_GDI_BACKEND',
])
common_sources = [
'common/egl_g3d.c',
'common/egl_g3d_api.c',
'common/egl_g3d_image.c',
'common/egl_g3d_st.c',
'common/egl_g3d_sync.c',
'common/native_helper.c',
]
gdi_sources = common_sources + [
'gdi/native_gdi.c',
]
st_egl_gdi = env.ConvenienceLibrary(
target = 'st_egl_gdi',
source = gdi_sources,
)
Export('st_egl_gdi')
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