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TOP = ../../../..
include $(TOP)/configs/current
common_INCLUDES = \
-I. \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/auxiliary \
-I$(TOP)/src/egl/main \
-I$(TOP)/include
common_SOURCES = $(wildcard common/*.c)
common_OBJECTS = $(common_SOURCES:.c=.o)
x11_INCLUDES = \
-I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/glx \
-I$(TOP)/src/mapi \
-I$(TOP)/src/mesa \
$(X11_CFLAGS) \
$(shell pkg-config --cflags-only-I libdrm dri2proto)
x11_SOURCES = $(wildcard x11/*.c) \
$(TOP)/src/glx/dri2.c
x11_OBJECTS = $(x11_SOURCES:.c=.o)
wayland_INCLUDES = \
-I$(TOP)/src/gallium/winsys \
-I$(TOP)/src/egl/wayland \
-I$(TOP)/src/egl/wayland/wayland-drm \
$(shell pkg-config --cflags-only-I libdrm wayland-client)
wayland_SOURCES = $(wildcard wayland/*.c)
wayland_OBJECTS = $(wayland_SOURCES:.c=.o)
drm_INCLUDES = -I$(TOP)/src/gallium/winsys $(shell pkg-config --cflags-only-I libdrm)
drm_SOURCES = $(wildcard drm/*.c)
drm_OBJECTS = $(drm_SOURCES:.c=.o)
fbdev_INCLUDES = -I$(TOP)/src/gallium/winsys/sw
fbdev_SOURCES = $(wildcard fbdev/*.c)
fbdev_OBJECTS = $(fbdev_SOURCES:.c=.o)
ALL_INCLUDES = $(common_INCLUDES) $(x11_INCLUDES) $(drm_INCLUDES) $(fbdev_INCLUDES)
ALL_SOURCES = $(common_SOURCES) $(x11_SOURCES) $(drm_SOURCES) $(fbdev_SOURCES)
EGL_OBJECTS = $(common_OBJECTS)
EGL_CPPFLAGS = $(common_INCLUDES)
# add backends
ifneq ($(findstring x11, $(EGL_PLATFORMS)),)
EGL_OBJECTS += $(x11_OBJECTS)
EGL_CPPFLAGS += -DHAVE_X11_BACKEND
endif
ifneq ($(findstring wayland, $(EGL_PLATFORMS)),)
EGL_OBJECTS += $(wayland_OBJECTS)
EGL_CPPFLAGS += -DHAVE_WAYLAND_BACKEND
endif
ifneq ($(findstring drm, $(EGL_PLATFORMS)),)
EGL_OBJECTS += $(drm_OBJECTS)
EGL_CPPFLAGS += -DHAVE_DRM_BACKEND
endif
ifneq ($(findstring fbdev, $(EGL_PLATFORMS)),)
EGL_OBJECTS += $(fbdev_OBJECTS)
EGL_CPPFLAGS += -DHAVE_FBDEV_BACKEND
endif
##### TARGETS #####
default: depend libegl.a
libegl.a: $(EGL_OBJECTS) Makefile
$(MKLIB) -o egl -static $(EGL_OBJECTS)
depend:
rm -f depend
touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(ALL_INCLUDES) $(ALL_SOURCES) 2> /dev/null
clean:
rm -f libegl.a
rm -f $(EGL_OBJECTS)
rm -f depend depend.bak
# Dummy target
install:
@echo -n ""
##### RULES #####
define egl-cc
$(CC) -c $(common_INCLUDES) $($(1)_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
endef
$(common_OBJECTS): %.o: %.c
$(CC) -c $(EGL_CPPFLAGS) $(DEFINES) $(CFLAGS) $< -o $@
$(x11_OBJECTS): %.o: %.c
$(call egl-cc,x11)
$(wayland_OBJECTS): %.o: %.c
$(call egl-cc,wayland)
$(drm_OBJECTS): %.o: %.c
$(call egl-cc,drm)
$(fbdev_OBJECTS): %.o: %.c
$(call egl-cc,fbdev)
sinclude depend
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