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/*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include <dlfcn.h>
#include "util/u_memory.h"
#include "pipe/p_screen.h"
#include "state_tracker/st_texture.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
#include "main/texobj.h"
#include "dri_helpers.h"
static bool
dri2_is_opencl_interop_loaded_locked(struct dri_screen *screen)
{
return screen->opencl_dri_event_add_ref &&
screen->opencl_dri_event_release &&
screen->opencl_dri_event_wait &&
screen->opencl_dri_event_get_fence;
}
static bool
dri2_load_opencl_interop(struct dri_screen *screen)
{
#if defined(RTLD_DEFAULT)
bool success;
mtx_lock(&screen->opencl_func_mutex);
if (dri2_is_opencl_interop_loaded_locked(screen)) {
mtx_unlock(&screen->opencl_func_mutex);
return true;
}
screen->opencl_dri_event_add_ref =
dlsym(RTLD_DEFAULT, "opencl_dri_event_add_ref");
screen->opencl_dri_event_release =
dlsym(RTLD_DEFAULT, "opencl_dri_event_release");
screen->opencl_dri_event_wait =
dlsym(RTLD_DEFAULT, "opencl_dri_event_wait");
screen->opencl_dri_event_get_fence =
dlsym(RTLD_DEFAULT, "opencl_dri_event_get_fence");
success = dri2_is_opencl_interop_loaded_locked(screen);
mtx_unlock(&screen->opencl_func_mutex);
return success;
#else
return false;
#endif
}
struct dri2_fence {
struct dri_screen *driscreen;
struct pipe_fence_handle *pipe_fence;
void *cl_event;
};
static unsigned dri2_fence_get_caps(__DRIscreen *_screen)
{
struct dri_screen *driscreen = dri_screen(_screen);
struct pipe_screen *screen = driscreen->base.screen;
unsigned caps = 0;
if (screen->get_param(screen, PIPE_CAP_NATIVE_FENCE_FD))
caps |= __DRI_FENCE_CAP_NATIVE_FD;
return caps;
}
static void *
dri2_create_fence(__DRIcontext *_ctx)
{
struct pipe_context *ctx = dri_context(_ctx)->st->pipe;
struct dri2_fence *fence = CALLOC_STRUCT(dri2_fence);
if (!fence)
return NULL;
ctx->flush(ctx, &fence->pipe_fence, 0);
if (!fence->pipe_fence) {
FREE(fence);
return NULL;
}
fence->driscreen = dri_screen(_ctx->driScreenPriv);
return fence;
}
static void *
dri2_create_fence_fd(__DRIcontext *_ctx, int fd)
{
struct pipe_context *ctx = dri_context(_ctx)->st->pipe;
struct dri2_fence *fence = CALLOC_STRUCT(dri2_fence);
if (fd == -1) {
/* exporting driver created fence, flush: */
ctx->flush(ctx, &fence->pipe_fence,
PIPE_FLUSH_DEFERRED | PIPE_FLUSH_FENCE_FD);
} else {
/* importing a foreign fence fd: */
ctx->create_fence_fd(ctx, &fence->pipe_fence, fd);
}
if (!fence->pipe_fence) {
FREE(fence);
return NULL;
}
fence->driscreen = dri_screen(_ctx->driScreenPriv);
return fence;
}
static int
dri2_get_fence_fd(__DRIscreen *_screen, void *_fence)
{
struct dri_screen *driscreen = dri_screen(_screen);
struct pipe_screen *screen = driscreen->base.screen;
struct dri2_fence *fence = (struct dri2_fence*)_fence;
return screen->fence_get_fd(screen, fence->pipe_fence);
}
static void *
dri2_get_fence_from_cl_event(__DRIscreen *_screen, intptr_t cl_event)
{
struct dri_screen *driscreen = dri_screen(_screen);
struct dri2_fence *fence;
if (!dri2_load_opencl_interop(driscreen))
return NULL;
fence = CALLOC_STRUCT(dri2_fence);
if (!fence)
return NULL;
fence->cl_event = (void*)cl_event;
if (!driscreen->opencl_dri_event_add_ref(fence->cl_event)) {
free(fence);
return NULL;
}
fence->driscreen = driscreen;
return fence;
}
static void
dri2_destroy_fence(__DRIscreen *_screen, void *_fence)
{
struct dri_screen *driscreen = dri_screen(_screen);
struct pipe_screen *screen = driscreen->base.screen;
struct dri2_fence *fence = (struct dri2_fence*)_fence;
if (fence->pipe_fence)
screen->fence_reference(screen, &fence->pipe_fence, NULL);
else if (fence->cl_event)
driscreen->opencl_dri_event_release(fence->cl_event);
else
assert(0);
FREE(fence);
}
static GLboolean
dri2_client_wait_sync(__DRIcontext *_ctx, void *_fence, unsigned flags,
uint64_t timeout)
{
struct dri2_fence *fence = (struct dri2_fence*)_fence;
struct dri_screen *driscreen = fence->driscreen;
struct pipe_screen *screen = driscreen->base.screen;
/* No need to flush. The context was flushed when the fence was created. */
if (fence->pipe_fence)
return screen->fence_finish(screen, NULL, fence->pipe_fence, timeout);
else if (fence->cl_event) {
struct pipe_fence_handle *pipe_fence =
driscreen->opencl_dri_event_get_fence(fence->cl_event);
if (pipe_fence)
return screen->fence_finish(screen, NULL, pipe_fence, timeout);
else
return driscreen->opencl_dri_event_wait(fence->cl_event, timeout);
}
else {
assert(0);
return false;
}
}
static void
dri2_server_wait_sync(__DRIcontext *_ctx, void *_fence, unsigned flags)
{
struct pipe_context *ctx = dri_context(_ctx)->st->pipe;
struct dri2_fence *fence = (struct dri2_fence*)_fence;
if (ctx->fence_server_sync)
ctx->fence_server_sync(ctx, fence->pipe_fence);
}
const __DRI2fenceExtension dri2FenceExtension = {
.base = { __DRI2_FENCE, 2 },
.create_fence = dri2_create_fence,
.get_fence_from_cl_event = dri2_get_fence_from_cl_event,
.destroy_fence = dri2_destroy_fence,
.client_wait_sync = dri2_client_wait_sync,
.server_wait_sync = dri2_server_wait_sync,
.get_capabilities = dri2_fence_get_caps,
.create_fence_fd = dri2_create_fence_fd,
.get_fence_fd = dri2_get_fence_fd,
};
__DRIimage *
dri2_lookup_egl_image(struct dri_screen *screen, void *handle)
{
const __DRIimageLookupExtension *loader = screen->sPriv->dri2.image;
__DRIimage *img;
if (!loader->lookupEGLImage)
return NULL;
img = loader->lookupEGLImage(screen->sPriv,
handle, screen->sPriv->loaderPrivate);
return img;
}
__DRIimage *
dri2_create_image_from_renderbuffer2(__DRIcontext *context,
int renderbuffer, void *loaderPrivate,
unsigned *error)
{
struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx;
struct gl_renderbuffer *rb;
struct pipe_resource *tex;
__DRIimage *img;
/* Section 3.9 (EGLImage Specification and Management) of the EGL 1.5
* specification says:
*
* "If target is EGL_GL_RENDERBUFFER and buffer is not the name of a
* renderbuffer object, or if buffer is the name of a multisampled
* renderbuffer object, the error EGL_BAD_PARAMETER is generated."
*
* "If target is EGL_GL_TEXTURE_2D , EGL_GL_TEXTURE_CUBE_MAP_*,
* EGL_GL_RENDERBUFFER or EGL_GL_TEXTURE_3D and buffer refers to the
* default GL texture object (0) for the corresponding GL target, the
* error EGL_BAD_PARAMETER is generated."
* (rely on _mesa_lookup_renderbuffer returning NULL in this case)
*/
rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
if (!rb || rb->NumSamples > 0) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
return NULL;
}
tex = st_get_renderbuffer_resource(rb);
if (!tex) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
return NULL;
}
img = CALLOC_STRUCT(__DRIimageRec);
if (!img) {
*error = __DRI_IMAGE_ERROR_BAD_ALLOC;
return NULL;
}
img->dri_format = driGLFormatToImageFormat(rb->Format);
img->loader_private = loaderPrivate;
if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
free(img);
return NULL;
}
pipe_resource_reference(&img->texture, tex);
*error = __DRI_IMAGE_ERROR_SUCCESS;
return img;
}
__DRIimage *
dri2_create_image_from_renderbuffer(__DRIcontext *context,
int renderbuffer, void *loaderPrivate)
{
unsigned error;
return dri2_create_image_from_renderbuffer2(context, renderbuffer,
loaderPrivate, &error);
}
void
dri2_destroy_image(__DRIimage *img)
{
pipe_resource_reference(&img->texture, NULL);
FREE(img);
}
__DRIimage *
dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture,
int depth, int level, unsigned *error,
void *loaderPrivate)
{
__DRIimage *img;
struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx;
struct gl_texture_object *obj;
struct pipe_resource *tex;
GLuint face = 0;
obj = _mesa_lookup_texture(ctx, texture);
if (!obj || obj->Target != target) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
return NULL;
}
tex = st_get_texobj_resource(obj);
if (!tex) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
return NULL;
}
if (target == GL_TEXTURE_CUBE_MAP)
face = depth;
_mesa_test_texobj_completeness(ctx, obj);
if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
return NULL;
}
if (level < obj->BaseLevel || level > obj->_MaxLevel) {
*error = __DRI_IMAGE_ERROR_BAD_MATCH;
return NULL;
}
if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < depth) {
*error = __DRI_IMAGE_ERROR_BAD_MATCH;
return NULL;
}
img = CALLOC_STRUCT(__DRIimageRec);
if (!img) {
*error = __DRI_IMAGE_ERROR_BAD_ALLOC;
return NULL;
}
img->level = level;
img->layer = depth;
img->dri_format = driGLFormatToImageFormat(obj->Image[face][level]->TexFormat);
img->loader_private = loaderPrivate;
if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
free(img);
return NULL;
}
pipe_resource_reference(&img->texture, tex);
*error = __DRI_IMAGE_ERROR_SUCCESS;
return img;
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */
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