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|
/**************************************************************************
*
* Copyright 2009, VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Author: Keith Whitwell <keithw@vmware.com>
* Author: Jakob Bornecrantz <wallbraker@gmail.com>
*/
#include "dri_screen.h"
#include "dri_context.h"
#include "dri_drawable.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
#include "state_tracker/drm_api.h"
#include "state_tracker/dri1_api.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
#include "util/u_memory.h"
static struct pipe_surface *
dri_surface_from_handle(struct drm_api *api,
struct pipe_screen *screen,
unsigned handle,
enum pipe_format format,
unsigned width, unsigned height, unsigned pitch)
{
struct pipe_surface *surface = NULL;
struct pipe_texture *texture = NULL;
struct pipe_texture templat;
struct pipe_buffer *buf = NULL;
buf = api->buffer_from_handle(api, screen, "dri2 buffer", handle);
if (!buf) {
debug_printf("%s: Failed to get buffer from handle\n", __func__);
return NULL;
}
memset(&templat, 0, sizeof(templat));
templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
templat.depth[0] = 1;
templat.format = format;
templat.width[0] = width;
templat.height[0] = height;
pf_get_block(templat.format, &templat.block);
texture = screen->texture_blanket(screen, &templat, &pitch, buf);
/* we don't need the buffer from this point on */
pipe_buffer_reference(&buf, NULL);
if (!texture) {
debug_printf("%s: Failed to blanket the buffer with a texture\n", __func__);
return NULL;
}
surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE);
/* we don't need the texture from this point on */
pipe_texture_reference(&texture, NULL);
return surface;
}
/**
* Pixmaps have will have the same name of fake front and front.
*/
static boolean
dri2_check_if_pixmap(__DRIbuffer *buffers, int count)
{
boolean found = FALSE;
boolean is_pixmap = FALSE;
unsigned name;
int i;
for (i = 0; i < count; i++) {
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
case __DRI_BUFFER_FAKE_FRONT_LEFT:
if (found) {
is_pixmap = buffers[i].name == name;
} else {
name = buffers[i].name;
found = TRUE;
}
default:
continue;
}
}
return is_pixmap;
}
/**
* This will be called a drawable is known to have been resized.
*/
void
dri_get_buffers(__DRIdrawablePrivate * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_surface *surface = NULL;
struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
__DRIbuffer *buffers = NULL;
__DRIscreen *dri_screen = drawable->sPriv;
__DRIdrawable *dri_drawable = drawable->dPriv;
struct drm_api *api = ((struct dri_screen*)(dri_screen->private))->api;
boolean have_depth = FALSE;
int i, count;
buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable,
&dri_drawable->w,
&dri_drawable->h,
drawable->attachments,
drawable->
num_attachments, &count,
dri_drawable->
loaderPrivate);
if (buffers == NULL) {
return;
}
/* set one cliprect to cover the whole dri_drawable */
dri_drawable->x = 0;
dri_drawable->y = 0;
dri_drawable->backX = 0;
dri_drawable->backY = 0;
dri_drawable->numClipRects = 1;
dri_drawable->pClipRects[0].x1 = 0;
dri_drawable->pClipRects[0].y1 = 0;
dri_drawable->pClipRects[0].x2 = dri_drawable->w;
dri_drawable->pClipRects[0].y2 = dri_drawable->h;
dri_drawable->numBackClipRects = 1;
dri_drawable->pBackClipRects[0].x1 = 0;
dri_drawable->pBackClipRects[0].y1 = 0;
dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
if (drawable->old_num == count &&
drawable->old_w == dri_drawable->w &&
drawable->old_h == dri_drawable->h &&
memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) {
return;
} else {
drawable->old_num = count;
drawable->old_w = dri_drawable->w;
drawable->old_h = dri_drawable->h;
memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count);
}
drawable->is_pixmap = dri2_check_if_pixmap(buffers, count);
for (i = 0; i < count; i++) {
int index = 0;
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
case __DRI_BUFFER_FAKE_FRONT_LEFT:
index = ST_SURFACE_FRONT_LEFT;
drawable->color_format = buffers[i].flags;
break;
case __DRI_BUFFER_BACK_LEFT:
index = ST_SURFACE_BACK_LEFT;
drawable->color_format = buffers[i].flags;
break;
case __DRI_BUFFER_DEPTH:
index = ST_SURFACE_DEPTH;
drawable->depth_format = buffers[i].flags;
break;
case __DRI_BUFFER_STENCIL:
index = ST_SURFACE_DEPTH;
drawable->stencil_format = buffers[i].flags;
break;
case __DRI_BUFFER_ACCUM:
default:
assert(0);
}
if (index == ST_SURFACE_DEPTH) {
if (have_depth)
continue;
else
have_depth = TRUE;
}
surface = dri_surface_from_handle(api,
screen,
buffers[i].name,
buffers[i].flags,
dri_drawable->w,
dri_drawable->h, buffers[i].pitch);
st_set_framebuffer_surface(drawable->stfb, index, surface);
pipe_surface_reference(&surface, NULL);
}
/* this needed, or else the state tracker fails to pick the new buffers */
st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h);
}
/**
* These are used for GLX_EXT_texture_from_pixmap
*/
void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
GLint format, __DRIdrawable *dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_surface *ps;
dri_get_buffers(drawable->dPriv);
st_get_framebuffer_surface(drawable->stfb, ST_SURFACE_FRONT_LEFT, &ps);
st_bind_texture_surface(ps, target == GL_TEXTURE_2D ? ST_TEXTURE_2D :
ST_TEXTURE_RECT, 0, drawable->color_format);
}
void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
__DRIdrawable *dPriv)
{
dri2_set_tex_buffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
}
void
dri_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private)
{
struct dri_context *ctx = (struct dri_context *)context_private;
struct dri_drawable *drawable = dri_drawable(ctx->dPriv);
__DRIdrawable *dri_drawable = ctx->dPriv;
__DRIscreen *dri_screen = ctx->sPriv;
/* XXX Does this function get called with DRI1? */
if (ctx->dPriv == NULL) {
debug_printf("%s: no drawable bound to context\n", __func__);
return;
}
#if 0
/* TODO if rendering to pixmaps is slow enable this code. */
if (drawable->is_pixmap)
return;
#endif
(*dri_screen->dri2.loader->flushFrontBuffer)(dri_drawable,
dri_drawable->loaderPrivate);
}
/**
* This is called when we need to set up GL rendering to a new X window.
*/
boolean
dri_create_buffer(__DRIscreenPrivate * sPriv,
__DRIdrawablePrivate * dPriv,
const __GLcontextModes * visual, boolean isPixmap)
{
struct dri_screen *screen = sPriv->private;
struct dri_drawable *drawable = NULL;
int i;
if (isPixmap)
goto fail; /* not implemented */
drawable = CALLOC_STRUCT(dri_drawable);
if (drawable == NULL)
goto fail;
if (visual->redBits == 8) {
if (visual->alphaBits == 8)
drawable->color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
else
drawable->color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
} else {
drawable->color_format = PIPE_FORMAT_R5G6B5_UNORM;
}
switch(visual->depthBits) {
default:
case 0:
drawable->depth_format = PIPE_FORMAT_NONE;
break;
case 16:
drawable->depth_format = PIPE_FORMAT_Z16_UNORM;
break;
case 24:
if (visual->stencilBits == 0) {
drawable->depth_format = (screen->d_depth_bits_last) ?
PIPE_FORMAT_X8Z24_UNORM:
PIPE_FORMAT_Z24X8_UNORM;
} else {
drawable->depth_format = (screen->sd_depth_bits_last) ?
PIPE_FORMAT_S8Z24_UNORM:
PIPE_FORMAT_Z24S8_UNORM;
}
break;
case 32:
drawable->depth_format = PIPE_FORMAT_Z32_UNORM;
break;
}
switch(visual->stencilBits) {
default:
case 0:
drawable->stencil_format = PIPE_FORMAT_NONE;
break;
case 8:
drawable->stencil_format = (screen->sd_depth_bits_last) ?
PIPE_FORMAT_S8Z24_UNORM:
PIPE_FORMAT_Z24S8_UNORM;
break;
}
drawable->stfb = st_create_framebuffer(visual,
drawable->color_format,
drawable->depth_format,
drawable->stencil_format,
dPriv->w,
dPriv->h, (void *)drawable);
if (drawable->stfb == NULL)
goto fail;
drawable->sPriv = sPriv;
drawable->dPriv = dPriv;
dPriv->driverPrivate = (void *)drawable;
/* setup dri2 buffers information */
/* TODO incase of double buffer visual, delay fake creation */
i = 0;
drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
if (visual->doubleBufferMode)
drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
else
drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
if (visual->depthBits)
drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
if (visual->stencilBits)
drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
drawable->num_attachments = i;
drawable->desired_fences = 2;
return GL_TRUE;
fail:
FREE(drawable);
return GL_FALSE;
}
static struct pipe_fence_handle *
dri_swap_fences_pop_front(struct dri_drawable *draw)
{
struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
struct pipe_fence_handle *fence = NULL;
if (draw->cur_fences >= draw->desired_fences) {
screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
--draw->cur_fences;
draw->tail &= DRI_SWAP_FENCES_MASK;
}
return fence;
}
static void
dri_swap_fences_push_back(struct dri_drawable *draw,
struct pipe_fence_handle *fence)
{
struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
if (!fence)
return;
if (draw->cur_fences < DRI_SWAP_FENCES_MAX) {
draw->cur_fences++;
screen->fence_reference(screen, &draw->swap_fences[draw->head++],
fence);
draw->head &= DRI_SWAP_FENCES_MASK;
}
}
void
dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_fence_handle *fence;
struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
st_unreference_framebuffer(drawable->stfb);
drawable->desired_fences = 0;
while (drawable->cur_fences) {
fence = dri_swap_fences_pop_front(drawable);
screen->fence_reference(screen, &fence, NULL);
}
FREE(drawable);
}
static void
dri1_update_drawables_locked(struct dri_context *ctx,
__DRIdrawablePrivate * driDrawPriv,
__DRIdrawablePrivate * driReadPriv)
{
if (ctx->stLostLock) {
ctx->stLostLock = FALSE;
if (driDrawPriv == driReadPriv)
DRI_VALIDATE_DRAWABLE_INFO(ctx->sPriv, driDrawPriv);
else
DRI_VALIDATE_TWO_DRAWABLES_INFO(ctx->sPriv, driDrawPriv,
driReadPriv);
}
}
/**
* This ensures all contexts which bind to a drawable pick up the
* drawable change and signal new buffer state.
* Calling st_resize_framebuffer for each context may seem like overkill,
* but no new buffers will actually be allocated if the dimensions don't
* change.
*/
static void
dri1_propagate_drawable_change(struct dri_context *ctx)
{
__DRIdrawablePrivate *dPriv = ctx->dPriv;
__DRIdrawablePrivate *rPriv = ctx->rPriv;
boolean flushed = FALSE;
if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
flushed = TRUE;
ctx->d_stamp = dPriv->lastStamp;
st_resize_framebuffer(dri_drawable(dPriv)->stfb, dPriv->w, dPriv->h);
}
if (rPriv && dPriv != rPriv && ctx->r_stamp != rPriv->lastStamp) {
if (!flushed)
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
ctx->r_stamp = rPriv->lastStamp;
st_resize_framebuffer(dri_drawable(rPriv)->stfb, rPriv->w, rPriv->h);
} else if (rPriv && dPriv == rPriv) {
ctx->r_stamp = ctx->d_stamp;
}
}
void
dri1_update_drawables(struct dri_context *ctx,
struct dri_drawable *draw, struct dri_drawable *read)
{
dri_lock(ctx);
dri1_update_drawables_locked(ctx, draw->dPriv, read->dPriv);
dri_unlock(ctx);
dri1_propagate_drawable_change(ctx);
}
static INLINE boolean
dri1_intersect_src_bbox(struct drm_clip_rect *dst,
int dst_x,
int dst_y,
const struct drm_clip_rect *src,
const struct drm_clip_rect *bbox)
{
int xy1;
int xy2;
xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 :
(int)bbox->x1 + dst_x;
xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 :
(int)bbox->x2 + dst_x;
if (xy1 >= xy2 || xy1 < 0)
return FALSE;
dst->x1 = xy1;
dst->x2 = xy2;
xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 :
(int)bbox->y1 + dst_y;
xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 :
(int)bbox->y2 + dst_y;
if (xy1 >= xy2 || xy1 < 0)
return FALSE;
dst->y1 = xy1;
dst->y2 = xy2;
return TRUE;
}
static void
dri1_swap_copy(struct dri_context *ctx,
struct pipe_surface *dst,
struct pipe_surface *src,
__DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox)
{
struct pipe_context *pipe = ctx->pipe;
struct drm_clip_rect clip;
struct drm_clip_rect *cur;
int i;
cur = dPriv->pClipRects;
for (i = 0; i < dPriv->numClipRects; ++i) {
if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox))
pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
src,
(int)clip.x1 - dPriv->x,
(int)clip.y1 - dPriv->y,
clip.x2 - clip.x1, clip.y2 - clip.y1);
}
}
static void
dri1_copy_to_front(struct dri_context *ctx,
struct pipe_surface *surf,
__DRIdrawablePrivate * dPriv,
const struct drm_clip_rect *sub_box,
struct pipe_fence_handle **fence)
{
struct pipe_context *pipe = ctx->pipe;
boolean save_lost_lock;
uint cur_w;
uint cur_h;
struct drm_clip_rect bbox;
boolean visible = TRUE;
*fence = NULL;
dri_lock(ctx);
save_lost_lock = ctx->stLostLock;
dri1_update_drawables_locked(ctx, dPriv, dPriv);
st_get_framebuffer_dimensions(dri_drawable(dPriv)->stfb, &cur_w, &cur_h);
bbox.x1 = 0;
bbox.x2 = cur_w;
bbox.y1 = 0;
bbox.y2 = cur_h;
if (sub_box)
visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box);
if (visible && __dri1_api_hooks->present_locked) {
__dri1_api_hooks->present_locked(pipe,
surf,
dPriv->pClipRects,
dPriv->numClipRects,
dPriv->x, dPriv->y, &bbox, fence);
} else if (visible && __dri1_api_hooks->front_srf_locked) {
struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe);
if (front)
dri1_swap_copy(ctx, front, surf, dPriv, &bbox);
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, fence);
}
ctx->stLostLock = save_lost_lock;
/**
* FIXME: Revisit this: Update drawables on copy_sub_buffer ?
*/
if (!sub_box)
dri1_update_drawables_locked(ctx, ctx->dPriv, ctx->rPriv);
dri_unlock(ctx);
dri1_propagate_drawable_change(ctx);
}
void
dri1_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private)
{
struct dri_context *ctx = (struct dri_context *)context_private;
struct pipe_fence_handle *dummy_fence;
dri1_copy_to_front(ctx, surf, ctx->dPriv, NULL, &dummy_fence);
screen->fence_reference(screen, &dummy_fence, NULL);
/**
* FIXME: Do we need swap throttling here?
*/
}
void
dri_swap_buffers(__DRIdrawablePrivate * dPriv)
{
struct dri_context *ctx;
struct pipe_surface *back_surf;
struct dri_drawable *draw = dri_drawable(dPriv);
struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
struct pipe_fence_handle *fence;
struct st_context *st = st_get_current();
assert(__dri1_api_hooks != NULL);
if (!st)
return; /* For now */
ctx = (struct dri_context *)st->pipe->priv;
st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
if (back_surf) {
st_notify_swapbuffers(draw->stfb);
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
fence = dri_swap_fences_pop_front(draw);
if (fence) {
(void)screen->fence_finish(screen, fence, 0);
screen->fence_reference(screen, &fence, NULL);
}
dri1_copy_to_front(ctx, back_surf, dPriv, NULL, &fence);
dri_swap_fences_push_back(draw, fence);
screen->fence_reference(screen, &fence, NULL);
}
}
void
dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
{
struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
struct drm_clip_rect sub_bbox;
struct dri_context *ctx;
struct pipe_surface *back_surf;
struct dri_drawable *draw = dri_drawable(dPriv);
struct pipe_fence_handle *dummy_fence;
struct st_context *st = st_get_current();
assert(__dri1_api_hooks != NULL);
if (!st)
return;
ctx = (struct dri_context *)st->pipe->priv;
sub_bbox.x1 = x;
sub_bbox.x2 = x + w;
sub_bbox.y1 = y;
sub_bbox.y2 = y + h;
st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
if (back_surf) {
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
dri1_copy_to_front(ctx, back_surf, dPriv, &sub_bbox, &dummy_fence);
screen->fence_reference(screen, &dummy_fence, NULL);
}
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */
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