1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
|
/**************************************************************************
*
* Copyright 2010 Luca Barbieri
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#define INITGUID
#include "d3d10app.h"
#include <X11/Xlib.h>
#include <GL/glx.h>
#include <galliumdxgi.h>
#include <sys/time.h>
static d3d10_application* app;
static IDXGISwapChain* swap_chain;
unsigned width, height;
DXGI_FORMAT format = DXGI_FORMAT_R8G8B8A8_UNORM;
static ID3D10Device* dev;
static ID3D10Device* ctx;
static int attributeList[] = {
GLX_RGBA,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
None
};
double get_time()
{
struct timeval tv;
gettimeofday(&tv, 0);
return (double)tv.tv_sec + (double)tv.tv_usec * 0.000001;
}
int main(int argc, char** argv)
{
Display* dpy = XOpenDisplay(0);
XVisualInfo* vi = glXChooseVisual(dpy, DefaultScreen(dpy), attributeList);
Colormap cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone);
XSetWindowAttributes swa;
swa.colormap = cmap;
swa.border_pixel = 0;
swa.event_mask = StructureNotifyMask;
width = 512;
height = 512;
Window win = XCreateWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, width, height, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel | CWColormap| CWEventMask, &swa);
XMapWindow(dpy, win);
GalliumDXGIUseX11Display(dpy, 0);
DXGI_SWAP_CHAIN_DESC swap_chain_desc;
memset(&swap_chain_desc, 0, sizeof(swap_chain_desc));
swap_chain_desc.BufferDesc.Width = width;
swap_chain_desc.BufferDesc.Height = height;
swap_chain_desc.BufferDesc.Format = format;
swap_chain_desc.SampleDesc.Count = 1;
swap_chain_desc.SampleDesc.Quality = 0;
swap_chain_desc.OutputWindow = (HWND)win;
swap_chain_desc.Windowed = TRUE;
swap_chain_desc.BufferCount = 3;
swap_chain_desc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
D3D10_FEATURE_LEVEL1 feature_level = D3D10_FEATURE_LEVEL_10_0;
HRESULT hr;
if(0)
{
hr = D3D10CreateDeviceAndSwapChain(
NULL,
D3D10_DRIVER_TYPE_HARDWARE,
NULL,
D3D10_CREATE_DEVICE_SINGLETHREADED,
D3D10_SDK_VERSION,
&swap_chain_desc,
&swap_chain,
&dev);
}
else
{
hr = D3D10CreateDeviceAndSwapChain1(
NULL,
D3D10_DRIVER_TYPE_HARDWARE,
NULL,
D3D10_CREATE_DEVICE_SINGLETHREADED,
feature_level,
D3D10_SDK_VERSION,
&swap_chain_desc,
&swap_chain,
(ID3D10Device1**)&dev);
}
if(!SUCCEEDED(hr))
{
fprintf(stderr, "Failed to create D3D10 device (hresult %08x)\n", hr);
return 1;
}
ctx = dev;
app = d3d10_application_create();
if(!app->init(dev, argc, argv))
return 1;
double start_time = get_time();
MSG msg;
for(;;)
{
XEvent event;
if(XPending(dpy))
{
XNextEvent(dpy, &event);
if(event.type == DestroyNotify)
break;
switch(event.type)
{
case ConfigureNotify:
width = event.xconfigure.width;
height = event.xconfigure.height;
swap_chain->ResizeBuffers(3, width, height, format, 0);
break;
}
}
else if(width && height)
{
ID3D10Texture2D* tex;
ID3D10RenderTargetView* rtv;
ensure(swap_chain->GetBuffer(0, IID_ID3D10Texture2D, (void**)&tex));
ensure(dev->CreateRenderTargetView(tex, NULL, &rtv));
double ctime = get_time() - start_time;
app->draw(ctx, rtv, width, height, ctime);
ctx->OMSetRenderTargets(0, 0, 0);
tex->Release();
rtv->Release();
swap_chain->Present(0, 0);
}
else
XPeekEvent(dpy, &event);
}
return (int) msg.wParam;
}
|