1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
|
/*
* Copyright 2014, 2015 Red Hat.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef VIRGL_RESOURCE_H
#define VIRGL_RESOURCE_H
#include "util/u_resource.h"
#include "util/u_range.h"
#include "util/list.h"
#include "util/u_transfer.h"
#include "virgl_hw.h"
#include "virgl_screen.h"
#define VR_MAX_TEXTURE_2D_LEVELS 15
/* Indicates that the resource will be used as a staging buffer, not requiring
* dedicated host-side storage. Can only be used with PIPE_BUFFER resources
* that have a PIPE_BIND_CUSTOM bind type.
*/
#define VIRGL_RESOURCE_FLAG_STAGING (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
struct winsys_handle;
struct virgl_screen;
struct virgl_context;
struct virgl_resource_metadata
{
unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];
unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];
unsigned layer_stride[VR_MAX_TEXTURE_2D_LEVELS];
uint32_t total_size;
};
struct virgl_resource {
struct u_resource u;
uint16_t clean_mask;
struct virgl_hw_res *hw_res;
struct virgl_resource_metadata metadata;
/* For PIPE_BUFFER only. Data outside of this range are uninitialized. */
struct util_range valid_buffer_range;
};
enum virgl_transfer_map_type {
VIRGL_TRANSFER_MAP_ERROR = -1,
VIRGL_TRANSFER_MAP_HW_RES,
/* Map a range of a staging buffer. The updated contents should be transferred
* with a copy transfer.
*/
VIRGL_TRANSFER_MAP_STAGING,
};
struct virgl_transfer {
struct pipe_transfer base;
uint32_t offset, l_stride;
struct util_range range;
struct list_head queue_link;
struct pipe_transfer *resolve_transfer;
struct virgl_hw_res *hw_res;
void *hw_res_map;
/* If not NULL, denotes that this is a copy transfer, i.e.,
* that the transfer source data should be taken from this
* resource instead of the original transfer resource.
*/
struct pipe_resource *copy_src_res;
/* The offset in the copy source resource to copy data from. */
uint32_t copy_src_offset;
};
void virgl_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *resource);
void virgl_init_screen_resource_functions(struct pipe_screen *screen);
void virgl_init_context_resource_functions(struct pipe_context *ctx);
void virgl_texture_init(struct virgl_resource *res);
static inline struct virgl_resource *virgl_resource(struct pipe_resource *r)
{
return (struct virgl_resource *)r;
}
static inline struct virgl_transfer *virgl_transfer(struct pipe_transfer *trans)
{
return (struct virgl_transfer *)trans;
}
void virgl_buffer_init(struct virgl_resource *res);
static inline unsigned pipe_to_virgl_bind(const struct virgl_screen *vs,
unsigned pbind, unsigned flags)
{
unsigned outbind = 0;
if (pbind & PIPE_BIND_DEPTH_STENCIL)
outbind |= VIRGL_BIND_DEPTH_STENCIL;
if (pbind & PIPE_BIND_RENDER_TARGET)
outbind |= VIRGL_BIND_RENDER_TARGET;
if (pbind & PIPE_BIND_SAMPLER_VIEW)
outbind |= VIRGL_BIND_SAMPLER_VIEW;
if (pbind & PIPE_BIND_VERTEX_BUFFER)
outbind |= VIRGL_BIND_VERTEX_BUFFER;
if (pbind & PIPE_BIND_INDEX_BUFFER)
outbind |= VIRGL_BIND_INDEX_BUFFER;
if (pbind & PIPE_BIND_CONSTANT_BUFFER)
outbind |= VIRGL_BIND_CONSTANT_BUFFER;
if (pbind & PIPE_BIND_DISPLAY_TARGET)
outbind |= VIRGL_BIND_DISPLAY_TARGET;
if (pbind & PIPE_BIND_STREAM_OUTPUT)
outbind |= VIRGL_BIND_STREAM_OUTPUT;
if (pbind & PIPE_BIND_CURSOR)
outbind |= VIRGL_BIND_CURSOR;
if (pbind & PIPE_BIND_CUSTOM) {
if (flags & VIRGL_RESOURCE_FLAG_STAGING)
outbind |= VIRGL_BIND_STAGING;
else
outbind |= VIRGL_BIND_CUSTOM;
}
if (pbind & PIPE_BIND_SCANOUT)
outbind |= VIRGL_BIND_SCANOUT;
if (pbind & PIPE_BIND_SHADER_BUFFER)
outbind |= VIRGL_BIND_SHADER_BUFFER;
if (pbind & PIPE_BIND_QUERY_BUFFER)
outbind |= VIRGL_BIND_QUERY_BUFFER;
if (pbind & PIPE_BIND_COMMAND_ARGS_BUFFER)
if (vs->caps.caps.v2.capability_bits & VIRGL_CAP_BIND_COMMAND_ARGS)
outbind |= VIRGL_BIND_COMMAND_ARGS;
return outbind;
}
enum virgl_transfer_map_type
virgl_resource_transfer_prepare(struct virgl_context *vctx,
struct virgl_transfer *xfer);
void virgl_resource_layout(struct pipe_resource *pt,
struct virgl_resource_metadata *metadata);
struct virgl_transfer *
virgl_resource_create_transfer(struct virgl_context *vctx,
struct pipe_resource *pres,
const struct virgl_resource_metadata *metadata,
unsigned level, unsigned usage,
const struct pipe_box *box);
void virgl_resource_destroy_transfer(struct virgl_context *vctx,
struct virgl_transfer *trans);
void virgl_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *resource);
boolean virgl_resource_get_handle(struct pipe_screen *screen,
struct pipe_resource *resource,
struct winsys_handle *whandle);
void virgl_resource_dirty(struct virgl_resource *res, uint32_t level);
void *virgl_transfer_uploader_map(struct virgl_context *vctx,
struct virgl_transfer *vtransfer);
#endif
|