1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
/*
* Copyright 2014, 2015 Red Hat.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "virgl_context.h"
#include "virgl_resource.h"
#include "virgl_screen.h"
static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
struct pipe_resource *resource,
unsigned level,
unsigned usage,
const struct pipe_box *box,
struct pipe_transfer **transfer)
{
struct virgl_context *vctx = virgl_context(ctx);
struct virgl_screen *vs = virgl_screen(ctx->screen);
struct virgl_resource *vbuf = virgl_resource(resource);
struct virgl_transfer *trans;
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
&vbuf->metadata, level, usage, box);
virgl_resource_transfer_prepare(vctx, trans);
trans->hw_res_map = vs->vws->resource_map(vs->vws, vbuf->hw_res);
if (!trans->hw_res_map) {
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
return NULL;
}
*transfer = &trans->base;
return trans->hw_res_map + trans->offset;
}
static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct virgl_context *vctx = virgl_context(ctx);
struct virgl_transfer *trans = virgl_transfer(transfer);
if (trans->base.usage & PIPE_TRANSFER_WRITE) {
if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) {
if (trans->range.end <= trans->range.start) {
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
return;
}
transfer->box.x += trans->range.start;
transfer->box.width = trans->range.end - trans->range.start;
trans->offset = transfer->box.x;
}
virgl_transfer_queue_unmap(&vctx->queue, trans);
} else
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
}
static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
struct virgl_transfer *trans = virgl_transfer(transfer);
/*
* FIXME: This is not optimal. For example,
*
* glMapBufferRange(.., 0, 100, GL_MAP_FLUSH_EXPLICIT_BIT)
* glFlushMappedBufferRange(.., 25, 30)
* glFlushMappedBufferRange(.., 65, 70)
*
* We'll end up flushing 25 --> 70.
*/
util_range_add(&trans->range, box->x, box->x + box->width);
}
static const struct u_resource_vtbl virgl_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
virgl_resource_destroy, /* resource_destroy */
virgl_buffer_transfer_map, /* transfer_map */
virgl_buffer_transfer_flush_region, /* transfer_flush_region */
virgl_buffer_transfer_unmap, /* transfer_unmap */
};
void virgl_buffer_init(struct virgl_resource *res)
{
res->u.vtbl = &virgl_buffer_vtbl;
}
|