summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/vc4/vc4_screen.c
blob: 606a92101a823f3c787ed711546261f4e9123a7b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
/*
 * Copyright © 2014 Broadcom
 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include "os/os_misc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"

#include "util/u_cpu_detect.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_hash_table.h"
#include "util/ralloc.h"

#include <xf86drm.h>
#include "drm_fourcc.h"
#include "vc4_drm.h"
#include "vc4_screen.h"
#include "vc4_context.h"
#include "vc4_resource.h"

static const struct debug_named_value debug_options[] = {
        { "cl",       VC4_DEBUG_CL,
          "Dump command list during creation" },
        { "surf",       VC4_DEBUG_SURFACE,
          "Dump surface layouts" },
        { "qpu",      VC4_DEBUG_QPU,
          "Dump generated QPU instructions" },
        { "qir",      VC4_DEBUG_QIR,
          "Dump QPU IR during program compile" },
        { "nir",      VC4_DEBUG_NIR,
          "Dump NIR during program compile" },
        { "tgsi",     VC4_DEBUG_TGSI,
          "Dump TGSI during program compile" },
        { "shaderdb", VC4_DEBUG_SHADERDB,
          "Dump program compile information for shader-db analysis" },
        { "perf",     VC4_DEBUG_PERF,
          "Print during performance-related events" },
        { "norast",   VC4_DEBUG_NORAST,
          "Skip actual hardware execution of commands" },
        { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
          "Flush after each draw call" },
        { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
          "Wait for finish after each flush" },
#ifdef USE_VC4_SIMULATOR
        { "dump", VC4_DEBUG_DUMP,
          "Write a GPU command stream trace file" },
#endif
        { NULL }
};

DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
uint32_t vc4_debug;

static const char *
vc4_screen_get_name(struct pipe_screen *pscreen)
{
        struct vc4_screen *screen = vc4_screen(pscreen);

        if (!screen->name) {
                screen->name = ralloc_asprintf(screen,
                                               "VC4 V3D %d.%d",
                                               screen->v3d_ver / 10,
                                               screen->v3d_ver % 10);
        }

        return screen->name;
}

static const char *
vc4_screen_get_vendor(struct pipe_screen *pscreen)
{
        return "Broadcom";
}

static void
vc4_screen_destroy(struct pipe_screen *pscreen)
{
        struct vc4_screen *screen = vc4_screen(pscreen);

        util_hash_table_destroy(screen->bo_handles);
        vc4_bufmgr_destroy(pscreen);
        slab_destroy_parent(&screen->transfer_pool);
        free(screen->ro);

#ifdef USE_VC4_SIMULATOR
        vc4_simulator_destroy(screen);
#endif

        close(screen->fd);
        ralloc_free(pscreen);
}

static bool
vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
{
        struct drm_vc4_get_param p = {
                .param = feature,
        };
        int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);

        if (ret != 0)
                return false;

        return p.value;
}

static int
vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
        struct vc4_screen *screen = vc4_screen(pscreen);

        switch (param) {
                /* Supported features (boolean caps). */
        case PIPE_CAP_VERTEX_COLOR_CLAMPED:
        case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
        case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
        case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
        case PIPE_CAP_NPOT_TEXTURES:
        case PIPE_CAP_SHAREABLE_SHADERS:
        case PIPE_CAP_BLEND_EQUATION_SEPARATE:
        case PIPE_CAP_TEXTURE_MULTISAMPLE:
        case PIPE_CAP_TEXTURE_SWIZZLE:
        case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
        case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
        case PIPE_CAP_TEXTURE_BARRIER:
                return 1;

        case PIPE_CAP_TILE_RASTER_ORDER:
                return vc4_has_feature(screen,
                                       DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER);

                /* lying for GL 2.0 */
        case PIPE_CAP_OCCLUSION_QUERY:
        case PIPE_CAP_POINT_SPRITE:
                return 1;

        case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
                return 256;

        case PIPE_CAP_GLSL_FEATURE_LEVEL:
                return 120;

        case PIPE_CAP_MAX_VIEWPORTS:
                return 1;

        case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
        case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
                return 1;

        case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
        case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
                return 1;

                /* Unsupported features. */
        case PIPE_CAP_ANISOTROPIC_FILTER:
        case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
        case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
        case PIPE_CAP_CUBE_MAP_ARRAY:
        case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
        case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
        case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
        case PIPE_CAP_SEAMLESS_CUBE_MAP:
        case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
        case PIPE_CAP_TGSI_INSTANCEID:
        case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_COMPUTE:
        case PIPE_CAP_START_INSTANCE:
        case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
        case PIPE_CAP_SHADER_STENCIL_EXPORT:
        case PIPE_CAP_TGSI_TEXCOORD:
        case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
        case PIPE_CAP_CONDITIONAL_RENDER:
        case PIPE_CAP_PRIMITIVE_RESTART:
        case PIPE_CAP_SM3:
        case PIPE_CAP_INDEP_BLEND_ENABLE:
        case PIPE_CAP_INDEP_BLEND_FUNC:
        case PIPE_CAP_DEPTH_CLIP_DISABLE:
        case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
        case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
        case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
        case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
        case PIPE_CAP_USER_VERTEX_BUFFERS:
        case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
        case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
        case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
        case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
        case PIPE_CAP_TEXTURE_GATHER_SM5:
        case PIPE_CAP_FAKE_SW_MSAA:
        case PIPE_CAP_TEXTURE_QUERY_LOD:
        case PIPE_CAP_SAMPLE_SHADING:
        case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
        case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
        case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
        case PIPE_CAP_MAX_TEXEL_OFFSET:
        case PIPE_CAP_MAX_VERTEX_STREAMS:
        case PIPE_CAP_DRAW_INDIRECT:
        case PIPE_CAP_MULTI_DRAW_INDIRECT:
        case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
        case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
        case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
        case PIPE_CAP_SAMPLER_VIEW_TARGET:
        case PIPE_CAP_CLIP_HALFZ:
        case PIPE_CAP_VERTEXID_NOBASE:
        case PIPE_CAP_POLYGON_OFFSET_CLAMP:
        case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
        case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
        case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
        case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
        case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
        case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
        case PIPE_CAP_DEPTH_BOUNDS_TEST:
        case PIPE_CAP_TGSI_TXQS:
        case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
        case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
        case PIPE_CAP_CLEAR_TEXTURE:
        case PIPE_CAP_DRAW_PARAMETERS:
        case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
        case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
        case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
        case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
        case PIPE_CAP_INVALIDATE_BUFFER:
        case PIPE_CAP_GENERATE_MIPMAP:
        case PIPE_CAP_STRING_MARKER:
        case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
        case PIPE_CAP_QUERY_BUFFER_OBJECT:
        case PIPE_CAP_QUERY_MEMORY_INFO:
        case PIPE_CAP_PCI_GROUP:
        case PIPE_CAP_PCI_BUS:
        case PIPE_CAP_PCI_DEVICE:
        case PIPE_CAP_PCI_FUNCTION:
        case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
        case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
        case PIPE_CAP_CULL_DISTANCE:
        case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
        case PIPE_CAP_TGSI_VOTE:
        case PIPE_CAP_MAX_WINDOW_RECTANGLES:
        case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
        case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
        case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
        case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
        case PIPE_CAP_NATIVE_FENCE_FD:
        case PIPE_CAP_TGSI_FS_FBFETCH:
        case PIPE_CAP_TGSI_MUL_ZERO_WINS:
        case PIPE_CAP_DOUBLES:
        case PIPE_CAP_INT64:
        case PIPE_CAP_INT64_DIVMOD:
        case PIPE_CAP_TGSI_TEX_TXF_LZ:
        case PIPE_CAP_TGSI_CLOCK:
        case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
        case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
        case PIPE_CAP_TGSI_BALLOT:
        case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
        case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
        case PIPE_CAP_POST_DEPTH_COVERAGE:
        case PIPE_CAP_BINDLESS_TEXTURE:
        case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
        case PIPE_CAP_QUERY_SO_OVERFLOW:
        case PIPE_CAP_MEMOBJ:
        case PIPE_CAP_LOAD_CONSTBUF:
        case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
        case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
        case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
        case PIPE_CAP_CONTEXT_PRIORITY_MASK:
        case PIPE_CAP_FENCE_SIGNAL:
                return 0;

                /* Stream output. */
        case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
        case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
        case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
        case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
        case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
                return 0;

                /* Geometry shader output, unsupported. */
        case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
        case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
                return 0;

                /* Texturing. */
        case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
        case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
                return VC4_MAX_MIP_LEVELS;
        case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
                /* Note: Not supported in hardware, just faking it. */
                return 5;
        case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
                return 0;

                /* Render targets. */
        case PIPE_CAP_MAX_RENDER_TARGETS:
                return 1;

                /* Queries. */
        case PIPE_CAP_QUERY_TIME_ELAPSED:
        case PIPE_CAP_QUERY_TIMESTAMP:
                return 0;

        case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
        case PIPE_CAP_MIN_TEXEL_OFFSET:
                return 0;

        case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
                return 2048;

        case PIPE_CAP_ENDIANNESS:
                return PIPE_ENDIAN_LITTLE;

        case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
                return 64;

        case PIPE_CAP_VENDOR_ID:
                return 0x14E4;
        case PIPE_CAP_DEVICE_ID:
                return 0xFFFFFFFF;
        case PIPE_CAP_ACCELERATED:
                return 1;
        case PIPE_CAP_VIDEO_MEMORY: {
                uint64_t system_memory;

                if (!os_get_total_physical_memory(&system_memory))
                        return 0;

                return (int)(system_memory >> 20);
        }
        case PIPE_CAP_UMA:
                return 1;

        default:
                fprintf(stderr, "unknown param %d\n", param);
                return 0;
        }
}

static float
vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
        switch (param) {
        case PIPE_CAPF_MAX_LINE_WIDTH:
        case PIPE_CAPF_MAX_LINE_WIDTH_AA:
                return 32;

        case PIPE_CAPF_MAX_POINT_WIDTH:
        case PIPE_CAPF_MAX_POINT_WIDTH_AA:
                return 512.0f;

        case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
                return 0.0f;
        case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
                return 0.0f;
        default:
                fprintf(stderr, "unknown paramf %d\n", param);
                return 0;
        }
}

static int
vc4_screen_get_shader_param(struct pipe_screen *pscreen,
                            enum pipe_shader_type shader,
                            enum pipe_shader_cap param)
{
        if (shader != PIPE_SHADER_VERTEX &&
            shader != PIPE_SHADER_FRAGMENT) {
                return 0;
        }

        /* this is probably not totally correct.. but it's a start: */
        switch (param) {
        case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
        case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
        case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
        case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
                return 16384;

        case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
                return vc4_screen(pscreen)->has_control_flow;

        case PIPE_SHADER_CAP_MAX_INPUTS:
                return 8;
        case PIPE_SHADER_CAP_MAX_OUTPUTS:
                return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
        case PIPE_SHADER_CAP_MAX_TEMPS:
                return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
        case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
                return 16 * 1024 * sizeof(float);
        case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
                return 1;
        case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
                return 0;
        case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
        case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
        case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
                return 0;
        case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
                return 1;
        case PIPE_SHADER_CAP_SUBROUTINES:
                return 0;
        case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
                return 0;
        case PIPE_SHADER_CAP_INTEGERS:
                return 1;
        case PIPE_SHADER_CAP_INT64_ATOMICS:
        case PIPE_SHADER_CAP_FP16:
        case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
                return 0;
        case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
        case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
                return VC4_MAX_TEXTURE_SAMPLERS;
        case PIPE_SHADER_CAP_PREFERRED_IR:
                return PIPE_SHADER_IR_NIR;
        case PIPE_SHADER_CAP_SUPPORTED_IRS:
                return 0;
        case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
                return 32;
        case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
        case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
        case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
        case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
        case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
        case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
                return 0;
        default:
                fprintf(stderr, "unknown shader param %d\n", param);
                return 0;
        }
        return 0;
}

static boolean
vc4_screen_is_format_supported(struct pipe_screen *pscreen,
                               enum pipe_format format,
                               enum pipe_texture_target target,
                               unsigned sample_count,
                               unsigned usage)
{
        struct vc4_screen *screen = vc4_screen(pscreen);
        unsigned retval = 0;

        if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
                return FALSE;

        if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
            !util_format_is_supported(format, usage)) {
                return FALSE;
        }

        if (usage & PIPE_BIND_VERTEX_BUFFER) {
                switch (format) {
                case PIPE_FORMAT_R32G32B32A32_FLOAT:
                case PIPE_FORMAT_R32G32B32_FLOAT:
                case PIPE_FORMAT_R32G32_FLOAT:
                case PIPE_FORMAT_R32_FLOAT:
                case PIPE_FORMAT_R32G32B32A32_SNORM:
                case PIPE_FORMAT_R32G32B32_SNORM:
                case PIPE_FORMAT_R32G32_SNORM:
                case PIPE_FORMAT_R32_SNORM:
                case PIPE_FORMAT_R32G32B32A32_SSCALED:
                case PIPE_FORMAT_R32G32B32_SSCALED:
                case PIPE_FORMAT_R32G32_SSCALED:
                case PIPE_FORMAT_R32_SSCALED:
                case PIPE_FORMAT_R16G16B16A16_UNORM:
                case PIPE_FORMAT_R16G16B16_UNORM:
                case PIPE_FORMAT_R16G16_UNORM:
                case PIPE_FORMAT_R16_UNORM:
                case PIPE_FORMAT_R16G16B16A16_SNORM:
                case PIPE_FORMAT_R16G16B16_SNORM:
                case PIPE_FORMAT_R16G16_SNORM:
                case PIPE_FORMAT_R16_SNORM:
                case PIPE_FORMAT_R16G16B16A16_USCALED:
                case PIPE_FORMAT_R16G16B16_USCALED:
                case PIPE_FORMAT_R16G16_USCALED:
                case PIPE_FORMAT_R16_USCALED:
                case PIPE_FORMAT_R16G16B16A16_SSCALED:
                case PIPE_FORMAT_R16G16B16_SSCALED:
                case PIPE_FORMAT_R16G16_SSCALED:
                case PIPE_FORMAT_R16_SSCALED:
                case PIPE_FORMAT_R8G8B8A8_UNORM:
                case PIPE_FORMAT_R8G8B8_UNORM:
                case PIPE_FORMAT_R8G8_UNORM:
                case PIPE_FORMAT_R8_UNORM:
                case PIPE_FORMAT_R8G8B8A8_SNORM:
                case PIPE_FORMAT_R8G8B8_SNORM:
                case PIPE_FORMAT_R8G8_SNORM:
                case PIPE_FORMAT_R8_SNORM:
                case PIPE_FORMAT_R8G8B8A8_USCALED:
                case PIPE_FORMAT_R8G8B8_USCALED:
                case PIPE_FORMAT_R8G8_USCALED:
                case PIPE_FORMAT_R8_USCALED:
                case PIPE_FORMAT_R8G8B8A8_SSCALED:
                case PIPE_FORMAT_R8G8B8_SSCALED:
                case PIPE_FORMAT_R8G8_SSCALED:
                case PIPE_FORMAT_R8_SSCALED:
                        retval |= PIPE_BIND_VERTEX_BUFFER;
                        break;
                default:
                        break;
                }
        }

        if ((usage & PIPE_BIND_RENDER_TARGET) &&
            vc4_rt_format_supported(format)) {
                retval |= PIPE_BIND_RENDER_TARGET;
        }

        if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
            vc4_tex_format_supported(format) &&
            (format != PIPE_FORMAT_ETC1_RGB8 || screen->has_etc1)) {
                retval |= PIPE_BIND_SAMPLER_VIEW;
        }

        if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
            (format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
             format == PIPE_FORMAT_X8Z24_UNORM)) {
                retval |= PIPE_BIND_DEPTH_STENCIL;
        }

        if ((usage & PIPE_BIND_INDEX_BUFFER) &&
            (format == PIPE_FORMAT_I8_UINT ||
             format == PIPE_FORMAT_I16_UINT)) {
                retval |= PIPE_BIND_INDEX_BUFFER;
        }

#if 0
        if (retval != usage) {
                fprintf(stderr,
                        "not supported: format=%s, target=%d, sample_count=%d, "
                        "usage=0x%x, retval=0x%x\n", util_format_name(format),
                        target, sample_count, usage, retval);
        }
#endif

        return retval == usage;
}

static void
vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
                                  enum pipe_format format, int max,
                                  uint64_t *modifiers,
                                  unsigned int *external_only,
                                  int *count)
{
        int m, i;
        uint64_t available_modifiers[] = {
                DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
                DRM_FORMAT_MOD_LINEAR,
        };
        struct vc4_screen *screen = vc4_screen(pscreen);
        int num_modifiers = screen->has_tiling_ioctl ? 2 : 1;

        if (!modifiers) {
                *count = num_modifiers;
                return;
        }

        *count = MIN2(max, num_modifiers);
        m = screen->has_tiling_ioctl ? 0 : 1;
        /* We support both modifiers (tiled and linear) for all sampler
         * formats, but if we don't have the DRM_VC4_GET_TILING ioctl
         * we shouldn't advertise the tiled formats.
         */
        for (i = 0; i < *count; i++) {
                modifiers[i] = available_modifiers[m++];
                if (external_only)
                        external_only[i] = false;
       }
}

#define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))

static unsigned handle_hash(void *key)
{
    return PTR_TO_UINT(key);
}

static int handle_compare(void *key1, void *key2)
{
    return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
}

static bool
vc4_get_chip_info(struct vc4_screen *screen)
{
        struct drm_vc4_get_param ident0 = {
                .param = DRM_VC4_PARAM_V3D_IDENT0,
        };
        struct drm_vc4_get_param ident1 = {
                .param = DRM_VC4_PARAM_V3D_IDENT1,
        };
        int ret;

        ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
        if (ret != 0) {
                if (errno == EINVAL) {
                        /* Backwards compatibility with 2835 kernels which
                         * only do V3D 2.1.
                         */
                        screen->v3d_ver = 21;
                        return true;
                } else {
                        fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
                                strerror(errno));
                        return false;
                }
        }
        ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
        if (ret != 0) {
                fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
                        strerror(errno));
                return false;
        }

        uint32_t major = (ident0.value >> 24) & 0xff;
        uint32_t minor = (ident1.value >> 0) & 0xf;
        screen->v3d_ver = major * 10 + minor;

        if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
                fprintf(stderr,
                        "V3D %d.%d not supported by this version of Mesa.\n",
                        screen->v3d_ver / 10,
                        screen->v3d_ver % 10);
                return false;
        }

        return true;
}

struct pipe_screen *
vc4_screen_create(int fd, struct renderonly *ro)
{
        struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
        struct pipe_screen *pscreen;

        pscreen = &screen->base;

        pscreen->destroy = vc4_screen_destroy;
        pscreen->get_param = vc4_screen_get_param;
        pscreen->get_paramf = vc4_screen_get_paramf;
        pscreen->get_shader_param = vc4_screen_get_shader_param;
        pscreen->context_create = vc4_context_create;
        pscreen->is_format_supported = vc4_screen_is_format_supported;

        screen->fd = fd;
        if (ro) {
                screen->ro = renderonly_dup(ro);
                if (!screen->ro) {
                        fprintf(stderr, "Failed to dup renderonly object\n");
                        ralloc_free(screen);
                        return NULL;
                }
        }

        list_inithead(&screen->bo_cache.time_list);
        (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
        screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);

        screen->has_control_flow =
                vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
        screen->has_etc1 =
                vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
        screen->has_threaded_fs =
                vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
        screen->has_madvise =
                vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_MADVISE);

        if (!vc4_get_chip_info(screen))
                goto fail;

        util_cpu_detect();

        slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);

        vc4_fence_init(screen);

        vc4_debug = debug_get_option_vc4_debug();
        if (vc4_debug & VC4_DEBUG_SHADERDB)
                vc4_debug |= VC4_DEBUG_NORAST;

#ifdef USE_VC4_SIMULATOR
        vc4_simulator_init(screen);
#endif

        vc4_resource_screen_init(pscreen);

        pscreen->get_name = vc4_screen_get_name;
        pscreen->get_vendor = vc4_screen_get_vendor;
        pscreen->get_device_vendor = vc4_screen_get_vendor;
        pscreen->get_compiler_options = vc4_screen_get_compiler_options;
        pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;

        return pscreen;

fail:
        close(fd);
        ralloc_free(pscreen);
        return NULL;
}