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|
/*
* Copyright (c) 2014 Scott Mansell
* Copyright © 2014 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <stdio.h>
#include <inttypes.h>
#include "pipe/p_state.h"
#include "util/u_format.h"
#include "util/u_hash_table.h"
#include "util/u_hash.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_dump.h"
#include "vc4_context.h"
#include "vc4_qpu.h"
#include "vc4_qir.h"
struct tgsi_to_qir {
struct tgsi_parse_context parser;
struct qcompile *c;
struct qreg *temps;
struct qreg *inputs;
struct qreg *outputs;
struct qreg *uniforms;
struct qreg *consts;
uint32_t num_consts;
struct vc4_shader_state *shader_state;
struct vc4_fs_key *fs_key;
struct vc4_vs_key *vs_key;
uint32_t *uniform_data;
enum quniform_contents *uniform_contents;
uint32_t num_uniforms;
};
struct vc4_key {
struct vc4_shader_state *shader_state;
};
struct vc4_fs_key {
struct vc4_key base;
enum pipe_format color_format;
};
struct vc4_vs_key {
struct vc4_key base;
enum pipe_format attr_formats[8];
};
static struct qreg
get_temp_for_uniform(struct tgsi_to_qir *trans, uint32_t uniform)
{
struct qcompile *c = trans->c;
struct qreg u = { QFILE_UNIF, uniform };
struct qreg t = qir_MOV(c, u);
trans->uniforms[uniform] = t;
return t;
}
static struct qreg
qir_uniform_ui(struct tgsi_to_qir *trans, uint32_t ui)
{
for (int i = 0; i < trans->num_uniforms; i++) {
if (trans->uniform_contents[i] == QUNIFORM_CONSTANT &&
trans->uniform_data[i] == ui)
return trans->uniforms[i];
}
trans->uniform_contents[trans->num_uniforms] = QUNIFORM_CONSTANT;
trans->uniform_data[trans->num_uniforms] = ui;
return get_temp_for_uniform(trans, trans->num_uniforms++);
}
static struct qreg
qir_uniform_f(struct tgsi_to_qir *trans, float f)
{
return qir_uniform_ui(trans, fui(f));
}
static struct qreg
qir_uniform(struct tgsi_to_qir *trans, uint32_t index)
{
for (int i = 0; i < trans->num_uniforms; i++) {
if (trans->uniform_contents[i] == QUNIFORM_UNIFORM &&
trans->uniform_data[i] == index)
return trans->uniforms[i];
}
trans->uniform_contents[trans->num_uniforms] = QUNIFORM_UNIFORM;
trans->uniform_data[trans->num_uniforms] = index;
return get_temp_for_uniform(trans, trans->num_uniforms++);
}
static struct qreg
get_src(struct tgsi_to_qir *trans, struct tgsi_src_register *src, int i)
{
struct qcompile *c = trans->c;
struct qreg r = c->undef;
uint32_t s = i;
switch (i) {
case TGSI_SWIZZLE_X:
s = src->SwizzleX;
break;
case TGSI_SWIZZLE_Y:
s = src->SwizzleY;
break;
case TGSI_SWIZZLE_Z:
s = src->SwizzleZ;
break;
case TGSI_SWIZZLE_W:
s = src->SwizzleW;
break;
default:
abort();
}
assert(!src->Indirect);
switch (src->File) {
case TGSI_FILE_NULL:
return r;
case TGSI_FILE_TEMPORARY:
r = trans->temps[src->Index * 4 + s];
break;
case TGSI_FILE_IMMEDIATE:
r = trans->consts[src->Index * 4 + s];
break;
case TGSI_FILE_CONSTANT:
r = qir_uniform(trans, src->Index * 4 + s);
break;
case TGSI_FILE_INPUT:
r = trans->inputs[src->Index * 4 + s];
break;
default:
fprintf(stderr, "unknown src file %d\n", src->File);
abort();
}
if (src->Absolute)
r = qir_FMAXABS(c, r, r);
if (src->Negate)
r = qir_FSUB(c, qir_uniform_f(trans, 0), r);
return r;
};
static void
update_dst(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst,
int i, struct qreg val)
{
struct tgsi_dst_register *tgsi_dst = &tgsi_inst->Dst[0].Register;
assert(!tgsi_dst->Indirect);
switch (tgsi_dst->File) {
case TGSI_FILE_TEMPORARY:
trans->temps[tgsi_dst->Index * 4 + i] = val;
break;
case TGSI_FILE_OUTPUT:
trans->outputs[tgsi_dst->Index * 4 + i] = val;
break;
default:
fprintf(stderr, "unknown dst file %d\n", tgsi_dst->File);
abort();
}
};
static struct qreg
tgsi_to_qir_alu(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst,
enum qop op, struct qreg *src, int i)
{
struct qcompile *c = trans->c;
struct qreg dst = qir_get_temp(c);
qir_emit(c, qir_inst(op, dst, src[0 * 4 + i], src[1 * 4 + i]));
return dst;
}
static struct qreg
tgsi_to_qir_mad(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst,
enum qop op, struct qreg *src, int i)
{
struct qcompile *c = trans->c;
return qir_FADD(c,
qir_FMUL(c,
src[0 * 4 + i],
src[1 * 4 + i]),
src[2 * 4 + i]);
}
static struct qreg
tgsi_to_qir_dp(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst,
int num, struct qreg *src, int i)
{
struct qcompile *c = trans->c;
struct qreg sum = qir_FMUL(c, src[0 * 4 + 0], src[1 * 4 + 0]);
for (int j = 1; j < num; j++) {
sum = qir_FADD(c, sum, qir_FMUL(c,
src[0 * 4 + j],
src[1 * 4 + j]));
}
return sum;
}
static struct qreg
tgsi_to_qir_dp2(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst,
enum qop op, struct qreg *src, int i)
{
return tgsi_to_qir_dp(trans, tgsi_inst, 2, src, i);
}
static struct qreg
tgsi_to_qir_dp3(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst,
enum qop op, struct qreg *src, int i)
{
return tgsi_to_qir_dp(trans, tgsi_inst, 3, src, i);
}
static struct qreg
tgsi_to_qir_dp4(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst,
enum qop op, struct qreg *src, int i)
{
return tgsi_to_qir_dp(trans, tgsi_inst, 4, src, i);
}
static struct qreg
tgsi_to_qir_abs(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst,
enum qop op, struct qreg *src, int i)
{
struct qcompile *c = trans->c;
struct qreg arg = src[0 * 4 + i];
return qir_FMAXABS(c, arg, arg);
}
static void
emit_tgsi_instruction(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst)
{
struct qcompile *c = trans->c;
struct {
enum qop op;
struct qreg (*func)(struct tgsi_to_qir *trans,
struct tgsi_full_instruction *tgsi_inst,
enum qop op,
struct qreg *src, int i);
} op_trans[] = {
[TGSI_OPCODE_MOV] = { QOP_MOV, tgsi_to_qir_alu },
[TGSI_OPCODE_ABS] = { 0, tgsi_to_qir_abs },
[TGSI_OPCODE_MUL] = { QOP_FMUL, tgsi_to_qir_alu },
[TGSI_OPCODE_ADD] = { QOP_FADD, tgsi_to_qir_alu },
[TGSI_OPCODE_SUB] = { QOP_FSUB, tgsi_to_qir_alu },
[TGSI_OPCODE_MIN] = { QOP_FMIN, tgsi_to_qir_alu },
[TGSI_OPCODE_MAX] = { QOP_FMAX, tgsi_to_qir_alu },
[TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu },
[TGSI_OPCODE_SEQ] = { QOP_SEQ, tgsi_to_qir_alu },
[TGSI_OPCODE_SNE] = { QOP_SNE, tgsi_to_qir_alu },
[TGSI_OPCODE_SGE] = { QOP_SGE, tgsi_to_qir_alu },
[TGSI_OPCODE_SLT] = { QOP_SLT, tgsi_to_qir_alu },
[TGSI_OPCODE_MAD] = { 0, tgsi_to_qir_mad },
[TGSI_OPCODE_DP2] = { 0, tgsi_to_qir_dp2 },
[TGSI_OPCODE_DP3] = { 0, tgsi_to_qir_dp3 },
[TGSI_OPCODE_DP4] = { 0, tgsi_to_qir_dp4 },
[TGSI_OPCODE_RCP] = { QOP_RCP, tgsi_to_qir_alu },
[TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu },
[TGSI_OPCODE_EX2] = { QOP_EXP2, tgsi_to_qir_alu },
[TGSI_OPCODE_LG2] = { QOP_LOG2, tgsi_to_qir_alu },
[TGSI_OPCODE_LIT] = { QOP_MOV, tgsi_to_qir_alu }, /* XXX */
};
static int asdf = 0;
uint32_t tgsi_op = tgsi_inst->Instruction.Opcode;
if (tgsi_op == TGSI_OPCODE_END)
return;
if (tgsi_op > ARRAY_SIZE(op_trans) || !op_trans[tgsi_op].func) {
fprintf(stderr, "unknown tgsi inst: ");
tgsi_dump_instruction(tgsi_inst, asdf++);
fprintf(stderr, "\n");
abort();
}
struct qreg src_regs[12];
for (int s = 0; s < 3; s++) {
for (int i = 0; i < 4; i++) {
src_regs[4 * s + i] =
get_src(trans, &tgsi_inst->Src[s].Register, i);
}
}
for (int i = 0; i < 4; i++) {
if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i)))
continue;
struct qreg result;
result = op_trans[tgsi_op].func(trans, tgsi_inst,
op_trans[tgsi_op].op,
src_regs, i);
if (tgsi_inst->Instruction.Saturate) {
float low = (tgsi_inst->Instruction.Saturate ==
TGSI_SAT_MINUS_PLUS_ONE ? -1.0 : 0.0);
result = qir_FMAX(c,
qir_FMIN(c,
result,
qir_uniform_f(trans, 1.0)),
qir_uniform_f(trans, low));
}
update_dst(trans, tgsi_inst, i, result);
}
}
static void
parse_tgsi_immediate(struct tgsi_to_qir *trans, struct tgsi_full_immediate *imm)
{
for (int i = 0; i < 4; i++) {
unsigned n = trans->num_consts++;
trans->consts[n] = qir_uniform_ui(trans, imm->u[i].Uint);
}
}
static void
emit_frag_init(struct tgsi_to_qir *trans)
{
/* XXX: lols */
for (int i = 0; i < 4; i++) {
trans->inputs[i] = qir_uniform_ui(trans, fui(1.0));
}
}
static void
emit_vert_init(struct tgsi_to_qir *trans)
{
struct qcompile *c = trans->c;
/* XXX: attribute type/size/count */
for (int i = 0; i < 4; i++) {
trans->inputs[i] = qir_get_temp(c);
qir_emit(c, qir_inst(QOP_VPM_READ, trans->inputs[i],
c->undef, c->undef));
}
}
static void
emit_coord_init(struct tgsi_to_qir *trans)
{
struct qcompile *c = trans->c;
/* XXX: attribute type/size/count */
for (int i = 0; i < 4; i++) {
trans->inputs[i] = qir_get_temp(c);
qir_emit(c, qir_inst(QOP_VPM_READ, trans->inputs[i],
c->undef, c->undef));
}
}
static void
emit_frag_end(struct tgsi_to_qir *trans)
{
struct qcompile *c = trans->c;
struct qreg t = qir_get_temp(c);
const struct util_format_description *format_desc =
util_format_description(trans->fs_key->color_format);
struct qreg swizzled_outputs[4] = {
trans->outputs[format_desc->swizzle[0]],
trans->outputs[format_desc->swizzle[1]],
trans->outputs[format_desc->swizzle[2]],
trans->outputs[format_desc->swizzle[3]],
};
qir_emit(c, qir_inst4(QOP_PACK_COLORS, t,
swizzled_outputs[0],
swizzled_outputs[1],
swizzled_outputs[2],
swizzled_outputs[3]));
qir_emit(c, qir_inst(QOP_TLB_COLOR_WRITE, c->undef,
t, c->undef));
}
static void
emit_scaled_viewport_write(struct tgsi_to_qir *trans)
{
struct qcompile *c = trans->c;
struct qreg xyi[2];
for (int i = 0; i < 2; i++) {
trans->uniform_contents[trans->num_uniforms] =
QUNIFORM_VIEWPORT_X_SCALE + i;
struct qreg scale = { QFILE_UNIF, trans->num_uniforms++ };
xyi[i] = qir_FTOI(c, qir_FMUL(c, trans->outputs[i], scale));
}
qir_VPM_WRITE(c, qir_PACK_SCALED(c, xyi[0], xyi[1]));
}
static void
emit_zs_write(struct tgsi_to_qir *trans)
{
struct qcompile *c = trans->c;
/* XXX: rescale */
qir_VPM_WRITE(c, trans->outputs[2]);
}
static void
emit_1_wc_write(struct tgsi_to_qir *trans)
{
struct qcompile *c = trans->c;
/* XXX: RCP */
qir_VPM_WRITE(c, trans->outputs[3]);
}
static void
emit_vert_end(struct tgsi_to_qir *trans)
{
emit_scaled_viewport_write(trans);
emit_zs_write(trans);
emit_1_wc_write(trans);
/* XXX: write varyings */
}
static void
emit_coord_end(struct tgsi_to_qir *trans)
{
struct qcompile *c = trans->c;
for (int i = 0; i < 4; i++)
qir_VPM_WRITE(c, trans->outputs[i]);
emit_scaled_viewport_write(trans);
emit_zs_write(trans);
emit_1_wc_write(trans);
}
static struct tgsi_to_qir *
vc4_shader_tgsi_to_qir(struct vc4_compiled_shader *shader, enum qstage stage,
struct vc4_key *key)
{
struct tgsi_to_qir *trans = CALLOC_STRUCT(tgsi_to_qir);
struct qcompile *c;
int ret;
c = qir_compile_init();
c->stage = stage;
memset(trans, 0, sizeof(*trans));
/* XXX sizing */
trans->temps = calloc(sizeof(struct qreg), 1024);
trans->inputs = calloc(sizeof(struct qreg), 8 * 4);
trans->outputs = calloc(sizeof(struct qreg), 1024);
trans->uniforms = calloc(sizeof(struct qreg), 1024);
trans->consts = calloc(sizeof(struct qreg), 1024);
trans->uniform_data = calloc(sizeof(uint32_t), 1024);
trans->uniform_contents = calloc(sizeof(enum quniform_contents), 1024);
trans->shader_state = key->shader_state;
trans->c = c;
ret = tgsi_parse_init(&trans->parser, trans->shader_state->base.tokens);
assert(ret == TGSI_PARSE_OK);
if (vc4_debug & VC4_DEBUG_TGSI) {
fprintf(stderr, "TGSI:\n");
tgsi_dump(trans->shader_state->base.tokens, 0);
}
switch (stage) {
case QSTAGE_FRAG:
trans->fs_key = (struct vc4_fs_key *)key;
emit_frag_init(trans);
break;
case QSTAGE_VERT:
trans->vs_key = (struct vc4_vs_key *)key;
emit_vert_init(trans);
break;
case QSTAGE_COORD:
trans->vs_key = (struct vc4_vs_key *)key;
emit_coord_init(trans);
break;
}
while (!tgsi_parse_end_of_tokens(&trans->parser)) {
tgsi_parse_token(&trans->parser);
switch (trans->parser.FullToken.Token.Type) {
case TGSI_TOKEN_TYPE_INSTRUCTION:
emit_tgsi_instruction(trans,
&trans->parser.FullToken.FullInstruction);
break;
case TGSI_TOKEN_TYPE_IMMEDIATE:
parse_tgsi_immediate(trans,
&trans->parser.FullToken.FullImmediate);
break;
}
}
switch (stage) {
case QSTAGE_FRAG:
emit_frag_end(trans);
break;
case QSTAGE_VERT:
emit_vert_end(trans);
break;
case QSTAGE_COORD:
emit_coord_end(trans);
break;
}
if (vc4_debug & VC4_DEBUG_QIR) {
fprintf(stderr, "QIR:\n");
qir_dump(c);
}
tgsi_parse_free(&trans->parser);
free(trans->temps);
vc4_generate_code(c);
if (vc4_debug & VC4_DEBUG_SHADERDB) {
fprintf(stderr, "SHADER-DB: %s: %d instructions\n",
qir_get_stage_name(c->stage), c->num_qpu_insts);
fprintf(stderr, "SHADER-DB: %s: %d uniforms\n",
qir_get_stage_name(c->stage), trans->num_uniforms);
}
return trans;
}
static void *
vc4_shader_state_create(struct pipe_context *pctx,
const struct pipe_shader_state *cso)
{
struct vc4_shader_state *so = CALLOC_STRUCT(vc4_shader_state);
if (!so)
return NULL;
so->base.tokens = tgsi_dup_tokens(cso->tokens);
return so;
}
static void
copy_uniform_state_to_shader(struct vc4_compiled_shader *shader,
int shader_index,
struct tgsi_to_qir *trans)
{
int count = trans->num_uniforms;
struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index];
uinfo->count = count;
uinfo->data = malloc(count * sizeof(*uinfo->data));
memcpy(uinfo->data, trans->uniform_data,
count * sizeof(*uinfo->data));
uinfo->contents = malloc(count * sizeof(*uinfo->contents));
memcpy(uinfo->contents, trans->uniform_contents,
count * sizeof(*uinfo->contents));
}
static void
vc4_fs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
struct vc4_fs_key *key)
{
struct tgsi_to_qir *trans = vc4_shader_tgsi_to_qir(shader, QSTAGE_FRAG,
&key->base);
copy_uniform_state_to_shader(shader, 0, trans);
shader->bo = vc4_bo_alloc_mem(vc4->screen, trans->c->qpu_insts,
trans->c->num_qpu_insts * sizeof(uint64_t),
"fs_code");
qir_compile_destroy(trans->c);
free(trans);
}
static void
vc4_vs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
struct vc4_vs_key *key)
{
struct tgsi_to_qir *vs_trans = vc4_shader_tgsi_to_qir(shader,
QSTAGE_VERT,
&key->base);
copy_uniform_state_to_shader(shader, 0, vs_trans);
struct tgsi_to_qir *cs_trans = vc4_shader_tgsi_to_qir(shader,
QSTAGE_COORD,
&key->base);
copy_uniform_state_to_shader(shader, 1, cs_trans);
uint32_t vs_size = vs_trans->c->num_qpu_insts * sizeof(uint64_t);
uint32_t cs_size = cs_trans->c->num_qpu_insts * sizeof(uint64_t);
shader->coord_shader_offset = vs_size; /* XXX: alignment? */
shader->bo = vc4_bo_alloc(vc4->screen,
shader->coord_shader_offset + cs_size,
"vs_code");
void *map = vc4_bo_map(shader->bo);
memcpy(map, vs_trans->c->qpu_insts, vs_size);
memcpy(map + shader->coord_shader_offset,
cs_trans->c->qpu_insts, cs_size);
qir_compile_destroy(vs_trans->c);
qir_compile_destroy(cs_trans->c);
}
static void
vc4_update_compiled_fs(struct vc4_context *vc4)
{
struct vc4_fs_key local_key;
struct vc4_fs_key *key = &local_key;
memset(key, 0, sizeof(*key));
key->base.shader_state = vc4->prog.bind_fs;
if (vc4->framebuffer.cbufs[0])
key->color_format = vc4->framebuffer.cbufs[0]->format;
vc4->prog.fs = util_hash_table_get(vc4->fs_cache, key);
if (vc4->prog.fs)
return;
key = malloc(sizeof(*key));
memcpy(key, &local_key, sizeof(*key));
struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader);
vc4_fs_compile(vc4, shader, key);
util_hash_table_set(vc4->fs_cache, key, shader);
vc4->prog.fs = shader;
}
static void
vc4_update_compiled_vs(struct vc4_context *vc4)
{
struct vc4_vs_key local_key;
struct vc4_vs_key *key = &local_key;
memset(key, 0, sizeof(*key));
key->base.shader_state = vc4->prog.bind_vs;
vc4->prog.vs = util_hash_table_get(vc4->vs_cache, key);
if (vc4->prog.vs)
return;
key = malloc(sizeof(*key));
memcpy(key, &local_key, sizeof(*key));
struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader);
vc4_vs_compile(vc4, shader, key);
util_hash_table_set(vc4->vs_cache, key, shader);
vc4->prog.vs = shader;
}
void
vc4_update_compiled_shaders(struct vc4_context *vc4)
{
vc4_update_compiled_fs(vc4);
vc4_update_compiled_vs(vc4);
}
static unsigned
fs_cache_hash(void *key)
{
return util_hash_crc32(key, sizeof(struct vc4_fs_key));
}
static unsigned
vs_cache_hash(void *key)
{
return util_hash_crc32(key, sizeof(struct vc4_vs_key));
}
static int
fs_cache_compare(void *key1, void *key2)
{
return memcmp(key1, key2, sizeof(struct vc4_fs_key));
}
static int
vs_cache_compare(void *key1, void *key2)
{
return memcmp(key1, key2, sizeof(struct vc4_vs_key));
}
struct delete_state {
struct vc4_context *vc4;
struct vc4_shader_state *shader_state;
};
static enum pipe_error
fs_delete_from_cache(void *in_key, void *in_value, void *data)
{
struct delete_state *del = data;
struct vc4_fs_key *key = in_key;
struct vc4_compiled_shader *shader = in_value;
if (key->base.shader_state == data) {
util_hash_table_remove(del->vc4->fs_cache, key);
vc4_bo_unreference(&shader->bo);
free(shader);
}
return 0;
}
static enum pipe_error
vs_delete_from_cache(void *in_key, void *in_value, void *data)
{
struct delete_state *del = data;
struct vc4_vs_key *key = in_key;
struct vc4_compiled_shader *shader = in_value;
if (key->base.shader_state == data) {
util_hash_table_remove(del->vc4->vs_cache, key);
vc4_bo_unreference(&shader->bo);
free(shader);
}
return 0;
}
static void
vc4_shader_state_delete(struct pipe_context *pctx, void *hwcso)
{
struct vc4_context *vc4 = vc4_context(pctx);
struct vc4_shader_state *so = hwcso;
struct delete_state del;
del.vc4 = vc4;
del.shader_state = so;
util_hash_table_foreach(vc4->fs_cache, fs_delete_from_cache, &del);
util_hash_table_foreach(vc4->vs_cache, vs_delete_from_cache, &del);
free((void *)so->base.tokens);
free(so);
}
void
vc4_get_uniform_bo(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
struct vc4_constbuf_stateobj *cb,
int shader_index, struct vc4_bo **out_bo,
uint32_t *out_offset)
{
struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index];
struct vc4_bo *ubo = vc4_bo_alloc(vc4->screen,
MAX2(1, uinfo->count * 4), "ubo");
uint32_t *map = vc4_bo_map(ubo);
for (int i = 0; i < uinfo->count; i++) {
switch (uinfo->contents[i]) {
case QUNIFORM_CONSTANT:
map[i] = uinfo->data[i];
break;
case QUNIFORM_UNIFORM:
map[i] = ((uint32_t *)cb->cb[0].user_buffer)[uinfo->data[i]];
break;
case QUNIFORM_VIEWPORT_X_SCALE:
map[i] = fui(vc4->framebuffer.width * 16.0f / 2.0f);
break;
case QUNIFORM_VIEWPORT_Y_SCALE:
map[i] = fui(vc4->framebuffer.height * -16.0f / 2.0f);
break;
}
#if 0
fprintf(stderr, "%p/%d: %d: 0x%08x (%f)\n",
shader, shader_index, i, map[i], uif(map[i]));
#endif
}
*out_bo = ubo;
*out_offset = 0;
}
static void
vc4_fp_state_bind(struct pipe_context *pctx, void *hwcso)
{
struct vc4_context *vc4 = vc4_context(pctx);
vc4->prog.bind_fs = hwcso;
vc4->prog.dirty |= VC4_SHADER_DIRTY_FP;
vc4->dirty |= VC4_DIRTY_PROG;
}
static void
vc4_vp_state_bind(struct pipe_context *pctx, void *hwcso)
{
struct vc4_context *vc4 = vc4_context(pctx);
vc4->prog.bind_vs = hwcso;
vc4->prog.dirty |= VC4_SHADER_DIRTY_VP;
vc4->dirty |= VC4_DIRTY_PROG;
}
void
vc4_program_init(struct pipe_context *pctx)
{
struct vc4_context *vc4 = vc4_context(pctx);
pctx->create_vs_state = vc4_shader_state_create;
pctx->delete_vs_state = vc4_shader_state_delete;
pctx->create_fs_state = vc4_shader_state_create;
pctx->delete_fs_state = vc4_shader_state_delete;
pctx->bind_fs_state = vc4_fp_state_bind;
pctx->bind_vs_state = vc4_vp_state_bind;
vc4->fs_cache = util_hash_table_create(fs_cache_hash, fs_cache_compare);
vc4->vs_cache = util_hash_table_create(vs_cache_hash, vs_cache_compare);
}
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