aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/vc4/vc4_fence.c
blob: 0dbfbe966b8fc66afcbdb0986d72465af85b8d31 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/*
 * Copyright © 2014 Broadcom
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

/** @file vc4_fence.c
 *
 * Seqno-based fence management.
 *
 * We have two mechanisms for waiting in our kernel API: You can wait on a BO
 * to have all rendering to from any process to be completed, or wait on a
 * seqno for that particular seqno to be passed.  The fence API we're
 * implementing is based on waiting for all rendering in the context to have
 * completed (with no reference to what other processes might be doing with
 * the same BOs), so we can just use the seqno of the last rendering we'd
 * fired off as our fence marker.
 */

#include <libsync.h>
#include <fcntl.h>

#include "util/u_inlines.h"

#include "vc4_screen.h"
#include "vc4_context.h"
#include "vc4_bufmgr.h"

struct vc4_fence {
        struct pipe_reference reference;
        uint64_t seqno;
        int fd;
};

static inline struct vc4_fence *
vc4_fence(struct pipe_fence_handle *pfence)
{
        return (struct vc4_fence *)pfence;
}

static void
vc4_fence_reference(struct pipe_screen *pscreen,
                    struct pipe_fence_handle **pp,
                    struct pipe_fence_handle *pf)
{
        struct vc4_fence **p = (struct vc4_fence **)pp;
        struct vc4_fence *f = vc4_fence(pf);
        struct vc4_fence *old = *p;

        if (pipe_reference(&(*p)->reference, &f->reference)) {
                if (old->fd >= 0)
                        close(old->fd);
                free(old);
        }
        *p = f;
}

static boolean
vc4_fence_finish(struct pipe_screen *pscreen,
		 struct pipe_context *ctx,
                 struct pipe_fence_handle *pf,
                 uint64_t timeout_ns)
{
        struct vc4_screen *screen = vc4_screen(pscreen);
        struct vc4_fence *f = vc4_fence(pf);

        if (f->fd >= 0)
                return sync_wait(f->fd, timeout_ns / 1000000) == 0;

        return vc4_wait_seqno(screen, f->seqno, timeout_ns, "fence wait");
}

struct vc4_fence *
vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd)
{
        struct vc4_fence *f = calloc(1, sizeof(*f));

        if (!f)
                return NULL;

        pipe_reference_init(&f->reference, 1);
        f->seqno = seqno;
        f->fd = fd;

        return f;
}

static void
vc4_fence_create_fd(struct pipe_context *pctx, struct pipe_fence_handle **pf,
                    int fd, enum pipe_fd_type type)
{
        struct vc4_context *vc4 = vc4_context(pctx);
        struct vc4_fence **fence = (struct vc4_fence **)pf;

        assert(type == PIPE_FD_TYPE_NATIVE_SYNC);
        *fence = vc4_fence_create(vc4->screen, vc4->last_emit_seqno,
                                  fcntl(fd, F_DUPFD_CLOEXEC, 3));
}

static void
vc4_fence_server_sync(struct pipe_context *pctx,
                      struct pipe_fence_handle *pfence)
{
        struct vc4_context *vc4 = vc4_context(pctx);
        struct vc4_fence *fence = vc4_fence(pfence);

        if (fence->fd >= 0)
                sync_accumulate("vc4", &vc4->in_fence_fd, fence->fd);
}

static int
vc4_fence_get_fd(struct pipe_screen *screen, struct pipe_fence_handle *pfence)
{
        struct vc4_fence *fence = vc4_fence(pfence);

        return fcntl(fence->fd, F_DUPFD_CLOEXEC, 3);
}

int
vc4_fence_context_init(struct vc4_context *vc4)
{
        vc4->base.create_fence_fd = vc4_fence_create_fd;
        vc4->base.fence_server_sync = vc4_fence_server_sync;
        vc4->in_fence_fd = -1;

        /* Since we initialize the in_fence_fd to -1 (no wait necessary),
         * we also need to initialize our in_syncobj as signaled.
         */
        if (vc4->screen->has_syncobj) {
                return drmSyncobjCreate(vc4->fd, DRM_SYNCOBJ_CREATE_SIGNALED,
                                        &vc4->in_syncobj);
        } else {
                return 0;
        }
}

void
vc4_fence_screen_init(struct vc4_screen *screen)
{
        screen->base.fence_reference = vc4_fence_reference;
        screen->base.fence_finish = vc4_fence_finish;
        screen->base.fence_get_fd = vc4_fence_get_fd;
}