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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "pipe/p_compiler.h"
#include "tgsi/tgsi_parse.h"
#include "tr_dump.h"
#include "tr_state.h"
void trace_dump_format(struct trace_stream *stream,
enum pipe_format format)
{
trace_dump_int(stream, format);
}
void trace_dump_block(struct trace_stream *stream,
const struct pipe_format_block *block)
{
trace_dump_struct_begin(stream, "pipe_format_block");
trace_dump_member(stream, uint, block, size);
trace_dump_member(stream, uint, block, width);
trace_dump_member(stream, uint, block, height);
trace_dump_struct_end(stream);
}
void trace_dump_buffer(struct trace_stream *stream,
const struct pipe_buffer *buffer)
{
if(!buffer) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_buffer");
trace_dump_member(stream, uint, buffer, alignment);
trace_dump_member(stream, uint, buffer, usage);
trace_dump_member(stream, uint, buffer, size);
/* TODO: buffer data */
trace_dump_struct_end(stream);
}
void trace_dump_template(struct trace_stream *stream,
const struct pipe_texture *templat)
{
assert(templat);
if(!templat) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_texture");
trace_dump_member(stream, int, templat, target);
trace_dump_member(stream, int, templat, format);
trace_dump_member_begin(stream, "width");
trace_dump_array(stream, uint, templat->width, 1);
trace_dump_member_end(stream);
trace_dump_member_begin(stream, "height");
trace_dump_array(stream, uint, templat->height, 1);
trace_dump_member_end(stream);
trace_dump_member_begin(stream, "block");
trace_dump_block(stream, &templat->block);
trace_dump_member_end(stream);
trace_dump_member(stream, uint, templat, last_level);
trace_dump_member(stream, uint, templat, tex_usage);
trace_dump_struct_end(stream);
}
void trace_dump_rasterizer_state(struct trace_stream *stream,
const struct pipe_rasterizer_state *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_rasterizer_state");
trace_dump_member(stream, bool, state, flatshade);
trace_dump_member(stream, bool, state, light_twoside);
trace_dump_member(stream, uint, state, front_winding);
trace_dump_member(stream, uint, state, cull_mode);
trace_dump_member(stream, uint, state, fill_cw);
trace_dump_member(stream, uint, state, fill_ccw);
trace_dump_member(stream, bool, state, offset_cw);
trace_dump_member(stream, bool, state, offset_ccw);
trace_dump_member(stream, bool, state, scissor);
trace_dump_member(stream, bool, state, poly_smooth);
trace_dump_member(stream, bool, state, poly_stipple_enable);
trace_dump_member(stream, bool, state, point_smooth);
trace_dump_member(stream, bool, state, point_sprite);
trace_dump_member(stream, bool, state, point_size_per_vertex);
trace_dump_member(stream, bool, state, multisample);
trace_dump_member(stream, bool, state, line_smooth);
trace_dump_member(stream, bool, state, line_stipple_enable);
trace_dump_member(stream, uint, state, line_stipple_factor);
trace_dump_member(stream, uint, state, line_stipple_pattern);
trace_dump_member(stream, bool, state, line_last_pixel);
trace_dump_member(stream, bool, state, bypass_clipping);
trace_dump_member(stream, bool, state, bypass_vs);
trace_dump_member(stream, bool, state, origin_lower_left);
trace_dump_member(stream, bool, state, flatshade_first);
trace_dump_member(stream, bool, state, gl_rasterization_rules);
trace_dump_member(stream, float, state, line_width);
trace_dump_member(stream, float, state, point_size);
trace_dump_member(stream, float, state, point_size_min);
trace_dump_member(stream, float, state, point_size_max);
trace_dump_member(stream, float, state, offset_units);
trace_dump_member(stream, float, state, offset_scale);
trace_dump_member_array(stream, uint, state, sprite_coord_mode);
trace_dump_struct_end(stream);
}
void trace_dump_poly_stipple(struct trace_stream *stream,
const struct pipe_poly_stipple *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_poly_stipple");
trace_dump_member_array(stream, uint, state, stipple);
trace_dump_struct_end(stream);
}
void trace_dump_viewport_state(struct trace_stream *stream,
const struct pipe_viewport_state *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_viewport_state");
trace_dump_member_array(stream, float, state, scale);
trace_dump_member_array(stream, float, state, translate);
trace_dump_struct_end(stream);
}
void trace_dump_scissor_state(struct trace_stream *stream,
const struct pipe_scissor_state *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_scissor_state");
trace_dump_member(stream, uint, state, minx);
trace_dump_member(stream, uint, state, miny);
trace_dump_member(stream, uint, state, maxx);
trace_dump_member(stream, uint, state, maxy);
trace_dump_struct_end(stream);
}
void trace_dump_clip_state(struct trace_stream *stream,
const struct pipe_clip_state *state)
{
unsigned i;
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_scissor_state");
trace_dump_member_begin(stream, "ucp");
trace_dump_array_begin(stream);
for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i)
trace_dump_array(stream, float, state->ucp[i], 4);
trace_dump_array_end(stream);
trace_dump_member_end(stream);
trace_dump_member(stream, uint, state, nr);
trace_dump_struct_end(stream);
}
void trace_dump_constant_buffer(struct trace_stream *stream,
const struct pipe_constant_buffer *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_constant_buffer");
trace_dump_member(stream, buffer, state, buffer);
trace_dump_member(stream, uint, state, size);
trace_dump_struct_end(stream);
}
void trace_dump_shader_state(struct trace_stream *stream,
const struct pipe_shader_state *state)
{
uint32_t *p = (uint32_t *)state->tokens;
unsigned n = tgsi_num_tokens(state->tokens);
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
assert(sizeof(struct tgsi_token) == 4);
trace_dump_struct_begin(stream, "pipe_shader_state");
trace_dump_member_begin(stream, "tokens");
trace_dump_array(stream, uint, p, n);
trace_dump_member_end(stream);
trace_dump_struct_end(stream);
}
void trace_dump_depth_stencil_alpha_state(struct trace_stream *stream,
const struct pipe_depth_stencil_alpha_state *state)
{
unsigned i;
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_depth_stencil_alpha_state");
trace_dump_member_begin(stream, "depth");
trace_dump_struct_begin(stream, "");
trace_dump_member(stream, bool, &state->depth, enabled);
trace_dump_member(stream, bool, &state->depth, writemask);
trace_dump_member(stream, uint, &state->depth, func);
trace_dump_member(stream, bool, &state->depth, occlusion_count);
trace_dump_struct_end(stream);
trace_dump_member_end(stream);
trace_dump_member_begin(stream, "stencil");
trace_dump_array_begin(stream);
for(i = 0; i < Elements(state->stencil); ++i) {
trace_dump_elem_begin(stream);
trace_dump_struct_begin(stream, "");
trace_dump_member(stream, bool, &state->stencil[i], enabled);
trace_dump_member(stream, uint, &state->stencil[i], func);
trace_dump_member(stream, uint, &state->stencil[i], fail_op);
trace_dump_member(stream, uint, &state->stencil[i], zpass_op);
trace_dump_member(stream, uint, &state->stencil[i], zfail_op);
trace_dump_member(stream, uint, &state->stencil[i], ref_value);
trace_dump_member(stream, uint, &state->stencil[i], value_mask);
trace_dump_member(stream, uint, &state->stencil[i], write_mask);
trace_dump_struct_end(stream);
trace_dump_elem_end(stream);
}
trace_dump_array_end(stream);
trace_dump_member_end(stream);
trace_dump_member_begin(stream, "alpha");
trace_dump_struct_begin(stream, "");
trace_dump_member(stream, bool, &state->alpha, enabled);
trace_dump_member(stream, uint, &state->alpha, func);
trace_dump_member(stream, float, &state->alpha, ref);
trace_dump_struct_end(stream);
trace_dump_member_end(stream);
trace_dump_struct_end(stream);
}
void trace_dump_blend_state(struct trace_stream *stream,
const struct pipe_blend_state *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_blend_state");
trace_dump_member(stream, bool, state, blend_enable);
trace_dump_member(stream, uint, state, rgb_func);
trace_dump_member(stream, uint, state, rgb_src_factor);
trace_dump_member(stream, uint, state, rgb_dst_factor);
trace_dump_member(stream, uint, state, alpha_func);
trace_dump_member(stream, uint, state, alpha_src_factor);
trace_dump_member(stream, uint, state, alpha_dst_factor);
trace_dump_member(stream, bool, state, logicop_enable);
trace_dump_member(stream, uint, state, logicop_func);
trace_dump_member(stream, uint, state, colormask);
trace_dump_member(stream, bool, state, dither);
trace_dump_struct_end(stream);
}
void trace_dump_blend_color(struct trace_stream *stream,
const struct pipe_blend_color *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_blend_color");
trace_dump_member_array(stream, float, state, color);
trace_dump_struct_end(stream);
}
void trace_dump_framebuffer_state(struct trace_stream *stream,
const struct pipe_framebuffer_state *state)
{
trace_dump_struct_begin(stream, "pipe_framebuffer_state");
trace_dump_member(stream, uint, state, width);
trace_dump_member(stream, uint, state, height);
trace_dump_member(stream, uint, state, num_cbufs);
trace_dump_member_array(stream, ptr, state, cbufs);
trace_dump_member(stream, ptr, state, zsbuf);
trace_dump_struct_end(stream);
}
void trace_dump_sampler_state(struct trace_stream *stream,
const struct pipe_sampler_state *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_sampler_state");
trace_dump_member(stream, uint, state, wrap_s);
trace_dump_member(stream, uint, state, wrap_t);
trace_dump_member(stream, uint, state, wrap_r);
trace_dump_member(stream, uint, state, min_img_filter);
trace_dump_member(stream, uint, state, min_mip_filter);
trace_dump_member(stream, uint, state, mag_img_filter);
trace_dump_member(stream, bool, state, compare_mode);
trace_dump_member(stream, uint, state, compare_func);
trace_dump_member(stream, bool, state, normalized_coords);
trace_dump_member(stream, uint, state, prefilter);
trace_dump_member(stream, float, state, shadow_ambient);
trace_dump_member(stream, float, state, lod_bias);
trace_dump_member(stream, float, state, min_lod);
trace_dump_member(stream, float, state, max_lod);
trace_dump_member_array(stream, float, state, border_color);
trace_dump_member(stream, float, state, max_anisotropy);
trace_dump_struct_end(stream);
}
void trace_dump_surface(struct trace_stream *stream,
const struct pipe_surface *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_surface");
trace_dump_member(stream, buffer, state, buffer);
trace_dump_member(stream, format, state, format);
trace_dump_member(stream, uint, state, status);
trace_dump_member(stream, uint, state, clear_value);
trace_dump_member(stream, uint, state, width);
trace_dump_member(stream, uint, state, height);
trace_dump_member_begin(stream, "block");
trace_dump_block(stream, &state->block);
trace_dump_member_end(stream);
trace_dump_member(stream, uint, state, nblocksx);
trace_dump_member(stream, uint, state, nblocksy);
trace_dump_member(stream, uint, state, stride);
trace_dump_member(stream, uint, state, layout);
trace_dump_member(stream, uint, state, offset);
trace_dump_member(stream, uint, state, refcount);
trace_dump_member(stream, uint, state, usage);
trace_dump_member(stream, ptr, state, texture);
trace_dump_member(stream, uint, state, face);
trace_dump_member(stream, uint, state, level);
trace_dump_member(stream, uint, state, zslice);
trace_dump_struct_end(stream);
}
void trace_dump_vertex_buffer(struct trace_stream *stream,
const struct pipe_vertex_buffer *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_vertex_buffer");
trace_dump_member(stream, uint, state, pitch);
trace_dump_member(stream, uint, state, max_index);
trace_dump_member(stream, uint, state, buffer_offset);
trace_dump_member(stream, buffer, state, buffer);
trace_dump_struct_end(stream);
}
void trace_dump_vertex_element(struct trace_stream *stream,
const struct pipe_vertex_element *state)
{
assert(state);
if(!state) {
trace_dump_null(stream);
return;
}
trace_dump_struct_begin(stream, "pipe_vertex_element");
trace_dump_member(stream, uint, state, src_offset);
trace_dump_member(stream, uint, state, vertex_buffer_index);
trace_dump_member(stream, uint, state, nr_components);
trace_dump_member(stream, format, state, src_format);
trace_dump_struct_end(stream);
}
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