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# Copyright (C) 2018 Intel Corporation. All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
#
# Provides definitions for private internal events that are only used internally
# to rasty for communicating information between Rasty and Archrast. One goal for
# ArchRast is to not pollute the Rasty code with lots of calculations, etc. that
# are needed to compute per draw statistics, etc.
event EarlyDepthStencilInfoSingleSample
{
uint64_t depthPassMask;
uint64_t stencilPassMask;
uint64_t coverageMask;
};
event EarlyDepthStencilInfoSampleRate
{
uint64_t depthPassMask;
uint64_t stencilPassMask;
uint64_t coverageMask;
};
event EarlyDepthStencilInfoNullPS
{
uint64_t depthPassMask;
uint64_t stencilPassMask;
uint64_t coverageMask;
};
event LateDepthStencilInfoSingleSample
{
uint64_t depthPassMask;
uint64_t stencilPassMask;
uint64_t coverageMask;
};
event LateDepthStencilInfoSampleRate
{
uint64_t depthPassMask;
uint64_t stencilPassMask;
uint64_t coverageMask;
};
event LateDepthStencilInfoNullPS
{
uint64_t depthPassMask;
uint64_t stencilPassMask;
uint64_t coverageMask;
};
event EarlyDepthInfoPixelRate
{
uint64_t depthPassCount;
uint64_t activeLanes;
};
event LateDepthInfoPixelRate
{
uint64_t depthPassCount;
uint64_t activeLanes;
};
event BackendDrawEndEvent
{
uint32_t drawId;
};
event FrontendDrawEndEvent
{
uint32_t drawId;
};
event ClipVertexCount
{
uint64_t vertsPerPrim;
uint64_t primMask;
};
event TessPrimCount
{
uint64_t primCount;
};
event GSPrimInfo
{
uint64_t inputPrimCount;
uint64_t primGeneratedCount;
uint64_t vertsInput;
};
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