summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/svga/svga_surface.h
blob: d1628d54525bc90d6f395ccbab98d436ea66a096 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
/**********************************************************
 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 **********************************************************/

#ifndef SVGA_SURFACE_H
#define SVGA_SURFACE_H


#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "svga_screen_cache.h"

struct pipe_context;
struct pipe_screen;
struct svga_context;
struct svga_texture;
struct svga_winsys_surface;
enum SVGA3dSurfaceFormat;


struct svga_surface
{
   struct pipe_surface base;

   struct svga_host_surface_cache_key key;

   /*
    * Note that the handle may point at a secondary / backing resource
    * created by svga_texture_view_surface() which is something other
    * than svga_texture(base->texture)->handle.
    */
   struct svga_winsys_surface *handle;

   unsigned real_layer;
   unsigned real_level;
   unsigned real_zslice;

   boolean dirty;

   /* VGPU10 */
   SVGA3dRenderTargetViewId view_id;

   /*
    * As with 'handle' above, this may point to a secondary / backing resource.
    * We can't have one resource bound as both a render target and a shader
    * resource at the same time.  But we sometimes want to do that, such as
    * for mipmap generation where we sample from one level and render into
    * another.
    * In this situation, the backed surface is the render target while the
    * original surface is the shader resource.
    */
   struct svga_surface *backed;
   unsigned age;                   /* timestamp when the backed resource is
                                    * synced with the original resource.
                                    */
};


void
svga_mark_surfaces_dirty(struct svga_context *svga);

extern void
svga_propagate_surface(struct svga_context *svga, struct pipe_surface *surf,
                       boolean reset);

void
svga_propagate_rendertargets(struct svga_context *svga);

extern boolean
svga_surface_needs_propagation(const struct pipe_surface *surf);

struct svga_winsys_surface *
svga_texture_view_surface(struct svga_context *svga,
                          struct svga_texture *tex,
                          unsigned bind_flags,
                          SVGA3dSurfaceFlags flags,
                          SVGA3dSurfaceFormat format,
                          unsigned start_mip,
                          unsigned num_mip,
                          int layer_pick,
                          unsigned num_layers,
                          int zslice_pick,
                          struct svga_host_surface_cache_key *key); /* OUT */


void
svga_texture_copy_handle(struct svga_context *svga,
                         struct svga_winsys_surface *src_handle,
                         unsigned src_x, unsigned src_y, unsigned src_z,
                         unsigned src_level, unsigned src_face,
                         struct svga_winsys_surface *dst_handle,
                         unsigned dst_x, unsigned dst_y, unsigned dst_z,
                         unsigned dst_level, unsigned dst_face,
                         unsigned width, unsigned height, unsigned depth);


static inline struct svga_surface *
svga_surface(struct pipe_surface *surface)
{
   return (struct svga_surface *)surface;
}


static inline const struct svga_surface *
svga_surface_const(const struct pipe_surface *surface)
{
   return (const struct svga_surface *)surface;
}

struct pipe_surface *
svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s);

static inline SVGA3dResourceType
svga_resource_type(enum pipe_texture_target target)
{
   switch (target) {
   case PIPE_TEXTURE_1D:
   case PIPE_TEXTURE_1D_ARRAY:
      return SVGA3D_RESOURCE_TEXTURE1D;
   case PIPE_TEXTURE_RECT:
   case PIPE_TEXTURE_2D:
   case PIPE_TEXTURE_2D_ARRAY:
   case PIPE_TEXTURE_CUBE:
      /* drawing to cube map is treated as drawing to 2D array */
      return SVGA3D_RESOURCE_TEXTURE2D;
   case PIPE_TEXTURE_3D:
      return SVGA3D_RESOURCE_TEXTURE3D;
   default:
      assert(!"Unexpected texture target");
      return SVGA3D_RESOURCE_TEXTURE2D;
   }
}

#endif