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Import('*')
env = env.Clone()
if env['platform'] in ['linux']:
env.Append(CCFLAGS = ['-fvisibility=hidden'])
if env['gcc']:
env.Append(CPPDEFINES = [
'HAVE_STDINT_H',
'HAVE_SYS_TYPES_H',
])
env.Prepend(CPPPATH = [
'include',
])
env.Append(CPPDEFINES = [
])
sources = [
'svga_cmd.c',
'svga_context.c',
'svga_draw.c',
'svga_draw_arrays.c',
'svga_draw_elements.c',
'svga_pipe_blend.c',
'svga_pipe_blit.c',
'svga_pipe_clear.c',
'svga_pipe_constants.c',
'svga_pipe_depthstencil.c',
'svga_pipe_draw.c',
'svga_pipe_flush.c',
'svga_pipe_fs.c',
'svga_pipe_misc.c',
'svga_pipe_query.c',
'svga_pipe_rasterizer.c',
'svga_pipe_sampler.c',
'svga_pipe_vertex.c',
'svga_pipe_vs.c',
'svga_screen.c',
'svga_screen_buffer.c',
'svga_screen_cache.c',
'svga_screen_texture.c',
'svga_state.c',
'svga_state_constants.c',
'svga_state_framebuffer.c',
'svga_state_need_swtnl.c',
'svga_state_rss.c',
'svga_state_tss.c',
'svga_state_vdecl.c',
'svga_state_fs.c',
'svga_state_vs.c',
'svga_swtnl_backend.c',
'svga_swtnl_draw.c',
'svga_swtnl_state.c',
'svga_tgsi.c',
'svga_tgsi_decl_sm20.c',
'svga_tgsi_decl_sm30.c',
'svga_tgsi_insn.c',
'svgadump/svga_dump.c',
'svgadump/st_shader_dump.c',
'svgadump/st_shader_op.c',
]
svga = env.ConvenienceLibrary(
target = 'svga',
source = sources,
)
Export('svga')
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