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path: root/src/gallium/drivers/svga/SConscript
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Import('*')

env = env.Clone()

if env['platform'] in ['linux']:
	env.Append(CCFLAGS = ['-fvisibility=hidden'])

if env['gcc']:
	env.Append(CPPDEFINES = [
		'HAVE_STDINT_H', 
		'HAVE_SYS_TYPES_H',
	])
	
env.Prepend(CPPPATH = [
	'include',
])

env.Append(CPPDEFINES = [
])

sources = [
    'svga_cmd.c',
    'svga_context.c',
    'svga_draw.c',
    'svga_draw_arrays.c',
    'svga_draw_elements.c',
    'svga_pipe_blend.c',
    'svga_pipe_blit.c',
    'svga_pipe_clear.c',
    'svga_pipe_constants.c',
    'svga_pipe_depthstencil.c',
    'svga_pipe_draw.c',
    'svga_pipe_flush.c',
    'svga_pipe_fs.c',
    'svga_pipe_misc.c',
    'svga_pipe_query.c',
    'svga_pipe_rasterizer.c',
    'svga_pipe_sampler.c',
    'svga_pipe_vertex.c',
    'svga_pipe_vs.c',
    'svga_screen.c',
    'svga_screen_buffer.c',
    'svga_screen_cache.c',
    'svga_screen_texture.c',
    'svga_state.c',
    'svga_state_constants.c',
    'svga_state_framebuffer.c',
    'svga_state_need_swtnl.c',
    'svga_state_rss.c',
    'svga_state_tss.c',
    'svga_state_vdecl.c',
    'svga_state_fs.c',
    'svga_state_vs.c',
    'svga_swtnl_backend.c',
    'svga_swtnl_draw.c',
    'svga_swtnl_state.c',
    'svga_tgsi.c',
    'svga_tgsi_decl_sm20.c',
    'svga_tgsi_decl_sm30.c',
    'svga_tgsi_insn.c',
    
    'svgadump/svga_dump.c',
    'svgadump/st_shader_dump.c',
    'svgadump/st_shader_op.c',
]

svga = env.ConvenienceLibrary(
	target = 'svga',
	source = sources,
)

Export('svga')