aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/softpipe/sp_quad_earlyz.c
blob: 22ea99049feea2087d9ac28cbe2fcbc0891450b4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/**
 * \brief  Quad early-z testing
 */

#include "pipe/p_defines.h"
#include "pipe/p_util.h"
#include "sp_headers.h"
#include "sp_quad.h"


/**
 * All this stage does is compute the quad's Z values (which is normally
 * done by the shading stage).
 * The next stage will do the actual depth test.
 */
static void
earlyz_quad(
   struct quad_stage    *qs,
   struct quad_header   *quad )
{
   const float fx = (float) quad->x0;
   const float fy = (float) quad->y0;
   const float dzdx = quad->posCoef->dadx[2];
   const float dzdy = quad->posCoef->dady[2];
   const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy;

   quad->outputs.depth[0] = z0;
   quad->outputs.depth[1] = z0 + dzdx;
   quad->outputs.depth[2] = z0 + dzdy;
   quad->outputs.depth[3] = z0 + dzdx + dzdy;

   qs->next->run( qs->next, quad );
}

static void
earlyz_begin(
   struct quad_stage *qs )
{
   qs->next->begin( qs->next );
}

static void
earlyz_destroy(
   struct quad_stage *qs )
{
   FREE( qs );
}

struct quad_stage *
sp_quad_earlyz_stage(
   struct softpipe_context *softpipe )
{
   struct quad_stage *stage = CALLOC_STRUCT( quad_stage );

   stage->softpipe = softpipe;
   stage->begin = earlyz_begin;
   stage->run = earlyz_quad;
   stage->destroy = earlyz_destroy;

   return stage;
}