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C_SOURCES := \
	sp_buffer.c \
	sp_clear.c \
	sp_clear.h \
	sp_context.c \
	sp_context.h \
	sp_compute.c \
	sp_draw_arrays.c \
	sp_fence.c \
	sp_fence.h \
	sp_flush.c \
	sp_flush.h \
	sp_fs_exec.c \
	sp_fs.h \
	sp_image.c \
	sp_image.h \
	sp_limits.h \
	sp_prim_vbuf.c \
	sp_prim_vbuf.h \
	sp_public.h \
	sp_quad_blend.c \
	sp_quad_depth_test.c \
	sp_quad_depth_test_tmp.h \
	sp_quad_fs.c \
	sp_quad.h \
	sp_quad_pipe.c \
	sp_quad_pipe.h \
	sp_quad_stipple.c \
	sp_query.c \
	sp_query.h \
	sp_screen.c \
	sp_screen.h \
	sp_setup.c \
	sp_setup.h \
	sp_state_blend.c \
	sp_state_clip.c \
	sp_state_derived.c \
	sp_state_image.c \
	sp_state.h \
	sp_state_rasterizer.c \
	sp_state_sampler.c \
	sp_state_shader.c \
	sp_state_so.c \
	sp_state_surface.c \
	sp_state_vertex.c \
	sp_surface.c \
	sp_surface.h \
	sp_tex_sample.c \
	sp_tex_sample.h \
	sp_tex_tile_cache.c \
	sp_tex_tile_cache.h \
	sp_texture.c \
	sp_texture.h \
	sp_tile_cache.c \
	sp_tile_cache.h