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|
/*
* Copyright 2012 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Christian König <christian.koenig@amd.com>
*/
#include "si_pipe.h"
#include "radeon/r600_cs.h"
#include "sid.h"
#include "util/u_index_modify.h"
#include "util/u_upload_mgr.h"
#include "util/u_prim.h"
static unsigned si_conv_pipe_prim(unsigned mode)
{
static const unsigned prim_conv[] = {
[PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
[PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
[PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
[PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
[PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
[PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
[PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
[PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
[PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
[PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
[PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
[R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
};
assert(mode < ARRAY_SIZE(prim_conv));
return prim_conv[mode];
}
static unsigned si_conv_prim_to_gs_out(unsigned mode)
{
static const int prim_conv[] = {
[PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
[PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
[R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
};
assert(mode < ARRAY_SIZE(prim_conv));
return prim_conv[mode];
}
/**
* This calculates the LDS size for tessellation shaders (VS, TCS, TES).
* LS.LDS_SIZE is shared by all 3 shader stages.
*
* The information about LDS and other non-compile-time parameters is then
* written to userdata SGPRs.
*/
static void si_emit_derived_tess_state(struct si_context *sctx,
const struct pipe_draw_info *info,
unsigned *num_patches)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_shader_ctx_state *ls = &sctx->vs_shader;
/* The TES pointer will only be used for sctx->last_tcs.
* It would be wrong to think that TCS = TES. */
struct si_shader_selector *tcs =
sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
unsigned num_tcs_input_cp = info->vertices_per_patch;
unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
unsigned num_tcs_patch_outputs;
unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
unsigned input_patch_size, output_patch_size, output_patch0_offset;
unsigned perpatch_output_offset, lds_size, ls_rsrc2;
unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
unsigned offchip_layout, hardware_lds_size, ls_hs_config;
if (sctx->last_ls == ls->current &&
sctx->last_tcs == tcs &&
sctx->last_tes_sh_base == tes_sh_base &&
sctx->last_num_tcs_input_cp == num_tcs_input_cp) {
*num_patches = sctx->last_num_patches;
return;
}
sctx->last_ls = ls->current;
sctx->last_tcs = tcs;
sctx->last_tes_sh_base = tes_sh_base;
sctx->last_num_tcs_input_cp = num_tcs_input_cp;
/* This calculates how shader inputs and outputs among VS, TCS, and TES
* are laid out in LDS. */
num_tcs_inputs = util_last_bit64(ls->cso->outputs_written);
if (sctx->tcs_shader.cso) {
num_tcs_outputs = util_last_bit64(tcs->outputs_written);
num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
} else {
/* No TCS. Route varyings from LS to TES. */
num_tcs_outputs = num_tcs_inputs;
num_tcs_output_cp = num_tcs_input_cp;
num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
}
input_vertex_size = num_tcs_inputs * 16;
output_vertex_size = num_tcs_outputs * 16;
input_patch_size = num_tcs_input_cp * input_vertex_size;
pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
/* Ensure that we only need one wave per SIMD so we don't need to check
* resource usage. Also ensures that the number of tcs in and out
* vertices per threadgroup are at most 256.
*/
*num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
/* Make sure that the data fits in LDS. This assumes the shaders only
* use LDS for the inputs and outputs.
*/
hardware_lds_size = sctx->b.chip_class >= CIK ? 65536 : 32768;
*num_patches = MIN2(*num_patches, hardware_lds_size / (input_patch_size +
output_patch_size));
/* Make sure the output data fits in the offchip buffer */
*num_patches = MIN2(*num_patches,
(sctx->screen->tess_offchip_block_dw_size * 4) /
output_patch_size);
/* Not necessary for correctness, but improves performance. The
* specific value is taken from the proprietary driver.
*/
*num_patches = MIN2(*num_patches, 40);
sctx->last_num_patches = *num_patches;
output_patch0_offset = input_patch_size * *num_patches;
perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
lds_size = output_patch0_offset + output_patch_size * *num_patches;
ls_rsrc2 = ls->current->config.rsrc2;
if (sctx->b.chip_class >= CIK) {
assert(lds_size <= 65536);
ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 512) / 512);
} else {
assert(lds_size <= 32768);
ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 256) / 256);
}
/* Due to a hw bug, RSRC2_LS must be written twice with another
* LS register written in between. */
if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
radeon_emit(cs, ls->current->config.rsrc1);
radeon_emit(cs, ls_rsrc2);
/* Compute userdata SGPRs. */
assert(((input_vertex_size / 4) & ~0xff) == 0);
assert(((output_vertex_size / 4) & ~0xff) == 0);
assert(((input_patch_size / 4) & ~0x1fff) == 0);
assert(((output_patch_size / 4) & ~0x1fff) == 0);
assert(((output_patch0_offset / 16) & ~0xffff) == 0);
assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
assert(num_tcs_input_cp <= 32);
assert(num_tcs_output_cp <= 32);
tcs_in_layout = (input_patch_size / 4) |
((input_vertex_size / 4) << 13);
tcs_out_layout = (output_patch_size / 4) |
((output_vertex_size / 4) << 13);
tcs_out_offsets = (output_patch0_offset / 16) |
((perpatch_output_offset / 16) << 16);
offchip_layout = (pervertex_output_patch_size * *num_patches << 16) |
(num_tcs_output_cp << 9) | *num_patches;
/* Set them for LS. */
radeon_set_sh_reg(cs,
R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4,
tcs_in_layout);
/* Set them for TCS. */
radeon_set_sh_reg_seq(cs,
R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
radeon_emit(cs, offchip_layout);
radeon_emit(cs, tcs_out_offsets);
radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
radeon_emit(cs, tcs_in_layout);
/* Set them for TES. */
radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 1);
radeon_emit(cs, offchip_layout);
ls_hs_config = S_028B58_NUM_PATCHES(*num_patches) |
S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
if (sctx->b.chip_class >= CIK)
radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
ls_hs_config);
else
radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
ls_hs_config);
}
static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
{
switch (info->mode) {
case PIPE_PRIM_PATCHES:
return info->count / info->vertices_per_patch;
case R600_PRIM_RECTANGLE_LIST:
return info->count / 3;
default:
return u_prims_for_vertices(info->mode, info->count);
}
}
static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
const struct pipe_draw_info *info,
unsigned num_patches)
{
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
unsigned prim = info->mode;
unsigned primgroup_size = 128; /* recommended without a GS */
unsigned max_primgroup_in_wave = 2;
/* SWITCH_ON_EOP(0) is always preferable. */
bool wd_switch_on_eop = false;
bool ia_switch_on_eop = false;
bool ia_switch_on_eoi = false;
bool partial_vs_wave = false;
bool partial_es_wave = false;
if (sctx->gs_shader.cso)
primgroup_size = 64; /* recommended with a GS */
if (sctx->tes_shader.cso) {
/* primgroup_size must be set to a multiple of NUM_PATCHES */
primgroup_size = num_patches;
/* SWITCH_ON_EOI must be set if PrimID is used. */
if ((sctx->tcs_shader.cso && sctx->tcs_shader.cso->info.uses_primid) ||
sctx->tes_shader.cso->info.uses_primid)
ia_switch_on_eoi = true;
/* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
if ((sctx->b.family == CHIP_TAHITI ||
sctx->b.family == CHIP_PITCAIRN ||
sctx->b.family == CHIP_BONAIRE) &&
sctx->gs_shader.cso)
partial_vs_wave = true;
/* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
if (sctx->screen->has_distributed_tess) {
if (sctx->gs_shader.cso)
partial_es_wave = true;
else
partial_vs_wave = true;
}
}
/* This is a hardware requirement. */
if ((rs && rs->line_stipple_enable) ||
(sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
ia_switch_on_eop = true;
wd_switch_on_eop = true;
}
if (sctx->b.chip_class >= CIK) {
/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
* 4 shader engines. Set 1 to pass the assertion below.
* The other cases are hardware requirements.
*
* Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
* for points, line strips, and tri strips.
*/
if (sctx->b.screen->info.max_se < 4 ||
prim == PIPE_PRIM_POLYGON ||
prim == PIPE_PRIM_LINE_LOOP ||
prim == PIPE_PRIM_TRIANGLE_FAN ||
prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
(info->primitive_restart &&
(sctx->b.family < CHIP_POLARIS10 ||
(prim != PIPE_PRIM_POINTS &&
prim != PIPE_PRIM_LINE_STRIP &&
prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
info->count_from_stream_output)
wd_switch_on_eop = true;
/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
* We don't know that for indirect drawing, so treat it as
* always problematic. */
if (sctx->b.family == CHIP_HAWAII &&
(info->indirect || info->instance_count > 1))
wd_switch_on_eop = true;
/* Performance recommendation for 4 SE Gfx7-8 parts if
* instances are smaller than a primgroup.
* Assume indirect draws always use small instances.
* This is needed for good VS wave utilization.
*/
if (sctx->b.chip_class <= VI &&
sctx->b.screen->info.max_se >= 4 &&
(info->indirect ||
(info->instance_count > 1 &&
si_num_prims_for_vertices(info) < primgroup_size)))
wd_switch_on_eop = true;
/* Required on CIK and later. */
if (sctx->b.screen->info.max_se > 2 && !wd_switch_on_eop)
ia_switch_on_eoi = true;
/* Required by Hawaii and, for some special cases, by VI. */
if (ia_switch_on_eoi &&
(sctx->b.family == CHIP_HAWAII ||
(sctx->b.chip_class == VI &&
(sctx->gs_shader.cso || max_primgroup_in_wave != 2))))
partial_vs_wave = true;
/* Instancing bug on Bonaire. */
if (sctx->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
(info->indirect || info->instance_count > 1))
partial_vs_wave = true;
/* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
* The hw doc says all multi-SE chips are affected, but Vulkan
* only applies it to Hawaii. Do what Vulkan does.
*/
if (sctx->b.family == CHIP_HAWAII &&
sctx->gs_shader.cso &&
ia_switch_on_eoi &&
(info->indirect ||
(info->instance_count > 1 &&
si_num_prims_for_vertices(info) <= 1)))
sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
/* If the WD switch is false, the IA switch must be false too. */
assert(wd_switch_on_eop || !ia_switch_on_eop);
}
/* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
if (ia_switch_on_eoi)
partial_es_wave = true;
/* GS requirement. */
if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
partial_es_wave = true;
return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ?
max_primgroup_in_wave : 0);
}
static void si_emit_scratch_reloc(struct si_context *sctx)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
if (!sctx->emit_scratch_reloc)
return;
radeon_set_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
sctx->spi_tmpring_size);
if (sctx->scratch_buffer) {
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
sctx->scratch_buffer, RADEON_USAGE_READWRITE,
RADEON_PRIO_SCRATCH_BUFFER);
}
sctx->emit_scratch_reloc = false;
}
/* rast_prim is the primitive type after GS. */
static void si_emit_rasterizer_prim_state(struct si_context *sctx)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
unsigned rast_prim = sctx->current_rast_prim;
struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
/* Skip this if not rendering lines. */
if (rast_prim != PIPE_PRIM_LINES &&
rast_prim != PIPE_PRIM_LINE_LOOP &&
rast_prim != PIPE_PRIM_LINE_STRIP &&
rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
return;
if (rast_prim == sctx->last_rast_prim &&
rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
return;
/* For lines, reset the stipple pattern at each primitive. Otherwise,
* reset the stipple pattern at each packet (line strips, line loops).
*/
radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
rs->pa_sc_line_stipple |
S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
sctx->last_rast_prim = rast_prim;
sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
}
static void si_emit_draw_registers(struct si_context *sctx,
const struct pipe_draw_info *info)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
unsigned prim = si_conv_pipe_prim(info->mode);
unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
unsigned ia_multi_vgt_param, num_patches = 0;
/* Polaris needs different VTX_REUSE_DEPTH settings depending on
* whether the "fractional odd" tessellation spacing is used.
*/
if (sctx->b.family >= CHIP_POLARIS10) {
struct si_shader_selector *tes = sctx->tes_shader.cso;
unsigned vtx_reuse_depth = 30;
if (tes &&
tes->info.properties[TGSI_PROPERTY_TES_SPACING] ==
PIPE_TESS_SPACING_FRACTIONAL_ODD)
vtx_reuse_depth = 14;
if (vtx_reuse_depth != sctx->last_vtx_reuse_depth) {
radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
vtx_reuse_depth);
sctx->last_vtx_reuse_depth = vtx_reuse_depth;
}
}
if (sctx->tes_shader.cso)
si_emit_derived_tess_state(sctx, info, &num_patches);
ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
/* Draw state. */
if (ia_multi_vgt_param != sctx->last_multi_vgt_param) {
if (sctx->b.chip_class >= CIK)
radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
else
radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
sctx->last_multi_vgt_param = ia_multi_vgt_param;
}
if (prim != sctx->last_prim) {
if (sctx->b.chip_class >= CIK)
radeon_set_uconfig_reg_idx(cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
else
radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
sctx->last_prim = prim;
}
if (gs_out_prim != sctx->last_gs_out_prim) {
radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
sctx->last_gs_out_prim = gs_out_prim;
}
/* Primitive restart. */
if (info->primitive_restart != sctx->last_primitive_restart_en) {
radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
sctx->last_primitive_restart_en = info->primitive_restart;
}
if (info->primitive_restart &&
(info->restart_index != sctx->last_restart_index ||
sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
info->restart_index);
sctx->last_restart_index = info->restart_index;
}
}
static void si_emit_draw_packets(struct si_context *sctx,
const struct pipe_draw_info *info,
const struct pipe_index_buffer *ib)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
uint32_t index_max_size = 0;
uint64_t index_va = 0;
if (info->count_from_stream_output) {
struct r600_so_target *t =
(struct r600_so_target*)info->count_from_stream_output;
uint64_t va = t->buf_filled_size->gpu_address +
t->buf_filled_size_offset;
radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
t->stride_in_dw);
radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
COPY_DATA_DST_SEL(COPY_DATA_REG) |
COPY_DATA_WR_CONFIRM);
radeon_emit(cs, va); /* src address lo */
radeon_emit(cs, va >> 32); /* src address hi */
radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
radeon_emit(cs, 0); /* unused */
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
t->buf_filled_size, RADEON_USAGE_READ,
RADEON_PRIO_SO_FILLED_SIZE);
}
/* draw packet */
if (info->indexed) {
if (ib->index_size != sctx->last_index_size) {
radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
/* index type */
switch (ib->index_size) {
case 1:
radeon_emit(cs, V_028A7C_VGT_INDEX_8);
break;
case 2:
radeon_emit(cs, V_028A7C_VGT_INDEX_16 |
(SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
break;
case 4:
radeon_emit(cs, V_028A7C_VGT_INDEX_32 |
(SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
break;
default:
assert(!"unreachable");
return;
}
sctx->last_index_size = ib->index_size;
}
index_max_size = (ib->buffer->width0 - ib->offset) /
ib->index_size;
index_va = r600_resource(ib->buffer)->gpu_address + ib->offset;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
(struct r600_resource *)ib->buffer,
RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
} else {
/* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
* so the state must be re-emitted before the next indexed draw.
*/
if (sctx->b.chip_class >= CIK)
sctx->last_index_size = -1;
}
if (!info->indirect) {
int base_vertex;
radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
radeon_emit(cs, info->instance_count);
/* Base vertex and start instance. */
base_vertex = info->indexed ? info->index_bias : info->start;
if (base_vertex != sctx->last_base_vertex ||
sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
info->start_instance != sctx->last_start_instance ||
info->drawid != sctx->last_drawid ||
sh_base_reg != sctx->last_sh_base_reg) {
radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 3);
radeon_emit(cs, base_vertex);
radeon_emit(cs, info->start_instance);
radeon_emit(cs, info->drawid);
sctx->last_base_vertex = base_vertex;
sctx->last_start_instance = info->start_instance;
sctx->last_drawid = info->drawid;
sctx->last_sh_base_reg = sh_base_reg;
}
} else {
uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
assert(indirect_va % 8 == 0);
si_invalidate_draw_sh_constants(sctx);
radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
radeon_emit(cs, 1);
radeon_emit(cs, indirect_va);
radeon_emit(cs, indirect_va >> 32);
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
(struct r600_resource *)info->indirect,
RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
}
if (info->indirect) {
unsigned di_src_sel = info->indexed ? V_0287F0_DI_SRC_SEL_DMA
: V_0287F0_DI_SRC_SEL_AUTO_INDEX;
assert(info->indirect_offset % 4 == 0);
if (info->indexed) {
radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
radeon_emit(cs, index_va);
radeon_emit(cs, index_va >> 32);
radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
radeon_emit(cs, index_max_size);
}
if (!sctx->screen->has_draw_indirect_multi) {
radeon_emit(cs, PKT3(info->indexed ? PKT3_DRAW_INDEX_INDIRECT
: PKT3_DRAW_INDIRECT,
3, render_cond_bit));
radeon_emit(cs, info->indirect_offset);
radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
radeon_emit(cs, di_src_sel);
} else {
uint64_t count_va = 0;
if (info->indirect_params) {
struct r600_resource *params_buf =
(struct r600_resource *)info->indirect_params;
radeon_add_to_buffer_list(
&sctx->b, &sctx->b.gfx, params_buf,
RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
count_va = params_buf->gpu_address + info->indirect_params_offset;
}
radeon_emit(cs, PKT3(info->indexed ? PKT3_DRAW_INDEX_INDIRECT_MULTI :
PKT3_DRAW_INDIRECT_MULTI,
8, render_cond_bit));
radeon_emit(cs, info->indirect_offset);
radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
radeon_emit(cs, ((sh_base_reg + SI_SGPR_DRAWID * 4 - SI_SH_REG_OFFSET) >> 2) |
S_2C3_DRAW_INDEX_ENABLE(1) |
S_2C3_COUNT_INDIRECT_ENABLE(!!info->indirect_params));
radeon_emit(cs, info->indirect_count);
radeon_emit(cs, count_va);
radeon_emit(cs, count_va >> 32);
radeon_emit(cs, info->indirect_stride);
radeon_emit(cs, di_src_sel);
}
} else {
if (info->indexed) {
index_va += info->start * ib->index_size;
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
radeon_emit(cs, index_max_size);
radeon_emit(cs, index_va);
radeon_emit(cs, (index_va >> 32UL) & 0xFF);
radeon_emit(cs, info->count);
radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
} else {
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
radeon_emit(cs, info->count);
radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
}
}
}
static void si_emit_surface_sync(struct r600_common_context *rctx,
unsigned cp_coher_cntl)
{
struct radeon_winsys_cs *cs = rctx->gfx.cs;
/* ACQUIRE_MEM is only required on a compute ring. */
radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
radeon_emit(cs, 0); /* CP_COHER_BASE */
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
}
void si_emit_cache_flush(struct si_context *sctx)
{
struct r600_common_context *rctx = &sctx->b;
struct radeon_winsys_cs *cs = rctx->gfx.cs;
uint32_t cp_coher_cntl = 0;
/* SI has a bug that it always flushes ICACHE and KCACHE if either
* bit is set. An alternative way is to write SQC_CACHES, but that
* doesn't seem to work reliably. Since the bug doesn't affect
* correctness (it only does more work than necessary) and
* the performance impact is likely negligible, there is no plan
* to add a workaround for it.
*/
if (rctx->flags & SI_CONTEXT_INV_ICACHE)
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
if (rctx->flags & SI_CONTEXT_INV_SMEM_L1)
cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
S_0085F0_CB0_DEST_BASE_ENA(1) |
S_0085F0_CB1_DEST_BASE_ENA(1) |
S_0085F0_CB2_DEST_BASE_ENA(1) |
S_0085F0_CB3_DEST_BASE_ENA(1) |
S_0085F0_CB4_DEST_BASE_ENA(1) |
S_0085F0_CB5_DEST_BASE_ENA(1) |
S_0085F0_CB6_DEST_BASE_ENA(1) |
S_0085F0_CB7_DEST_BASE_ENA(1);
/* Necessary for DCC */
if (rctx->chip_class == VI)
r600_gfx_write_event_eop(rctx, V_028A90_FLUSH_AND_INV_CB_DATA_TS,
0, 0, NULL, 0, 0, 0);
}
if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
S_0085F0_DB_DEST_BASE_ENA(1);
}
if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
/* needed for wait for idle in SURFACE_SYNC */
assert(rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB);
}
if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
/* needed for wait for idle in SURFACE_SYNC */
assert(rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB);
}
/* Wait for shader engines to go idle.
* VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
* for everything including CB/DB cache flushes.
*/
if (!(rctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
SI_CONTEXT_FLUSH_AND_INV_DB))) {
if (rctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
/* Only count explicit shader flushes, not implicit ones
* done by SURFACE_SYNC.
*/
rctx->num_vs_flushes++;
rctx->num_ps_flushes++;
} else if (rctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
rctx->num_vs_flushes++;
}
}
if (rctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
sctx->compute_is_busy) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
rctx->num_cs_flushes++;
sctx->compute_is_busy = false;
}
/* VGT state synchronization. */
if (rctx->flags & SI_CONTEXT_VGT_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
}
if (rctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
}
/* Make sure ME is idle (it executes most packets) before continuing.
* This prevents read-after-write hazards between PFP and ME.
*/
if (cp_coher_cntl ||
(rctx->flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
SI_CONTEXT_INV_VMEM_L1 |
SI_CONTEXT_INV_GLOBAL_L2 |
SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(cs, 0);
}
/* When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
* waits for idle. Therefore, it should be last. SURFACE_SYNC is done
* in PFP.
*
* cp_coher_cntl should contain all necessary flags except TC flags
* at this point.
*
* SI-CIK don't support L2 write-back.
*/
if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2 ||
(rctx->chip_class <= CIK &&
(rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
/* Invalidate L1 & L2. (L1 is always invalidated)
* WB must be set on VI+ when TC_ACTION is set.
*/
si_emit_surface_sync(rctx, cp_coher_cntl |
S_0085F0_TC_ACTION_ENA(1) |
S_0301F0_TC_WB_ACTION_ENA(rctx->chip_class >= VI));
cp_coher_cntl = 0;
} else {
/* L1 invalidation and L2 writeback must be done separately,
* because both operations can't be done together.
*/
if (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2) {
/* WB = write-back
* NC = apply to non-coherent MTYPEs
* (i.e. MTYPE <= 1, which is what we use everywhere)
*
* WB doesn't work without NC.
*/
si_emit_surface_sync(rctx, cp_coher_cntl |
S_0301F0_TC_WB_ACTION_ENA(1) |
S_0301F0_TC_NC_ACTION_ENA(1));
cp_coher_cntl = 0;
}
if (rctx->flags & SI_CONTEXT_INV_VMEM_L1) {
/* Invalidate per-CU VMEM L1. */
si_emit_surface_sync(rctx, cp_coher_cntl |
S_0085F0_TCL1_ACTION_ENA(1));
cp_coher_cntl = 0;
}
}
/* If TC flushes haven't cleared this... */
if (cp_coher_cntl)
si_emit_surface_sync(rctx, cp_coher_cntl);
if (rctx->flags & R600_CONTEXT_START_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
EVENT_INDEX(0));
} else if (rctx->flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
EVENT_INDEX(0));
}
rctx->flags = 0;
}
static void si_get_draw_start_count(struct si_context *sctx,
const struct pipe_draw_info *info,
unsigned *start, unsigned *count)
{
if (info->indirect) {
struct r600_resource *indirect =
(struct r600_resource*)info->indirect;
int *data = r600_buffer_map_sync_with_rings(&sctx->b,
indirect, PIPE_TRANSFER_READ);
data += info->indirect_offset/sizeof(int);
*start = data[2];
*count = data[0];
} else {
*start = info->start;
*count = info->count;
}
}
void si_ce_pre_draw_synchronization(struct si_context *sctx)
{
if (sctx->ce_need_synchronization) {
radeon_emit(sctx->ce_ib, PKT3(PKT3_INCREMENT_CE_COUNTER, 0, 0));
radeon_emit(sctx->ce_ib, 1);
radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_WAIT_ON_CE_COUNTER, 0, 0));
radeon_emit(sctx->b.gfx.cs, 1);
}
}
void si_ce_post_draw_synchronization(struct si_context *sctx)
{
if (sctx->ce_need_synchronization) {
radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_INCREMENT_DE_COUNTER, 0, 0));
radeon_emit(sctx->b.gfx.cs, 0);
sctx->ce_need_synchronization = false;
}
}
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
struct pipe_index_buffer ib = {};
unsigned mask, dirty_fb_counter, dirty_tex_counter, rast_prim;
if (likely(!info->indirect)) {
/* SI-CI treat instance_count==0 as instance_count==1. There is
* no workaround for indirect draws, but we can at least skip
* direct draws.
*/
if (unlikely(!info->instance_count))
return;
/* Handle count == 0. */
if (unlikely(!info->count &&
(info->indexed || !info->count_from_stream_output)))
return;
}
if (unlikely(!sctx->vs_shader.cso)) {
assert(0);
return;
}
if (unlikely(!sctx->ps_shader.cso && (!rs || !rs->rasterizer_discard))) {
assert(0);
return;
}
if (unlikely(!!sctx->tes_shader.cso != (info->mode == PIPE_PRIM_PATCHES))) {
assert(0);
return;
}
/* Re-emit the framebuffer state if needed. */
dirty_fb_counter = p_atomic_read(&sctx->b.screen->dirty_fb_counter);
if (unlikely(dirty_fb_counter != sctx->b.last_dirty_fb_counter)) {
sctx->b.last_dirty_fb_counter = dirty_fb_counter;
sctx->framebuffer.dirty_cbufs |=
((1 << sctx->framebuffer.state.nr_cbufs) - 1);
sctx->framebuffer.dirty_zsbuf = true;
si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
}
/* Invalidate & recompute texture descriptors if needed. */
dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_descriptor_counter);
if (unlikely(dirty_tex_counter != sctx->b.last_dirty_tex_descriptor_counter)) {
sctx->b.last_dirty_tex_descriptor_counter = dirty_tex_counter;
si_update_all_texture_descriptors(sctx);
}
si_decompress_graphics_textures(sctx);
/* Set the rasterization primitive type.
*
* This must be done after si_decompress_textures, which can call
* draw_vbo recursively, and before si_update_shaders, which uses
* current_rast_prim for this draw_vbo call. */
if (sctx->gs_shader.cso)
rast_prim = sctx->gs_shader.cso->gs_output_prim;
else if (sctx->tes_shader.cso)
rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
else
rast_prim = info->mode;
if (rast_prim != sctx->current_rast_prim) {
sctx->current_rast_prim = rast_prim;
sctx->do_update_shaders = true;
}
if (sctx->gs_shader.cso) {
/* Determine whether the GS triangle strip adjacency fix should
* be applied. Rotate every other triangle if
* - triangle strips with adjacency are fed to the GS and
* - primitive restart is disabled (the rotation doesn't help
* when the restart occurs after an odd number of triangles).
*/
bool gs_tri_strip_adj_fix =
!sctx->tes_shader.cso &&
info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
!info->primitive_restart;
if (gs_tri_strip_adj_fix != sctx->gs_tri_strip_adj_fix) {
sctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
sctx->do_update_shaders = true;
}
}
if (sctx->do_update_shaders && !si_update_shaders(sctx))
return;
if (!si_upload_graphics_shader_descriptors(sctx))
return;
if (info->indexed) {
/* Initialize the index buffer struct. */
pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
ib.user_buffer = sctx->index_buffer.user_buffer;
ib.index_size = sctx->index_buffer.index_size;
ib.offset = sctx->index_buffer.offset;
/* Translate or upload, if needed. */
/* 8-bit indices are supported on VI. */
if (sctx->b.chip_class <= CIK && ib.index_size == 1) {
struct pipe_resource *out_buffer = NULL;
unsigned out_offset, start, count, start_offset;
void *ptr;
si_get_draw_start_count(sctx, info, &start, &count);
start_offset = start * ib.index_size;
u_upload_alloc(sctx->b.uploader, start_offset, count * 2, 256,
&out_offset, &out_buffer, &ptr);
if (!out_buffer) {
pipe_resource_reference(&ib.buffer, NULL);
return;
}
util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
ib.offset + start_offset,
count, ptr);
pipe_resource_reference(&ib.buffer, NULL);
ib.user_buffer = NULL;
ib.buffer = out_buffer;
/* info->start will be added by the drawing code */
ib.offset = out_offset - start_offset;
ib.index_size = 2;
} else if (ib.user_buffer && !ib.buffer) {
unsigned start, count, start_offset;
si_get_draw_start_count(sctx, info, &start, &count);
start_offset = start * ib.index_size;
u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
256, (char*)ib.user_buffer + start_offset,
&ib.offset, &ib.buffer);
if (!ib.buffer)
return;
/* info->start will be added by the drawing code */
ib.offset -= start_offset;
}
}
/* VI reads index buffers through TC L2. */
if (info->indexed && sctx->b.chip_class <= CIK &&
r600_resource(ib.buffer)->TC_L2_dirty) {
sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
r600_resource(ib.buffer)->TC_L2_dirty = false;
}
if (info->indirect && r600_resource(info->indirect)->TC_L2_dirty) {
sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
r600_resource(info->indirect)->TC_L2_dirty = false;
}
if (info->indirect_params &&
r600_resource(info->indirect_params)->TC_L2_dirty) {
sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
r600_resource(info->indirect_params)->TC_L2_dirty = false;
}
/* Add buffer sizes for memory checking in need_cs_space. */
if (sctx->emit_scratch_reloc && sctx->scratch_buffer)
r600_context_add_resource_size(ctx, &sctx->scratch_buffer->b.b);
if (info->indirect)
r600_context_add_resource_size(ctx, info->indirect);
si_need_cs_space(sctx);
/* Since we've called r600_context_add_resource_size for vertex buffers,
* this must be called after si_need_cs_space, because we must let
* need_cs_space flush before we add buffers to the buffer list.
*/
if (!si_upload_vertex_buffer_descriptors(sctx))
return;
/* Flushed caches prior to emitting states. */
if (sctx->b.flags)
si_emit_cache_flush(sctx);
/* Emit states. */
mask = sctx->dirty_atoms;
while (mask) {
struct r600_atom *atom = sctx->atoms.array[u_bit_scan(&mask)];
atom->emit(&sctx->b, atom);
}
sctx->dirty_atoms = 0;
si_pm4_emit_dirty(sctx);
si_emit_scratch_reloc(sctx);
si_emit_rasterizer_prim_state(sctx);
si_emit_draw_registers(sctx, info);
si_ce_pre_draw_synchronization(sctx);
si_emit_draw_packets(sctx, info, &ib);
si_ce_post_draw_synchronization(sctx);
if (sctx->trace_buf)
si_trace_emit(sctx);
/* Workaround for a VGT hang when streamout is enabled.
* It must be done after drawing. */
if ((sctx->b.family == CHIP_HAWAII ||
sctx->b.family == CHIP_TONGA ||
sctx->b.family == CHIP_FIJI) &&
r600_get_strmout_en(&sctx->b)) {
sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
}
/* Set the depth buffer as dirty. */
if (sctx->framebuffer.state.zsbuf) {
struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
struct r600_texture *rtex = (struct r600_texture *)surf->texture;
if (!rtex->tc_compatible_htile)
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
if (rtex->surface.flags & RADEON_SURF_SBUFFER)
rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
}
if (sctx->framebuffer.compressed_cb_mask) {
struct pipe_surface *surf;
struct r600_texture *rtex;
unsigned mask = sctx->framebuffer.compressed_cb_mask;
do {
unsigned i = u_bit_scan(&mask);
surf = sctx->framebuffer.state.cbufs[i];
rtex = (struct r600_texture*)surf->texture;
if (rtex->fmask.size)
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
if (rtex->dcc_gather_statistics)
rtex->separate_dcc_dirty = true;
} while (mask);
}
pipe_resource_reference(&ib.buffer, NULL);
sctx->b.num_draw_calls++;
if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
sctx->b.num_spill_draw_calls++;
}
void si_trace_emit(struct si_context *sctx)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
sctx->trace_id++;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, sctx->trace_buf,
RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
S_370_WR_CONFIRM(1) |
S_370_ENGINE_SEL(V_370_ME));
radeon_emit(cs, sctx->trace_buf->gpu_address);
radeon_emit(cs, sctx->trace_buf->gpu_address >> 32);
radeon_emit(cs, sctx->trace_id);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, SI_ENCODE_TRACE_POINT(sctx->trace_id));
}
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