summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/radeonsi/si_state_draw.c
blob: 573487cedab216569463b5d0d673302ec57ef914 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
/*
 * Copyright 2012 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *      Christian König <christian.koenig@amd.com>
 */

#include "si_pipe.h"
#include "si_shader.h"
#include "../radeon/r600_cs.h"
#include "sid.h"

#include "util/u_format.h"
#include "util/u_index_modify.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
#include "util/u_upload_mgr.h"

/*
 * Shaders
 */

static void si_pipe_shader_es(struct pipe_context *ctx, struct si_pipe_shader *shader)
{
	struct si_context *sctx = (struct si_context *)ctx;
	struct si_pm4_state *pm4;
	unsigned num_sgprs, num_user_sgprs;
	unsigned vgpr_comp_cnt;
	uint64_t va;

	si_pm4_delete_state(sctx, es, shader->pm4);
	pm4 = shader->pm4 = si_pm4_alloc_state(sctx);

	if (pm4 == NULL)
		return;

	va = shader->bo->gpu_address;
	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);

	vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;

	num_user_sgprs = SI_VS_NUM_USER_SGPR;
	num_sgprs = shader->num_sgprs;
	/* One SGPR after user SGPRs is pre-loaded with es2gs_offset */
	if ((num_user_sgprs + 1) > num_sgprs) {
		/* Last 2 reserved SGPRs are used for VCC */
		num_sgprs = num_user_sgprs + 1 + 2;
	}
	assert(num_sgprs <= 104);

	si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8);
	si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40);
	si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES,
		       S_00B328_VGPRS((shader->num_vgprs - 1) / 4) |
		       S_00B328_SGPRS((num_sgprs - 1) / 8) |
		       S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
	si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
		       S_00B32C_USER_SGPR(num_user_sgprs));

	sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}

static void si_pipe_shader_gs(struct pipe_context *ctx, struct si_pipe_shader *shader)
{
	struct si_context *sctx = (struct si_context *)ctx;
	unsigned gs_vert_itemsize = shader->shader.noutput * (16 >> 2);
	unsigned gs_max_vert_out = shader->shader.gs_max_out_vertices;
	unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
	unsigned cut_mode;
	struct si_pm4_state *pm4;
	unsigned num_sgprs, num_user_sgprs;
	uint64_t va;

	/* The GSVS_RING_ITEMSIZE register takes 15 bits */
	assert(gsvs_itemsize < (1 << 15));

	si_pm4_delete_state(sctx, gs, shader->pm4);
	pm4 = shader->pm4 = si_pm4_alloc_state(sctx);

	if (pm4 == NULL)
		return;

	if (gs_max_vert_out <= 128) {
		cut_mode = V_028A40_GS_CUT_128;
	} else if (gs_max_vert_out <= 256) {
		cut_mode = V_028A40_GS_CUT_256;
	} else if (gs_max_vert_out <= 512) {
		cut_mode = V_028A40_GS_CUT_512;
	} else {
		assert(gs_max_vert_out <= 1024);
		cut_mode = V_028A40_GS_CUT_1024;
	}

	si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
		       S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
		       S_028A40_CUT_MODE(cut_mode)|
		       S_028A40_ES_WRITE_OPTIMIZE(1) |
		       S_028A40_GS_WRITE_OPTIMIZE(1));

	si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
	si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize);
	si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize);

	si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
		       shader->shader.nparam * (16 >> 2));
	si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);

	si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);

	si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize);

	va = shader->bo->gpu_address;
	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
	si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
	si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);

	num_user_sgprs = SI_GS_NUM_USER_SGPR;
	num_sgprs = shader->num_sgprs;
	/* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */
	if ((num_user_sgprs + 2) > num_sgprs) {
		/* Last 2 reserved SGPRs are used for VCC */
		num_sgprs = num_user_sgprs + 2 + 2;
	}
	assert(num_sgprs <= 104);

	si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
		       S_00B228_VGPRS((shader->num_vgprs - 1) / 4) |
		       S_00B228_SGPRS((num_sgprs - 1) / 8));
	si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
		       S_00B22C_USER_SGPR(num_user_sgprs));

	sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}

static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
{
	struct si_context *sctx = (struct si_context *)ctx;
	struct si_pm4_state *pm4;
	unsigned num_sgprs, num_user_sgprs;
	unsigned nparams, i, vgpr_comp_cnt;
	uint64_t va;

	si_pm4_delete_state(sctx, vs, shader->pm4);
	pm4 = shader->pm4 = si_pm4_alloc_state(sctx);

	if (pm4 == NULL)
		return;

	va = shader->bo->gpu_address;
	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);

	vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;

	num_user_sgprs = SI_VS_NUM_USER_SGPR;
	num_sgprs = shader->num_sgprs;
	if (num_user_sgprs > num_sgprs) {
		/* Last 2 reserved SGPRs are used for VCC */
		num_sgprs = num_user_sgprs + 2;
	}
	assert(num_sgprs <= 104);

	/* Certain attributes (position, psize, etc.) don't count as params.
	 * VS is required to export at least one param and r600_shader_from_tgsi()
	 * takes care of adding a dummy export.
	 */
	for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
		switch (shader->shader.output[i].name) {
		case TGSI_SEMANTIC_CLIPVERTEX:
		case TGSI_SEMANTIC_POSITION:
		case TGSI_SEMANTIC_PSIZE:
			break;
		default:
			nparams++;
		}
	}
	if (nparams < 1)
		nparams = 1;

	si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
		       S_0286C4_VS_EXPORT_COUNT(nparams - 1));

	si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
		       S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
		       S_02870C_POS1_EXPORT_FORMAT(shader->shader.nr_pos_exports > 1 ?
						   V_02870C_SPI_SHADER_4COMP :
						   V_02870C_SPI_SHADER_NONE) |
		       S_02870C_POS2_EXPORT_FORMAT(shader->shader.nr_pos_exports > 2 ?
						   V_02870C_SPI_SHADER_4COMP :
						   V_02870C_SPI_SHADER_NONE) |
		       S_02870C_POS3_EXPORT_FORMAT(shader->shader.nr_pos_exports > 3 ?
						   V_02870C_SPI_SHADER_4COMP :
						   V_02870C_SPI_SHADER_NONE));

	si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
	si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
	si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
		       S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
		       S_00B128_SGPRS((num_sgprs - 1) / 8) |
		       S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt));
	si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
		       S_00B12C_USER_SGPR(num_user_sgprs) |
		       S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) |
		       S_00B12C_SO_BASE1_EN(!!shader->selector->so.stride[1]) |
		       S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) |
		       S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) |
		       S_00B12C_SO_EN(!!shader->selector->so.num_outputs));

	sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}

static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
{
	struct si_context *sctx = (struct si_context *)ctx;
	struct si_pm4_state *pm4;
	unsigned i, spi_ps_in_control, db_shader_control;
	unsigned num_sgprs, num_user_sgprs;
	unsigned spi_baryc_cntl = 0, spi_ps_input_ena;
	uint64_t va;

	si_pm4_delete_state(sctx, ps, shader->pm4);
	pm4 = shader->pm4 = si_pm4_alloc_state(sctx);

	if (pm4 == NULL)
		return;

	db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) |
			    S_02880C_ALPHA_TO_MASK_DISABLE(sctx->framebuffer.cb0_is_integer);

	for (i = 0; i < shader->shader.ninput; i++) {
		switch (shader->shader.input[i].name) {
		case TGSI_SEMANTIC_POSITION:
			if (shader->shader.input[i].centroid) {
				/* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
				 * Possible vaules:
				 * 0 -> Position = pixel center (default)
				 * 1 -> Position = pixel centroid
				 * 2 -> Position = iterated sample number XXX:
				 *                        What does this mean?
			 	 */
				spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(1);
			}
			/* Fall through */
		case TGSI_SEMANTIC_FACE:
			continue;
		}
	}

	db_shader_control |= shader->db_shader_control;

	if (shader->shader.uses_kill || shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
		db_shader_control |= S_02880C_KILL_ENABLE(1);

	if (sctx->b.chip_class >= CIK)
		db_shader_control |=
			S_02880C_CONSERVATIVE_Z_EXPORT(shader->shader.ps_conservative_z);

	spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.nparam) |
		S_0286D8_BC_OPTIMIZE_DISABLE(1);

	si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
	spi_ps_input_ena = shader->spi_ps_input_ena;
	/* we need to enable at least one of them, otherwise we hang the GPU */
	assert(G_0286CC_PERSP_SAMPLE_ENA(spi_ps_input_ena) ||
	    G_0286CC_PERSP_CENTER_ENA(spi_ps_input_ena) ||
	    G_0286CC_PERSP_CENTROID_ENA(spi_ps_input_ena) ||
	    G_0286CC_PERSP_PULL_MODEL_ENA(spi_ps_input_ena) ||
	    G_0286CC_LINEAR_SAMPLE_ENA(spi_ps_input_ena) ||
	    G_0286CC_LINEAR_CENTER_ENA(spi_ps_input_ena) ||
	    G_0286CC_LINEAR_CENTROID_ENA(spi_ps_input_ena) ||
	    G_0286CC_LINE_STIPPLE_TEX_ENA(spi_ps_input_ena));

	si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, spi_ps_input_ena);
	si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, spi_ps_input_ena);
	si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);

	si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, shader->spi_shader_z_format);
	si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
		       shader->spi_shader_col_format);
	si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask);

	va = shader->bo->gpu_address;
	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
	si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
	si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);

	num_user_sgprs = SI_PS_NUM_USER_SGPR;
	num_sgprs = shader->num_sgprs;
	/* One SGPR after user SGPRs is pre-loaded with {prim_mask, lds_offset} */
	if ((num_user_sgprs + 1) > num_sgprs) {
		/* Last 2 reserved SGPRs are used for VCC */
		num_sgprs = num_user_sgprs + 1 + 2;
	}
	assert(num_sgprs <= 104);

	si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
		       S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
		       S_00B028_SGPRS((num_sgprs - 1) / 8));
	si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
		       S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
		       S_00B02C_USER_SGPR(num_user_sgprs));

	si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);

	shader->cb0_is_integer = sctx->framebuffer.cb0_is_integer;
	shader->sprite_coord_enable = sctx->sprite_coord_enable;
	sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}

/*
 * Drawing
 */

static unsigned si_conv_pipe_prim(unsigned pprim)
{
        static const unsigned prim_conv[] = {
		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
        };
	unsigned result = prim_conv[pprim];
        if (result == ~0) {
		R600_ERR("unsupported primitive type %d\n", pprim);
        }
	return result;
}

static unsigned si_conv_prim_to_gs_out(unsigned mode)
{
	static const int prim_conv[] = {
		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
	};
	assert(mode < Elements(prim_conv));

	return prim_conv[mode];
}

static bool si_update_draw_info_state(struct si_context *sctx,
				      const struct pipe_draw_info *info,
				      const struct pipe_index_buffer *ib)
{
	struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
	struct si_shader *vs = si_get_vs_state(sctx);
	unsigned prim = si_conv_pipe_prim(info->mode);
	unsigned gs_out_prim =
		si_conv_prim_to_gs_out(sctx->gs_shader ?
				       sctx->gs_shader->current->shader.gs_output_prim :
				       info->mode);
	unsigned ls_mask = 0;

	if (pm4 == NULL)
		return false;

	if (prim == ~0) {
		FREE(pm4);
		return false;
	}

	if (sctx->b.chip_class >= CIK) {
		struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
		unsigned primgroup_size = 64;

		/* SWITCH_ON_EOP(0) is always preferable. */
		bool wd_switch_on_eop = false;
		bool ia_switch_on_eop = false;

		/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
		 * 4 shader engines. Set 1 to pass the assertion below.
		 * The other cases are hardware requirements. */
		if (sctx->b.screen->info.max_se < 4 ||
		    prim == V_008958_DI_PT_POLYGON ||
		    prim == V_008958_DI_PT_LINELOOP ||
		    prim == V_008958_DI_PT_TRIFAN ||
		    prim == V_008958_DI_PT_TRISTRIP_ADJ ||
		    info->primitive_restart)
			wd_switch_on_eop = true;

		/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
		 * We don't know that for indirect drawing, so treat it as
		 * always problematic. */
		if (sctx->b.family == CHIP_HAWAII &&
		    (info->indirect || info->instance_count > 1))
			wd_switch_on_eop = true;

		/* This is a hardware requirement. */
		if ((rs && rs->line_stipple_enable) ||
		    (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
			ia_switch_on_eop = true;
			wd_switch_on_eop = true;
		}

		/* If the WD switch is false, the IA switch must be false too. */
		assert(wd_switch_on_eop || !ia_switch_on_eop);

		si_pm4_set_reg(pm4, R_028B74_VGT_DISPATCH_DRAW_INDEX,
			       ib->index_size == 4 ? 0xFC000000 : 0xFC00);

		si_pm4_cmd_begin(pm4, PKT3_DRAW_PREAMBLE);
		si_pm4_cmd_add(pm4, prim); /* VGT_PRIMITIVE_TYPE */
		si_pm4_cmd_add(pm4, /* IA_MULTI_VGT_PARAM */
			       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
			       S_028AA8_PARTIAL_VS_WAVE_ON(1) |
			       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
			       S_028AA8_WD_SWITCH_ON_EOP(wd_switch_on_eop));
		si_pm4_cmd_add(pm4, 0); /* VGT_LS_HS_CONFIG */
		si_pm4_cmd_end(pm4, false);
	} else {
		si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
	}

	si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
	si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
	si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);

        if (prim == V_008958_DI_PT_LINELIST)
                ls_mask = 1;
        else if (prim == V_008958_DI_PT_LINESTRIP)
                ls_mask = 2;
	si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
		       S_028A0C_AUTO_RESET_CNTL(ls_mask) |
		       sctx->pa_sc_line_stipple);

        if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
		si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
			       S_028814_PROVOKING_VTX_LAST(1) | sctx->pa_su_sc_mode_cntl);
        } else {
		si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, sctx->pa_su_sc_mode_cntl);
        }
	si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
		       S_02881C_USE_VTX_POINT_SIZE(vs->vs_out_point_size) |
		       S_02881C_USE_VTX_EDGE_FLAG(vs->vs_out_edgeflag) |
		       S_02881C_USE_VTX_RENDER_TARGET_INDX(vs->vs_out_layer) |
		       S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs->clip_dist_write & 0x0F) != 0) |
		       S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs->clip_dist_write & 0xF0) != 0) |
		       S_02881C_VS_OUT_MISC_VEC_ENA(vs->vs_out_misc_write) |
		       (sctx->queued.named.rasterizer->clip_plane_enable &
			vs->clip_dist_write));
	si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL,
		       sctx->queued.named.rasterizer->pa_cl_clip_cntl |
		       (vs->clip_dist_write ? 0 :
			sctx->queued.named.rasterizer->clip_plane_enable & 0x3F));

	si_pm4_set_state(sctx, draw_info, pm4);
	return true;
}

static void si_update_spi_map(struct si_context *sctx)
{
	struct si_shader *ps = &sctx->ps_shader->current->shader;
	struct si_shader *vs = si_get_vs_state(sctx);
	struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
	unsigned i, j, tmp;

	for (i = 0; i < ps->ninput; i++) {
		unsigned name = ps->input[i].name;
		unsigned param_offset = ps->input[i].param_offset;

		if (name == TGSI_SEMANTIC_POSITION)
			/* Read from preloaded VGPRs, not parameters */
			continue;

bcolor:
		tmp = 0;

		if (ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
		    (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
		     sctx->ps_shader->current->key.ps.flatshade)) {
			tmp |= S_028644_FLAT_SHADE(1);
		}

		if (name == TGSI_SEMANTIC_GENERIC &&
		    sctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
			tmp |= S_028644_PT_SPRITE_TEX(1);
		}

		for (j = 0; j < vs->noutput; j++) {
			if (name == vs->output[j].name &&
			    ps->input[i].sid == vs->output[j].sid) {
				tmp |= S_028644_OFFSET(vs->output[j].param_offset);
				break;
			}
		}

		if (j == vs->noutput) {
			/* No corresponding output found, load defaults into input */
			tmp |= S_028644_OFFSET(0x20);
		}

		si_pm4_set_reg(pm4,
			       R_028644_SPI_PS_INPUT_CNTL_0 + param_offset * 4,
			       tmp);

		if (name == TGSI_SEMANTIC_COLOR &&
		    sctx->ps_shader->current->key.ps.color_two_side) {
			name = TGSI_SEMANTIC_BCOLOR;
			param_offset++;
			goto bcolor;
		}
	}

	si_pm4_set_state(sctx, spi, pm4);
}

/* Initialize state related to ESGS / GSVS ring buffers */
static void si_init_gs_rings(struct si_context *sctx)
{
	unsigned size = 128 * 1024;

	assert(!sctx->gs_rings);
	sctx->gs_rings = si_pm4_alloc_state(sctx);

	sctx->esgs_ring.buffer =
		pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
				   PIPE_USAGE_DEFAULT, size);
	sctx->esgs_ring.buffer_size = size;

	size = 64 * 1024 * 1024;
	sctx->gsvs_ring.buffer =
		pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
				   PIPE_USAGE_DEFAULT, size);
	sctx->gsvs_ring.buffer_size = size;

	if (sctx->b.chip_class >= CIK) {
		si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE,
			       sctx->esgs_ring.buffer_size / 256);
		si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE,
			       sctx->gsvs_ring.buffer_size / 256);
	} else {
		si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE,
			       sctx->esgs_ring.buffer_size / 256);
		si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE,
			       sctx->gsvs_ring.buffer_size / 256);
	}

	si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS,
			   &sctx->esgs_ring, 0, sctx->esgs_ring.buffer_size,
			   true, true, 4, 64);
	si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_ESGS,
			   &sctx->esgs_ring, 0, sctx->esgs_ring.buffer_size,
			   false, false, 0, 0);
	si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS,
			   &sctx->gsvs_ring, 0, sctx->gsvs_ring.buffer_size,
			   false, false, 0, 0);
}

static void si_update_derived_state(struct si_context *sctx)
{
	struct pipe_context * ctx = (struct pipe_context*)sctx;

	if (!sctx->blitter->running) {
		/* Flush depth textures which need to be flushed. */
		for (int i = 0; i < SI_NUM_SHADERS; i++) {
			if (sctx->samplers[i].depth_texture_mask) {
				si_flush_depth_textures(sctx, &sctx->samplers[i]);
			}
			if (sctx->samplers[i].compressed_colortex_mask) {
				si_decompress_color_textures(sctx, &sctx->samplers[i]);
			}
		}
	}

	if (sctx->gs_shader) {
		si_shader_select(ctx, sctx->gs_shader);

		if (!sctx->gs_shader->current->pm4) {
			si_pipe_shader_gs(ctx, sctx->gs_shader->current);
			si_pipe_shader_vs(ctx,
					  sctx->gs_shader->current->gs_copy_shader);
		}

		si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4);
		si_pm4_bind_state(sctx, vs, sctx->gs_shader->current->gs_copy_shader->pm4);

		sctx->b.streamout.stride_in_dw = sctx->gs_shader->so.stride;

		si_shader_select(ctx, sctx->vs_shader);

		if (!sctx->vs_shader->current->pm4)
			si_pipe_shader_es(ctx, sctx->vs_shader->current);

		si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4);

		if (!sctx->gs_rings)
			si_init_gs_rings(sctx);
		if (sctx->emitted.named.gs_rings != sctx->gs_rings)
			sctx->b.flags |= R600_CONTEXT_VGT_FLUSH;
		si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings);

		si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, SI_RING_GSVS,
				   &sctx->gsvs_ring,
				   sctx->gs_shader->current->shader.gs_max_out_vertices *
				   sctx->gs_shader->current->shader.noutput * 16,
				   64, true, true, 4, 16);

		if (!sctx->gs_on) {
			sctx->gs_on = si_pm4_alloc_state(sctx);

			si_pm4_set_reg(sctx->gs_on, R_028B54_VGT_SHADER_STAGES_EN,
				       S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
				       S_028B54_GS_EN(1) |
				       S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER));
		}
		si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on);
	} else {
		si_shader_select(ctx, sctx->vs_shader);

		if (!sctx->vs_shader->current->pm4)
			si_pipe_shader_vs(ctx, sctx->vs_shader->current);

		si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);

		sctx->b.streamout.stride_in_dw = sctx->vs_shader->so.stride;

		if (!sctx->gs_off) {
			sctx->gs_off = si_pm4_alloc_state(sctx);

			si_pm4_set_reg(sctx->gs_off, R_028A40_VGT_GS_MODE, 0);
			si_pm4_set_reg(sctx->gs_off, R_028B54_VGT_SHADER_STAGES_EN, 0);
		}
		si_pm4_bind_state(sctx, gs_onoff, sctx->gs_off);
		si_pm4_bind_state(sctx, gs_rings, NULL);
		si_pm4_bind_state(sctx, gs, NULL);
		si_pm4_bind_state(sctx, es, NULL);
	}

	si_shader_select(ctx, sctx->ps_shader);

	if (!sctx->ps_shader->current->pm4 ||
	    sctx->ps_shader->current->cb0_is_integer != sctx->framebuffer.cb0_is_integer)
		si_pipe_shader_ps(ctx, sctx->ps_shader->current);

	si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4);

	if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) {
		/* XXX: Emitting the PS state even when only the VS changed
		 * fixes random failures with piglit glsl-max-varyings.
		 * Not sure why...
		 */
		sctx->emitted.named.ps = NULL;
		si_update_spi_map(sctx);
	}
}

static void si_state_draw(struct si_context *sctx,
			  const struct pipe_draw_info *info,
			  const struct pipe_index_buffer *ib)
{
	unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
						  R_00B130_SPI_SHADER_USER_DATA_VS_0);
	struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);

	if (pm4 == NULL)
		return;

	/* queries need some special values
	 * (this is non-zero if any query is active) */
	if (sctx->b.num_occlusion_queries > 0) {
		if (sctx->b.chip_class >= CIK) {
			si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
				       S_028004_PERFECT_ZPASS_COUNTS(1) |
				       S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
				       S_028004_ZPASS_ENABLE(1) |
				       S_028004_SLICE_EVEN_ENABLE(1) |
				       S_028004_SLICE_ODD_ENABLE(1));
		} else {
			si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
				       S_028004_PERFECT_ZPASS_COUNTS(1) |
				       S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
		}
	}

	if (info->count_from_stream_output) {
		struct r600_so_target *t =
			(struct r600_so_target*)info->count_from_stream_output;
		uint64_t va = t->buf_filled_size->gpu_address +
			      t->buf_filled_size_offset;

		si_pm4_set_reg(pm4, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
			       t->stride_in_dw);

		si_pm4_cmd_begin(pm4, PKT3_COPY_DATA);
		si_pm4_cmd_add(pm4,
			       COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
			       COPY_DATA_DST_SEL(COPY_DATA_REG) |
			       COPY_DATA_WR_CONFIRM);
		si_pm4_cmd_add(pm4, va);     /* src address lo */
		si_pm4_cmd_add(pm4, va >> 32UL); /* src address hi */
		si_pm4_cmd_add(pm4, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
		si_pm4_cmd_add(pm4, 0); /* unused */
		si_pm4_add_bo(pm4, t->buf_filled_size, RADEON_USAGE_READ,
			      RADEON_PRIO_MIN);
		si_pm4_cmd_end(pm4, true);
	}

	/* draw packet */
	si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE);
	if (ib->index_size == 4) {
		si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (SI_BIG_ENDIAN ?
				V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
	} else {
		si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (SI_BIG_ENDIAN ?
				V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
	}
	si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);

	if (!info->indirect) {
		si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
		si_pm4_cmd_add(pm4, info->instance_count);
		si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);

		si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
			       info->indexed ? info->index_bias : info->start);
		si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_START_INSTANCE * 4,
			       info->start_instance);
	} else {
		si_pm4_add_bo(pm4, (struct r600_resource *)info->indirect,
			      RADEON_USAGE_READ, RADEON_PRIO_MIN);
	}

	if (info->indexed) {
		uint32_t max_size = (ib->buffer->width0 - ib->offset) /
				 sctx->index_buffer.index_size;
		uint64_t va = r600_resource(ib->buffer)->gpu_address + ib->offset;

		si_pm4_add_bo(pm4, (struct r600_resource *)ib->buffer, RADEON_USAGE_READ,
			      RADEON_PRIO_MIN);

		if (info->indirect) {
			uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
			si_cmd_draw_index_indirect(pm4, indirect_va, va, max_size,
						   info->indirect_offset,
						   sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
						   sh_base_reg + SI_SGPR_START_INSTANCE * 4,
						   sctx->b.predicate_drawing);
		} else {
			va += info->start * ib->index_size;
			si_cmd_draw_index_2(pm4, max_size, va, info->count,
					    V_0287F0_DI_SRC_SEL_DMA,
					    sctx->b.predicate_drawing);
		}
	} else {
		if (info->indirect) {
			uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
			si_cmd_draw_indirect(pm4, indirect_va, info->indirect_offset,
					     sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
					     sh_base_reg + SI_SGPR_START_INSTANCE * 4,
					     sctx->b.predicate_drawing);
		} else {
			si_cmd_draw_index_auto(pm4, info->count,
					       V_0287F0_DI_SRC_SEL_AUTO_INDEX |
					       S_0287F0_USE_OPAQUE(!!info->count_from_stream_output),
					       sctx->b.predicate_drawing);
		}
	}

	si_pm4_set_state(sctx, draw, pm4);
}

void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom)
{
	struct radeon_winsys_cs *cs = sctx->rings.gfx.cs;
	uint32_t cp_coher_cntl = 0;

	/* XXX SI flushes both ICACHE and KCACHE if either flag is set.
	 * XXX CIK shouldn't have this issue. Test CIK before separating the flags
	 * XXX to ensure there is no regression. Also find out if there is another
	 * XXX way to flush either ICACHE or KCACHE but not both for SI. */
	if (sctx->flags & (R600_CONTEXT_INV_SHADER_CACHE |
			   R600_CONTEXT_INV_CONST_CACHE)) {
		cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1) |
				 S_0085F0_SH_KCACHE_ACTION_ENA(1);
	}
	if (sctx->flags & (R600_CONTEXT_INV_TEX_CACHE |
			   R600_CONTEXT_STREAMOUT_FLUSH)) {
		cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) |
				 S_0085F0_TCL1_ACTION_ENA(1);
	}
	if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB) {
		cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
				 S_0085F0_CB0_DEST_BASE_ENA(1) |
			         S_0085F0_CB1_DEST_BASE_ENA(1) |
			         S_0085F0_CB2_DEST_BASE_ENA(1) |
			         S_0085F0_CB3_DEST_BASE_ENA(1) |
			         S_0085F0_CB4_DEST_BASE_ENA(1) |
			         S_0085F0_CB5_DEST_BASE_ENA(1) |
			         S_0085F0_CB6_DEST_BASE_ENA(1) |
			         S_0085F0_CB7_DEST_BASE_ENA(1);
	}
	if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB) {
		cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
				 S_0085F0_DB_DEST_BASE_ENA(1);
	}

	if (cp_coher_cntl) {
		if (sctx->chip_class >= CIK) {
			radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
			radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
			radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
			radeon_emit(cs, 0xff);            /* CP_COHER_SIZE_HI */
			radeon_emit(cs, 0);               /* CP_COHER_BASE */
			radeon_emit(cs, 0);               /* CP_COHER_BASE_HI */
			radeon_emit(cs, 0x0000000A);      /* POLL_INTERVAL */
		} else {
			radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
			radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
			radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
			radeon_emit(cs, 0);               /* CP_COHER_BASE */
			radeon_emit(cs, 0x0000000A);      /* POLL_INTERVAL */
		}
	}

	if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB_META) {
		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
		radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
	}
	if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB_META) {
		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
		radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
	}

	if (sctx->flags & (R600_CONTEXT_WAIT_3D_IDLE |
			   R600_CONTEXT_PS_PARTIAL_FLUSH)) {
		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
		radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
	} else if (sctx->flags & R600_CONTEXT_STREAMOUT_FLUSH) {
		/* Needed if streamout buffers are going to be used as a source. */
		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
		radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
	}

	if (sctx->flags & R600_CONTEXT_VGT_FLUSH) {
		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
		radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
	}
	if (sctx->flags & R600_CONTEXT_VGT_STREAMOUT_SYNC) {
		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
		radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
	}

	sctx->flags = 0;
}

const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 17 }; /* number of CS dwords */

static void si_get_draw_start_count(struct si_context *sctx,
				    const struct pipe_draw_info *info,
				    unsigned *start, unsigned *count)
{
	if (info->indirect) {
		struct r600_resource *indirect =
			(struct r600_resource*)info->indirect;
		int *data = r600_buffer_map_sync_with_rings(&sctx->b,
					indirect, PIPE_TRANSFER_READ);
                data += info->indirect_offset/sizeof(int);
		*start = data[2];
		*count = data[0];
	} else {
		*start = info->start;
		*count = info->count;
	}
}

void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
	struct si_context *sctx = (struct si_context *)ctx;
	struct pipe_index_buffer ib = {};
	uint32_t i;

	if (!info->count && !info->indirect &&
	    (info->indexed || !info->count_from_stream_output))
		return;

	if (!sctx->ps_shader || !sctx->vs_shader)
		return;

	si_update_derived_state(sctx);

	if (sctx->vertex_buffers_dirty) {
		si_update_vertex_buffers(sctx);
		sctx->vertex_buffers_dirty = false;
	}

	if (info->indexed) {
		/* Initialize the index buffer struct. */
		pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
		ib.user_buffer = sctx->index_buffer.user_buffer;
		ib.index_size = sctx->index_buffer.index_size;
		ib.offset = sctx->index_buffer.offset;

		/* Translate or upload, if needed. */
		if (ib.index_size == 1) {
			struct pipe_resource *out_buffer = NULL;
			unsigned out_offset, start, count, start_offset;
			void *ptr;

			si_get_draw_start_count(sctx, info, &start, &count);
			start_offset = start * ib.index_size;

			u_upload_alloc(sctx->b.uploader, start_offset, count * 2,
				       &out_offset, &out_buffer, &ptr);

			util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
							   ib.offset + start_offset,
							   count, ptr);

			pipe_resource_reference(&ib.buffer, NULL);
			ib.user_buffer = NULL;
			ib.buffer = out_buffer;
			/* info->start will be added by the drawing code */
			ib.offset = out_offset - start_offset;
			ib.index_size = 2;
		} else if (ib.user_buffer && !ib.buffer) {
			unsigned start, count, start_offset;

			si_get_draw_start_count(sctx, info, &start, &count);
			start_offset = start * ib.index_size;

			u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
				      (char*)ib.user_buffer + start_offset,
				      &ib.offset, &ib.buffer);
			/* info->start will be added by the drawing code */
			ib.offset -= start_offset;
		}
	}

	if (!si_update_draw_info_state(sctx, info, &ib))
		return;

	si_state_draw(sctx, info, &ib);

	sctx->pm4_dirty_cdwords += si_pm4_dirty_dw(sctx);

	/* Check flush flags. */
	if (sctx->b.flags)
		sctx->atoms.s.cache_flush->dirty = true;

	si_need_cs_space(sctx, 0, TRUE);

	/* Emit states. */
	for (i = 0; i < SI_NUM_ATOMS(sctx); i++) {
		if (sctx->atoms.array[i]->dirty) {
			sctx->atoms.array[i]->emit(&sctx->b, sctx->atoms.array[i]);
			sctx->atoms.array[i]->dirty = false;
		}
	}

	si_pm4_emit_dirty(sctx);
	sctx->pm4_dirty_cdwords = 0;

#if SI_TRACE_CS
	if (sctx->screen->b.trace_bo) {
		si_trace_emit(sctx);
	}
#endif

	/* Workaround for a VGT hang when streamout is enabled.
	 * It must be done after drawing. */
	if (sctx->b.family == CHIP_HAWAII &&
	    (sctx->b.streamout.streamout_enabled ||
	     sctx->b.streamout.prims_gen_query_enabled)) {
		sctx->b.flags |= R600_CONTEXT_VGT_STREAMOUT_SYNC;
	}

	/* Set the depth buffer as dirty. */
	if (sctx->framebuffer.state.zsbuf) {
		struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
		struct r600_texture *rtex = (struct r600_texture *)surf->texture;

		rtex->dirty_level_mask |= 1 << surf->u.tex.level;
	}
	if (sctx->framebuffer.compressed_cb_mask) {
		struct pipe_surface *surf;
		struct r600_texture *rtex;
		unsigned mask = sctx->framebuffer.compressed_cb_mask;

		do {
			unsigned i = u_bit_scan(&mask);
			surf = sctx->framebuffer.state.cbufs[i];
			rtex = (struct r600_texture*)surf->texture;

			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
		} while (mask);
	}

	pipe_resource_reference(&ib.buffer, NULL);
	sctx->b.num_draw_calls++;
}