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/*
* Copyright 2018 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "si_pipe.h"
static void si_dma_emit_wait_idle(struct si_context *sctx)
{
struct radeon_winsys_cs *cs = sctx->dma_cs;
/* NOP waits for idle on Evergreen and later. */
if (sctx->chip_class >= CIK)
radeon_emit(cs, 0x00000000); /* NOP */
else
radeon_emit(cs, 0xf0000000); /* NOP */
}
void si_need_dma_space(struct si_context *ctx, unsigned num_dw,
struct r600_resource *dst, struct r600_resource *src)
{
uint64_t vram = ctx->dma_cs->used_vram;
uint64_t gtt = ctx->dma_cs->used_gart;
if (dst) {
vram += dst->vram_usage;
gtt += dst->gart_usage;
}
if (src) {
vram += src->vram_usage;
gtt += src->gart_usage;
}
/* Flush the GFX IB if DMA depends on it. */
if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
((dst &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, dst->buf,
RADEON_USAGE_READWRITE)) ||
(src &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, src->buf,
RADEON_USAGE_WRITE))))
si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
/* Flush if there's not enough space, or if the memory usage per IB
* is too large.
*
* IBs using too little memory are limited by the IB submission overhead.
* IBs using too much memory are limited by the kernel/TTM overhead.
* Too long IBs create CPU-GPU pipeline bubbles and add latency.
*
* This heuristic makes sure that DMA requests are executed
* very soon after the call is made and lowers memory usage.
* It improves texture upload performance by keeping the DMA
* engine busy while uploads are being submitted.
*/
num_dw++; /* for emit_wait_idle below */
if (!ctx->ws->cs_check_space(ctx->dma_cs, num_dw) ||
ctx->dma_cs->used_vram + ctx->dma_cs->used_gart > 64 * 1024 * 1024 ||
!radeon_cs_memory_below_limit(ctx->screen, ctx->dma_cs, vram, gtt)) {
si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
assert((num_dw + ctx->dma_cs->current.cdw) <= ctx->dma_cs->current.max_dw);
}
/* Wait for idle if either buffer has been used in the IB before to
* prevent read-after-write hazards.
*/
if ((dst &&
ctx->ws->cs_is_buffer_referenced(ctx->dma_cs, dst->buf,
RADEON_USAGE_READWRITE)) ||
(src &&
ctx->ws->cs_is_buffer_referenced(ctx->dma_cs, src->buf,
RADEON_USAGE_WRITE)))
si_dma_emit_wait_idle(ctx);
if (dst) {
radeon_add_to_buffer_list(ctx, ctx->dma_cs, dst,
RADEON_USAGE_WRITE,
RADEON_PRIO_SDMA_BUFFER);
}
if (src) {
radeon_add_to_buffer_list(ctx, ctx->dma_cs, src,
RADEON_USAGE_READ,
RADEON_PRIO_SDMA_BUFFER);
}
/* this function is called before all DMA calls, so increment this. */
ctx->num_dma_calls++;
}
void si_flush_dma_cs(struct si_context *ctx, unsigned flags,
struct pipe_fence_handle **fence)
{
struct radeon_winsys_cs *cs = ctx->dma_cs;
struct radeon_saved_cs saved;
bool check_vm = (ctx->screen->debug_flags & DBG(CHECK_VM)) != 0;
if (!radeon_emitted(cs, 0)) {
if (fence)
ctx->ws->fence_reference(fence, ctx->last_sdma_fence);
return;
}
if (check_vm)
si_save_cs(ctx->ws, cs, &saved, true);
ctx->ws->cs_flush(cs, flags, &ctx->last_sdma_fence);
if (fence)
ctx->ws->fence_reference(fence, ctx->last_sdma_fence);
if (check_vm) {
/* Use conservative timeout 800ms, after which we won't wait any
* longer and assume the GPU is hung.
*/
ctx->ws->fence_wait(ctx->ws, ctx->last_sdma_fence, 800*1000*1000);
si_check_vm_faults(ctx, &saved, RING_DMA);
si_clear_saved_cs(&saved);
}
}
void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst,
uint64_t offset, uint64_t size, unsigned value)
{
struct si_context *ctx = (struct si_context*)sscreen->aux_context;
mtx_lock(&sscreen->aux_context_lock);
ctx->dma_clear_buffer(ctx, dst, offset, size, value);
sscreen->aux_context->flush(sscreen->aux_context, NULL, 0);
mtx_unlock(&sscreen->aux_context_lock);
}
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