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/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
*/
#ifndef RADEONSI_PIPE_H
#define RADEONSI_PIPE_H
#include "../../winsys/radeon/drm/radeon_winsys.h"
#include "pipe/p_state.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_slab.h"
#include "r600.h"
#include "radeonsi_public.h"
#include "radeonsi_pm4.h"
#include "si_state.h"
#include "r600_resource.h"
#include "sid.h"
#define R600_MAX_CONST_BUFFERS 1
#define R600_MAX_CONST_BUFFER_SIZE 4096
#ifdef PIPE_ARCH_BIG_ENDIAN
#define R600_BIG_ENDIAN 1
#else
#define R600_BIG_ENDIAN 0
#endif
enum r600_atom_flags {
/* When set, atoms are added at the beginning of the dirty list
* instead of the end. */
EMIT_EARLY = (1 << 0)
};
/* This encapsulates a state or an operation which can emitted into the GPU
* command stream. It's not limited to states only, it can be used for anything
* that wants to write commands into the CS (e.g. cache flushes). */
struct r600_atom {
void (*emit)(struct r600_context *ctx, struct r600_atom *state);
unsigned num_dw;
enum r600_atom_flags flags;
bool dirty;
struct list_head head;
};
struct r600_atom_surface_sync {
struct r600_atom atom;
unsigned flush_flags; /* CP_COHER_CNTL */
};
enum r600_pipe_state_id {
R600_PIPE_STATE_CONFIG,
R600_PIPE_STATE_SEAMLESS_CUBEMAP,
R600_PIPE_STATE_SCISSOR,
R600_PIPE_STATE_VIEWPORT,
R600_PIPE_STATE_RASTERIZER,
R600_PIPE_STATE_VGT,
R600_PIPE_STATE_FRAMEBUFFER,
R600_PIPE_STATE_DSA,
R600_PIPE_STATE_STENCIL_REF,
R600_PIPE_STATE_PS_SHADER,
R600_PIPE_STATE_VS_SHADER,
R600_PIPE_STATE_CONSTANT,
R600_PIPE_STATE_SAMPLER,
R600_PIPE_STATE_RESOURCE,
R600_PIPE_STATE_POLYGON_OFFSET,
R600_PIPE_NSTATES
};
struct r600_pipe_fences {
struct r600_resource *bo;
unsigned *data;
unsigned next_index;
/* linked list of preallocated blocks */
struct list_head blocks;
/* linked list of freed fences */
struct list_head pool;
pipe_mutex mutex;
};
struct r600_screen {
struct pipe_screen screen;
struct radeon_winsys *ws;
unsigned family;
enum chip_class chip_class;
struct radeon_info info;
struct r600_tiling_info tiling_info;
struct util_slab_mempool pool_buffers;
struct r600_pipe_fences fences;
};
struct si_pipe_sampler_view {
struct pipe_sampler_view base;
uint32_t state[8];
};
struct si_pipe_sampler_state {
uint32_t val[4];
};
struct r600_pipe_rasterizer {
struct r600_pipe_state rstate;
boolean flatshade;
unsigned sprite_coord_enable;
unsigned pa_sc_line_stipple;
unsigned pa_su_sc_mode_cntl;
unsigned pa_cl_clip_cntl;
unsigned pa_cl_vs_out_cntl;
float offset_units;
float offset_scale;
};
struct r600_pipe_dsa {
struct r600_pipe_state rstate;
unsigned alpha_ref;
unsigned db_render_override;
unsigned db_render_control;
ubyte valuemask[2];
ubyte writemask[2];
};
struct r600_vertex_element
{
unsigned count;
struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
};
struct r600_shader_io {
unsigned name;
unsigned gpr;
unsigned done;
int sid;
unsigned param_offset;
unsigned interpolate;
boolean centroid;
};
struct r600_shader {
unsigned ninput;
unsigned noutput;
struct r600_shader_io input[32];
struct r600_shader_io output[32];
boolean uses_kill;
boolean fs_write_all;
unsigned nr_cbufs;
};
struct si_pipe_shader {
struct r600_shader shader;
struct r600_pipe_state rstate;
struct r600_resource *bo;
struct r600_vertex_element vertex_elements;
struct tgsi_token *tokens;
unsigned num_sgprs;
unsigned num_vgprs;
unsigned spi_ps_input_ena;
unsigned sprite_coord_enable;
struct pipe_stream_output_info so;
unsigned so_strides[4];
};
/* needed for blitter save */
#define NUM_TEX_UNITS 16
struct r600_textures_info {
struct r600_pipe_state views_state;
struct r600_pipe_state samplers_state;
struct si_pipe_sampler_view *views[NUM_TEX_UNITS];
struct si_pipe_sampler_state *samplers[NUM_TEX_UNITS];
unsigned n_views;
unsigned n_samplers;
bool samplers_dirty;
bool is_array_sampler[NUM_TEX_UNITS];
};
struct r600_fence {
struct pipe_reference reference;
unsigned index; /* in the shared bo */
struct r600_resource *sleep_bo;
struct list_head head;
};
#define FENCE_BLOCK_SIZE 16
struct r600_fence_block {
struct r600_fence fences[FENCE_BLOCK_SIZE];
struct list_head head;
};
#define R600_CONSTANT_ARRAY_SIZE 256
#define R600_RESOURCE_ARRAY_SIZE 160
struct r600_stencil_ref
{
ubyte ref_value[2];
ubyte valuemask[2];
ubyte writemask[2];
};
struct r600_context {
struct pipe_context context;
struct blitter_context *blitter;
enum radeon_family family;
enum chip_class chip_class;
void *custom_dsa_flush;
struct r600_screen *screen;
struct radeon_winsys *ws;
struct r600_pipe_state *states[R600_PIPE_NSTATES];
struct r600_vertex_element *vertex_elements;
struct pipe_framebuffer_state framebuffer;
unsigned pa_sc_line_stipple;
unsigned pa_su_sc_mode_cntl;
unsigned pa_cl_clip_cntl;
unsigned pa_cl_vs_out_cntl;
/* for saving when using blitter */
struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct r600_pipe_state config;
struct si_pipe_shader *ps_shader;
struct si_pipe_shader *vs_shader;
struct r600_pipe_state vs_const_buffer;
struct r600_pipe_state vs_user_data;
struct r600_pipe_state ps_const_buffer;
struct r600_pipe_rasterizer *rasterizer;
struct r600_pipe_state vgt;
struct r600_pipe_state spi;
struct pipe_query *current_render_cond;
unsigned current_render_cond_mode;
struct pipe_query *saved_render_cond;
unsigned saved_render_cond_mode;
/* shader information */
unsigned sprite_coord_enable;
boolean export_16bpc;
unsigned alpha_ref;
boolean alpha_ref_dirty;
unsigned nr_cbufs;
struct r600_textures_info vs_samplers;
struct r600_textures_info ps_samplers;
boolean shader_dirty;
struct u_upload_mgr *uploader;
struct util_slab_mempool pool_transfers;
boolean have_depth_texture, have_depth_fb;
unsigned default_ps_gprs, default_vs_gprs;
/* States based on r600_state. */
struct list_head dirty_states;
struct r600_atom_surface_sync atom_surface_sync;
struct r600_atom atom_r6xx_flush_and_inv;
/* Below are variables from the old r600_context.
*/
struct radeon_winsys_cs *cs;
struct r600_range *range;
unsigned nblocks;
struct r600_block **blocks;
struct list_head dirty;
struct list_head enable_list;
unsigned pm4_dirty_cdwords;
unsigned ctx_pm4_ndwords;
unsigned init_dwords;
/* The list of active queries. Only one query of each type can be active. */
struct list_head active_query_list;
unsigned num_cs_dw_queries_suspend;
unsigned num_cs_dw_streamout_end;
unsigned backend_mask;
unsigned max_db; /* for OQ */
unsigned flags;
boolean predicate_drawing;
unsigned num_so_targets;
struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
boolean streamout_start;
unsigned streamout_append_bitmask;
unsigned *vs_so_stride_in_dw;
unsigned *vs_shader_so_strides;
/* Vertex and index buffers. */
bool vertex_buffers_dirty;
struct pipe_index_buffer index_buffer;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
unsigned nr_vertex_buffers;
/* SI state handling */
union si_state queued;
union si_state emitted;
};
static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
{
atom->emit(rctx, atom);
atom->dirty = false;
if (atom->head.next && atom->head.prev)
LIST_DELINIT(&atom->head);
}
static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
{
if (!state->dirty) {
if (state->flags & EMIT_EARLY) {
LIST_ADD(&state->head, &rctx->dirty_states);
} else {
LIST_ADDTAIL(&state->head, &rctx->dirty_states);
}
state->dirty = true;
}
}
/* evergreen_state.c */
void cayman_init_state_functions(struct r600_context *rctx);
void si_init_config(struct r600_context *rctx);
void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader);
void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader);
void si_update_spi_map(struct r600_context *rctx);
void *cayman_create_db_flush_dsa(struct r600_context *rctx);
void cayman_polygon_offset_update(struct r600_context *rctx);
uint32_t si_translate_vertexformat(struct pipe_screen *screen,
enum pipe_format format,
const struct util_format_description *desc,
int first_non_void);
boolean si_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned usage);
/* r600_blit.c */
void r600_init_blit_functions(struct r600_context *rctx);
void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
void r600_flush_depth_textures(struct r600_context *rctx);
/* r600_buffer.c */
bool r600_init_resource(struct r600_screen *rscreen,
struct r600_resource *res,
unsigned size, unsigned alignment,
unsigned bind, unsigned usage);
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
const struct pipe_resource *templ);
void r600_upload_index_buffer(struct r600_context *rctx,
struct pipe_index_buffer *ib, unsigned count);
/* r600_pipe.c */
void radeonsi_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
unsigned flags);
/* r600_query.c */
void r600_init_query_functions(struct r600_context *rctx);
/* r600_resource.c */
void r600_init_context_resource_functions(struct r600_context *r600);
/* radeonsi_shader.c */
int si_pipe_shader_create(struct pipe_context *ctx, struct si_pipe_shader *shader);
void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader);
/* r600_texture.c */
void r600_init_screen_texture_functions(struct pipe_screen *screen);
void r600_init_surface_functions(struct r600_context *r600);
unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
unsigned level, unsigned layer);
/* r600_translate.c */
void r600_translate_index_buffer(struct r600_context *r600,
struct pipe_index_buffer *ib,
unsigned count);
/* r600_state_common.c */
void r600_init_common_atoms(struct r600_context *rctx);
unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
void r600_texture_barrier(struct pipe_context *ctx);
void r600_set_index_buffer(struct pipe_context *ctx,
const struct pipe_index_buffer *ib);
void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
const struct pipe_vertex_buffer *buffers);
void *si_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *elements);
void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
void r600_bind_rs_state(struct pipe_context *ctx, void *state);
void r600_delete_rs_state(struct pipe_context *ctx, void *state);
void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state);
void r600_delete_state(struct pipe_context *ctx, void *state);
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
void *si_create_shader_state(struct pipe_context *ctx,
const struct pipe_shader_state *state);
void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
struct pipe_constant_buffer *cb);
struct pipe_stream_output_target *
r600_create_so_target(struct pipe_context *ctx,
struct pipe_resource *buffer,
unsigned buffer_offset,
unsigned buffer_size);
void r600_so_target_destroy(struct pipe_context *ctx,
struct pipe_stream_output_target *target);
void r600_set_so_targets(struct pipe_context *ctx,
unsigned num_targets,
struct pipe_stream_output_target **targets,
unsigned append_bitmask);
void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
const struct pipe_stencil_ref *state);
void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
/*
* common helpers
*/
static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
{
return value * (1 << frac_bits);
}
#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
static INLINE unsigned si_map_swizzle(unsigned swizzle)
{
switch (swizzle) {
case UTIL_FORMAT_SWIZZLE_Y:
return V_008F0C_SQ_SEL_Y;
case UTIL_FORMAT_SWIZZLE_Z:
return V_008F0C_SQ_SEL_Z;
case UTIL_FORMAT_SWIZZLE_W:
return V_008F0C_SQ_SEL_W;
case UTIL_FORMAT_SWIZZLE_0:
return V_008F0C_SQ_SEL_0;
case UTIL_FORMAT_SWIZZLE_1:
return V_008F0C_SQ_SEL_1;
default: /* UTIL_FORMAT_SWIZZLE_X */
return V_008F0C_SQ_SEL_X;
}
}
static inline unsigned r600_tex_aniso_filter(unsigned filter)
{
if (filter <= 1) return 0;
if (filter <= 2) return 1;
if (filter <= 4) return 2;
if (filter <= 8) return 3;
/* else */ return 4;
}
/* 12.4 fixed-point */
static INLINE unsigned r600_pack_float_12p4(float x)
{
return x <= 0 ? 0 :
x >= 4096 ? 0xffff : x * 16;
}
static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
{
struct r600_screen *rscreen = (struct r600_screen*)screen;
struct r600_resource *rresource = (struct r600_resource*)resource;
return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
}
#endif
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