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/*
* Copyright 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors: Tom Stellard <thomas.stellard@amd.com>
*
*/
#ifndef RADEON_ELF_UTIL_H
#define RADEON_ELF_UTIL_H
#include <stdint.h>
struct ac_shader_binary;
/*
* Parse the elf binary stored in \p elf_data and create a
* radeon_shader_binary object.
*/
void radeon_elf_read(const char *elf_data, unsigned elf_size,
struct ac_shader_binary *binary);
/**
* @returns A pointer to the start of the configuration information for
* the function starting at \p symbol_offset of the binary.
*/
const unsigned char *radeon_shader_binary_config_start(
const struct ac_shader_binary *binary,
uint64_t symbol_offset);
#endif /* RADEON_ELF_UTIL_H */
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