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/*
* Copyright 2013 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors: Marek Olšák <maraeo@gmail.com>
*
*/
#include "r600_pipe_common.h"
#include "tgsi/tgsi_parse.h"
#include "util/u_format_s3tc.h"
static const struct debug_named_value common_debug_options[] = {
/* logging */
{ "texdepth", DBG_TEX_DEPTH, "Print texture depth info" },
{ "compute", DBG_COMPUTE, "Print compute info" },
{ "vm", DBG_VM, "Print virtual addresses when creating resources" },
{ "trace_cs", DBG_TRACE_CS, "Trace cs and write rlockup_<csid>.c file with faulty cs" },
/* shaders */
{ "fs", DBG_FS, "Print fetch shaders" },
{ "vs", DBG_VS, "Print vertex shaders" },
{ "gs", DBG_GS, "Print geometry shaders" },
{ "ps", DBG_PS, "Print pixel shaders" },
{ "cs", DBG_CS, "Print compute shaders" },
DEBUG_NAMED_VALUE_END /* must be last */
};
static bool r600_interpret_tiling(struct r600_common_screen *rscreen,
uint32_t tiling_config)
{
switch ((tiling_config & 0xe) >> 1) {
case 0:
rscreen->tiling_info.num_channels = 1;
break;
case 1:
rscreen->tiling_info.num_channels = 2;
break;
case 2:
rscreen->tiling_info.num_channels = 4;
break;
case 3:
rscreen->tiling_info.num_channels = 8;
break;
default:
return false;
}
switch ((tiling_config & 0x30) >> 4) {
case 0:
rscreen->tiling_info.num_banks = 4;
break;
case 1:
rscreen->tiling_info.num_banks = 8;
break;
default:
return false;
}
switch ((tiling_config & 0xc0) >> 6) {
case 0:
rscreen->tiling_info.group_bytes = 256;
break;
case 1:
rscreen->tiling_info.group_bytes = 512;
break;
default:
return false;
}
return true;
}
static bool evergreen_interpret_tiling(struct r600_common_screen *rscreen,
uint32_t tiling_config)
{
switch (tiling_config & 0xf) {
case 0:
rscreen->tiling_info.num_channels = 1;
break;
case 1:
rscreen->tiling_info.num_channels = 2;
break;
case 2:
rscreen->tiling_info.num_channels = 4;
break;
case 3:
rscreen->tiling_info.num_channels = 8;
break;
default:
return false;
}
switch ((tiling_config & 0xf0) >> 4) {
case 0:
rscreen->tiling_info.num_banks = 4;
break;
case 1:
rscreen->tiling_info.num_banks = 8;
break;
case 2:
rscreen->tiling_info.num_banks = 16;
break;
default:
return false;
}
switch ((tiling_config & 0xf00) >> 8) {
case 0:
rscreen->tiling_info.group_bytes = 256;
break;
case 1:
rscreen->tiling_info.group_bytes = 512;
break;
default:
return false;
}
return true;
}
static bool r600_init_tiling(struct r600_common_screen *rscreen)
{
uint32_t tiling_config = rscreen->info.r600_tiling_config;
/* set default group bytes, overridden by tiling info ioctl */
if (rscreen->chip_class <= R700) {
rscreen->tiling_info.group_bytes = 256;
} else {
rscreen->tiling_info.group_bytes = 512;
}
if (!tiling_config)
return true;
if (rscreen->chip_class <= R700) {
return r600_interpret_tiling(rscreen, tiling_config);
} else {
return evergreen_interpret_tiling(rscreen, tiling_config);
}
}
bool r600_common_screen_init(struct r600_common_screen *rscreen,
struct radeon_winsys *ws)
{
ws->query_info(ws, &rscreen->info);
rscreen->ws = ws;
rscreen->family = rscreen->info.family;
rscreen->chip_class = rscreen->info.chip_class;
rscreen->debug_flags = debug_get_flags_option("R600_DEBUG", common_debug_options, 0);
if (!r600_init_tiling(rscreen)) {
return false;
}
util_format_s3tc_init();
/* Create the auxiliary context. */
pipe_mutex_init(rscreen->aux_context_lock);
rscreen->aux_context = rscreen->b.context_create(&rscreen->b, NULL);
return true;
}
void r600_common_screen_cleanup(struct r600_common_screen *rscreen)
{
pipe_mutex_destroy(rscreen->aux_context_lock);
rscreen->aux_context->destroy(rscreen->aux_context);
}
bool r600_common_context_init(struct r600_common_context *rctx,
struct r600_common_screen *rscreen)
{
rctx->ws = rscreen->ws;
rctx->family = rscreen->family;
rctx->chip_class = rscreen->chip_class;
r600_streamout_init(rctx);
rctx->allocator_so_filled_size = u_suballocator_create(&rctx->b, 4096, 4,
0, PIPE_USAGE_STATIC, TRUE);
if (!rctx->allocator_so_filled_size)
return false;
return true;
}
void r600_common_context_cleanup(struct r600_common_context *rctx)
{
if (rctx->allocator_so_filled_size) {
u_suballocator_destroy(rctx->allocator_so_filled_size);
}
}
void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
struct r600_resource *rr = (struct r600_resource *)r;
if (r == NULL) {
return;
}
/*
* The idea is to compute a gross estimate of memory requirement of
* each draw call. After each draw call, memory will be precisely
* accounted. So the uncertainty is only on the current draw call.
* In practice this gave very good estimate (+/- 10% of the target
* memory limit).
*/
if (rr->domains & RADEON_DOMAIN_GTT) {
rctx->gtt += rr->buf->size;
}
if (rr->domains & RADEON_DOMAIN_VRAM) {
rctx->vram += rr->buf->size;
}
}
static unsigned tgsi_get_processor_type(const struct tgsi_token *tokens)
{
struct tgsi_parse_context parse;
if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
debug_printf("tgsi_parse_init() failed in %s:%i!\n", __func__, __LINE__);
return ~0;
}
return parse.FullHeader.Processor.Processor;
}
bool r600_can_dump_shader(struct r600_common_screen *rscreen,
const struct tgsi_token *tokens)
{
switch (tgsi_get_processor_type(tokens)) {
case TGSI_PROCESSOR_VERTEX:
return (rscreen->debug_flags & DBG_VS) != 0;
case TGSI_PROCESSOR_GEOMETRY:
return (rscreen->debug_flags & DBG_GS) != 0;
case TGSI_PROCESSOR_FRAGMENT:
return (rscreen->debug_flags & DBG_PS) != 0;
case TGSI_PROCESSOR_COMPUTE:
return (rscreen->debug_flags & DBG_CS) != 0;
default:
return false;
}
}
void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
unsigned offset, unsigned size, unsigned value)
{
struct r600_common_context *rctx = (struct r600_common_context*)rscreen->aux_context;
pipe_mutex_lock(rscreen->aux_context_lock);
rctx->clear_buffer(&rctx->b, dst, offset, size, value);
rscreen->aux_context->flush(rscreen->aux_context, NULL, 0);
pipe_mutex_unlock(rscreen->aux_context_lock);
}
boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
struct radeon_winsys_cs_handle *buf,
enum radeon_bo_usage usage)
{
if (ctx->ws->cs_is_buffer_referenced(ctx->rings.gfx.cs, buf, usage)) {
return TRUE;
}
if (ctx->rings.dma.cs &&
ctx->ws->cs_is_buffer_referenced(ctx->rings.dma.cs, buf, usage)) {
return TRUE;
}
return FALSE;
}
void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
struct r600_resource *resource,
unsigned usage)
{
enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
return ctx->ws->buffer_map(resource->cs_buf, NULL, usage);
}
if (!(usage & PIPE_TRANSFER_WRITE)) {
/* have to wait for the last write */
rusage = RADEON_USAGE_WRITE;
}
if (ctx->rings.gfx.cs->cdw &&
ctx->ws->cs_is_buffer_referenced(ctx->rings.gfx.cs,
resource->cs_buf, rusage)) {
if (usage & PIPE_TRANSFER_DONTBLOCK) {
ctx->rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC);
return NULL;
} else {
ctx->rings.gfx.flush(ctx, 0);
}
}
if (ctx->rings.dma.cs &&
ctx->rings.dma.cs->cdw &&
ctx->ws->cs_is_buffer_referenced(ctx->rings.dma.cs,
resource->cs_buf, rusage)) {
if (usage & PIPE_TRANSFER_DONTBLOCK) {
ctx->rings.dma.flush(ctx, RADEON_FLUSH_ASYNC);
return NULL;
} else {
ctx->rings.dma.flush(ctx, 0);
}
}
if (ctx->ws->buffer_is_busy(resource->buf, rusage)) {
if (usage & PIPE_TRANSFER_DONTBLOCK) {
return NULL;
} else {
/* We will be wait for the GPU. Wait for any offloaded
* CS flush to complete to avoid busy-waiting in the winsys. */
ctx->ws->cs_sync_flush(ctx->rings.gfx.cs);
if (ctx->rings.dma.cs)
ctx->ws->cs_sync_flush(ctx->rings.dma.cs);
}
}
return ctx->ws->buffer_map(resource->cs_buf, NULL, usage);
}
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