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/* -*- mesa-c++ -*-
*
* Copyright (c) 2019 Collabora LTD
*
* Author: Gert Wollny <gert.wollny@collabora.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SFN_COMPUTE_SHADER_FROM_NIR_H
#define SFN_COMPUTE_SHADER_FROM_NIR_H
#include "sfn_shader_base.h"
#include "sfn_shaderio.h"
#include <bitset>
namespace r600 {
class ComputeShaderFromNir : public ShaderFromNirProcessor
{
public:
ComputeShaderFromNir(r600_pipe_shader *sh,
r600_pipe_shader_selector& sel,
const r600_shader_key &key,
enum chip_class chip_class);
bool scan_sysvalue_access(nir_instr *instr) override;
private:
bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override;
bool do_allocate_reserved_registers() override;
bool do_process_inputs(nir_variable *input) override;
bool do_process_outputs(nir_variable *output) override;
bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override;
bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
void do_finalize() override;
bool emit_load_3vec(nir_intrinsic_instr* instr, const std::array<PValue,3>& src);
bool emit_load_num_work_groups(nir_intrinsic_instr* instr);
int m_reserved_registers;
std::array<PValue,3> m_workgroup_id;
std::array<PValue,3> m_local_invocation_id;
};
}
#endif // SFN_COMPUTE_SHADER_FROM_NIR_H
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