1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
|
/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef R600_SHADER_H
#define R600_SHADER_H
#include "r600_asm.h"
#ifdef __cplusplus
extern "C" {
#endif
struct r600_shader_io {
unsigned name;
unsigned gpr;
unsigned done;
int sid;
int spi_sid;
unsigned interpolate;
unsigned ij_index;
unsigned interpolate_location; // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE
unsigned lds_pos; /* for evergreen */
unsigned back_color_input;
unsigned write_mask;
int ring_offset;
};
struct r600_shader {
unsigned processor_type;
struct r600_bytecode bc;
unsigned ninput;
unsigned noutput;
unsigned nlds;
struct r600_shader_io input[40];
struct r600_shader_io output[40];
boolean uses_kill;
boolean fs_write_all;
boolean two_side;
/* Number of color outputs in the TGSI shader,
* sometimes it could be higher than nr_cbufs (bug?).
* Also with writes_all property on eg+ it will be set to max CB number */
unsigned nr_ps_max_color_exports;
/* Real number of ps color exports compiled in the bytecode */
unsigned nr_ps_color_exports;
/* bit n is set if the shader writes gl_ClipDistance[n] */
unsigned clip_dist_write;
boolean vs_position_window_space;
/* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */
boolean vs_out_misc_write;
boolean vs_out_point_size;
boolean vs_out_layer;
boolean vs_out_viewport;
boolean vs_out_edgeflag;
boolean has_txq_cube_array_z_comp;
boolean uses_tex_buffers;
boolean gs_prim_id_input;
/* Temporarily workaround SB not handling CF_INDEX_[01] index registers */
boolean uses_index_registers;
/* geometry shader properties */
unsigned gs_input_prim;
unsigned gs_output_prim;
unsigned gs_max_out_vertices;
unsigned gs_num_invocations;
/* size in bytes of a data item in the ring (single vertex data) */
unsigned ring_item_size;
unsigned indirect_files;
unsigned max_arrays;
unsigned num_arrays;
unsigned vs_as_es;
unsigned vs_as_gs_a;
unsigned ps_prim_id_input;
struct r600_shader_array * arrays;
};
struct r600_shader_key {
unsigned color_two_side:1;
unsigned alpha_to_one:1;
unsigned nr_cbufs:4;
unsigned vs_as_es:1;
unsigned vs_as_gs_a:1;
unsigned vs_prim_id_out:8;
};
struct r600_shader_array {
unsigned gpr_start;
unsigned gpr_count;
unsigned comp_mask;
};
struct r600_pipe_shader {
struct r600_pipe_shader_selector *selector;
struct r600_pipe_shader *next_variant;
/* for GS - corresponding copy shader (installed as VS) */
struct r600_pipe_shader *gs_copy_shader;
struct r600_shader shader;
struct r600_command_buffer command_buffer; /* register writes */
struct r600_resource *bo;
unsigned sprite_coord_enable;
unsigned flatshade;
unsigned pa_cl_vs_out_cntl;
unsigned nr_ps_color_outputs;
struct r600_shader_key key;
unsigned db_shader_control;
unsigned ps_depth_export;
};
/* return the table index 0-5 for TGSI_INTERPOLATE_LINEAR/PERSPECTIVE and
TGSI_INTERPOLATE_LOC_CENTER/SAMPLE/COUNT. Other input values return -1. */
int eg_get_interpolator_index(unsigned interpolate, unsigned location);
#ifdef __cplusplus
} // extern "C"
#endif
#endif
|