1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
|
/*
* Copyright 2010 Marek Olšák <maraeo@gmail.com
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef R600_RESOURCE_H
#define R600_RESOURCE_H
#include "util/u_transfer.h"
struct r600_context;
struct r600_screen;
/* This gets further specialized into either buffer or texture
* structures. Use the vtbl struct to choose between the two
* underlying implementations.
*/
struct r600_resource {
struct u_resource base;
struct radeon_ws_bo *bo;
u32 domain;
u32 flink;
u32 size;
};
struct r600_resource_texture {
struct r600_resource resource;
unsigned long offset[PIPE_MAX_TEXTURE_LEVELS];
unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
unsigned long width[PIPE_MAX_TEXTURE_LEVELS];
unsigned long height[PIPE_MAX_TEXTURE_LEVELS];
unsigned long layer_size[PIPE_MAX_TEXTURE_LEVELS];
unsigned long pitch_override;
unsigned long bpt;
unsigned long size;
unsigned tilled;
unsigned array_mode;
unsigned tile_type;
unsigned depth;
unsigned dirty;
struct radeon_ws_bo *uncompressed;
struct radeon_state scissor[PIPE_MAX_TEXTURE_LEVELS];
struct radeon_state cb[8][PIPE_MAX_TEXTURE_LEVELS];
struct radeon_state db[PIPE_MAX_TEXTURE_LEVELS];
struct radeon_state viewport[PIPE_MAX_TEXTURE_LEVELS];
};
void r600_init_context_resource_functions(struct r600_context *r600);
void r600_init_screen_resource_functions(struct pipe_screen *screen);
/* r600_buffer */
u32 r600_domain_from_usage(unsigned usage);
/* r600_texture */
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ);
struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *base,
struct winsys_handle *whandle);
#define R600_BUFFER_MAGIC 0xabcd1600
#define R600_BUFFER_MAX_RANGES 32
struct r600_buffer_range {
uint32_t start;
uint32_t end;
};
struct r600_resource_buffer {
struct r600_resource r;
uint32_t magic;
void *user_buffer;
struct r600_buffer_range ranges[R600_BUFFER_MAX_RANGES];
unsigned num_ranges;
};
/* r600_buffer */
static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
{
if (buffer) {
assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
return (struct r600_resource_buffer *)buffer;
}
return NULL;
}
static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
{
return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
}
#endif
|