aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/r600/r600_pipe_common.h
blob: 2ecd03845e6afad5edd00505c945091cfa442f50 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
/*
 * Copyright 2013 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors: Marek Olšák <maraeo@gmail.com>
 *
 */

/**
 * This file contains common screen and context structures and functions
 * for r600g and radeonsi.
 */

#ifndef R600_PIPE_COMMON_H
#define R600_PIPE_COMMON_H

#include <stdio.h>

#include "radeon/radeon_winsys.h"

#include "util/disk_cache.h"
#include "util/u_blitter.h"
#include "util/list.h"
#include "util/u_range.h"
#include "util/slab.h"
#include "util/u_suballoc.h"
#include "util/u_transfer.h"
#include "util/u_threaded_context.h"

struct u_log_context;
#define ATI_VENDOR_ID 0x1002

#define R600_RESOURCE_FLAG_TRANSFER		(PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
#define R600_RESOURCE_FLAG_FLUSHED_DEPTH	(PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
#define R600_RESOURCE_FLAG_FORCE_TILING		(PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
#define R600_RESOURCE_FLAG_UNMAPPABLE		(PIPE_RESOURCE_FLAG_DRV_PRIV << 4)

#define R600_CONTEXT_STREAMOUT_FLUSH		(1u << 0)
/* Pipeline & streamout query controls. */
#define R600_CONTEXT_START_PIPELINE_STATS	(1u << 1)
#define R600_CONTEXT_STOP_PIPELINE_STATS	(1u << 2)
#define R600_CONTEXT_FLUSH_FOR_RENDER_COND	(1u << 3)
#define R600_CONTEXT_PRIVATE_FLAG		(1u << 4)

/* special primitive types */
#define R600_PRIM_RECTANGLE_LIST	PIPE_PRIM_MAX

#define R600_NOT_QUERY		0xffffffff

/* Debug flags. */
#define DBG_VS			(1 << PIPE_SHADER_VERTEX)
#define DBG_PS			(1 << PIPE_SHADER_FRAGMENT)
#define DBG_GS			(1 << PIPE_SHADER_GEOMETRY)
#define DBG_TCS			(1 << PIPE_SHADER_TESS_CTRL)
#define DBG_TES			(1 << PIPE_SHADER_TESS_EVAL)
#define DBG_CS			(1 << PIPE_SHADER_COMPUTE)
#define DBG_ALL_SHADERS		(DBG_FS - 1)
#define DBG_FS			(1 << 6) /* fetch shader */
#define DBG_TEX			(1 << 7)
#define DBG_NIR			(1 << 8)
#define DBG_COMPUTE		(1 << 9)
/* gap */
#define DBG_VM			(1 << 11)
#define DBG_NO_IR		(1 << 12)
#define DBG_NO_TGSI		(1 << 13)
#define DBG_NO_ASM		(1 << 14)
#define DBG_PREOPT_IR		(1 << 15)
#define DBG_CHECK_IR		(1 << 16)
#define DBG_NO_OPT_VARIANT	(1 << 17)
#define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18)
/* gaps */
#define DBG_TEST_DMA		(1 << 20)
/* Bits 21-31 are reserved for the r600g driver. */
/* features */
#define DBG_NO_ASYNC_DMA	(1ull << 32)
#define DBG_NO_HYPERZ		(1ull << 33)
#define DBG_NO_DISCARD_RANGE	(1ull << 34)
#define DBG_NO_2D_TILING	(1ull << 35)
#define DBG_NO_TILING		(1ull << 36)
#define DBG_SWITCH_ON_EOP	(1ull << 37)
#define DBG_FORCE_DMA		(1ull << 38)
#define DBG_PRECOMPILE		(1ull << 39)
#define DBG_INFO		(1ull << 40)
#define DBG_NO_WC		(1ull << 41)
#define DBG_CHECK_VM		(1ull << 42)
/* gap */
#define DBG_UNSAFE_MATH		(1ull << 49)
#define DBG_TEST_VMFAULT_CP	(1ull << 51)
#define DBG_TEST_VMFAULT_SDMA	(1ull << 52)
#define DBG_TEST_VMFAULT_SHADER	(1ull << 53)

#define R600_MAP_BUFFER_ALIGNMENT 64
#define R600_MAX_VIEWPORTS        16

#define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024

enum r600_coherency {
	R600_COHERENCY_NONE, /* no cache flushes needed */
	R600_COHERENCY_SHADER,
	R600_COHERENCY_CB_META,
};

#if UTIL_ARCH_BIG_ENDIAN
#define R600_BIG_ENDIAN 1
#else
#define R600_BIG_ENDIAN 0
#endif

struct r600_common_context;
struct r600_perfcounters;
struct tgsi_shader_info;
struct r600_qbo_state;

/* Only 32-bit buffer allocations are supported, gallium doesn't support more
 * at the moment.
 */
struct r600_resource {
	struct threaded_resource	b;

	/* Winsys objects. */
	struct pb_buffer		*buf;
	uint64_t			gpu_address;
	/* Memory usage if the buffer placement is optimal. */
	uint64_t			vram_usage;
	uint64_t			gart_usage;

	/* Resource properties. */
	uint64_t			bo_size;
	unsigned			bo_alignment;
	enum radeon_bo_domain		domains;
	enum radeon_bo_flag		flags;
	unsigned			bind_history;

	/* The buffer range which is initialized (with a write transfer,
	 * streamout, DMA, or as a random access target). The rest of
	 * the buffer is considered invalid and can be mapped unsynchronized.
	 *
	 * This allows unsychronized mapping of a buffer range which hasn't
	 * been used yet. It's for applications which forget to use
	 * the unsynchronized map flag and expect the driver to figure it out.
         */
	struct util_range		valid_buffer_range;

	/* Whether the resource has been exported via resource_get_handle. */
	unsigned			external_usage; /* PIPE_HANDLE_USAGE_* */

	/* Whether this resource is referenced by bindless handles. */
	bool				texture_handle_allocated;
	bool				image_handle_allocated;

	/*
	 * EG/Cayman only - for RAT operations hw need an immediate buffer
	 * to store results in.
	 */
	struct r600_resource            *immed_buffer;
};

struct r600_transfer {
	struct threaded_transfer	b;
	struct r600_resource		*staging;
	unsigned			offset;
};

struct r600_fmask_info {
	uint64_t offset;
	uint64_t size;
	unsigned alignment;
	unsigned pitch_in_pixels;
	unsigned bank_height;
	unsigned slice_tile_max;
	unsigned tile_mode_index;
	unsigned tile_swizzle;
};

struct r600_cmask_info {
	uint64_t offset;
	uint64_t size;
	unsigned alignment;
	unsigned slice_tile_max;
	uint64_t base_address_reg;
};

struct r600_texture {
	struct r600_resource		resource;

	uint64_t			size;
	unsigned			num_level0_transfers;
	enum pipe_format		db_render_format;
	bool				is_depth;
	bool				db_compatible;
	bool				can_sample_z;
	bool				can_sample_s;
	unsigned			dirty_level_mask; /* each bit says if that mipmap is compressed */
	unsigned			stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
	struct r600_texture		*flushed_depth_texture;
	struct radeon_surf		surface;

	/* Colorbuffer compression and fast clear. */
	struct r600_fmask_info		fmask;
	struct r600_cmask_info		cmask;
	struct r600_resource		*cmask_buffer;
	unsigned			cb_color_info; /* fast clear enable bit */
	unsigned			color_clear_value[2];
	unsigned			last_msaa_resolve_target_micro_mode;

	/* Depth buffer compression and fast clear. */
	uint64_t			htile_offset;
	bool				depth_cleared; /* if it was cleared at least once */
	float				depth_clear_value;
	bool				stencil_cleared; /* if it was cleared at least once */
	uint8_t				stencil_clear_value;

	bool				non_disp_tiling; /* R600-Cayman only */

	/* Counter that should be non-zero if the texture is bound to a
	 * framebuffer. Implemented in radeonsi only.
	 */
	uint32_t			framebuffers_bound;
};

struct r600_surface {
	struct pipe_surface		base;

	/* These can vary with block-compressed textures. */
	unsigned width0;
	unsigned height0;

	bool color_initialized;
	bool depth_initialized;

	/* Misc. color flags. */
	bool alphatest_bypass;
	bool export_16bpc;
	bool color_is_int8;
	bool color_is_int10;

	/* Color registers. */
	unsigned cb_color_info;
	unsigned cb_color_base;
	unsigned cb_color_view;
	unsigned cb_color_size;		/* R600 only */
	unsigned cb_color_dim;		/* EG only */
	unsigned cb_color_pitch;	/* EG and later */
	unsigned cb_color_slice;	/* EG and later */
	unsigned cb_color_attrib;	/* EG and later */
	unsigned cb_color_fmask;	/* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
	unsigned cb_color_fmask_slice;	/* EG and later */
	unsigned cb_color_cmask;	/* CB_COLORn_TILE (r600 only) */
	unsigned cb_color_mask;		/* R600 only */
	struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
	struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */

	/* DB registers. */
	uint64_t db_depth_base;		/* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
	uint64_t db_stencil_base;	/* EG and later */
	uint64_t db_htile_data_base;
	unsigned db_depth_info;		/* R600 only, then SI and later */
	unsigned db_z_info;		/* EG and later */
	unsigned db_depth_view;
	unsigned db_depth_size;
	unsigned db_depth_slice;	/* EG and later */
	unsigned db_stencil_info;	/* EG and later */
	unsigned db_prefetch_limit;	/* R600 only */
	unsigned db_htile_surface;
	unsigned db_preload_control;	/* EG and later */
};

struct r600_mmio_counter {
	unsigned busy;
	unsigned idle;
};

union r600_mmio_counters {
	struct {
		/* For global GPU load including SDMA. */
		struct r600_mmio_counter gpu;

		/* GRBM_STATUS */
		struct r600_mmio_counter spi;
		struct r600_mmio_counter gui;
		struct r600_mmio_counter ta;
		struct r600_mmio_counter gds;
		struct r600_mmio_counter vgt;
		struct r600_mmio_counter ia;
		struct r600_mmio_counter sx;
		struct r600_mmio_counter wd;
		struct r600_mmio_counter bci;
		struct r600_mmio_counter sc;
		struct r600_mmio_counter pa;
		struct r600_mmio_counter db;
		struct r600_mmio_counter cp;
		struct r600_mmio_counter cb;

		/* SRBM_STATUS2 */
		struct r600_mmio_counter sdma;

		/* CP_STAT */
		struct r600_mmio_counter pfp;
		struct r600_mmio_counter meq;
		struct r600_mmio_counter me;
		struct r600_mmio_counter surf_sync;
		struct r600_mmio_counter cp_dma;
		struct r600_mmio_counter scratch_ram;
	} named;
	unsigned array[0];
};

struct r600_memory_object {
	struct pipe_memory_object	b;
	struct pb_buffer		*buf;
	uint32_t			stride;
	uint32_t			offset;
};

struct r600_common_screen {
	struct pipe_screen		b;
	struct radeon_winsys		*ws;
	enum radeon_family		family;
	enum chip_class			chip_class;
	struct radeon_info		info;
	uint64_t			debug_flags;
	bool				has_cp_dma;
	bool				has_streamout;

	struct disk_cache		*disk_shader_cache;

	struct slab_parent_pool		pool_transfers;

	/* Texture filter settings. */
	int				force_aniso; /* -1 = disabled */

	/* Auxiliary context. Mainly used to initialize resources.
	 * It must be locked prior to using and flushed before unlocking. */
	struct pipe_context		*aux_context;
	mtx_t				aux_context_lock;

	/* This must be in the screen, because UE4 uses one context for
	 * compilation and another one for rendering.
	 */
	unsigned			num_compilations;
	/* Along with ST_DEBUG=precompile, this should show if applications
	 * are loading shaders on demand. This is a monotonic counter.
	 */
	unsigned			num_shaders_created;
	unsigned			num_shader_cache_hits;

	/* GPU load thread. */
	mtx_t				gpu_load_mutex;
	thrd_t				gpu_load_thread;
	union r600_mmio_counters	mmio_counters;
	volatile unsigned		gpu_load_stop_thread; /* bool */

	char				renderer_string[100];

	/* Performance counters. */
	struct r600_perfcounters	*perfcounters;

	/* If pipe_screen wants to recompute and re-emit the framebuffer,
	 * sampler, and image states of all contexts, it should atomically
	 * increment this.
	 *
	 * Each context will compare this with its own last known value of
	 * the counter before drawing and re-emit the states accordingly.
	 */
	unsigned			dirty_tex_counter;

	/* Atomically increment this counter when an existing texture's
	 * metadata is enabled or disabled in a way that requires changing
	 * contexts' compressed texture binding masks.
	 */
	unsigned			compressed_colortex_counter;

	struct {
		/* Context flags to set so that all writes from earlier jobs
		 * in the CP are seen by L2 clients.
		 */
		unsigned cp_to_L2;

		/* Context flags to set so that all writes from earlier jobs
		 * that end in L2 are seen by CP.
		 */
		unsigned L2_to_cp;

		/* Context flags to set so that all writes from earlier
		 * compute jobs are seen by L2 clients.
		 */
		unsigned compute_to_L2;
	} barrier_flags;
};

/* This encapsulates a state or an operation which can emitted into the GPU
 * command stream. */
struct r600_atom {
	void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
	unsigned		num_dw;
	unsigned short		id;
};

struct r600_so_target {
	struct pipe_stream_output_target b;

	/* The buffer where BUFFER_FILLED_SIZE is stored. */
	struct r600_resource	*buf_filled_size;
	unsigned		buf_filled_size_offset;
	bool			buf_filled_size_valid;

	unsigned		stride_in_dw;
};

struct r600_streamout {
	struct r600_atom		begin_atom;
	bool				begin_emitted;
	unsigned			num_dw_for_end;

	unsigned			enabled_mask;
	unsigned			num_targets;
	struct r600_so_target		*targets[PIPE_MAX_SO_BUFFERS];

	unsigned			append_bitmask;
	bool				suspended;

	/* External state which comes from the vertex shader,
	 * it must be set explicitly when binding a shader. */
	uint16_t			*stride_in_dw;
	unsigned			enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */

	/* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
	unsigned			hw_enabled_mask;

	/* The state of VGT_STRMOUT_(CONFIG|EN). */
	struct r600_atom		enable_atom;
	bool				streamout_enabled;
	bool				prims_gen_query_enabled;
	int				num_prims_gen_queries;
};

struct r600_signed_scissor {
	int minx;
	int miny;
	int maxx;
	int maxy;
};

struct r600_scissors {
	struct r600_atom		atom;
	unsigned			dirty_mask;
	struct pipe_scissor_state	states[R600_MAX_VIEWPORTS];
};

struct r600_viewports {
	struct r600_atom		atom;
	unsigned			dirty_mask;
	unsigned			depth_range_dirty_mask;
	struct pipe_viewport_state	states[R600_MAX_VIEWPORTS];
	struct r600_signed_scissor	as_scissor[R600_MAX_VIEWPORTS];
};

struct r600_ring {
	struct radeon_cmdbuf		*cs;
	void (*flush)(void *ctx, unsigned flags,
		      struct pipe_fence_handle **fence);
};

/* Saved CS data for debugging features. */
struct radeon_saved_cs {
	uint32_t			*ib;
	unsigned			num_dw;

	struct radeon_bo_list_item	*bo_list;
	unsigned			bo_count;
};

struct r600_common_context {
	struct pipe_context b; /* base class */

	struct r600_common_screen	*screen;
	struct radeon_winsys		*ws;
	struct radeon_winsys_ctx	*ctx;
	enum radeon_family		family;
	enum chip_class			chip_class;
	struct r600_ring		gfx;
	struct r600_ring		dma;
	struct pipe_fence_handle	*last_gfx_fence;
	struct pipe_fence_handle	*last_sdma_fence;
	struct r600_resource		*eop_bug_scratch;
	unsigned			num_gfx_cs_flushes;
	unsigned			initial_gfx_cs_size;
	unsigned			last_dirty_tex_counter;
	unsigned			last_compressed_colortex_counter;
	unsigned			last_num_draw_calls;

	struct threaded_context		*tc;
	struct u_suballocator		*allocator_zeroed_memory;
	struct slab_child_pool		pool_transfers;
	struct slab_child_pool		pool_transfers_unsync; /* for threaded_context */

	/* Current unaccounted memory usage. */
	uint64_t			vram;
	uint64_t			gtt;

	/* States. */
	struct r600_streamout		streamout;
	struct r600_scissors		scissors;
	struct r600_viewports		viewports;
	bool				scissor_enabled;
	bool				clip_halfz;
	bool				vs_writes_viewport_index;
	bool				vs_disables_clipping_viewport;

	/* Additional context states. */
	unsigned flags; /* flush flags */

	/* Queries. */
	/* Maintain the list of active queries for pausing between IBs. */
	int				num_occlusion_queries;
	int				num_perfect_occlusion_queries;
	struct list_head		active_queries;
	unsigned			num_cs_dw_queries_suspend;
	/* Misc stats. */
	unsigned			num_draw_calls;
	unsigned			num_decompress_calls;
	unsigned			num_mrt_draw_calls;
	unsigned			num_prim_restart_calls;
	unsigned			num_spill_draw_calls;
	unsigned			num_compute_calls;
	unsigned			num_spill_compute_calls;
	unsigned			num_dma_calls;
	unsigned			num_cp_dma_calls;
	unsigned			num_vs_flushes;
	unsigned			num_ps_flushes;
	unsigned			num_cs_flushes;
	unsigned			num_cb_cache_flushes;
	unsigned			num_db_cache_flushes;
	unsigned			num_resident_handles;
	uint64_t			num_alloc_tex_transfer_bytes;

	/* Render condition. */
	struct r600_atom		render_cond_atom;
	struct pipe_query		*render_cond;
	unsigned			render_cond_mode;
	bool				render_cond_invert;
	bool				render_cond_force_off; /* for u_blitter */

	/* MSAA sample locations.
	 * The first index is the sample index.
	 * The second index is the coordinate: X, Y. */
	float				sample_locations_1x[1][2];
	float				sample_locations_2x[2][2];
	float				sample_locations_4x[4][2];
	float				sample_locations_8x[8][2];
	float				sample_locations_16x[16][2];

	struct pipe_debug_callback	debug;
	struct pipe_device_reset_callback device_reset_callback;
	struct u_log_context		*log;

	void				*query_result_shader;

	/* Copy one resource to another using async DMA. */
	void (*dma_copy)(struct pipe_context *ctx,
			 struct pipe_resource *dst,
			 unsigned dst_level,
			 unsigned dst_x, unsigned dst_y, unsigned dst_z,
			 struct pipe_resource *src,
			 unsigned src_level,
			 const struct pipe_box *src_box);

	void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
				 uint64_t offset, uint64_t size, unsigned value);

	void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
			     uint64_t offset, uint64_t size, unsigned value,
			     enum r600_coherency coher);

	void (*blit_decompress_depth)(struct pipe_context *ctx,
				      struct r600_texture *texture,
				      struct r600_texture *staging,
				      unsigned first_level, unsigned last_level,
				      unsigned first_layer, unsigned last_layer,
				      unsigned first_sample, unsigned last_sample);

	/* Reallocate the buffer and update all resource bindings where
	 * the buffer is bound, including all resource descriptors. */
	void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);

	/* Update all resource bindings where the buffer is bound, including
	 * all resource descriptors. This is invalidate_buffer without
	 * the invalidation. */
	void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
			      uint64_t old_gpu_address);

	void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);

	/* This ensures there is enough space in the command stream. */
	void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
				  bool include_draw_vbo);

	void (*set_atom_dirty)(struct r600_common_context *ctx,
			       struct r600_atom *atom, bool dirty);

	void (*check_vm_faults)(struct r600_common_context *ctx,
				struct radeon_saved_cs *saved,
				enum ring_type ring);
};

/* r600_buffer_common.c */
bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
				     struct pb_buffer *buf,
				     enum radeon_bo_usage usage);
void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
                                      struct r600_resource *resource,
                                      unsigned usage);
void r600_buffer_subdata(struct pipe_context *ctx,
			 struct pipe_resource *buffer,
			 unsigned usage, unsigned offset,
			 unsigned size, const void *data);
void r600_init_resource_fields(struct r600_common_screen *rscreen,
			       struct r600_resource *res,
			       uint64_t size, unsigned alignment);
bool r600_alloc_resource(struct r600_common_screen *rscreen,
			 struct r600_resource *res);
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
					 const struct pipe_resource *templ,
					 unsigned alignment);
struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
						  unsigned flags,
						  unsigned usage,
						  unsigned size,
						  unsigned alignment);
struct pipe_resource *
r600_buffer_from_user_memory(struct pipe_screen *screen,
			     const struct pipe_resource *templ,
			     void *user_memory);
void
r600_invalidate_resource(struct pipe_context *ctx,
			 struct pipe_resource *resource);
void r600_replace_buffer_storage(struct pipe_context *ctx,
				 struct pipe_resource *dst,
				 struct pipe_resource *src);

/* r600_common_pipe.c */
void r600_gfx_write_event_eop(struct r600_common_context *ctx,
			      unsigned event, unsigned event_flags,
			      unsigned data_sel,
			      struct r600_resource *buf, uint64_t va,
			      uint32_t new_fence, unsigned query_type);
unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
void r600_gfx_wait_fence(struct r600_common_context *ctx,
			 struct r600_resource *buf,
			 uint64_t va, uint32_t ref, uint32_t mask);
void r600_draw_rectangle(struct blitter_context *blitter,
			 void *vertex_elements_cso,
			 blitter_get_vs_func get_vs,
			 int x1, int y1, int x2, int y2,
			 float depth, unsigned num_instances,
			 enum blitter_attrib_type type,
			 const union blitter_attrib *attrib);
bool r600_common_screen_init(struct r600_common_screen *rscreen,
			     struct radeon_winsys *ws);
void r600_destroy_common_screen(struct r600_common_screen *rscreen);
void r600_preflush_suspend_features(struct r600_common_context *ctx);
void r600_postflush_resume_features(struct r600_common_context *ctx);
bool r600_common_context_init(struct r600_common_context *rctx,
			      struct r600_common_screen *rscreen,
			      unsigned context_flags);
void r600_common_context_cleanup(struct r600_common_context *rctx);
bool r600_can_dump_shader(struct r600_common_screen *rscreen,
			  unsigned processor);
bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
			      unsigned processor);
void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
			      uint64_t offset, uint64_t size, unsigned value);
struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
						  const struct pipe_resource *templ);
const char *r600_get_llvm_processor_name(enum radeon_family family);
void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
			 struct r600_resource *dst, struct r600_resource *src);
void radeon_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs,
		    struct radeon_saved_cs *saved, bool get_buffer_list);
void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
bool r600_check_device_reset(struct r600_common_context *rctx);

/* r600_gpu_load.c */
void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
			  uint64_t begin);

/* r600_perfcounters.c */
void r600_perfcounters_destroy(struct r600_common_screen *rscreen);

/* r600_query.c */
void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
void r600_query_init(struct r600_common_context *rctx);
void r600_suspend_queries(struct r600_common_context *ctx);
void r600_resume_queries(struct r600_common_context *ctx);
void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);

/* r600_streamout.c */
void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
void r600_set_streamout_targets(struct pipe_context *ctx,
				unsigned num_targets,
				struct pipe_stream_output_target **targets,
				const unsigned *offset);
void r600_emit_streamout_end(struct r600_common_context *rctx);
void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
					     unsigned type, int diff);
void r600_streamout_init(struct r600_common_context *rctx);

/* r600_test_dma.c */
void r600_test_dma(struct r600_common_screen *rscreen);

/* r600_texture.c */
bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
				struct r600_texture *rdst,
				unsigned dst_level, unsigned dstx,
				unsigned dsty, unsigned dstz,
				struct r600_texture *rsrc,
				unsigned src_level,
				const struct pipe_box *src_box);
void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
				 struct r600_texture *rtex,
				 unsigned nr_samples,
				 struct r600_fmask_info *out);
void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
				 struct r600_texture *rtex,
				 struct r600_cmask_info *out);
bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
				     struct pipe_resource *texture,
				     struct r600_texture **staging);
void r600_print_texture_info(struct r600_common_screen *rscreen,
			     struct r600_texture *rtex, struct u_log_context *log);
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
					const struct pipe_resource *templ);
struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
						struct pipe_resource *texture,
						const struct pipe_surface *templ,
						unsigned width0, unsigned height0,
						unsigned width, unsigned height);
unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
				   struct pipe_framebuffer_state *fb,
				   struct r600_atom *fb_state,
				   unsigned *buffers, ubyte *dirty_cbufs,
				   const union pipe_color_union *color);
void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
void r600_init_context_texture_functions(struct r600_common_context *rctx);
void eg_resource_alloc_immed(struct r600_common_screen *rscreen,
			     struct r600_resource *res,
			     unsigned immed_size);

/* r600_viewport.c */
void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
					    struct pipe_scissor_state *scissor);
void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
				 bool scissor_enable, bool clip_halfz);
void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
					  struct tgsi_shader_info *info);
void r600_init_viewport_functions(struct r600_common_context *rctx);

/* cayman_msaa.c */
extern const uint32_t eg_sample_locs_2x[4];
extern const unsigned eg_max_dist_2x;
extern const uint32_t eg_sample_locs_4x[4];
extern const unsigned eg_max_dist_4x;
void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
				unsigned sample_index, float *out_value);
void cayman_init_msaa(struct pipe_context *ctx);
void cayman_emit_msaa_state(struct radeon_cmdbuf *cs, int nr_samples,
			    int ps_iter_samples, int overrast_samples);


/* Inline helpers. */

static inline struct r600_resource *r600_resource(struct pipe_resource *r)
{
	return (struct r600_resource*)r;
}

static inline void
r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
{
	pipe_resource_reference((struct pipe_resource **)ptr,
				(struct pipe_resource *)res);
}

static inline void
r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
{
	pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
}

static inline void
r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
{
	struct r600_common_context *rctx = (struct r600_common_context *)ctx;
	struct r600_resource *res = (struct r600_resource *)r;

	if (res) {
		/* Add memory usage for need_gfx_cs_space */
		rctx->vram += res->vram_usage;
		rctx->gtt += res->gart_usage;
	}
}

static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
{
	return rctx->streamout.streamout_enabled ||
	       rctx->streamout.prims_gen_query_enabled;
}

#define     SQ_TEX_XY_FILTER_POINT                         0x00
#define     SQ_TEX_XY_FILTER_BILINEAR                      0x01
#define     SQ_TEX_XY_FILTER_ANISO_POINT                   0x02
#define     SQ_TEX_XY_FILTER_ANISO_BILINEAR                0x03

static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
{
	if (filter == PIPE_TEX_FILTER_LINEAR)
		return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
				     : SQ_TEX_XY_FILTER_BILINEAR;
	else
		return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
				     : SQ_TEX_XY_FILTER_POINT;
}

static inline unsigned r600_tex_aniso_filter(unsigned filter)
{
	if (filter < 2)
		return 0;
	if (filter < 4)
		return 1;
	if (filter < 8)
		return 2;
	if (filter < 16)
		return 3;
	return 4;
}

static inline unsigned r600_wavefront_size(enum radeon_family family)
{
	switch (family) {
	case CHIP_RV610:
	case CHIP_RS780:
	case CHIP_RV620:
	case CHIP_RS880:
		return 16;
	case CHIP_RV630:
	case CHIP_RV635:
	case CHIP_RV730:
	case CHIP_RV710:
	case CHIP_PALM:
	case CHIP_CEDAR:
		return 32;
	default:
		return 64;
	}
}

static inline enum radeon_bo_priority
r600_get_sampler_view_priority(struct r600_resource *res)
{
	if (res->b.b.target == PIPE_BUFFER)
		return RADEON_PRIO_SAMPLER_BUFFER;

	if (res->b.b.nr_samples > 1)
		return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;

	return RADEON_PRIO_SAMPLER_TEXTURE;
}

static inline bool
r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
{
	return (stencil_sampler && tex->can_sample_s) ||
	       (!stencil_sampler && tex->can_sample_z);
}

static inline bool
r600_htile_enabled(struct r600_texture *tex, unsigned level)
{
	return tex->htile_offset && level == 0;
}

#define COMPUTE_DBG(rscreen, fmt, args...) \
	do { \
		if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
	} while (0);

#define R600_ERR(fmt, args...) \
	fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)

/* For MSAA sample positions. */
#define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y)  \
	(((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) |		   \
	(((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) |	   \
	(((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) |	   \
	 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))

static inline int S_FIXED(float value, unsigned frac_bits)
{
	return value * (1 << frac_bits);
}

#endif