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path: root/src/gallium/drivers/r600/r600_pipe.h
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/*
 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *      Jerome Glisse
 */
#ifndef R600_PIPE_H
#define R600_PIPE_H

#include "../radeon/r600_pipe_common.h"
#include "../radeon/r600_cs.h"

#include "r600_llvm.h"
#include "r600_public.h"
#include "r600_resource.h"

#include "util/u_blitter.h"
#include "util/u_suballoc.h"
#include "util/u_double_list.h"
#include "util/u_transfer.h"

#define R600_NUM_ATOMS 41

/* the number of CS dwords for flushing and drawing */
#define R600_MAX_FLUSH_CS_DWORDS	16
#define R600_MAX_DRAW_CS_DWORDS		34
#define R600_TRACE_CS_DWORDS		7

#define R600_MAX_USER_CONST_BUFFERS 13
#define R600_MAX_DRIVER_CONST_BUFFERS 3
#define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)

/* start driver buffers after user buffers */
#define R600_UCP_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
#define R600_TXQ_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)

#define R600_MAX_CONST_BUFFER_SIZE 4096

#ifdef PIPE_ARCH_BIG_ENDIAN
#define R600_BIG_ENDIAN 1
#else
#define R600_BIG_ENDIAN 0
#endif

#define R600_QUERY_DRAW_CALLS		(PIPE_QUERY_DRIVER_SPECIFIC + 0)
#define R600_QUERY_REQUESTED_VRAM	(PIPE_QUERY_DRIVER_SPECIFIC + 1)
#define R600_QUERY_REQUESTED_GTT	(PIPE_QUERY_DRIVER_SPECIFIC + 2)
#define R600_QUERY_BUFFER_WAIT_TIME	(PIPE_QUERY_DRIVER_SPECIFIC + 3)

struct r600_context;
struct r600_bytecode;
struct r600_shader_key;

/* This is an atom containing GPU commands that never change.
 * This is supposed to be copied directly into the CS. */
struct r600_command_buffer {
	uint32_t *buf;
	unsigned num_dw;
	unsigned max_num_dw;
	unsigned pkt_flags;
};

struct r600_db_state {
	struct r600_atom		atom;
	struct r600_surface		*rsurf;
};

struct r600_db_misc_state {
	struct r600_atom		atom;
	bool				occlusion_query_enabled;
	bool				flush_depthstencil_through_cb;
	bool				flush_depthstencil_in_place;
	bool				copy_depth, copy_stencil;
	unsigned			copy_sample;
	unsigned			log_samples;
	unsigned			db_shader_control;
	bool				htile_clear;
};

struct r600_cb_misc_state {
	struct r600_atom atom;
	unsigned cb_color_control; /* this comes from blend state */
	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
	unsigned nr_cbufs;
	unsigned nr_ps_color_outputs;
	bool multiwrite;
	bool dual_src_blend;
};

struct r600_clip_misc_state {
	struct r600_atom atom;
	unsigned pa_cl_clip_cntl;   /* from rasterizer    */
	unsigned pa_cl_vs_out_cntl; /* from vertex shader */
	unsigned clip_plane_enable; /* from rasterizer    */
	unsigned clip_dist_write;   /* from vertex shader */
};

struct r600_alphatest_state {
	struct r600_atom atom;
	unsigned sx_alpha_test_control; /* this comes from dsa state */
	unsigned sx_alpha_ref; /* this comes from dsa state */
	bool bypass;
	bool cb0_export_16bpc; /* from set_framebuffer_state */
};

struct r600_vgt_state {
	struct r600_atom atom;
	uint32_t vgt_multi_prim_ib_reset_en;
	uint32_t vgt_multi_prim_ib_reset_indx;
	uint32_t vgt_indx_offset;
};

struct r600_blend_color {
	struct r600_atom atom;
	struct pipe_blend_color state;
};

struct r600_clip_state {
	struct r600_atom atom;
	struct pipe_clip_state state;
};

struct r600_cs_shader_state {
	struct r600_atom atom;
	unsigned kernel_index;
	struct r600_pipe_compute *shader;
};

struct r600_framebuffer {
	struct r600_atom atom;
	struct pipe_framebuffer_state state;
	unsigned compressed_cb_mask;
	unsigned nr_samples;
	bool export_16bpc;
	bool cb0_is_integer;
	bool is_msaa_resolve;
};

struct r600_sample_mask {
	struct r600_atom atom;
	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
};

struct r600_config_state {
	struct r600_atom atom;
	unsigned sq_gpr_resource_mgmt_1;
};

struct r600_stencil_ref
{
	ubyte ref_value[2];
	ubyte valuemask[2];
	ubyte writemask[2];
};

struct r600_stencil_ref_state {
	struct r600_atom atom;
	struct r600_stencil_ref state;
	struct pipe_stencil_ref pipe_state;
};

struct r600_viewport_state {
	struct r600_atom atom;
	struct pipe_viewport_state state;
};

/* This must start from 16. */
/* features */
#define DBG_NO_LLVM		(1 << 17)
#define DBG_NO_CP_DMA		(1 << 18)
#define DBG_NO_ASYNC_DMA	(1 << 19)
/* shader backend */
#define DBG_NO_SB		(1 << 21)
#define DBG_SB_CS		(1 << 22)
#define DBG_SB_DRY_RUN	(1 << 23)
#define DBG_SB_STAT		(1 << 24)
#define DBG_SB_DUMP		(1 << 25)
#define DBG_SB_NO_FALLBACK	(1 << 26)
#define DBG_SB_DISASM	(1 << 27)
#define DBG_SB_SAFEMATH	(1 << 28)

struct r600_screen {
	struct r600_common_screen	b;
	bool				has_msaa;
	bool				has_compressed_msaa_texturing;

	/*for compute global memory binding, we allocate stuff here, instead of
	 * buffers.
	 * XXX: Not sure if this is the best place for global_pool.  Also,
	 * it's not thread safe, so it won't work with multiple contexts. */
	struct compute_memory_pool *global_pool;
	struct r600_resource		*trace_bo;
	uint32_t			*trace_ptr;
	unsigned			cs_count;
};

struct r600_pipe_sampler_view {
	struct pipe_sampler_view	base;
	struct r600_resource		*tex_resource;
	uint32_t			tex_resource_words[8];
	bool				skip_mip_address_reloc;
};

struct r600_rasterizer_state {
	struct r600_command_buffer	buffer;
	boolean				flatshade;
	boolean				two_side;
	unsigned			sprite_coord_enable;
	unsigned                        clip_plane_enable;
	unsigned			pa_sc_line_stipple;
	unsigned			pa_cl_clip_cntl;
	float				offset_units;
	float				offset_scale;
	bool				offset_enable;
	bool				scissor_enable;
	bool				multisample_enable;
};

struct r600_poly_offset_state {
	struct r600_atom		atom;
	enum pipe_format		zs_format;
	float				offset_units;
	float				offset_scale;
};

struct r600_blend_state {
	struct r600_command_buffer	buffer;
	struct r600_command_buffer	buffer_no_blend;
	unsigned			cb_target_mask;
	unsigned			cb_color_control;
	unsigned			cb_color_control_no_blend;
	bool				dual_src_blend;
	bool				alpha_to_one;
};

struct r600_dsa_state {
	struct r600_command_buffer	buffer;
	unsigned			alpha_ref;
	ubyte				valuemask[2];
	ubyte				writemask[2];
	unsigned			zwritemask;
	unsigned			sx_alpha_test_control;
};

struct r600_pipe_shader;

struct r600_pipe_shader_selector {
	struct r600_pipe_shader *current;

	struct tgsi_token       *tokens;
	struct pipe_stream_output_info  so;

	unsigned	num_shaders;

	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
	unsigned	type;

	unsigned	nr_ps_max_color_exports;
};

struct r600_pipe_sampler_state {
	uint32_t			tex_sampler_words[3];
	union pipe_color_union		border_color;
	bool				border_color_use;
	bool				seamless_cube_map;
};

/* needed for blitter save */
#define NUM_TEX_UNITS 16

struct r600_seamless_cube_map {
	struct r600_atom		atom;
	bool				enabled;
};

struct r600_samplerview_state {
	struct r600_atom		atom;
	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
	uint32_t			enabled_mask;
	uint32_t			dirty_mask;
	uint32_t			compressed_depthtex_mask; /* which textures are depth */
	uint32_t			compressed_colortex_mask;
	boolean                         dirty_txq_constants;
	boolean				dirty_buffer_constants;
};

struct r600_sampler_states {
	struct r600_atom		atom;
	struct r600_pipe_sampler_state	*states[NUM_TEX_UNITS];
	uint32_t			enabled_mask;
	uint32_t			dirty_mask;
	uint32_t			has_bordercolor_mask; /* which states contain the border color */
};

struct r600_textures_info {
	struct r600_samplerview_state	views;
	struct r600_sampler_states	states;
	bool				is_array_sampler[NUM_TEX_UNITS];

	/* cube array txq workaround */
	uint32_t			*txq_constants;
	/* buffer related workarounds */
	uint32_t			*buffer_constants;
};

struct r600_constbuf_state
{
	struct r600_atom		atom;
	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
	uint32_t			enabled_mask;
	uint32_t			dirty_mask;
};

struct r600_vertexbuf_state
{
	struct r600_atom		atom;
	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
	uint32_t			enabled_mask; /* non-NULL buffers */
	uint32_t			dirty_mask;
};

/* CSO (constant state object, in other words, immutable state). */
struct r600_cso_state
{
	struct r600_atom atom;
	void *cso; /* e.g. r600_blend_state */
	struct r600_command_buffer *cb;
};

struct r600_scissor_state
{
	struct r600_atom		atom;
	struct pipe_scissor_state	scissor;
	bool				enable; /* r6xx only */
};

struct r600_fetch_shader {
	struct r600_resource		*buffer;
	unsigned			offset;
};

struct r600_shader_state {
	struct r600_atom		atom;
	struct r600_pipe_shader_selector *shader;
};

struct r600_query_buffer {
	/* The buffer where query results are stored. */
	struct r600_resource			*buf;
	/* Offset of the next free result after current query data */
	unsigned				results_end;
	/* If a query buffer is full, a new buffer is created and the old one
	 * is put in here. When we calculate the result, we sum up the samples
	 * from all buffers. */
	struct r600_query_buffer		*previous;
};

struct r600_query {
	/* The query buffer and how many results are in it. */
	struct r600_query_buffer		buffer;
	/* The type of query */
	unsigned				type;
	/* Size of the result in memory for both begin_query and end_query,
	 * this can be one or two numbers, or it could even be a size of a structure. */
	unsigned				result_size;
	/* The number of dwords for begin_query or end_query. */
	unsigned				num_cs_dw;
	/* linked list of queries */
	struct list_head			list;
	/* for custom non-GPU queries */
	uint64_t begin_result;
	uint64_t end_result;
};

struct r600_context {
	struct r600_common_context	b;
	struct r600_screen		*screen;
	struct blitter_context		*blitter;
	struct u_suballocator		*allocator_fetch_shader;
	unsigned			initial_gfx_cs_size;

	/* Hardware info. */
	boolean				has_vertex_cache;
	boolean				keep_tiling_flags;
	unsigned			default_ps_gprs, default_vs_gprs;
	unsigned			r6xx_num_clause_temp_gprs;
	unsigned			backend_mask;
	unsigned			max_db; /* for OQ */

	/* Miscellaneous state objects. */
	void				*custom_dsa_flush;
	void				*custom_blend_resolve;
	void				*custom_blend_decompress;
	void                            *custom_blend_fastclear;
	/* With rasterizer discard, there doesn't have to be a pixel shader.
	 * In that case, we bind this one: */
	void				*dummy_pixel_shader;
	/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
	 * bug where valid CMASK and FMASK are required to be present to avoid
	 * a hardlock in certain operations but aren't actually used
	 * for anything useful. */
	struct r600_resource		*dummy_fmask;
	struct r600_resource		*dummy_cmask;

	/* State binding slots are here. */
	struct r600_atom		*atoms[R600_NUM_ATOMS];
	/* States for CS initialization. */
	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
	/** Compute specific registers initializations.  The start_cs_cmd atom
	 *  must be emitted before start_compute_cs_cmd. */
	struct r600_command_buffer      start_compute_cs_cmd;
	/* Register states. */
	struct r600_alphatest_state	alphatest_state;
	struct r600_cso_state		blend_state;
	struct r600_blend_color		blend_color;
	struct r600_cb_misc_state	cb_misc_state;
	struct r600_clip_misc_state	clip_misc_state;
	struct r600_clip_state		clip_state;
	struct r600_db_misc_state	db_misc_state;
	struct r600_db_state		db_state;
	struct r600_cso_state		dsa_state;
	struct r600_framebuffer		framebuffer;
	struct r600_poly_offset_state	poly_offset_state;
	struct r600_cso_state		rasterizer_state;
	struct r600_sample_mask		sample_mask;
	struct r600_scissor_state	scissor;
	struct r600_seamless_cube_map	seamless_cube_map;
	struct r600_config_state	config_state;
	struct r600_stencil_ref_state	stencil_ref;
	struct r600_vgt_state		vgt_state;
	struct r600_viewport_state	viewport;
	/* Shaders and shader resources. */
	struct r600_cso_state		vertex_fetch_shader;
	struct r600_shader_state	vertex_shader;
	struct r600_shader_state	pixel_shader;
	struct r600_cs_shader_state	cs_shader_state;
	struct r600_constbuf_state	constbuf_state[PIPE_SHADER_TYPES];
	struct r600_textures_info	samplers[PIPE_SHADER_TYPES];
	/** Vertex buffers for fetch shaders */
	struct r600_vertexbuf_state	vertex_buffer_state;
	/** Vertex buffers for compute shaders */
	struct r600_vertexbuf_state	cs_vertex_buffer_state;

	/* Additional context states. */
	unsigned			compute_cb_target_mask;
	struct r600_pipe_shader_selector *ps_shader;
	struct r600_pipe_shader_selector *vs_shader;
	struct r600_rasterizer_state	*rasterizer;
	bool				alpha_to_one;
	bool				force_blend_disable;
	boolean				dual_src_blend;
	unsigned			zwritemask;

	/* Index buffer. */
	struct pipe_index_buffer	index_buffer;

	/* Last draw state (-1 = unset). */
	int				last_primitive_type; /* Last primitive type used in draw_vbo. */
	int				last_start_instance;

	/* Queries. */
	/* The list of active queries. Only one query of each type can be active. */
	int				num_occlusion_queries;
	int				num_pipelinestat_queries;
	/* Keep track of non-timer queries, because they should be suspended
	 * during context flushing.
	 * The timer queries (TIME_ELAPSED) shouldn't be suspended. */
	struct list_head		active_nontimer_queries;
	unsigned			num_cs_dw_nontimer_queries_suspend;
	/* If queries have been suspended. */
	bool				nontimer_queries_suspended;
	unsigned			num_draw_calls;

	/* Render condition. */
	struct pipe_query		*current_render_cond;
	unsigned			current_render_cond_mode;
	boolean				current_render_cond_cond;
	boolean				predicate_drawing;

	void				*sb_context;
	struct r600_isa		*isa;

	/* Work-around for flushing problems with compute shaders on Cayman:
	 * Emitting a SURFACE_SYNC packet with any of the CB*_DEST_BASE_ENA
	 * or DB_DEST_BASE_ENA bits set after dispatching a compute shader
	 * hangs the GPU.
	 *
	 * Setting this to true will prevent r600_flush_emit() from emitting
	 * a SURFACE_SYNC packet.  This field will be cleared by
	 * by r600_context_flush() after flushing the command stream. */
	boolean				skip_surface_sync_on_next_cs_flush;
};

static INLINE void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
					    struct r600_command_buffer *cb)
{
	assert(cs->cdw + cb->num_dw <= RADEON_MAX_CMDBUF_DWORDS);
	memcpy(cs->buf + cs->cdw, cb->buf, 4 * cb->num_dw);
	cs->cdw += cb->num_dw;
}

void r600_trace_emit(struct r600_context *rctx);

static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
{
	atom->emit(&rctx->b, atom);
	atom->dirty = false;
	if (rctx->screen->trace_bo) {
		r600_trace_emit(rctx);
	}
}

static INLINE void r600_set_cso_state(struct r600_cso_state *state, void *cso)
{
	state->cso = cso;
	state->atom.dirty = cso != NULL;
}

static INLINE void r600_set_cso_state_with_cb(struct r600_cso_state *state, void *cso,
					      struct r600_command_buffer *cb)
{
	state->cb = cb;
	state->atom.num_dw = cb ? cb->num_dw : 0;
	r600_set_cso_state(state, cso);
}

/* compute_memory_pool.c */
struct compute_memory_pool;
void compute_memory_pool_delete(struct compute_memory_pool* pool);
struct compute_memory_pool* compute_memory_pool_new(
	struct r600_screen *rscreen);

/* evergreen_compute.c */
void evergreen_set_cs_sampler_view(struct pipe_context *ctx_,
                                   unsigned start_slot, unsigned count,
                                   struct pipe_sampler_view **views);

/* evergreen_state.c */
struct pipe_sampler_view *
evergreen_create_sampler_view_custom(struct pipe_context *ctx,
				     struct pipe_resource *texture,
				     const struct pipe_sampler_view *state,
				     unsigned width0, unsigned height0);
void evergreen_init_common_regs(struct r600_command_buffer *cb,
				enum chip_class ctx_chip_class,
				enum radeon_family ctx_family,
				int ctx_drm_minor);
void cayman_init_common_regs(struct r600_command_buffer *cb,
			     enum chip_class ctx_chip_class,
			     enum radeon_family ctx_family,
			     int ctx_drm_minor);

void evergreen_init_state_functions(struct r600_context *rctx);
void evergreen_init_atom_start_cs(struct r600_context *rctx);
void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
void *evergreen_create_resolve_blend(struct r600_context *rctx);
void *evergreen_create_decompress_blend(struct r600_context *rctx);
void *evergreen_create_fastclear_blend(struct r600_context *rctx);
boolean evergreen_is_format_supported(struct pipe_screen *screen,
				      enum pipe_format format,
				      enum pipe_texture_target target,
				      unsigned sample_count,
				      unsigned usage);
void evergreen_init_color_surface(struct r600_context *rctx,
				  struct r600_surface *surf);
void evergreen_init_color_surface_rat(struct r600_context *rctx,
					struct r600_surface *surf);
void evergreen_update_db_shader_control(struct r600_context * rctx);

/* r600_blit.c */
void r600_init_blit_functions(struct r600_context *rctx);
void r600_decompress_depth_textures(struct r600_context *rctx,
				    struct r600_samplerview_state *textures);
void r600_decompress_color_textures(struct r600_context *rctx,
				    struct r600_samplerview_state *textures);

/* r600_pipe.c */
const char * r600_llvm_gpu_string(enum radeon_family family);


/* r600_query.c */
void r600_init_query_functions(struct r600_context *rctx);
void r600_suspend_nontimer_queries(struct r600_context *ctx);
void r600_resume_nontimer_queries(struct r600_context *ctx);

/* r600_resource.c */
void r600_init_context_resource_functions(struct r600_context *r600);

/* r600_shader.c */
int r600_pipe_shader_create(struct pipe_context *ctx,
			    struct r600_pipe_shader *shader,
			    struct r600_shader_key key);

void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);

/* r600_state.c */
struct pipe_sampler_view *
r600_create_sampler_view_custom(struct pipe_context *ctx,
				struct pipe_resource *texture,
				const struct pipe_sampler_view *state,
				unsigned width_first_level, unsigned height_first_level);
void r600_init_state_functions(struct r600_context *rctx);
void r600_init_atom_start_cs(struct r600_context *rctx);
void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *r600_create_db_flush_dsa(struct r600_context *rctx);
void *r600_create_resolve_blend(struct r600_context *rctx);
void *r700_create_resolve_blend(struct r600_context *rctx);
void *r600_create_decompress_blend(struct r600_context *rctx);
bool r600_adjust_gprs(struct r600_context *rctx);
boolean r600_is_format_supported(struct pipe_screen *screen,
				 enum pipe_format format,
				 enum pipe_texture_target target,
				 unsigned sample_count,
				 unsigned usage);
void r600_update_db_shader_control(struct r600_context * rctx);

/* r600_hw_context.c */
void r600_get_backend_mask(struct r600_context *ctx);
void r600_context_flush(struct r600_context *ctx, unsigned flags);
void r600_begin_new_cs(struct r600_context *ctx);
void r600_flush_emit(struct r600_context *ctx);
void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in);
void r600_need_dma_space(struct r600_context *ctx, unsigned num_dw);
void r600_cp_dma_copy_buffer(struct r600_context *rctx,
			     struct pipe_resource *dst, uint64_t dst_offset,
			     struct pipe_resource *src, uint64_t src_offset,
			     unsigned size);
void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
				   struct pipe_resource *dst, uint64_t offset,
				   unsigned size, uint32_t clear_value);
void r600_dma_copy(struct r600_context *rctx,
		struct pipe_resource *dst,
		struct pipe_resource *src,
		uint64_t dst_offset,
		uint64_t src_offset,
		uint64_t size);

/*
 * evergreen_hw_context.c
 */
void evergreen_dma_copy(struct r600_context *rctx,
		struct pipe_resource *dst,
		struct pipe_resource *src,
		uint64_t dst_offset,
		uint64_t src_offset,
		uint64_t size);

/* r600_state_common.c */
void r600_init_common_state_functions(struct r600_context *rctx);
void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom);
void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
		    unsigned num_dw);
void r600_vertex_buffers_dirty(struct r600_context *rctx);
void r600_sampler_views_dirty(struct r600_context *rctx,
			      struct r600_samplerview_state *state);
void r600_sampler_states_dirty(struct r600_context *rctx,
			       struct r600_sampler_states *state);
void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
void r600_draw_rectangle(struct blitter_context *blitter,
			 int x1, int y1, int x2, int y2, float depth,
			 enum blitter_attrib_type type, const union pipe_color_union *attrib);
uint32_t r600_translate_stencil_op(int s_op);
uint32_t r600_translate_fill(uint32_t func);
unsigned r600_tex_wrap(unsigned wrap);
unsigned r600_tex_filter(unsigned filter);
unsigned r600_tex_mipfilter(unsigned filter);
unsigned r600_tex_compare(unsigned compare);
bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
						struct pipe_resource *texture,
						const struct pipe_surface *templ,
						unsigned width, unsigned height);
unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
				   const unsigned char *swizzle_view,
				   boolean vtx);
uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
				  const unsigned char *swizzle_view,
				  uint32_t *word4_p, uint32_t *yuv_format_p);

/* r600_uvd.c */
struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
						   const struct pipe_video_codec *decoder);

struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
						   const struct pipe_video_buffer *tmpl);

/*
 * Helpers for building command buffers
 */

#define PKT3_SET_CONFIG_REG	0x68
#define PKT3_SET_CONTEXT_REG	0x69
#define PKT3_SET_CTL_CONST      0x6F
#define PKT3_SET_LOOP_CONST                    0x6C

#define R600_CONFIG_REG_OFFSET	0x08000
#define R600_CONTEXT_REG_OFFSET 0x28000
#define R600_CTL_CONST_OFFSET   0x3CFF0
#define R600_LOOP_CONST_OFFSET                 0X0003E200
#define EG_LOOP_CONST_OFFSET               0x0003A200

#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))

#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002

/*Evergreen Compute packet3*/
#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)

static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
{
	cb->buf[cb->num_dw++] = value;
}

static INLINE void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
{
	assert(cb->num_dw+num <= cb->max_num_dw);
	memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
	cb->num_dw += num;
}

static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
	assert(reg < R600_CONTEXT_REG_OFFSET);
	assert(cb->num_dw+2+num <= cb->max_num_dw);
	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
	cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
}

/**
 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
 * shaders.
 */
static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
	assert(cb->num_dw+2+num <= cb->max_num_dw);
	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
	cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
}

/**
 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
 * shaders.
 */
static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
	assert(reg >= R600_CTL_CONST_OFFSET);
	assert(cb->num_dw+2+num <= cb->max_num_dw);
	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
	cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
}

static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
	assert(reg >= R600_LOOP_CONST_OFFSET);
	assert(cb->num_dw+2+num <= cb->max_num_dw);
	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
	cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
}

/**
 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
 * shaders.
 */
static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
{
	assert(reg >= EG_LOOP_CONST_OFFSET);
	assert(cb->num_dw+2+num <= cb->max_num_dw);
	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
	cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
}

static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
	r600_store_config_reg_seq(cb, reg, 1);
	r600_store_value(cb, value);
}

static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
	r600_store_context_reg_seq(cb, reg, 1);
	r600_store_value(cb, value);
}

static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
	r600_store_ctl_const_seq(cb, reg, 1);
	r600_store_value(cb, value);
}

static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
	r600_store_loop_const_seq(cb, reg, 1);
	r600_store_value(cb, value);
}

static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
{
	eg_store_loop_const_seq(cb, reg, 1);
	r600_store_value(cb, value);
}

void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
void r600_release_command_buffer(struct r600_command_buffer *cb);

static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
{
	r600_write_context_reg_seq(cs, reg, num);
	/* Set the compute bit on the packet header */
	cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
}

static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
{
	assert(reg >= R600_CTL_CONST_OFFSET);
	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
}

static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
{
	r600_write_compute_context_reg_seq(cs, reg, 1);
	radeon_emit(cs, value);
}

static INLINE void r600_write_context_reg_flag(struct radeon_winsys_cs *cs, unsigned reg, unsigned value, unsigned flag)
{
	if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
		r600_write_compute_context_reg(cs, reg, value);
	} else {
		r600_write_context_reg(cs, reg, value);
	}
}

static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
{
	r600_write_ctl_const_seq(cs, reg, 1);
	radeon_emit(cs, value);
}

/*
 * common helpers
 */
static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
{
	return value * (1 << frac_bits);
}
#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))

static inline unsigned r600_tex_aniso_filter(unsigned filter)
{
	if (filter <= 1)   return 0;
	if (filter <= 2)   return 1;
	if (filter <= 4)   return 2;
	if (filter <= 8)   return 3;
	 /* else */        return 4;
}

/* 12.4 fixed-point */
static INLINE unsigned r600_pack_float_12p4(float x)
{
	return x <= 0    ? 0 :
	       x >= 4096 ? 0xffff : x * 16;
}

#endif