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|
/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "r600_pipe.h"
#include "r600_public.h"
#include "r600_isa.h"
#include "evergreen_compute.h"
#include "r600d.h"
#include "sb/sb_public.h"
#include <errno.h>
#include "pipe/p_shader_tokens.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_simple_shaders.h"
#include "util/u_upload_mgr.h"
#include "util/u_math.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
#include "radeon_video.h"
#include "radeon_uvd.h"
#include "util/os_time.h"
static const struct debug_named_value r600_debug_options[] = {
/* features */
{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
/* shader backend */
{ "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
{ "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
{ "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
{ "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
{ "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
{ "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
{ "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
{ "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
DEBUG_NAMED_VALUE_END /* must be last */
};
/*
* pipe_context
*/
static void r600_destroy_context(struct pipe_context *context)
{
struct r600_context *rctx = (struct r600_context *)context;
unsigned sh;
r600_isa_destroy(rctx->isa);
r600_sb_context_destroy(rctx->sb_context);
r600_resource_reference(&rctx->dummy_cmask, NULL);
r600_resource_reference(&rctx->dummy_fmask, NULL);
if (rctx->append_fence)
pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
free(rctx->driver_consts[sh].constants);
}
if (rctx->fixed_func_tcs_shader)
rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
if (rctx->dummy_pixel_shader) {
rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
}
if (rctx->custom_dsa_flush) {
rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
}
if (rctx->custom_blend_resolve) {
rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
}
if (rctx->custom_blend_decompress) {
rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
}
if (rctx->custom_blend_fastclear) {
rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
}
util_unreference_framebuffer_state(&rctx->framebuffer.state);
if (rctx->blitter) {
util_blitter_destroy(rctx->blitter);
}
if (rctx->allocator_fetch_shader) {
u_suballocator_destroy(rctx->allocator_fetch_shader);
}
r600_release_command_buffer(&rctx->start_cs_cmd);
FREE(rctx->start_compute_cs_cmd.buf);
r600_common_context_cleanup(&rctx->b);
r600_resource_reference(&rctx->trace_buf, NULL);
r600_resource_reference(&rctx->last_trace_buf, NULL);
radeon_clear_saved_cs(&rctx->last_gfx);
FREE(rctx);
}
static struct pipe_context *r600_create_context(struct pipe_screen *screen,
void *priv, unsigned flags)
{
struct r600_context *rctx = CALLOC_STRUCT(r600_context);
struct r600_screen* rscreen = (struct r600_screen *)screen;
struct radeon_winsys *ws = rscreen->b.ws;
if (!rctx)
return NULL;
rctx->b.b.screen = screen;
assert(!priv);
rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
rctx->b.b.destroy = r600_destroy_context;
rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
goto fail;
rctx->screen = rscreen;
LIST_INITHEAD(&rctx->texture_buffers);
r600_init_blit_functions(rctx);
if (rscreen->b.info.has_hw_decode) {
rctx->b.b.create_video_codec = r600_uvd_create_decoder;
rctx->b.b.create_video_buffer = r600_video_buffer_create;
} else {
rctx->b.b.create_video_codec = vl_create_decoder;
rctx->b.b.create_video_buffer = vl_video_buffer_create;
}
if (getenv("R600_TRACE"))
rctx->is_debug = true;
r600_init_common_state_functions(rctx);
switch (rctx->b.chip_class) {
case R600:
case R700:
r600_init_state_functions(rctx);
r600_init_atom_start_cs(rctx);
rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
: r600_create_resolve_blend(rctx);
rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
rctx->b.family == CHIP_RV620 ||
rctx->b.family == CHIP_RS780 ||
rctx->b.family == CHIP_RS880 ||
rctx->b.family == CHIP_RV710);
break;
case EVERGREEN:
case CAYMAN:
evergreen_init_state_functions(rctx);
evergreen_init_atom_start_cs(rctx);
evergreen_init_atom_start_compute_cs(rctx);
rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
rctx->b.family == CHIP_PALM ||
rctx->b.family == CHIP_SUMO ||
rctx->b.family == CHIP_SUMO2 ||
rctx->b.family == CHIP_CAICOS ||
rctx->b.family == CHIP_CAYMAN ||
rctx->b.family == CHIP_ARUBA);
rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
PIPE_USAGE_DEFAULT, 32);
break;
default:
R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
goto fail;
}
rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
r600_context_gfx_flush, rctx);
rctx->b.gfx.flush = r600_context_gfx_flush;
rctx->allocator_fetch_shader =
u_suballocator_create(&rctx->b.b, 64 * 1024,
0, PIPE_USAGE_DEFAULT, 0, FALSE);
if (!rctx->allocator_fetch_shader)
goto fail;
rctx->isa = calloc(1, sizeof(struct r600_isa));
if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
goto fail;
if (rscreen->b.debug_flags & DBG_FORCE_DMA)
rctx->b.b.resource_copy_region = rctx->b.dma_copy;
rctx->blitter = util_blitter_create(&rctx->b.b);
if (rctx->blitter == NULL)
goto fail;
util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
rctx->blitter->draw_rectangle = r600_draw_rectangle;
r600_begin_new_cs(rctx);
rctx->dummy_pixel_shader =
util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
TGSI_SEMANTIC_GENERIC,
TGSI_INTERPOLATE_CONSTANT);
rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
return &rctx->b.b;
fail:
r600_destroy_context(&rctx->b.b);
return NULL;
}
/*
* pipe_screen
*/
static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
{
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
enum radeon_family family = rscreen->b.family;
switch (param) {
/* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_SM3:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_TGSI_TXQS:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
case PIPE_CAP_QUERY_MEMORY_INFO:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
case PIPE_CAP_CLEAR_TEXTURE:
case PIPE_CAP_TGSI_MUL_ZERO_WINS:
case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
return 1;
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
case PIPE_CAP_COMPUTE:
return rscreen->b.chip_class > R700;
case PIPE_CAP_TGSI_TEXCOORD:
return 0;
case PIPE_CAP_FAKE_SW_MSAA:
return 0;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return R600_MAP_BUFFER_ALIGNMENT;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 1;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
if (family >= CHIP_CEDAR)
return 430;
/* pre-evergreen geom shaders need newer kernel */
if (rscreen->b.info.drm_minor >= 37)
return 330;
return 140;
/* Supported except the original R600. */
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
/* R600 doesn't support per-MRT blends */
return family == CHIP_R600 ? 0 : 1;
/* Supported on Evergreen. */
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
return family >= CHIP_CEDAR ? 1 : 0;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return family >= CHIP_CEDAR ? 4 : 0;
case PIPE_CAP_DRAW_INDIRECT:
/* kernel command checker support is also required */
return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
return family >= CHIP_CEDAR ? 0 : 1;
case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
return 8;
/* Unsupported features. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_VERTEXID_NOBASE:
case PIPE_CAP_DEPTH_BOUNDS_TEST:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_SHAREABLE_SHADERS:
case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_GENERATE_MIPMAP:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
case PIPE_CAP_TGSI_VOTE:
case PIPE_CAP_MAX_WINDOW_RECTANGLES:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
case PIPE_CAP_NATIVE_FENCE_FD:
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
case PIPE_CAP_TGSI_FS_FBFETCH:
case PIPE_CAP_INT64:
case PIPE_CAP_INT64_DIVMOD:
case PIPE_CAP_TGSI_TEX_TXF_LZ:
case PIPE_CAP_TGSI_CLOCK:
case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
case PIPE_CAP_TGSI_BALLOT:
case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_BINDLESS_TEXTURE:
case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
case PIPE_CAP_QUERY_SO_OVERFLOW:
case PIPE_CAP_MEMOBJ:
case PIPE_CAP_LOAD_CONSTBUF:
case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
case PIPE_CAP_TILE_RASTER_ORDER:
case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
return 0;
case PIPE_CAP_DOUBLES:
if (rscreen->b.family == CHIP_ARUBA ||
rscreen->b.family == CHIP_CAYMAN ||
rscreen->b.family == CHIP_CYPRESS ||
rscreen->b.family == CHIP_HEMLOCK)
return 1;
return 0;
case PIPE_CAP_CULL_DISTANCE:
return 1;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
if (family >= CHIP_CEDAR)
return 256;
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
if (family >= CHIP_CEDAR)
return 30;
else
return 0;
/* Stream output. */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return rscreen->b.has_streamout ? 4 : 0;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
return rscreen->b.has_streamout ? 1 : 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 32*4;
/* Geometry shader output. */
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
return 1024;
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 16384;
case PIPE_CAP_MAX_VERTEX_STREAMS:
return family >= CHIP_CEDAR ? 4 : 1;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2047;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
if (family >= CHIP_CEDAR)
return 15;
else
return 14;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
/* textures support 8192, but layered rendering supports 2048 */
return 12;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
/* textures support 8192, but layered rendering supports 2048 */
return 2048;
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
/* XXX some r6xx are buggy and can only do 4 */
return 8;
case PIPE_CAP_MAX_VIEWPORTS:
return R600_MAX_VIEWPORTS;
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
return 8;
/* Timer queries, present when the clock frequency is non zero. */
case PIPE_CAP_QUERY_TIME_ELAPSED:
return rscreen->b.info.clock_crystal_freq != 0;
case PIPE_CAP_QUERY_TIMESTAMP:
return rscreen->b.info.drm_minor >= 20 &&
rscreen->b.info.clock_crystal_freq != 0;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_VENDOR_ID:
return ATI_VENDOR_ID;
case PIPE_CAP_DEVICE_ID:
return rscreen->b.info.pci_id;
case PIPE_CAP_ACCELERATED:
return 1;
case PIPE_CAP_VIDEO_MEMORY:
return rscreen->b.info.vram_size >> 20;
case PIPE_CAP_UMA:
return 0;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
return rscreen->b.chip_class >= R700;
case PIPE_CAP_PCI_GROUP:
return rscreen->b.info.pci_domain;
case PIPE_CAP_PCI_BUS:
return rscreen->b.info.pci_bus;
case PIPE_CAP_PCI_DEVICE:
return rscreen->b.info.pci_dev;
case PIPE_CAP_PCI_FUNCTION:
return rscreen->b.info.pci_func;
}
return 0;
}
static int r600_get_shader_param(struct pipe_screen* pscreen,
enum pipe_shader_type shader,
enum pipe_shader_cap param)
{
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
switch(shader)
{
case PIPE_SHADER_FRAGMENT:
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_COMPUTE:
break;
case PIPE_SHADER_GEOMETRY:
if (rscreen->b.family >= CHIP_CEDAR)
break;
/* pre-evergreen geom shaders need newer kernel */
if (rscreen->b.info.drm_minor >= 37)
break;
return 0;
case PIPE_SHADER_TESS_CTRL:
case PIPE_SHADER_TESS_EVAL:
if (rscreen->b.family >= CHIP_CEDAR)
break;
default:
return 0;
}
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 32;
case PIPE_SHADER_CAP_MAX_INPUTS:
return shader == PIPE_SHADER_VERTEX ? 16 : 32;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* Max native temporaries. */
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
if (shader == PIPE_SHADER_COMPUTE) {
uint64_t max_const_buffer_size;
pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
&max_const_buffer_size);
return MIN2(max_const_buffer_size, INT_MAX);
} else {
return R600_MAX_CONST_BUFFER_SIZE;
}
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return R600_MAX_USER_CONST_BUFFERS;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
if (shader == PIPE_SHADER_COMPUTE) {
return PIPE_SHADER_IR_NATIVE;
} else {
return PIPE_SHADER_IR_TGSI;
}
case PIPE_SHADER_CAP_SUPPORTED_IRS:
if (rscreen->b.family >= CHIP_CEDAR)
return (1 << PIPE_SHADER_IR_TGSI);
return 0;
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
if (rscreen->b.family == CHIP_ARUBA ||
rscreen->b.family == CHIP_CAYMAN ||
rscreen->b.family == CHIP_CYPRESS ||
rscreen->b.family == CHIP_HEMLOCK)
return 1;
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 0;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
if (rscreen->b.family >= CHIP_CEDAR &&
(shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
return 8;
return 0;
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
return 8;
return 0;
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
/* having to allocate the atomics out amongst shaders stages is messy,
so give compute 8 buffers and all the others one */
if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
return EG_MAX_ATOMIC_BUFFERS;
}
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
/* due to a bug in the shader compiler, some loops hang
* if they are not unrolled, see:
* https://bugs.freedesktop.org/show_bug.cgi?id=86720
*/
return 255;
}
return 0;
}
static void r600_destroy_screen(struct pipe_screen* pscreen)
{
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
if (!rscreen)
return;
if (!rscreen->b.ws->unref(rscreen->b.ws))
return;
if (rscreen->global_pool) {
compute_memory_pool_delete(rscreen->global_pool);
}
r600_destroy_common_screen(&rscreen->b);
}
static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
if (templ->target == PIPE_BUFFER &&
(templ->bind & PIPE_BIND_GLOBAL))
return r600_compute_global_buffer_create(screen, templ);
return r600_resource_create_common(screen, templ);
}
struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
const struct pipe_screen_config *config)
{
struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
if (!rscreen) {
return NULL;
}
/* Set functions first. */
rscreen->b.b.context_create = r600_create_context;
rscreen->b.b.destroy = r600_destroy_screen;
rscreen->b.b.get_param = r600_get_param;
rscreen->b.b.get_shader_param = r600_get_shader_param;
rscreen->b.b.resource_create = r600_resource_create;
if (!r600_common_screen_init(&rscreen->b, ws)) {
FREE(rscreen);
return NULL;
}
if (rscreen->b.info.chip_class >= EVERGREEN) {
rscreen->b.b.is_format_supported = evergreen_is_format_supported;
} else {
rscreen->b.b.is_format_supported = r600_is_format_supported;
}
rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
rscreen->b.debug_flags |= DBG_COMPUTE;
if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
if (!debug_get_bool_option("R600_HYPERZ", TRUE))
rscreen->b.debug_flags |= DBG_NO_HYPERZ;
if (rscreen->b.family == CHIP_UNKNOWN) {
fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
FREE(rscreen);
return NULL;
}
/* Figure out streamout kernel support. */
switch (rscreen->b.chip_class) {
case R600:
if (rscreen->b.family < CHIP_RS780) {
rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
} else {
rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
}
break;
case R700:
rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
break;
case EVERGREEN:
case CAYMAN:
rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
break;
default:
rscreen->b.has_streamout = FALSE;
break;
}
/* MSAA support. */
switch (rscreen->b.chip_class) {
case R600:
case R700:
rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
rscreen->has_compressed_msaa_texturing = false;
break;
case EVERGREEN:
rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
break;
case CAYMAN:
rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
rscreen->has_compressed_msaa_texturing = true;
break;
default:
rscreen->has_msaa = FALSE;
rscreen->has_compressed_msaa_texturing = false;
}
rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
!(rscreen->b.debug_flags & DBG_NO_CP_DMA);
rscreen->b.barrier_flags.cp_to_L2 =
R600_CONTEXT_INV_VERTEX_CACHE |
R600_CONTEXT_INV_TEX_CACHE |
R600_CONTEXT_INV_CONST_CACHE;
rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_PS_PARTIAL_FLUSH;
rscreen->global_pool = compute_memory_pool_new(rscreen);
/* Create the auxiliary context. This must be done last. */
rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
#if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
struct pipe_resource templ = {};
templ.width0 = 4;
templ.height0 = 2048;
templ.depth0 = 1;
templ.array_size = 1;
templ.target = PIPE_TEXTURE_2D;
templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
templ.usage = PIPE_USAGE_DEFAULT;
struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
memset(map, 0, 256);
r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
int i;
for (i = 0; i < 256; i++) {
printf("%02X", map[i]);
if (i % 16 == 15)
printf("\n");
}
#endif
if (rscreen->b.debug_flags & DBG_TEST_DMA)
r600_test_dma(&rscreen->b);
r600_query_fix_enabled_rb_mask(&rscreen->b);
return &rscreen->b.b;
}
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