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/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
* Copyright 2010 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_context.h"
#include "r300_transfer.h"
#include "r300_texture.h"
#include "r300_screen.h"
#include "r300_winsys.h"
#include "util/u_memory.h"
#include "util/u_format.h"
struct r300_transfer {
/* Parent class */
struct pipe_transfer transfer;
/* Pipe context. */
struct pipe_context *ctx;
/* Parameters of get_tex_transfer. */
unsigned x, y, level, zslice, face;
/* Offset from start of buffer. */
unsigned offset;
/* Detiled texture. */
struct r300_texture *detiled_texture;
/* Transfer and format flags. */
unsigned buffer_usage, render_target_usage;
};
/* Convenience cast wrapper. */
static INLINE struct r300_transfer*
r300_transfer(struct pipe_transfer* transfer)
{
return (struct r300_transfer*)transfer;
}
/* Copy from a tiled texture to a detiled one. */
static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
struct r300_transfer *r300transfer)
{
struct pipe_screen *screen = ctx->screen;
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_texture *tex = transfer->texture;
struct pipe_surface *src, *dst;
src = screen->get_tex_surface(screen, tex, r300transfer->face,
r300transfer->level, r300transfer->zslice,
PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_PIXEL);
dst = screen->get_tex_surface(screen, &r300transfer->detiled_texture->tex,
0, 0, 0,
PIPE_BUFFER_USAGE_GPU_WRITE |
PIPE_BUFFER_USAGE_PIXEL |
r300transfer->buffer_usage);
ctx->surface_copy(ctx, dst, 0, 0, src, r300transfer->x, r300transfer->y,
transfer->width, transfer->height);
pipe_surface_reference(&src, NULL);
pipe_surface_reference(&dst, NULL);
}
/* Copy a detiled texture to a tiled one. */
static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
struct r300_transfer *r300transfer)
{
struct pipe_screen *screen = ctx->screen;
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_texture *tex = transfer->texture;
struct pipe_surface *src, *dst;
src = screen->get_tex_surface(screen, &r300transfer->detiled_texture->tex,
0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_PIXEL);
dst = screen->get_tex_surface(screen, tex, r300transfer->face,
r300transfer->level, r300transfer->zslice,
PIPE_BUFFER_USAGE_GPU_WRITE |
PIPE_BUFFER_USAGE_PIXEL);
/* XXX this flush prevents the following DRM error from occuring:
* [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation !
* Reproducible with perf/copytex. */
ctx->flush(ctx, 0, NULL);
ctx->surface_copy(ctx, dst, r300transfer->x, r300transfer->y, src, 0, 0,
transfer->width, transfer->height);
/* XXX this flush fixes a few piglit tests (e.g. glean/pixelFormats). */
ctx->flush(ctx, 0, NULL);
pipe_surface_reference(&src, NULL);
pipe_surface_reference(&dst, NULL);
}
static struct pipe_transfer*
r300_get_tex_transfer(struct pipe_context *ctx,
struct pipe_texture *texture,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage, unsigned x, unsigned y,
unsigned w, unsigned h)
{
struct r300_texture *tex = (struct r300_texture *)texture;
struct r300_screen *r300screen = r300_screen(ctx->screen);
struct r300_transfer *trans;
struct pipe_texture base;
trans = CALLOC_STRUCT(r300_transfer);
if (trans) {
/* Initialize the transfer object. */
pipe_texture_reference(&trans->transfer.texture, texture);
trans->transfer.usage = usage;
trans->transfer.width = w;
trans->transfer.height = h;
trans->ctx = ctx;
trans->x = x;
trans->y = y;
trans->level = level;
trans->zslice = zslice;
trans->face = face;
/* If the texture is tiled, we must create a temporary detiled texture
* for this transfer. */
if (tex->microtile || tex->macrotile) {
trans->buffer_usage = pipe_transfer_buffer_flags(&trans->transfer);
trans->render_target_usage =
util_format_is_depth_or_stencil(texture->format) ?
PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
PIPE_TEXTURE_USAGE_RENDER_TARGET;
base.target = PIPE_TEXTURE_2D;
base.format = texture->format;
base.width0 = w;
base.height0 = h;
base.depth0 = 0;
base.last_level = 0;
base.nr_samples = 0;
base.tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
R300_TEXTURE_USAGE_TRANSFER;
/* For texture reading, the temporary (detiled) texture is used as
* a render target when blitting from a tiled texture. */
if (usage & PIPE_TRANSFER_READ) {
base.tex_usage |= trans->render_target_usage;
}
/* For texture writing, the temporary texture is used as a sampler
* when blitting into a tiled texture. */
if (usage & PIPE_TRANSFER_WRITE) {
base.tex_usage |= PIPE_TEXTURE_USAGE_SAMPLER;
}
/* Create the temporary texture. */
trans->detiled_texture = (struct r300_texture*)
ctx->screen->texture_create(ctx->screen,
&base);
assert(!trans->detiled_texture->microtile &&
!trans->detiled_texture->macrotile);
/* Set the stride.
* Parameters x, y, level, zslice, and face remain zero. */
trans->transfer.stride =
r300_texture_get_stride(r300screen, trans->detiled_texture, 0);
if (usage & PIPE_TRANSFER_READ) {
/* We cannot map a tiled texture directly because the data is
* in a different order, therefore we do detiling using a blit. */
r300_copy_from_tiled_texture(ctx, trans);
}
} else {
trans->transfer.x = x;
trans->transfer.y = y;
trans->transfer.stride =
r300_texture_get_stride(r300screen, tex, level);
trans->transfer.level = level;
trans->transfer.zslice = zslice;
trans->transfer.face = face;
trans->offset = r300_texture_get_offset(tex, level, zslice, face);
}
}
return &trans->transfer;
}
static void r300_tex_transfer_destroy(struct pipe_context *ctx,
struct pipe_transfer *trans)
{
struct r300_transfer *r300transfer = r300_transfer(trans);
if (r300transfer->detiled_texture) {
if (trans->usage & PIPE_TRANSFER_WRITE) {
r300_copy_into_tiled_texture(r300transfer->ctx, r300transfer);
}
pipe_texture_reference(
(struct pipe_texture**)&r300transfer->detiled_texture, NULL);
}
pipe_texture_reference(&trans->texture, NULL);
FREE(trans);
}
static void* r300_transfer_map(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct r300_winsys_screen *rws = (struct r300_winsys_screen *)ctx->winsys;
struct r300_transfer *r300transfer = r300_transfer(transfer);
struct r300_texture *tex = (struct r300_texture*)transfer->texture;
char *map;
enum pipe_format format = tex->tex.format;
if (r300transfer->detiled_texture) {
/* The detiled texture is of the same size as the region being mapped
* (no offset needed). */
return rws->buffer_map(rws,
r300transfer->detiled_texture->buffer,
pipe_transfer_buffer_flags(transfer));
} else {
/* Tiling is disabled. */
map = rws->buffer_map(rws, tex->buffer,
pipe_transfer_buffer_flags(transfer));
if (!map) {
return NULL;
}
return map + r300_transfer(transfer)->offset +
transfer->y / util_format_get_blockheight(format) * transfer->stride +
transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
}
static void r300_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct r300_winsys_screen *rws = (struct r300_winsys_screen *)ctx->winsys;
struct r300_transfer *r300transfer = r300_transfer(transfer);
struct r300_texture *tex = (struct r300_texture*)transfer->texture;
if (r300transfer->detiled_texture) {
rws->buffer_unmap(rws, r300transfer->detiled_texture->buffer);
} else {
rws->buffer_unmap(rws, tex->buffer);
}
}
void r300_init_transfer_functions( struct r300_context *r300ctx )
{
struct pipe_context *ctx = &r300ctx->context;
ctx->get_tex_transfer = r300_get_tex_transfer;
ctx->tex_transfer_destroy = r300_tex_transfer_destroy;
ctx->transfer_map = r300_transfer_map;
ctx->transfer_unmap = r300_transfer_unmap;
}
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