summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/r300/r300_context.h
blob: 5e33dc042ac6121387f46644d3f4f4e1085ee0fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
/*
 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE. */

#ifndef R300_CONTEXT_H
#define R300_CONTEXT_H

#include "draw/draw_vertex.h"

#include "util/u_blitter.h"

#include "pipe/p_context.h"
#include "pipe/p_inlines.h"

#include "r300_screen.h"

struct r300_context;

struct r300_fragment_shader;
struct r300_vertex_shader;

struct r300_atom {
    /* List pointers. */
    struct r300_atom *prev, *next;
    /* Name, for debugging. */
    const char* name;
    /* Opaque state. */
    void* state;
    /* Emit the state to the context. */
    void (*emit)(struct r300_context*, void*);
    /* Upper bound on number of dwords to emit. */
    unsigned size;
    /* Whether this atom should be emitted. */
    boolean dirty;
    /* Another dirty flag that is never automatically cleared. */
    boolean always_dirty;
};

struct r300_blend_state {
    uint32_t blend_control;       /* R300_RB3D_CBLEND: 0x4e04 */
    uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */
    uint32_t color_channel_mask;  /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */
    uint32_t rop;                 /* R300_RB3D_ROPCNTL: 0x4e18 */
    uint32_t dither;              /* R300_RB3D_DITHER_CTL: 0x4e50 */
};

struct r300_blend_color_state {
    /* RV515 and earlier */
    uint32_t blend_color;            /* R300_RB3D_BLEND_COLOR: 0x4e10 */
    /* R520 and newer */
    uint32_t blend_color_red_alpha;  /* R500_RB3D_CONSTANT_COLOR_AR: 0x4ef8 */
    uint32_t blend_color_green_blue; /* R500_RB3D_CONSTANT_COLOR_GB: 0x4efc */
};

struct r300_dsa_state {
    uint32_t alpha_function;    /* R300_FG_ALPHA_FUNC: 0x4bd4 */
    uint32_t alpha_reference;   /* R500_FG_ALPHA_VALUE: 0x4be0 */
    uint32_t z_buffer_control;  /* R300_ZB_CNTL: 0x4f00 */
    uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
    uint32_t stencil_ref_mask;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
    uint32_t stencil_ref_bf;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
};

struct r300_rs_state {
    /* Draw-specific rasterizer state */
    struct pipe_rasterizer_state rs;

    uint32_t vap_control_status;    /* R300_VAP_CNTL_STATUS: 0x2140 */
    uint32_t point_size;            /* R300_GA_POINT_SIZE: 0x421c */
    uint32_t point_minmax;          /* R300_GA_POINT_MINMAX: 0x4230 */
    uint32_t line_control;          /* R300_GA_LINE_CNTL: 0x4234 */
    float depth_scale;            /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
                                  /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
    float depth_offset;           /* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */
                                  /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */
    uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */
    uint32_t cull_mode;             /* R300_SU_CULL_MODE: 0x42b8 */
    uint32_t line_stipple_config;   /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */
    uint32_t line_stipple_value;    /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */
    uint32_t color_control;         /* R300_GA_COLOR_CONTROL: 0x4278 */
    uint32_t polygon_mode;          /* R300_GA_POLY_MODE: 0x4288 */
};

struct r300_rs_block {
    uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
    uint32_t count; /* R300_RS_COUNT */
    uint32_t inst_count; /* R300_RS_INST_COUNT */
    uint32_t inst[8]; /* R300_RS_INST_[0-7] */
};

struct r300_sampler_state {
    struct pipe_sampler_state state;

    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
    uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */

    /* Min/max LOD must be clamped to [0, last_level], thus
     * it's dependent on a currently bound texture */
    unsigned min_lod, max_lod;
};

struct r300_texture_state {
    uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
    uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
    uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
};

struct r300_viewport_state {
    float xscale;         /* R300_VAP_VPORT_XSCALE:  0x2098 */
    float xoffset;        /* R300_VAP_VPORT_XOFFSET: 0x209c */
    float yscale;         /* R300_VAP_VPORT_YSCALE:  0x20a0 */
    float yoffset;        /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
    float zscale;         /* R300_VAP_VPORT_ZSCALE:  0x20a8 */
    float zoffset;        /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
    uint32_t vte_control; /* R300_VAP_VTE_CNTL:      0x20b0 */
};

struct r300_ztop_state {
    uint32_t z_buffer_top;      /* R300_ZB_ZTOP: 0x4f14 */
};

#define R300_NEW_FRAMEBUFFERS    0x00000010
#define R300_NEW_FRAGMENT_SHADER 0x00000020
#define R300_NEW_FRAGMENT_SHADER_CONSTANTS    0x00000040
#define R300_NEW_RS_BLOCK        0x00000100
#define R300_NEW_SAMPLER         0x00000200
#define R300_ANY_NEW_SAMPLERS    0x0001fe00
#define R300_NEW_TEXTURE         0x00040000
#define R300_ANY_NEW_TEXTURES    0x03fc0000
#define R300_NEW_VERTEX_FORMAT   0x04000000
#define R300_NEW_VERTEX_SHADER   0x08000000
#define R300_NEW_VERTEX_SHADER_CONSTANTS    0x10000000
#define R300_NEW_QUERY           0x40000000
#define R300_NEW_KITCHEN_SINK    0x7fffffff

/* The next several objects are not pure Radeon state; they inherit from
 * various Gallium classes. */

struct r300_constant_buffer {
    /* Buffer of constants */
    /* XXX first number should be raised */
    float constants[32][4];
    /* Total number of constants */
    unsigned count;
};

/* Query object.
 *
 * This is not a subclass of pipe_query because pipe_query is never
 * actually fully defined. So, rather than have it as a member, and do
 * subclass-style casting, we treat pipe_query as an opaque, and just
 * trust that our state tracker does not ever mess up query objects.
 */
struct r300_query {
    /* The kind of query. Currently only OQ is supported. */
    unsigned type;
    /* Whether this query is currently active. Only active queries will
     * get emitted into the command stream, and only active queries get
     * tallied. */
    boolean active;
    /* The current count of this query. Required to be at least 32 bits. */
    unsigned int count;
    /* The offset of this query into the query buffer, in bytes. */
    unsigned offset;
    /* if we've flushed the query */
    boolean flushed;
    /* if begin has been emitted */
    boolean begin_emitted;
    /* Linked list members. */
    struct r300_query* prev;
    struct r300_query* next;
};

enum r300_buffer_tiling {
    R300_BUFFER_LINEAR = 0,
    R300_BUFFER_TILED,
    R300_BUFFER_SQUARETILED
};

struct r300_texture {
    /* Parent class */
    struct pipe_texture tex;

    /* Offsets into the buffer. */
    unsigned offset[PIPE_MAX_TEXTURE_LEVELS];

    /* A pitch for each mip-level */
    unsigned pitch[PIPE_MAX_TEXTURE_LEVELS];

    /* Size of one zslice or face based on the texture target */
    unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS];

    /**
     * If non-zero, override the natural texture layout with
     * a custom stride (in bytes).
     *
     * \note Mipmapping fails for textures with a non-natural layout!
     *
     * \sa r300_texture_get_stride
     */
    unsigned stride_override;

    /* Total size of this texture, in bytes. */
    unsigned size;

    /* Whether this texture has non-power-of-two dimensions.
     * It can be either a regular texture or a rectangle one.
     */
    boolean is_npot;

    /* Pipe buffer backing this texture. */
    struct pipe_buffer* buffer;

    /* Registers carrying texture format data. */
    struct r300_texture_state state;

    /* Buffer tiling */
    enum r300_buffer_tiling microtile, macrotile;
};

struct r300_vertex_info {
    /* Parent class */
    struct vertex_info vinfo;

    /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
    uint32_t vap_prog_stream_cntl[8];
    /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
    uint32_t vap_prog_stream_cntl_ext[8];
};

extern struct pipe_viewport_state r300_viewport_identity;

struct r300_context {
    /* Parent class */
    struct pipe_context context;

    /* The interface to the windowing system, etc. */
    struct radeon_winsys* winsys;
    /* Draw module. Used mostly for SW TCL. */
    struct draw_context* draw;
    /* Accelerated blit support. */
    struct blitter_context* blitter;

    /* Vertex buffer for rendering. */
    struct pipe_buffer* vbo;
    /* Offset into the VBO. */
    size_t vbo_offset;

    /* Occlusion query buffer. */
    struct pipe_buffer* oqbo;
    /* Query list. */
    struct r300_query *query_current;
    struct r300_query query_list;

    /* Shader hash table. Used to store vertex formatting information, which
     * depends on the combination of both currently loaded shaders. */
    struct util_hash_table* shader_hash_table;
    /* Vertex formatting information. */
    struct r300_vertex_info* vertex_info;

    /* Various CSO state objects. */
    /* Beginning of atom list. */
    struct r300_atom atom_list;
    /* Blend state. */
    struct r300_atom blend_state;
    /* Blend color state. */
    struct r300_atom blend_color_state;
    /* User clip planes. */
    struct r300_atom clip_state;
    /* Shader constants. */
    struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES];
    /* Depth, stencil, and alpha state. */
    struct r300_atom dsa_state;
    /* Fragment shader. */
    struct r300_fragment_shader* fs;
    /* Framebuffer state. We currently don't need our own version of this. */
    struct pipe_framebuffer_state framebuffer_state;
    /* Rasterizer state. */
    struct r300_atom rs_state;
    /* RS block state. */
    struct r300_rs_block* rs_block;
    /* Sampler states. */
    struct r300_sampler_state* sampler_states[8];
    int sampler_count;
    /* Scissor state. */
    struct r300_atom scissor_state;
    /* Texture states. */
    struct r300_texture* textures[8];
    int texture_count;
    /* Vertex shader. */
    struct r300_vertex_shader* vs;
    /* Viewport state. */
    struct r300_atom viewport_state;
    /* ZTOP state. */
    struct r300_atom ztop_state;

    /* Vertex buffers for Gallium. */
    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
    int vertex_buffer_count;
    /* Vertex elements for Gallium. */
    struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
    int vertex_element_count;

    /* Bitmask of dirty state objects. */
    uint32_t dirty_state;
    /* Flag indicating whether or not the HW is dirty. */
    uint32_t dirty_hw;
    /* Whether the TCL engine should be in bypass mode. */
    boolean tcl_bypass;
    /* Whether polygon offset is enabled. */
    boolean polygon_offset_enabled;
    /* Z buffer bit depth. */
    uint32_t zbuffer_bpp;
};

/* Convenience cast wrapper. */
static INLINE struct r300_context* r300_context(struct pipe_context* context)
{
    return (struct r300_context*)context;
}

/* Context initialization. */
struct draw_stage* r300_draw_stage(struct r300_context* r300);
void r300_init_state_functions(struct r300_context* r300);
void r300_init_surface_functions(struct r300_context* r300);

static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
{
    return SCREEN_DBG_ON(r300_screen(ctx->context.screen), flags);
}

static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
                       const char * fmt, ...)
{
    if (CTX_DBG_ON(ctx, flags)) {
        va_list va;
        va_start(va, fmt);
        debug_vprintf(fmt, va);
        va_end(va);
    }
}

#define DBG_ON  CTX_DBG_ON
#define DBG     CTX_DBG

#endif /* R300_CONTEXT_H */