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#include "r300_context.h"
static void r300_destroy_context(struct pipe_context* pipe) {
struct r300_context* context = r300_context(pipe);
draw_destroy(context->draw);
FREE(context);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
struct pipe_winsys* winsys,
struct amd_winsys* amd_winsys)
{
struct r300_context* context = CALLOC_STRUCT(r300_context);
if (!context)
return NULL;
context->winsys = amd_winsys;
context->context.winsys = winsys;
context->context.screen = screen;
context->context.destroy = r300_destroy_context;
return &context->context;
}
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