summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/r300/r300_blit.c
blob: 0ac4e4c6f128cd4fd5d7a3dec9caf0abeef421bb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
/*
 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE. */

#include "r300_context.h"
#include "r300_emit.h"
#include "r300_hyperz.h"
#include "r300_texture.h"
#include "r300_winsys.h"

#include "util/u_format.h"
#include "util/u_pack_color.h"

enum r300_blitter_op /* bitmask */
{
    R300_CLEAR         = 1,
    R300_CLEAR_SURFACE = 2,
    R300_COPY          = 4
};

static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op op)
{
    if (r300->query_current) {
        r300->blitter_saved_query = r300->query_current;
        r300_stop_query(r300);
    }

    /* Yeah we have to save all those states to ensure the blitter operation
     * is really transparent. The states will be restored by the blitter once
     * copying is done. */
    util_blitter_save_blend(r300->blitter, r300->blend_state.state);
    util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state);
    util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref));
    util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
    util_blitter_save_fragment_shader(r300->blitter, r300->fs.state);
    util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state);
    util_blitter_save_viewport(r300->blitter, &r300->viewport);
    util_blitter_save_clip(r300->blitter, (struct pipe_clip_state*)r300->clip_state.state);
    util_blitter_save_vertex_elements(r300->blitter, r300->velems);
    util_blitter_save_vertex_buffers(r300->blitter, r300->vertex_buffer_count,
                                     r300->vertex_buffer);

    if (op & (R300_CLEAR_SURFACE | R300_COPY))
        util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);

    if (op & R300_COPY) {
        struct r300_textures_state* state =
            (struct r300_textures_state*)r300->textures_state.state;

        util_blitter_save_fragment_sampler_states(
            r300->blitter, state->sampler_state_count,
            (void**)state->sampler_states);

        util_blitter_save_fragment_sampler_views(
            r300->blitter, state->sampler_view_count,
            (struct pipe_sampler_view**)state->sampler_views);
    }
}

static void r300_blitter_end(struct r300_context *r300)
{
    if (r300->blitter_saved_query) {
        r300_resume_query(r300, r300->blitter_saved_query);
        r300->blitter_saved_query = NULL;
    }
}

static uint32_t r300_depth_clear_cb_value(enum pipe_format format,
                                          const float* rgba)
{
    union util_color uc;
    util_pack_color(rgba, format, &uc);

    if (util_format_get_blocksizebits(format) == 32)
        return uc.ui;
    else
        return uc.us | (uc.us << 16);
}

static boolean r300_cbzb_clear_allowed(struct r300_context *r300,
                                       unsigned clear_buffers)
{
    struct pipe_framebuffer_state *fb =
        (struct pipe_framebuffer_state*)r300->fb_state.state;

    /* Only color clear allowed, and only one colorbuffer. */
    if (clear_buffers != PIPE_CLEAR_COLOR || fb->nr_cbufs != 1)
        return FALSE;

    return r300_surface(fb->cbufs[0])->cbzb_allowed;
}

static uint32_t r300_depth_clear_value(enum pipe_format format,
                                       double depth, unsigned stencil)
{
    switch (format) {
        case PIPE_FORMAT_Z16_UNORM:
        case PIPE_FORMAT_X8Z24_UNORM:
            return util_pack_z(format, depth);

        case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
            return util_pack_z_stencil(format, depth, stencil);

        default:
            assert(0);
            return 0;
    }
}

/* Clear currently bound buffers. */
static void r300_clear(struct pipe_context* pipe,
                       unsigned buffers,
                       const float* rgba,
                       double depth,
                       unsigned stencil)
{
    /* My notes about fastfill:
     *
     * 1) Only the zbuffer is cleared.
     *
     * 2) The zbuffer must be micro-tiled and whole microtiles must be
     *    written. If microtiling is disabled, it locks up.
     *
     * 3) There is Z Mask RAM which contains a compressed zbuffer and
     *    it interacts with fastfill. We should figure out how to use it
     *    to get more performance.
     *    This is what we know about the Z Mask:
     *
     *       Each dword of the Z Mask contains compression information
     *       for 16 4x4 pixel blocks, that is 2 bits for each block.
     *       On chips with 2 Z pipes, every other dword maps to a different
     *       pipe.
     *
     * 4) ZB_DEPTHCLEARVALUE is used to clear the zbuffer and the Z Mask must
     *    be equal to 0. (clear the Z Mask RAM with zeros)
     *
     * 5) For 16-bit zbuffer, compression causes a hung with one or
     *    two samples and should not be used.
     *
     * 6) FORCE_COMPRESSED_STENCIL_VALUE should be enabled for stencil clears
     *    to avoid needless decompression.
     *
     * 7) Fastfill must not be used if reading of compressed Z data is disabled
     *    and writing of compressed Z data is enabled (RD/WR_COMP_ENABLE),
     *    i.e. it cannot be used to compress the zbuffer.
     *
     * 8) ZB_CB_CLEAR does not interact with fastfill in any way.
     *
     * - Marek
     */

    struct r300_context* r300 = r300_context(pipe);
    struct pipe_framebuffer_state *fb =
        (struct pipe_framebuffer_state*)r300->fb_state.state;
    struct r300_hyperz_state *hyperz =
        (struct r300_hyperz_state*)r300->hyperz_state.state;
    struct r300_texture *zstex =
            fb->zsbuf ? r300_texture(fb->zsbuf->texture) : NULL;
    uint32_t width = fb->width;
    uint32_t height = fb->height;
    boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
    uint32_t hyperz_dcv = hyperz->zb_depthclearvalue;

    /* Enable fast Z clear.
     * The zbuffer must be in micro-tiled mode, otherwise it locks up. */
    if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && can_hyperz) {
        hyperz_dcv = hyperz->zb_depthclearvalue =
            r300_depth_clear_value(fb->zsbuf->format, depth, stencil);

        r300_mark_fb_state_dirty(r300, R300_CHANGED_ZCLEAR_FLAG);
        if (zstex->zmask_mem[fb->zsbuf->level]) {
            r300->zmask_clear.dirty = TRUE;
            buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
        }
        if (zstex->hiz_mem[fb->zsbuf->level])
            r300->hiz_clear.dirty = TRUE;
    }

    /* Enable CBZB clear. */
    if (r300_cbzb_clear_allowed(r300, buffers)) {
        struct r300_surface *surf = r300_surface(fb->cbufs[0]);

        hyperz->zb_depthclearvalue =
                r300_depth_clear_cb_value(surf->base.format, rgba);

        width = surf->cbzb_width;
        height = surf->cbzb_height;

        r300->cbzb_clear = TRUE;
        r300_mark_fb_state_dirty(r300, R300_CHANGED_CBZB_FLAG);
    }

    /* Clear. */
    if (buffers) {
        /* Clear using the blitter. */
        r300_blitter_begin(r300, R300_CLEAR);
        util_blitter_clear(r300->blitter,
                           width,
                           height,
                           fb->nr_cbufs,
                           buffers, rgba, depth, stencil);
        r300_blitter_end(r300);
    } else if (r300->zmask_clear.dirty) {
        /* Just clear zmask and hiz now, this does not use a standard draw
         * procedure. */
        unsigned dwords;

        /* Calculate zmask_clear and hiz_clear atom sizes. */
        r300_update_hyperz_state(r300);
        dwords = r300->zmask_clear.size +
                 (r300->hiz_clear.dirty ? r300->hiz_clear.size : 0) +
                 r300_get_num_cs_end_dwords(r300);

        /* Reserve CS space. */
        if (dwords > (r300->cs->ndw - r300->cs->cdw)) {
            r300->context.flush(&r300->context, 0, NULL);
        }

        /* Emit clear packets. */
        r300_emit_zmask_clear(r300, r300->zmask_clear.size,
                              r300->zmask_clear.state);
        r300->zmask_clear.dirty = FALSE;
        if (r300->hiz_clear.dirty) {
            r300_emit_hiz_clear(r300, r300->hiz_clear.size,
                                r300->hiz_clear.state);
            r300->hiz_clear.dirty = FALSE;
        }
    } else {
        assert(0);
    }

    /* Disable CBZB clear. */
    if (r300->cbzb_clear) {
        r300->cbzb_clear = FALSE;
        hyperz->zb_depthclearvalue = hyperz_dcv;
        r300_mark_fb_state_dirty(r300, R300_CHANGED_CBZB_FLAG);
    }

    /* Enable fastfill and/or hiz.
     *
     * If we cleared zmask/hiz, it's in use now. The Hyper-Z state update
     * looks if zmask/hiz is in use and enables fastfill accordingly. */
    if (zstex &&
        (zstex->zmask_in_use[fb->zsbuf->level] ||
         zstex->hiz_in_use[fb->zsbuf->level])) {
        r300->hyperz_state.dirty = TRUE;
    }
}

/* Clear a region of a color surface to a constant value. */
static void r300_clear_render_target(struct pipe_context *pipe,
                                     struct pipe_surface *dst,
                                     const float *rgba,
                                     unsigned dstx, unsigned dsty,
                                     unsigned width, unsigned height)
{
    struct r300_context *r300 = r300_context(pipe);

    r300_blitter_begin(r300, R300_CLEAR_SURFACE);
    util_blitter_clear_render_target(r300->blitter, dst, rgba,
                                     dstx, dsty, width, height);
    r300_blitter_end(r300);
}

/* Clear a region of a depth stencil surface. */
static void r300_clear_depth_stencil(struct pipe_context *pipe,
                                     struct pipe_surface *dst,
                                     unsigned clear_flags,
                                     double depth,
                                     unsigned stencil,
                                     unsigned dstx, unsigned dsty,
                                     unsigned width, unsigned height)
{
    struct r300_context *r300 = r300_context(pipe);

    r300_blitter_begin(r300, R300_CLEAR_SURFACE);
    util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
                                     dstx, dsty, width, height);
    r300_blitter_end(r300);
}

/* Flush a depth stencil buffer. */
void r300_flush_depth_stencil(struct pipe_context *pipe,
                              struct pipe_resource *dst,
                              struct pipe_subresource subdst,
                              unsigned zslice)
{
    struct r300_context *r300 = r300_context(pipe);
    struct pipe_surface *dstsurf;
    struct r300_texture *tex = r300_texture(dst);

    if (!tex->zmask_mem[subdst.level])
        return;
    if (!tex->zmask_in_use[subdst.level])
        return;

    dstsurf = pipe->screen->get_tex_surface(pipe->screen, dst,
                                            subdst.face, subdst.level, zslice,
                                            PIPE_BIND_DEPTH_STENCIL);
    r300->z_decomp_rd = TRUE;
    r300_blitter_begin(r300, R300_CLEAR_SURFACE);
    util_blitter_flush_depth_stencil(r300->blitter, dstsurf);
    r300_blitter_end(r300);
    r300->z_decomp_rd = FALSE;

    tex->zmask_in_use[subdst.level] = FALSE;
}

/* Copy a block of pixels from one surface to another using HW. */
static void r300_hw_copy_region(struct pipe_context* pipe,
                                struct pipe_resource *dst,
                                struct pipe_subresource subdst,
                                unsigned dstx, unsigned dsty, unsigned dstz,
                                struct pipe_resource *src,
                                struct pipe_subresource subsrc,
                                unsigned srcx, unsigned srcy, unsigned srcz,
                                unsigned width, unsigned height)
{
    struct r300_context* r300 = r300_context(pipe);

    r300_blitter_begin(r300, R300_COPY);
    util_blitter_copy_region(r300->blitter, dst, subdst, dstx, dsty, dstz,
                             src, subsrc, srcx, srcy, srcz, width, height,
                             TRUE);
    r300_blitter_end(r300);
}

/* Copy a block of pixels from one surface to another. */
static void r300_resource_copy_region(struct pipe_context *pipe,
                                      struct pipe_resource *dst,
                                      struct pipe_subresource subdst,
                                      unsigned dstx, unsigned dsty, unsigned dstz,
                                      struct pipe_resource *src,
                                      struct pipe_subresource subsrc,
                                      unsigned srcx, unsigned srcy, unsigned srcz,
                                      unsigned width, unsigned height)
{
    enum pipe_format old_format = dst->format;
    enum pipe_format new_format = old_format;
    boolean is_depth;
    if (!pipe->screen->is_format_supported(pipe->screen,
                                           old_format, src->target,
                                           src->nr_samples,
                                           PIPE_BIND_RENDER_TARGET |
                                           PIPE_BIND_SAMPLER_VIEW, 0) &&
        util_format_is_plain(old_format)) {
        switch (util_format_get_blocksize(old_format)) {
            case 1:
                new_format = PIPE_FORMAT_I8_UNORM;
                break;
            case 2:
                new_format = PIPE_FORMAT_B4G4R4A4_UNORM;
                break;
            case 4:
                new_format = PIPE_FORMAT_B8G8R8A8_UNORM;
                break;
            case 8:
                new_format = PIPE_FORMAT_R16G16B16A16_UNORM;
                break;
            default:
                debug_printf("r300: surface_copy: Unhandled format: %s. Falling back to software.\n"
                             "r300: surface_copy: Software fallback doesn't work for tiled textures.\n",
                             util_format_short_name(old_format));
        }
    }

    is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
    if (is_depth) {
        r300_flush_depth_stencil(pipe, src, subsrc, srcz);
    }
    if (old_format != new_format) {
        r300_texture_reinterpret_format(pipe->screen,
                                        dst, new_format);
        r300_texture_reinterpret_format(pipe->screen,
                                        src, new_format);
    }

    r300_hw_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
                        src, subsrc, srcx, srcy, srcz, width, height);

    if (old_format != new_format) {
        r300_texture_reinterpret_format(pipe->screen,
                                        dst, old_format);
        r300_texture_reinterpret_format(pipe->screen,
                                        src, old_format);
    }
}

void r300_init_blit_functions(struct r300_context *r300)
{
    r300->context.clear = r300_clear;
    r300->context.clear_render_target = r300_clear_render_target;
    r300->context.clear_depth_stencil = r300_clear_depth_stencil;
    r300->context.resource_copy_region = r300_resource_copy_region;
}